| 1 | /**************************************************************************/ |
| 2 | /* rendering_device.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "rendering_device.h" |
| 32 | #include "rendering_device.compat.inc" |
| 33 | |
| 34 | #include "rendering_device_binds.h" |
| 35 | |
| 36 | #include "thirdparty/spirv-reflect/spirv_reflect.h" |
| 37 | |
| 38 | RenderingDevice *RenderingDevice::singleton = nullptr; |
| 39 | |
| 40 | const char *RenderingDevice::shader_stage_names[RenderingDevice::SHADER_STAGE_MAX] = { |
| 41 | "Vertex" , |
| 42 | "Fragment" , |
| 43 | "TesselationControl" , |
| 44 | "TesselationEvaluation" , |
| 45 | "Compute" , |
| 46 | }; |
| 47 | |
| 48 | RenderingDevice *RenderingDevice::get_singleton() { |
| 49 | return singleton; |
| 50 | } |
| 51 | |
| 52 | RenderingDevice::ShaderCompileToSPIRVFunction RenderingDevice::compile_to_spirv_function = nullptr; |
| 53 | RenderingDevice::ShaderCacheFunction RenderingDevice::cache_function = nullptr; |
| 54 | RenderingDevice::ShaderSPIRVGetCacheKeyFunction RenderingDevice::get_spirv_cache_key_function = nullptr; |
| 55 | |
| 56 | void RenderingDevice::shader_set_compile_to_spirv_function(ShaderCompileToSPIRVFunction p_function) { |
| 57 | compile_to_spirv_function = p_function; |
| 58 | } |
| 59 | |
| 60 | void RenderingDevice::shader_set_spirv_cache_function(ShaderCacheFunction p_function) { |
| 61 | cache_function = p_function; |
| 62 | } |
| 63 | |
| 64 | void RenderingDevice::shader_set_get_cache_key_function(ShaderSPIRVGetCacheKeyFunction p_function) { |
| 65 | get_spirv_cache_key_function = p_function; |
| 66 | } |
| 67 | |
| 68 | Vector<uint8_t> RenderingDevice::shader_compile_spirv_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, bool p_allow_cache) { |
| 69 | if (p_allow_cache && cache_function) { |
| 70 | Vector<uint8_t> cache = cache_function(p_stage, p_source_code, p_language); |
| 71 | if (cache.size()) { |
| 72 | return cache; |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | ERR_FAIL_COND_V(!compile_to_spirv_function, Vector<uint8_t>()); |
| 77 | |
| 78 | return compile_to_spirv_function(p_stage, p_source_code, p_language, r_error, this); |
| 79 | } |
| 80 | |
| 81 | String RenderingDevice::shader_get_spirv_cache_key() const { |
| 82 | if (get_spirv_cache_key_function) { |
| 83 | return get_spirv_cache_key_function(this); |
| 84 | } |
| 85 | return String(); |
| 86 | } |
| 87 | |
| 88 | RID RenderingDevice::shader_create_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) { |
| 89 | Vector<uint8_t> bytecode = shader_compile_binary_from_spirv(p_spirv, p_shader_name); |
| 90 | ERR_FAIL_COND_V(bytecode.size() == 0, RID()); |
| 91 | return shader_create_from_bytecode(bytecode); |
| 92 | } |
| 93 | |
| 94 | RID RenderingDevice::_texture_create(const Ref<RDTextureFormat> &p_format, const Ref<RDTextureView> &p_view, const TypedArray<PackedByteArray> &p_data) { |
| 95 | ERR_FAIL_COND_V(p_format.is_null(), RID()); |
| 96 | ERR_FAIL_COND_V(p_view.is_null(), RID()); |
| 97 | Vector<Vector<uint8_t>> data; |
| 98 | for (int i = 0; i < p_data.size(); i++) { |
| 99 | Vector<uint8_t> byte_slice = p_data[i]; |
| 100 | ERR_FAIL_COND_V(byte_slice.is_empty(), RID()); |
| 101 | data.push_back(byte_slice); |
| 102 | } |
| 103 | return texture_create(p_format->base, p_view->base, data); |
| 104 | } |
| 105 | |
| 106 | RID RenderingDevice::_texture_create_shared(const Ref<RDTextureView> &p_view, RID p_with_texture) { |
| 107 | ERR_FAIL_COND_V(p_view.is_null(), RID()); |
| 108 | |
| 109 | return texture_create_shared(p_view->base, p_with_texture); |
| 110 | } |
| 111 | |
| 112 | RID RenderingDevice::_texture_create_shared_from_slice(const Ref<RDTextureView> &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type) { |
| 113 | ERR_FAIL_COND_V(p_view.is_null(), RID()); |
| 114 | |
| 115 | return texture_create_shared_from_slice(p_view->base, p_with_texture, p_layer, p_mipmap, p_mipmaps, p_slice_type); |
| 116 | } |
| 117 | |
| 118 | Ref<RDTextureFormat> RenderingDevice::_texture_get_format(RID p_rd_texture) { |
| 119 | Ref<RDTextureFormat> rtf; |
| 120 | rtf.instantiate(); |
| 121 | rtf->base = texture_get_format(p_rd_texture); |
| 122 | |
| 123 | return rtf; |
| 124 | } |
| 125 | |
| 126 | RenderingDevice::FramebufferFormatID RenderingDevice::_framebuffer_format_create(const TypedArray<RDAttachmentFormat> &p_attachments, uint32_t p_view_count) { |
| 127 | Vector<AttachmentFormat> attachments; |
| 128 | attachments.resize(p_attachments.size()); |
| 129 | |
| 130 | for (int i = 0; i < p_attachments.size(); i++) { |
| 131 | Ref<RDAttachmentFormat> af = p_attachments[i]; |
| 132 | ERR_FAIL_COND_V(af.is_null(), INVALID_FORMAT_ID); |
| 133 | attachments.write[i] = af->base; |
| 134 | } |
| 135 | return framebuffer_format_create(attachments, p_view_count); |
| 136 | } |
| 137 | |
| 138 | RenderingDevice::FramebufferFormatID RenderingDevice::_framebuffer_format_create_multipass(const TypedArray<RDAttachmentFormat> &p_attachments, const TypedArray<RDFramebufferPass> &p_passes, uint32_t p_view_count) { |
| 139 | Vector<AttachmentFormat> attachments; |
| 140 | attachments.resize(p_attachments.size()); |
| 141 | |
| 142 | for (int i = 0; i < p_attachments.size(); i++) { |
| 143 | Ref<RDAttachmentFormat> af = p_attachments[i]; |
| 144 | ERR_FAIL_COND_V(af.is_null(), INVALID_FORMAT_ID); |
| 145 | attachments.write[i] = af->base; |
| 146 | } |
| 147 | |
| 148 | Vector<FramebufferPass> passes; |
| 149 | for (int i = 0; i < p_passes.size(); i++) { |
| 150 | Ref<RDFramebufferPass> pass = p_passes[i]; |
| 151 | ERR_CONTINUE(pass.is_null()); |
| 152 | passes.push_back(pass->base); |
| 153 | } |
| 154 | |
| 155 | return framebuffer_format_create_multipass(attachments, passes, p_view_count); |
| 156 | } |
| 157 | |
| 158 | RID RenderingDevice::_framebuffer_create(const TypedArray<RID> &p_textures, FramebufferFormatID p_format_check, uint32_t p_view_count) { |
