| 1 | /**************************************************************************/ |
| 2 | /* theme_db.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef THEME_DB_H |
| 32 | #define THEME_DB_H |
| 33 | |
| 34 | #include "core/object/class_db.h" |
| 35 | #include "core/object/ref_counted.h" |
| 36 | |
| 37 | #include <functional> |
| 38 | |
| 39 | class Font; |
| 40 | class Node; |
| 41 | class StyleBox; |
| 42 | class Texture2D; |
| 43 | class Theme; |
| 44 | class ThemeContext; |
| 45 | |
| 46 | // Macros for binding theme items of this class. This information is used for the documentation, theme |
| 47 | // overrides, etc. This is also the basis for theme cache. |
| 48 | |
| 49 | #define BIND_THEME_ITEM(m_data_type, m_class, m_prop) \ |
| 50 | ThemeDB::get_singleton()->bind_class_item(get_class_static(), #m_prop, #m_prop, [](Node *p_instance) { \ |
| 51 | m_class *p_cast = Object::cast_to<m_class>(p_instance); \ |
| 52 | p_cast->theme_cache.m_prop = p_cast->get_theme_item(m_data_type, _scs_create(#m_prop)); \ |
| 53 | }) |
| 54 | |
| 55 | #define BIND_THEME_ITEM_CUSTOM(m_data_type, m_class, m_prop, m_item_name) \ |
| 56 | ThemeDB::get_singleton()->bind_class_item(get_class_static(), #m_prop, m_item_name, [](Node *p_instance) { \ |
| 57 | m_class *p_cast = Object::cast_to<m_class>(p_instance); \ |
| 58 | p_cast->theme_cache.m_prop = p_cast->get_theme_item(m_data_type, _scs_create(m_item_name)); \ |
| 59 | }) |
| 60 | |
| 61 | // Macro for binding theme items used by this class, but defined/binded by other classes. This is primarily used for |
| 62 | // the theme cache. Can also be used to list such items in documentation. |
| 63 | |
| 64 | #define BIND_THEME_ITEM_EXT(m_data_type, m_class, m_prop, m_item_name, m_type_name) \ |
| 65 | ThemeDB::get_singleton()->bind_class_external_item(get_class_static(), #m_prop, m_item_name, m_type_name, [](Node *p_instance) { \ |
| 66 | m_class *p_cast = Object::cast_to<m_class>(p_instance); \ |
| 67 | p_cast->theme_cache.m_prop = p_cast->get_theme_item(m_data_type, _scs_create(m_item_name), _scs_create(m_type_name)); \ |
| 68 | }) |
| 69 | |
| 70 | class ThemeDB : public Object { |
| 71 | GDCLASS(ThemeDB, Object); |
| 72 | |
| 73 | static ThemeDB *singleton; |
| 74 | |
| 75 | // Global Theme resources used by the default theme context. |
| 76 | |
| 77 | Ref<Theme> default_theme; |
| 78 | Ref<Theme> project_theme; |
| 79 | |
| 80 | // Universal default values, final fallback for every theme. |
| 81 | |
| 82 | float fallback_base_scale = 1.0; |
| 83 | Ref<Font> fallback_font; |
| 84 | int fallback_font_size = 16; |
| 85 | Ref<Texture2D> fallback_icon; |
| 86 | Ref<StyleBox> fallback_stylebox; |
| 87 | |
| 88 | // Global theme contexts used to scope global Theme resources. |
| 89 | |
| 90 | ThemeContext *default_theme_context = nullptr; |
| 91 | HashMap<Node *, ThemeContext *> theme_contexts; |
| 92 | |
| 93 | void _propagate_theme_context(Node *p_from_node, ThemeContext *p_context); |
| 94 | void _init_default_theme_context(); |
| 95 | void _finalize_theme_contexts(); |
| 96 | |
| 97 | // Binding of theme items to Node classes. |
| 98 | |
| 99 | typedef std::function<void(Node *)> ThemeItemSetter; |
| 100 | |
| 101 | struct ThemeItemBind { |
| 102 | StringName class_name; |
| 103 | StringName item_name; |
| 104 | StringName type_name; |
