| 1 | /**************************************************************************/ | 
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| 2 | /*  world_boundary_shape_3d.cpp                                           */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "world_boundary_shape_3d.h" | 
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| 32 |  | 
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| 33 | #include "servers/physics_server_3d.h" | 
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| 34 |  | 
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| 35 | Vector<Vector3> WorldBoundaryShape3D::get_debug_mesh_lines() const { | 
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| 36 | Plane p = get_plane(); | 
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| 37 |  | 
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| 38 | Vector3 n1 = p.get_any_perpendicular_normal(); | 
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| 39 | Vector3 n2 = p.normal.cross(n1).normalized(); | 
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| 40 |  | 
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| 41 | Vector3 pface[4] = { | 
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| 42 | p.normal * p.d + n1 * 10.0 + n2 * 10.0, | 
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| 43 | p.normal * p.d + n1 * 10.0 + n2 * -10.0, | 
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| 44 | p.normal * p.d + n1 * -10.0 + n2 * -10.0, | 
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| 45 | p.normal * p.d + n1 * -10.0 + n2 * 10.0, | 
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| 46 | }; | 
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| 47 |  | 
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| 48 | Vector<Vector3> points = { | 
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| 49 | pface[0], | 
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| 50 | pface[1], | 
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| 51 | pface[1], | 
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| 52 | pface[2], | 
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| 53 | pface[2], | 
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| 54 | pface[3], | 
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| 55 | pface[3], | 
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| 56 | pface[0], | 
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| 57 | p.normal * p.d, | 
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| 58 | p.normal * p.d + p.normal * 3 | 
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| 59 | }; | 
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| 60 |  | 
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| 61 | return points; | 
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| 62 | } | 
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| 63 |  | 
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| 64 | void WorldBoundaryShape3D::_update_shape() { | 
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| 65 | PhysicsServer3D::get_singleton()->shape_set_data(get_shape(), plane); | 
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| 66 | Shape3D::_update_shape(); | 
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| 67 | } | 
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| 68 |  | 
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| 69 | void WorldBoundaryShape3D::set_plane(const Plane &p_plane) { | 
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| 70 | plane = p_plane; | 
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| 71 | _update_shape(); | 
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| 72 | emit_changed(); | 
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| 73 | } | 
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| 74 |  | 
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| 75 | const Plane &WorldBoundaryShape3D::get_plane() const { | 
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| 76 | return plane; | 
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| 77 | } | 
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| 78 |  | 
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| 79 | void WorldBoundaryShape3D::_bind_methods() { | 
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| 80 | ClassDB::bind_method(D_METHOD( "set_plane", "plane"), &WorldBoundaryShape3D::set_plane); | 
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| 81 | ClassDB::bind_method(D_METHOD( "get_plane"), &WorldBoundaryShape3D::get_plane); | 
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| 82 |  | 
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| 83 | ADD_PROPERTY(PropertyInfo(Variant::PLANE, "plane", PROPERTY_HINT_NONE, "suffix:m"), "set_plane", "get_plane"); | 
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| 84 | } | 
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| 85 |  | 
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| 86 | WorldBoundaryShape3D::WorldBoundaryShape3D() : | 
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| 87 | Shape3D(PhysicsServer3D::get_singleton()->shape_create(PhysicsServer3D::SHAPE_WORLD_BOUNDARY)) { | 
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| 88 | set_plane(Plane(0, 1, 0, 0)); | 
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| 89 | } | 
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| 90 |  | 
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