| 159 | Vector<RID> textures = Variant(p_textures); |
| 160 | return framebuffer_create(textures, p_format_check, p_view_count); |
| 161 | } |
| 162 | |
| 163 | RID RenderingDevice::_framebuffer_create_multipass(const TypedArray<RID> &p_textures, const TypedArray<RDFramebufferPass> &p_passes, FramebufferFormatID p_format_check, uint32_t p_view_count) { |
| 164 | Vector<RID> textures = Variant(p_textures); |
| 165 | Vector<FramebufferPass> passes; |
| 166 | for (int i = 0; i < p_passes.size(); i++) { |
| 167 | Ref<RDFramebufferPass> pass = p_passes[i]; |
| 168 | ERR_CONTINUE(pass.is_null()); |
| 169 | passes.push_back(pass->base); |
| 170 | } |
| 171 | return framebuffer_create_multipass(textures, passes, p_format_check, p_view_count); |
| 172 | } |
| 173 | |
| 174 | RID RenderingDevice::_sampler_create(const Ref<RDSamplerState> &p_state) { |
| 175 | ERR_FAIL_COND_V(p_state.is_null(), RID()); |
| 176 | |
| 177 | return sampler_create(p_state->base); |
| 178 | } |
| 179 | |
| 180 | RenderingDevice::VertexFormatID RenderingDevice::_vertex_format_create(const TypedArray<RDVertexAttribute> &p_vertex_formats) { |
| 181 | Vector<VertexAttribute> descriptions; |
| 182 | descriptions.resize(p_vertex_formats.size()); |
| 183 | |
| 184 | for (int i = 0; i < p_vertex_formats.size(); i++) { |
| 185 | Ref<RDVertexAttribute> af = p_vertex_formats[i]; |
| 186 | ERR_FAIL_COND_V(af.is_null(), INVALID_FORMAT_ID); |
| 187 | descriptions.write[i] = af->base; |
| 188 | } |
| 189 | return vertex_format_create(descriptions); |
| 190 | } |
| 191 | |
| 192 | RID RenderingDevice::_vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const TypedArray<RID> &p_src_buffers, const Vector<int64_t> &p_offsets) { |
| 193 | Vector<RID> buffers = Variant(p_src_buffers); |
| 194 | |
| 195 | Vector<uint64_t> offsets; |
| 196 | offsets.resize(p_offsets.size()); |
| 197 | for (int i = 0; i < p_offsets.size(); i++) { |
| 198 | offsets.write[i] = p_offsets[i]; |
| 199 | } |
| 200 | |
| 201 | return vertex_array_create(p_vertex_count, p_vertex_format, buffers, offsets); |
| 202 | } |
| 203 | |
| 204 | Ref<RDShaderSPIRV> RenderingDevice::_shader_compile_spirv_from_source(const Ref<RDShaderSource> &p_source, bool p_allow_cache) { |
| 205 | ERR_FAIL_COND_V(p_source.is_null(), Ref<RDShaderSPIRV>()); |
| 206 | |
| 207 | Ref<RDShaderSPIRV> bytecode; |
| 208 | bytecode.instantiate(); |
| 209 | for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { |
| 210 | String error; |
| 211 | |
| 212 | ShaderStage stage = ShaderStage(i); |
| 213 | String source = p_source->get_stage_source(stage); |
| 214 | |
| 215 | if (!source.is_empty()) { |
| 216 | Vector<uint8_t> spirv = shader_compile_spirv_from_source(stage, source, p_source->get_language(), &error, p_allow_cache); |
| 217 | bytecode->set_stage_bytecode(stage, spirv); |
| 218 | bytecode->set_stage_compile_error(stage, error); |
| 219 | } |
| 220 | } |
| 221 | return bytecode; |
| 222 | } |
| 223 | |
| 224 | Vector<uint8_t> RenderingDevice::_shader_compile_binary_from_spirv(const Ref<RDShaderSPIRV> &p_spirv, const String &p_shader_name) { |
| 225 | ERR_FAIL_COND_V(p_spirv.is_null(), Vector<uint8_t>()); |
| 226 | |
| 227 | Vector<ShaderStageSPIRVData> stage_data; |
| 228 | for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { |
| 229 | ShaderStage stage = ShaderStage(i); |
| 230 | ShaderStageSPIRVData sd; |
| 231 | sd.shader_stage = stage; |
| 232 | String error = p_spirv->get_stage_compile_error(stage); |
| 233 | ERR_FAIL_COND_V_MSG(!error.is_empty(), Vector<uint8_t>(), "Can't create a shader from an errored bytecode. Check errors in source bytecode." ); |
| 234 | sd.spir_v = p_spirv->get_stage_bytecode(stage); |
| 235 | if (sd.spir_v.is_empty()) { |
| 236 | continue; |
| 237 | } |
| 238 | stage_data.push_back(sd); |
| 239 | } |
| 240 | |
| 241 | return shader_compile_binary_from_spirv(stage_data, p_shader_name); |
| 242 | } |
| 243 | |
| 244 | RID RenderingDevice::_shader_create_from_spirv(const Ref<RDShaderSPIRV> &p_spirv, const String &p_shader_name) { |
| 245 | ERR_FAIL_COND_V(p_spirv.is_null(), RID()); |
| 246 | |
| 247 | Vector<ShaderStageSPIRVData> stage_data; |
| 248 | for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { |
| 249 | ShaderStage stage = ShaderStage(i); |
| 250 | ShaderStageSPIRVData sd; |
| 251 | sd.shader_stage = stage; |
| 252 | String error = p_spirv->get_stage_compile_error(stage); |
| 253 | ERR_FAIL_COND_V_MSG(!error.is_empty(), RID(), "Can't create a shader from an errored bytecode. Check errors in source bytecode." ); |
| 254 | sd.spir_v = p_spirv->get_stage_bytecode(stage); |
| 255 | if (sd.spir_v.is_empty()) { |
| 256 | continue; |
| 257 | } |
| 258 | stage_data.push_back(sd); |
| 259 | } |
| 260 | return shader_create_from_spirv(stage_data); |
| 261 | } |
| 262 | |
| 263 | RID RenderingDevice::_uniform_set_create(const TypedArray<RDUniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) { |
| 264 | Vector<Uniform> uniforms; |
| 265 | uniforms.resize(p_uniforms.size()); |
| 266 | for (int i = 0; i < p_uniforms.size(); i++) { |
| 267 | Ref<RDUniform> uniform = p_uniforms[i]; |
| 268 | ERR_FAIL_COND_V(!uniform.is_valid(), RID()); |
| 269 | uniforms.write[i] = uniform->base; |
| 270 | } |
| 271 | return uniform_set_create(uniforms, p_shader, p_shader_set); |
| 272 | } |
| 273 | |
| 274 | Error RenderingDevice::_buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier) { |
| 275 | return buffer_update(p_buffer, p_offset, p_size, p_data.ptr(), p_post_barrier); |
| 276 | } |
| 277 | |
| 278 | static Vector<RenderingDevice::PipelineSpecializationConstant> _get_spec_constants(const TypedArray<RDPipelineSpecializationConstant> &p_constants) { |
| 279 | Vector<RenderingDevice::PipelineSpecializationConstant> ret; |
| 280 | ret.resize(p_constants.size()); |
| 281 | for (int i = 0; i < p_constants.size(); i++) { |