| 105 | bool external = false; |
| 106 | |
| 107 | ThemeItemSetter setter; |
| 108 | }; |
| 109 | |
| 110 | HashMap<StringName, HashMap<StringName, ThemeItemBind>> theme_item_binds; |
| 111 | |
| 112 | protected: |
| 113 | static void _bind_methods(); |
| 114 | |
| 115 | public: |
| 116 | void initialize_theme(); |
| 117 | void initialize_theme_noproject(); |
| 118 | void finalize_theme(); |
| 119 | |
| 120 | // Global Theme resources. |
| 121 | |
| 122 | void set_default_theme(const Ref<Theme> &p_default); |
| 123 | Ref<Theme> get_default_theme(); |
| 124 | |
| 125 | void set_project_theme(const Ref<Theme> &p_project_default); |
| 126 | Ref<Theme> get_project_theme(); |
| 127 | |
| 128 | // Universal fallback values. |
| 129 | |
| 130 | void set_fallback_base_scale(float p_base_scale); |
| 131 | float get_fallback_base_scale(); |
| 132 | |
| 133 | void set_fallback_font(const Ref<Font> &p_font); |
| 134 | Ref<Font> get_fallback_font(); |
| 135 | |
| 136 | void set_fallback_font_size(int p_font_size); |
| 137 | int get_fallback_font_size(); |
| 138 | |
| 139 | void set_fallback_icon(const Ref<Texture2D> &p_icon); |
| 140 | Ref<Texture2D> get_fallback_icon(); |
| 141 | |
| 142 | void set_fallback_stylebox(const Ref<StyleBox> &p_stylebox); |
| 143 | Ref<StyleBox> get_fallback_stylebox(); |
| 144 | |
| 145 | void get_native_type_dependencies(const StringName &p_base_type, List<StringName> *p_list); |
| 146 | |
| 147 | // Global theme contexts. |
| 148 | |
| 149 | ThemeContext *create_theme_context(Node *p_node, List<Ref<Theme>> &p_themes); |
| 150 | void destroy_theme_context(Node *p_node); |
| 151 | |
| 152 | ThemeContext *get_theme_context(Node *p_node) const; |
| 153 | ThemeContext *get_default_theme_context() const; |
| 154 | ThemeContext *get_nearest_theme_context(Node *p_for_node) const; |
| 155 | |
| 156 | // Theme item binding. |
| 157 | |
| 158 | void bind_class_item(const StringName &p_class_name, const StringName &p_prop_name, const StringName &p_item_name, ThemeItemSetter p_setter); |
| 159 | void bind_class_external_item(const StringName &p_class_name, const StringName &p_prop_name, const StringName &p_item_name, const StringName &p_type_name, ThemeItemSetter p_setter); |
| 160 | void update_class_instance_items(Node *p_instance); |
| 161 | |
| 162 | // Memory management, reference, and initialization. |
| 163 | |
| 164 | static ThemeDB *get_singleton(); |
| 165 | ThemeDB(); |
| 166 | ~ThemeDB(); |
| 167 | }; |
| 168 | |
| 169 | class ThemeContext : public Object { |
| 170 | GDCLASS(ThemeContext, Object); |
| 171 | |
| 172 | friend class ThemeDB; |
| 173 | |
| 174 | Node *node = nullptr; |
| 175 | ThemeContext *parent = nullptr; |
| 176 | |
| 177 | // Themes are stacked in the order of relevance, for easy iteration. |
| 178 | // This means that the first theme is the one you should check first, |
| 179 | // and the last theme is the fallback theme where every lookup ends. |
| 180 | List<Ref<Theme>> themes; |
| 181 | |
| 182 | void _emit_changed(); |
| 183 | |
| 184 | protected: |
| 185 | static void _bind_methods(); |
| 186 | |
| 187 | public: |
| 188 | void set_themes(List<Ref<Theme>> &p_themes); |
| 189 | List<Ref<Theme>> get_themes() const; |
| 190 | Ref<Theme> get_fallback_theme() const; |
| 191 | }; |
| 192 | |
| 193 | #endif // THEME_DB_H |
| 194 | |