1 | /**************************************************************************/ |
2 | /* godot_broad_phase_2d.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef GODOT_BROAD_PHASE_2D_H |
32 | #define GODOT_BROAD_PHASE_2D_H |
33 | |
34 | #include "core/math/math_funcs.h" |
35 | #include "core/math/rect2.h" |
36 | |
37 | class GodotCollisionObject2D; |
38 | |
39 | class GodotBroadPhase2D { |
40 | public: |
41 | typedef GodotBroadPhase2D *(*CreateFunction)(); |
42 | |
43 | static CreateFunction create_func; |
44 | |
45 | typedef uint32_t ID; |
46 | |
47 | typedef void *(*PairCallback)(GodotCollisionObject2D *A, int p_subindex_A, GodotCollisionObject2D *B, int p_subindex_B, void *p_userdata); |
48 | typedef void (*UnpairCallback)(GodotCollisionObject2D *A, int p_subindex_A, GodotCollisionObject2D *B, int p_subindex_B, void *p_data, void *p_userdata); |
49 | |
50 | // 0 is an invalid ID |
51 | virtual ID create(GodotCollisionObject2D *p_object_, int p_subindex = 0, const Rect2 &p_aabb = Rect2(), bool p_static = false) = 0; |
52 | virtual void move(ID p_id, const Rect2 &p_aabb) = 0; |
53 | virtual void set_static(ID p_id, bool p_static) = 0; |
54 | virtual void remove(ID p_id) = 0; |
55 | |
56 | virtual GodotCollisionObject2D *get_object(ID p_id) const = 0; |
57 | virtual bool is_static(ID p_id) const = 0; |
58 | virtual int get_subindex(ID p_id) const = 0; |
59 | |
60 | virtual int cull_segment(const Vector2 &p_from, const Vector2 &p_to, GodotCollisionObject2D **p_results, int p_max_results, int *p_result_indices = nullptr) = 0; |
61 | virtual int cull_aabb(const Rect2 &p_aabb, GodotCollisionObject2D **p_results, int p_max_results, int *p_result_indices = nullptr) = 0; |
62 | |
63 | virtual void set_pair_callback(PairCallback p_pair_callback, void *p_userdata) = 0; |
64 | virtual void set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) = 0; |
65 | |
66 | virtual void update() = 0; |
67 | |
68 | virtual ~GodotBroadPhase2D(); |
69 | }; |
70 | |
71 | #endif // GODOT_BROAD_PHASE_2D_H |
72 | |