| 282 | Ref<RDPipelineSpecializationConstant> c = p_constants[i]; |
| 283 | ERR_CONTINUE(c.is_null()); |
| 284 | RenderingDevice::PipelineSpecializationConstant &sc = ret.write[i]; |
| 285 | Variant value = c->get_value(); |
| 286 | switch (value.get_type()) { |
| 287 | case Variant::BOOL: { |
| 288 | sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL; |
| 289 | sc.bool_value = value; |
| 290 | } break; |
| 291 | case Variant::INT: { |
| 292 | sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT; |
| 293 | sc.int_value = value; |
| 294 | } break; |
| 295 | case Variant::FLOAT: { |
| 296 | sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT; |
| 297 | sc.float_value = value; |
| 298 | } break; |
| 299 | default: { |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | sc.constant_id = c->get_constant_id(); |
| 304 | } |
| 305 | return ret; |
| 306 | } |
| 307 | |
| 308 | RID RenderingDevice::_render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const Ref<RDPipelineRasterizationState> &p_rasterization_state, const Ref<RDPipelineMultisampleState> &p_multisample_state, const Ref<RDPipelineDepthStencilState> &p_depth_stencil_state, const Ref<RDPipelineColorBlendState> &p_blend_state, BitField<PipelineDynamicStateFlags> p_dynamic_state_flags, uint32_t p_for_render_pass, const TypedArray<RDPipelineSpecializationConstant> &p_specialization_constants) { |
| 309 | PipelineRasterizationState rasterization_state; |
| 310 | if (p_rasterization_state.is_valid()) { |
| 311 | rasterization_state = p_rasterization_state->base; |
| 312 | } |
| 313 | |
| 314 | PipelineMultisampleState multisample_state; |
| 315 | if (p_multisample_state.is_valid()) { |
| 316 | multisample_state = p_multisample_state->base; |
| 317 | for (int i = 0; i < p_multisample_state->sample_masks.size(); i++) { |
| 318 | int64_t mask = p_multisample_state->sample_masks[i]; |
| 319 | multisample_state.sample_mask.push_back(mask); |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | PipelineDepthStencilState depth_stencil_state; |
| 324 | if (p_depth_stencil_state.is_valid()) { |
| 325 | depth_stencil_state = p_depth_stencil_state->base; |
| 326 | } |
| 327 | |
| 328 | PipelineColorBlendState color_blend_state; |
| 329 | if (p_blend_state.is_valid()) { |
| 330 | color_blend_state = p_blend_state->base; |
| 331 | for (int i = 0; i < p_blend_state->attachments.size(); i++) { |
| 332 | Ref<RDPipelineColorBlendStateAttachment> attachment = p_blend_state->attachments[i]; |
| 333 | if (attachment.is_valid()) { |
| 334 | color_blend_state.attachments.push_back(attachment->base); |
| 335 | } |
| 336 | } |
| 337 | } |
| 338 | |
| 339 | return render_pipeline_create(p_shader, p_framebuffer_format, p_vertex_format, p_render_primitive, rasterization_state, multisample_state, depth_stencil_state, color_blend_state, p_dynamic_state_flags, p_for_render_pass, _get_spec_constants(p_specialization_constants)); |
| 340 | } |
| 341 | |
| 342 | RID RenderingDevice::_compute_pipeline_create(RID p_shader, const TypedArray<RDPipelineSpecializationConstant> &p_specialization_constants = TypedArray<RDPipelineSpecializationConstant>()) { |
| 343 | return compute_pipeline_create(p_shader, _get_spec_constants(p_specialization_constants)); |
| 344 | } |
| 345 | |
| 346 | RenderingDevice::DrawListID RenderingDevice::_draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const TypedArray<RID> &p_storage_textures) { |
| 347 | Vector<RID> stextures; |
| 348 | for (int i = 0; i < p_storage_textures.size(); i++) { |
| 349 | stextures.push_back(p_storage_textures[i]); |
| 350 | } |
| 351 | return draw_list_begin(p_framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, p_region, stextures); |
| 352 | } |
| 353 | |
| 354 | Vector<int64_t> RenderingDevice::_draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const TypedArray<RID> &p_storage_textures) { |
| 355 | Vector<DrawListID> splits; |
| 356 | splits.resize(p_splits); |
| 357 | Vector<RID> stextures; |
| 358 | for (int i = 0; i < p_storage_textures.size(); i++) { |
| 359 | stextures.push_back(p_storage_textures[i]); |
| 360 | } |
| 361 | draw_list_begin_split(p_framebuffer, p_splits, splits.ptrw(), p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, p_region, stextures); |
| 362 | |
| 363 | Vector<int64_t> split_ids; |
| 364 | split_ids.resize(splits.size()); |
| 365 | for (int i = 0; i < splits.size(); i++) { |
| 366 | split_ids.write[i] = splits[i]; |
| 367 | } |
| 368 | |
| 369 | return split_ids; |
| 370 | } |
| 371 | |
| 372 | Vector<int64_t> RenderingDevice::_draw_list_switch_to_next_pass_split(uint32_t p_splits) { |
| 373 | Vector<DrawListID> splits; |
| 374 | splits.resize(p_splits); |
| 375 | |
| 376 | Error err = draw_list_switch_to_next_pass_split(p_splits, splits.ptrw()); |
| 377 | ERR_FAIL_COND_V(err != OK, Vector<int64_t>()); |
| 378 | |
| 379 | Vector<int64_t> split_ids; |
| 380 | split_ids.resize(splits.size()); |
| 381 | for (int i = 0; i < splits.size(); i++) { |
| 382 | split_ids.write[i] = splits[i]; |
| 383 | } |
| 384 | |
| 385 | return split_ids; |
| 386 | } |
| 387 | |
| 388 | void RenderingDevice::_draw_list_set_push_constant(DrawListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size) { |
| 389 | ERR_FAIL_COND((uint32_t)p_data.size() > p_data_size); |
| 390 | draw_list_set_push_constant(p_list, p_data.ptr(), p_data_size); |
| 391 | } |
| 392 | |
| 393 | void RenderingDevice::_compute_list_set_push_constant(ComputeListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size) { |
| 394 | ERR_FAIL_COND((uint32_t)p_data.size() > p_data_size); |
| 395 | compute_list_set_push_constant(p_list, p_data.ptr(), p_data_size); |
| 396 | } |
| 397 | |
| 398 | Error RenderingDevice::_reflect_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, SpirvReflectionData &r_reflection_data) { |
| 399 | r_reflection_data = {}; |
| 400 | |
| 401 | for (int i = 0; i < p_spirv.size(); i++) { |
| 402 | ShaderStage stage = p_spirv[i].shader_stage; |
| 403 | ShaderStage stage_flag = (ShaderStage)(1 << p_spirv[i].shader_stage); |
| 404 | |
| 405 | if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) { |
| 406 | r_reflection_data.is_compute = true; |
| 407 | ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, FAILED, |
| 408 | "Compute shaders can only receive one stage, dedicated to compute." ); |
| 409 | } |
| 410 | ERR_FAIL_COND_V_MSG(r_reflection_data.stages_mask.has_flag(stage_flag), FAILED, |
| 411 | "Stage " + String(shader_stage_names[p_spirv[i].shader_stage]) + " submitted more than once." ); |
| 412 | |
| 413 | { |
| 414 | SpvReflectShaderModule module; |
| 415 | const uint8_t *spirv = p_spirv[i].spir_v.ptr(); |
| 416 | SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spir_v.size(), spirv, &module); |
| 417 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 418 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed parsing shader." ); |
| 419 | |
| 420 | if (r_reflection_data.is_compute) { |
| 421 | r_reflection_data.compute_local_size[0] = module.entry_points->local_size.x; |
| 422 | r_reflection_data.compute_local_size[1] = module.entry_points->local_size.y; |
| 423 | r_reflection_data.compute_local_size[2] = module.entry_points->local_size.z; |
| 424 | } |
| 425 | uint32_t binding_count = 0; |
| 426 | result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr); |
| 427 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 428 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings." ); |
| 429 | |
| 430 | if (binding_count > 0) { |
| 431 | // Parse bindings. |
| 432 | |
| 433 | Vector<SpvReflectDescriptorBinding *> bindings; |
| 434 | bindings.resize(binding_count); |
| 435 | result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw()); |
| 436 | |
| 437 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 438 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings." ); |
| 439 | |
| 440 | for (uint32_t j = 0; j < binding_count; j++) { |
| 441 | const SpvReflectDescriptorBinding &binding = *bindings[j]; |
| 442 | |
| 443 | SpirvReflectionData::Uniform info{}; |
| 444 | |
| 445 | bool need_array_dimensions = false; |
| 446 | bool need_block_size = false; |
| 447 | bool may_be_writable = false; |
| 448 | |
| 449 | switch (binding.descriptor_type) { |
| 450 | case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: { |
| 451 | info.type = UNIFORM_TYPE_SAMPLER; |
| 452 | need_array_dimensions = true; |
| 453 | } break; |
| 454 | case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: { |
| 455 | info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; |
| 456 | need_array_dimensions = true; |
| 457 | } break; |
| 458 | case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: { |
| 459 | info.type = UNIFORM_TYPE_TEXTURE; |
| 460 | need_array_dimensions = true; |
| 461 | } break; |
| 462 | case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: { |
| 463 | info.type = UNIFORM_TYPE_IMAGE; |
| 464 | need_array_dimensions = true; |
| 465 | may_be_writable = true; |
| 466 | } break; |
| 467 | case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: { |
| 468 | info.type = UNIFORM_TYPE_TEXTURE_BUFFER; |
| 469 | need_array_dimensions = true; |
| 470 | } break; |
| 471 | case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: { |
| 472 | info.type = UNIFORM_TYPE_IMAGE_BUFFER; |
| 473 | need_array_dimensions = true; |
| 474 | may_be_writable = true; |
| 475 | } break; |
| 476 | case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: { |
| 477 | info.type = UNIFORM_TYPE_UNIFORM_BUFFER; |
| 478 | need_block_size = true; |
| 479 | } break; |
| 480 | case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: { |
| 481 | info.type = UNIFORM_TYPE_STORAGE_BUFFER; |
| 482 | need_block_size = true; |
| 483 | may_be_writable = true; |
| 484 | } break; |
| 485 | case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: { |
| 486 | ERR_PRINT("Dynamic uniform buffer not supported." ); |
| 487 | continue; |
| 488 | } break; |
| 489 | case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: { |
| 490 | ERR_PRINT("Dynamic storage buffer not supported." ); |
| 491 | continue; |
| 492 | } break; |
| 493 | case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: { |
| 494 | info.type = UNIFORM_TYPE_INPUT_ATTACHMENT; |
| 495 | need_array_dimensions = true; |
| 496 | } break; |
| 497 | case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: { |
| 498 | ERR_PRINT("Acceleration structure not supported." ); |
| 499 | continue; |
| 500 | } break; |
| 501 | } |
| 502 | |
| 503 | if (need_array_dimensions) { |
| 504 | if (binding.array.dims_count == 0) { |
| 505 | info.length = 1; |
| 506 | } else { |
| 507 | for (uint32_t k = 0; k < binding.array.dims_count; k++) { |
| 508 | if (k == 0) { |
| 509 | info.length = binding.array.dims[0]; |
| 510 | } else { |
| 511 | info.length *= binding.array.dims[k]; |
| 512 | } |
| 513 | } |
| 514 | } |
| 515 | |
| 516 | } else if (need_block_size) { |
| 517 | info.length = binding.block.size; |
| 518 | } else { |
| 519 | info.length = 0; |
| 520 | } |
| 521 | |
| 522 | if (may_be_writable) { |
| 523 | info.writable = !(binding.type_description->decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE); |
| 524 | } else { |
| 525 | info.writable = false; |
| 526 | } |
| 527 | |
| 528 | info.binding = binding.binding; |
| 529 | uint32_t set = binding.set; |
| 530 | |
| 531 | ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, FAILED, |
| 532 | "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ")." ); |
| 533 | |
| 534 | if (set < (uint32_t)r_reflection_data.uniforms.size()) { |
| 535 | // Check if this already exists. |
| 536 | bool exists = false; |
| 537 | for (int k = 0; k < r_reflection_data.uniforms[set].size(); k++) { |
| 538 | if (r_reflection_data.uniforms[set][k].binding == (uint32_t)info.binding) { |
| 539 | // Already exists, verify that it's the same type. |
| 540 | ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].type != info.type, FAILED, |
| 541 | "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform type." ); |
| 542 | |
| 543 | // Also, verify that it's the same size. |
| 544 | ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].length != info.length, FAILED, |
| 545 | "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform size." ); |
| 546 | |
| 547 | // Also, verify that it has the same writability. |
| 548 | ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].writable != info.writable, FAILED, |
| 549 | "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different writability." ); |
| 550 | |
| 551 | // Just append stage mask and return. |
| 552 | r_reflection_data.uniforms.write[set].write[k].stages_mask.set_flag(stage_flag); |
| 553 | exists = true; |
| 554 | break; |
| 555 | } |
| 556 | } |
| 557 | |
| 558 | if (exists) { |
| 559 | continue; // Merged. |
| 560 | } |
| 561 | } |
| 562 | |
| 563 | info.stages_mask.set_flag(stage_flag); |
| 564 | |
| 565 | if (set >= (uint32_t)r_reflection_data.uniforms.size()) { |
| 566 | r_reflection_data.uniforms.resize(set + 1); |
| 567 | } |
| 568 | |
| 569 | r_reflection_data.uniforms.write[set].push_back(info); |
| 570 | } |
| 571 | } |
| 572 | |
| 573 | { |
| 574 | // Specialization constants. |
| 575 | |
| 576 | uint32_t sc_count = 0; |
| 577 | result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr); |
| 578 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 579 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants." ); |
| 580 | |
| 581 | if (sc_count) { |
| 582 | Vector<SpvReflectSpecializationConstant *> spec_constants; |
| 583 | spec_constants.resize(sc_count); |
| 584 | |
| 585 | result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw()); |
| 586 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 587 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants." ); |
| 588 | |
| 589 | for (uint32_t j = 0; j < sc_count; j++) { |
| 590 | int32_t existing = -1; |
| 591 | SpirvReflectionData::SpecializationConstant sconst{}; |
| 592 | SpvReflectSpecializationConstant *spc = spec_constants[j]; |
| 593 | |
| 594 | sconst.constant_id = spc->constant_id; |
| 595 | sconst.int_value = 0; // Clear previous value JIC. |
| 596 | switch (spc->constant_type) { |
| 597 | case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: { |
| 598 | sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL; |
| 599 | sconst.bool_value = spc->default_value.int_bool_value != 0; |
| 600 | } break; |
| 601 | case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: { |
| 602 | sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT; |
| 603 | sconst.int_value = spc->default_value.int_bool_value; |
| 604 | } break; |
| 605 | case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: { |
| 606 | sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT; |
| 607 | sconst.float_value = spc->default_value.float_value; |
| 608 | } break; |
| 609 | } |
| 610 | sconst.stages_mask.set_flag(stage_flag); |
| 611 | |
| 612 | for (int k = 0; k < r_reflection_data.specialization_constants.size(); k++) { |
| 613 | if (r_reflection_data.specialization_constants[k].constant_id == sconst.constant_id) { |
| 614 | ERR_FAIL_COND_V_MSG(r_reflection_data.specialization_constants[k].type != sconst.type, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ." ); |
| 615 | ERR_FAIL_COND_V_MSG(r_reflection_data.specialization_constants[k].int_value != sconst.int_value, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ." ); |
| 616 | existing = k; |
| 617 | break; |
| 618 | } |
| 619 | } |
| 620 | |
| 621 | if (existing > 0) { |
| 622 | r_reflection_data.specialization_constants.write[existing].stages_mask.set_flag(stage_flag); |
| 623 | } else { |
| 624 | r_reflection_data.specialization_constants.push_back(sconst); |
| 625 | } |
| 626 | } |
| 627 | } |
| 628 | } |
| 629 | |
| 630 | if (stage == SHADER_STAGE_VERTEX) { |
| 631 | uint32_t iv_count = 0; |
| 632 | result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr); |
| 633 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 634 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating input variables." ); |
| 635 | |
| 636 | if (iv_count) { |
| 637 | Vector<SpvReflectInterfaceVariable *> input_vars; |
| 638 | input_vars.resize(iv_count); |
| 639 | |
| 640 | result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw()); |
| 641 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 642 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining input variables." ); |
| 643 | |
| 644 | for (uint32_t j = 0; j < iv_count; j++) { |
| 645 | if (input_vars[j] && input_vars[j]->decoration_flags == 0) { // Regular input. |
| 646 | r_reflection_data.vertex_input_mask |= (1 << uint32_t(input_vars[j]->location)); |
| 647 | } |
| 648 | } |
| 649 | } |
| 650 | } |
| 651 | |
| 652 | if (stage == SHADER_STAGE_FRAGMENT) { |
| 653 | uint32_t ov_count = 0; |
| 654 | result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr); |
| 655 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 656 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating output variables." ); |
| 657 | |
| 658 | if (ov_count) { |
| 659 | Vector<SpvReflectInterfaceVariable *> output_vars; |
| 660 | output_vars.resize(ov_count); |
| 661 | |
| 662 | result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw()); |
| 663 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 664 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining output variables." ); |
| 665 | |
| 666 | for (uint32_t j = 0; j < ov_count; j++) { |
| 667 | const SpvReflectInterfaceVariable *refvar = output_vars[j]; |
| 668 | if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) { |
| 669 | r_reflection_data.fragment_output_mask |= 1 << refvar->location; |
| 670 | } |
| 671 | } |
| 672 | } |
| 673 | } |
| 674 | |
| 675 | uint32_t pc_count = 0; |
| 676 | result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr); |
| 677 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 678 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating push constants." ); |
| 679 | |
| 680 | if (pc_count) { |
| 681 | ERR_FAIL_COND_V_MSG(pc_count > 1, FAILED, |
| 682 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages." ); |
| 683 | |
| 684 | Vector<SpvReflectBlockVariable *> pconstants; |
| 685 | pconstants.resize(pc_count); |
| 686 | result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw()); |
| 687 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
| 688 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining push constants." ); |
| 689 | #if 0 |
| 690 | if (pconstants[0] == nullptr) { |
| 691 | Ref<FileAccess> f = FileAccess::open("res://popo.spv" , FileAccess::WRITE); |
| 692 | f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t)); |
| 693 | } |
| 694 | #endif |
| 695 | |
| 696 | ERR_FAIL_COND_V_MSG(r_reflection_data.push_constant_size && r_reflection_data.push_constant_size != pconstants[0]->size, FAILED, |
| 697 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages." ); |
| 698 | |
| 699 | r_reflection_data.push_constant_size = pconstants[0]->size; |
| 700 | r_reflection_data.push_constant_stages_mask.set_flag(stage_flag); |
| 701 | |
| 702 | //print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.push_constant_size)); |
| 703 | } |
| 704 | |
| 705 | // Destroy the reflection data when no longer required. |
| 706 | spvReflectDestroyShaderModule(&module); |
| 707 | } |
| 708 | |
| 709 | r_reflection_data.stages_mask.set_flag(stage_flag); |
| 710 | } |
| 711 | |
| 712 | return OK; |
| 713 | } |
| 714 | |
| 715 | void RenderingDevice::_bind_methods() { |
| 716 | ClassDB::bind_method(D_METHOD("texture_create" , "format" , "view" , "data" ), &RenderingDevice::_texture_create, DEFVAL(Array())); |
| 717 | ClassDB::bind_method(D_METHOD("texture_create_shared" , "view" , "with_texture" ), &RenderingDevice::_texture_create_shared); |
| 718 | ClassDB::bind_method(D_METHOD("texture_create_shared_from_slice" , "view" , "with_texture" , "layer" , "mipmap" , "mipmaps" , "slice_type" ), &RenderingDevice::_texture_create_shared_from_slice, DEFVAL(1), DEFVAL(TEXTURE_SLICE_2D)); |
| 719 | |
| 720 | ClassDB::bind_method(D_METHOD("texture_update" , "texture" , "layer" , "data" , "post_barrier" ), &RenderingDevice::texture_update, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 721 | ClassDB::bind_method(D_METHOD("texture_get_data" , "texture" , "layer" ), &RenderingDevice::texture_get_data); |
| 722 | |
| 723 | ClassDB::bind_method(D_METHOD("texture_is_format_supported_for_usage" , "format" , "usage_flags" ), &RenderingDevice::texture_is_format_supported_for_usage); |
| 724 | |
| 725 | ClassDB::bind_method(D_METHOD("texture_is_shared" , "texture" ), &RenderingDevice::texture_is_shared); |
| 726 | ClassDB::bind_method(D_METHOD("texture_is_valid" , "texture" ), &RenderingDevice::texture_is_valid); |
| 727 | |
| 728 | ClassDB::bind_method(D_METHOD("texture_copy" , "from_texture" , "to_texture" , "from_pos" , "to_pos" , "size" , "src_mipmap" , "dst_mipmap" , "src_layer" , "dst_layer" , "post_barrier" ), &RenderingDevice::texture_copy, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 729 | ClassDB::bind_method(D_METHOD("texture_clear" , "texture" , "color" , "base_mipmap" , "mipmap_count" , "base_layer" , "layer_count" , "post_barrier" ), &RenderingDevice::texture_clear, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 730 | ClassDB::bind_method(D_METHOD("texture_resolve_multisample" , "from_texture" , "to_texture" , "post_barrier" ), &RenderingDevice::texture_resolve_multisample, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 731 | |
| 732 | ClassDB::bind_method(D_METHOD("texture_get_format" , "texture" ), &RenderingDevice::_texture_get_format); |
| 733 | ClassDB::bind_method(D_METHOD("texture_get_native_handle" , "texture" ), &RenderingDevice::texture_get_native_handle); |
| 734 | |
| 735 | ClassDB::bind_method(D_METHOD("framebuffer_format_create" , "attachments" , "view_count" ), &RenderingDevice::_framebuffer_format_create, DEFVAL(1)); |
| 736 | ClassDB::bind_method(D_METHOD("framebuffer_format_create_multipass" , "attachments" , "passes" , "view_count" ), &RenderingDevice::_framebuffer_format_create_multipass, DEFVAL(1)); |
| 737 | ClassDB::bind_method(D_METHOD("framebuffer_format_create_empty" , "samples" ), &RenderingDevice::framebuffer_format_create_empty, DEFVAL(TEXTURE_SAMPLES_1)); |
| 738 | ClassDB::bind_method(D_METHOD("framebuffer_format_get_texture_samples" , "format" , "render_pass" ), &RenderingDevice::framebuffer_format_get_texture_samples, DEFVAL(0)); |
| 739 | ClassDB::bind_method(D_METHOD("framebuffer_create" , "textures" , "validate_with_format" , "view_count" ), &RenderingDevice::_framebuffer_create, DEFVAL(INVALID_FORMAT_ID), DEFVAL(1)); |
| 740 | ClassDB::bind_method(D_METHOD("framebuffer_create_multipass" , "textures" , "passes" , "validate_with_format" , "view_count" ), &RenderingDevice::_framebuffer_create_multipass, DEFVAL(INVALID_FORMAT_ID), DEFVAL(1)); |
| 741 | ClassDB::bind_method(D_METHOD("framebuffer_create_empty" , "size" , "samples" , "validate_with_format" ), &RenderingDevice::framebuffer_create_empty, DEFVAL(TEXTURE_SAMPLES_1), DEFVAL(INVALID_FORMAT_ID)); |
| 742 | ClassDB::bind_method(D_METHOD("framebuffer_get_format" , "framebuffer" ), &RenderingDevice::framebuffer_get_format); |
| 743 | ClassDB::bind_method(D_METHOD("framebuffer_is_valid" , "framebuffer" ), &RenderingDevice::framebuffer_is_valid); |
| 744 | |
| 745 | ClassDB::bind_method(D_METHOD("sampler_create" , "state" ), &RenderingDevice::_sampler_create); |
| 746 | ClassDB::bind_method(D_METHOD("sampler_is_format_supported_for_filter" , "format" , "sampler_filter" ), &RenderingDevice::sampler_is_format_supported_for_filter); |
| 747 | |
| 748 | ClassDB::bind_method(D_METHOD("vertex_buffer_create" , "size_bytes" , "data" , "use_as_storage" ), &RenderingDevice::vertex_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); |
| 749 | ClassDB::bind_method(D_METHOD("vertex_format_create" , "vertex_descriptions" ), &RenderingDevice::_vertex_format_create); |
| 750 | ClassDB::bind_method(D_METHOD("vertex_array_create" , "vertex_count" , "vertex_format" , "src_buffers" , "offsets" ), &RenderingDevice::_vertex_array_create, DEFVAL(Vector<int64_t>())); |
| 751 | |
| 752 | ClassDB::bind_method(D_METHOD("index_buffer_create" , "size_indices" , "format" , "data" , "use_restart_indices" ), &RenderingDevice::index_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); |
| 753 | ClassDB::bind_method(D_METHOD("index_array_create" , "index_buffer" , "index_offset" , "index_count" ), &RenderingDevice::index_array_create); |
| 754 | |
| 755 | ClassDB::bind_method(D_METHOD("shader_compile_spirv_from_source" , "shader_source" , "allow_cache" ), &RenderingDevice::_shader_compile_spirv_from_source, DEFVAL(true)); |
| 756 | ClassDB::bind_method(D_METHOD("shader_compile_binary_from_spirv" , "spirv_data" , "name" ), &RenderingDevice::_shader_compile_binary_from_spirv, DEFVAL("" )); |
| 757 | ClassDB::bind_method(D_METHOD("shader_create_from_spirv" , "spirv_data" , "name" ), &RenderingDevice::_shader_create_from_spirv, DEFVAL("" )); |
| 758 | ClassDB::bind_method(D_METHOD("shader_create_from_bytecode" , "binary_data" , "placeholder_rid" ), &RenderingDevice::shader_create_from_bytecode, DEFVAL(RID())); |
| 759 | ClassDB::bind_method(D_METHOD("shader_create_placeholder" ), &RenderingDevice::shader_create_placeholder); |
| 760 | |
| 761 | ClassDB::bind_method(D_METHOD("shader_get_vertex_input_attribute_mask" , "shader" ), &RenderingDevice::shader_get_vertex_input_attribute_mask); |
| 762 | |
| 763 | ClassDB::bind_method(D_METHOD("uniform_buffer_create" , "size_bytes" , "data" ), &RenderingDevice::uniform_buffer_create, DEFVAL(Vector<uint8_t>())); |
| 764 | ClassDB::bind_method(D_METHOD("storage_buffer_create" , "size_bytes" , "data" , "usage" ), &RenderingDevice::storage_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(0)); |
| 765 | ClassDB::bind_method(D_METHOD("texture_buffer_create" , "size_bytes" , "format" , "data" ), &RenderingDevice::texture_buffer_create, DEFVAL(Vector<uint8_t>())); |
| 766 | |
| 767 | ClassDB::bind_method(D_METHOD("uniform_set_create" , "uniforms" , "shader" , "shader_set" ), &RenderingDevice::_uniform_set_create); |
| 768 | ClassDB::bind_method(D_METHOD("uniform_set_is_valid" , "uniform_set" ), &RenderingDevice::uniform_set_is_valid); |
| 769 | |
| 770 | ClassDB::bind_method(D_METHOD("buffer_update" , "buffer" , "offset" , "size_bytes" , "data" , "post_barrier" ), &RenderingDevice::_buffer_update, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 771 | ClassDB::bind_method(D_METHOD("buffer_clear" , "buffer" , "offset" , "size_bytes" , "post_barrier" ), &RenderingDevice::buffer_clear, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 772 | ClassDB::bind_method(D_METHOD("buffer_get_data" , "buffer" , "offset_bytes" , "size_bytes" ), &RenderingDevice::buffer_get_data, DEFVAL(0), DEFVAL(0)); |
| 773 | |
| 774 | ClassDB::bind_method(D_METHOD("render_pipeline_create" , "shader" , "framebuffer_format" , "vertex_format" , "primitive" , "rasterization_state" , "multisample_state" , "stencil_state" , "color_blend_state" , "dynamic_state_flags" , "for_render_pass" , "specialization_constants" ), &RenderingDevice::_render_pipeline_create, DEFVAL(0), DEFVAL(0), DEFVAL(TypedArray<RDPipelineSpecializationConstant>())); |
| 775 | ClassDB::bind_method(D_METHOD("render_pipeline_is_valid" , "render_pipeline" ), &RenderingDevice::render_pipeline_is_valid); |
| 776 | |
| 777 | ClassDB::bind_method(D_METHOD("compute_pipeline_create" , "shader" , "specialization_constants" ), &RenderingDevice::_compute_pipeline_create, DEFVAL(TypedArray<RDPipelineSpecializationConstant>())); |
| 778 | ClassDB::bind_method(D_METHOD("compute_pipeline_is_valid" , "compute_pipeline" ), &RenderingDevice::compute_pipeline_is_valid); |
| 779 | |
| 780 | ClassDB::bind_method(D_METHOD("screen_get_width" , "screen" ), &RenderingDevice::screen_get_width, DEFVAL(DisplayServer::MAIN_WINDOW_ID)); |
| 781 | ClassDB::bind_method(D_METHOD("screen_get_height" , "screen" ), &RenderingDevice::screen_get_height, DEFVAL(DisplayServer::MAIN_WINDOW_ID)); |
| 782 | ClassDB::bind_method(D_METHOD("screen_get_framebuffer_format" ), &RenderingDevice::screen_get_framebuffer_format); |
| 783 | |
| 784 | ClassDB::bind_method(D_METHOD("draw_list_begin_for_screen" , "screen" , "clear_color" ), &RenderingDevice::draw_list_begin_for_screen, DEFVAL(DisplayServer::MAIN_WINDOW_ID), DEFVAL(Color())); |
| 785 | |
| 786 | ClassDB::bind_method(D_METHOD("draw_list_begin" , "framebuffer" , "initial_color_action" , "final_color_action" , "initial_depth_action" , "final_depth_action" , "clear_color_values" , "clear_depth" , "clear_stencil" , "region" , "storage_textures" ), &RenderingDevice::_draw_list_begin, DEFVAL(Vector<Color>()), DEFVAL(1.0), DEFVAL(0), DEFVAL(Rect2()), DEFVAL(TypedArray<RID>())); |
| 787 | ClassDB::bind_method(D_METHOD("draw_list_begin_split" , "framebuffer" , "splits" , "initial_color_action" , "final_color_action" , "initial_depth_action" , "final_depth_action" , "clear_color_values" , "clear_depth" , "clear_stencil" , "region" , "storage_textures" ), &RenderingDevice::_draw_list_begin_split, DEFVAL(Vector<Color>()), DEFVAL(1.0), DEFVAL(0), DEFVAL(Rect2()), DEFVAL(TypedArray<RID>())); |
| 788 | |
| 789 | ClassDB::bind_method(D_METHOD("draw_list_set_blend_constants" , "draw_list" , "color" ), &RenderingDevice::draw_list_set_blend_constants); |
| 790 | ClassDB::bind_method(D_METHOD("draw_list_bind_render_pipeline" , "draw_list" , "render_pipeline" ), &RenderingDevice::draw_list_bind_render_pipeline); |
| 791 | ClassDB::bind_method(D_METHOD("draw_list_bind_uniform_set" , "draw_list" , "uniform_set" , "set_index" ), &RenderingDevice::draw_list_bind_uniform_set); |
| 792 | ClassDB::bind_method(D_METHOD("draw_list_bind_vertex_array" , "draw_list" , "vertex_array" ), &RenderingDevice::draw_list_bind_vertex_array); |
| 793 | ClassDB::bind_method(D_METHOD("draw_list_bind_index_array" , "draw_list" , "index_array" ), &RenderingDevice::draw_list_bind_index_array); |
| 794 | ClassDB::bind_method(D_METHOD("draw_list_set_push_constant" , "draw_list" , "buffer" , "size_bytes" ), &RenderingDevice::_draw_list_set_push_constant); |
| 795 | |
| 796 | ClassDB::bind_method(D_METHOD("draw_list_draw" , "draw_list" , "use_indices" , "instances" , "procedural_vertex_count" ), &RenderingDevice::draw_list_draw, DEFVAL(0)); |
| 797 | |
| 798 | ClassDB::bind_method(D_METHOD("draw_list_enable_scissor" , "draw_list" , "rect" ), &RenderingDevice::draw_list_enable_scissor, DEFVAL(Rect2())); |
| 799 | ClassDB::bind_method(D_METHOD("draw_list_disable_scissor" , "draw_list" ), &RenderingDevice::draw_list_disable_scissor); |
| 800 | |
| 801 | ClassDB::bind_method(D_METHOD("draw_list_switch_to_next_pass" ), &RenderingDevice::draw_list_switch_to_next_pass); |
| 802 | ClassDB::bind_method(D_METHOD("draw_list_switch_to_next_pass_split" , "splits" ), &RenderingDevice::_draw_list_switch_to_next_pass_split); |
| 803 | |
| 804 | ClassDB::bind_method(D_METHOD("draw_list_end" , "post_barrier" ), &RenderingDevice::draw_list_end, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 805 | |
| 806 | ClassDB::bind_method(D_METHOD("compute_list_begin" , "allow_draw_overlap" ), &RenderingDevice::compute_list_begin, DEFVAL(false)); |
| 807 | ClassDB::bind_method(D_METHOD("compute_list_bind_compute_pipeline" , "compute_list" , "compute_pipeline" ), &RenderingDevice::compute_list_bind_compute_pipeline); |
| 808 | ClassDB::bind_method(D_METHOD("compute_list_set_push_constant" , "compute_list" , "buffer" , "size_bytes" ), &RenderingDevice::_compute_list_set_push_constant); |
| 809 | ClassDB::bind_method(D_METHOD("compute_list_bind_uniform_set" , "compute_list" , "uniform_set" , "set_index" ), &RenderingDevice::compute_list_bind_uniform_set); |
| 810 | ClassDB::bind_method(D_METHOD("compute_list_dispatch" , "compute_list" , "x_groups" , "y_groups" , "z_groups" ), &RenderingDevice::compute_list_dispatch); |
| 811 | ClassDB::bind_method(D_METHOD("compute_list_add_barrier" , "compute_list" ), &RenderingDevice::compute_list_add_barrier); |
| 812 | ClassDB::bind_method(D_METHOD("compute_list_end" , "post_barrier" ), &RenderingDevice::compute_list_end, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 813 | |
| 814 | ClassDB::bind_method(D_METHOD("free_rid" , "rid" ), &RenderingDevice::free); |
| 815 | |
| 816 | ClassDB::bind_method(D_METHOD("capture_timestamp" , "name" ), &RenderingDevice::capture_timestamp); |
| 817 | ClassDB::bind_method(D_METHOD("get_captured_timestamps_count" ), &RenderingDevice::get_captured_timestamps_count); |
| 818 | ClassDB::bind_method(D_METHOD("get_captured_timestamps_frame" ), &RenderingDevice::get_captured_timestamps_frame); |
| 819 | ClassDB::bind_method(D_METHOD("get_captured_timestamp_gpu_time" , "index" ), &RenderingDevice::get_captured_timestamp_gpu_time); |
| 820 | ClassDB::bind_method(D_METHOD("get_captured_timestamp_cpu_time" , "index" ), &RenderingDevice::get_captured_timestamp_cpu_time); |
| 821 | ClassDB::bind_method(D_METHOD("get_captured_timestamp_name" , "index" ), &RenderingDevice::get_captured_timestamp_name); |
| 822 | |
| 823 | ClassDB::bind_method(D_METHOD("limit_get" , "limit" ), &RenderingDevice::limit_get); |
| 824 | ClassDB::bind_method(D_METHOD("get_frame_delay" ), &RenderingDevice::get_frame_delay); |
| 825 | ClassDB::bind_method(D_METHOD("submit" ), &RenderingDevice::submit); |
| 826 | ClassDB::bind_method(D_METHOD("sync" ), &RenderingDevice::sync); |
| 827 | |
| 828 | ClassDB::bind_method(D_METHOD("barrier" , "from" , "to" ), &RenderingDevice::barrier, DEFVAL(BARRIER_MASK_ALL_BARRIERS), DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
| 829 | ClassDB::bind_method(D_METHOD("full_barrier" ), &RenderingDevice::full_barrier); |
| 830 | |
| 831 | ClassDB::bind_method(D_METHOD("create_local_device" ), &RenderingDevice::create_local_device); |
| 832 | |
| 833 | ClassDB::bind_method(D_METHOD("set_resource_name" , "id" , "name" ), &RenderingDevice::set_resource_name); |
| 834 | |
| 835 | ClassDB::bind_method(D_METHOD("draw_command_begin_label" , "name" , "color" ), &RenderingDevice::draw_command_begin_label); |
| 836 | ClassDB::bind_method(D_METHOD("draw_command_insert_label" , "name" , "color" ), &RenderingDevice::draw_command_insert_label); |
| 837 | ClassDB::bind_method(D_METHOD("draw_command_end_label" ), &RenderingDevice::draw_command_end_label); |
| 838 | |
| 839 | ClassDB::bind_method(D_METHOD("get_device_vendor_name" ), &RenderingDevice::get_device_vendor_name); |
| 840 | ClassDB::bind_method(D_METHOD("get_device_name" ), &RenderingDevice::get_device_name); |
| 841 | ClassDB::bind_method(D_METHOD("get_device_pipeline_cache_uuid" ), &RenderingDevice::get_device_pipeline_cache_uuid); |
| 842 | |
| 843 | ClassDB::bind_method(D_METHOD("get_memory_usage" , "type" ), &RenderingDevice::get_memory_usage); |
| 844 | |
| 845 | ClassDB::bind_method(D_METHOD("get_driver_resource" , "resource" , "rid" , "index" ), &RenderingDevice::get_driver_resource); |
| 846 | |
| 847 | BIND_ENUM_CONSTANT(DEVICE_TYPE_OTHER); |
| 848 | BIND_ENUM_CONSTANT(DEVICE_TYPE_INTEGRATED_GPU); |
| 849 | BIND_ENUM_CONSTANT(DEVICE_TYPE_DISCRETE_GPU); |
| 850 | BIND_ENUM_CONSTANT(DEVICE_TYPE_VIRTUAL_GPU); |
| 851 | BIND_ENUM_CONSTANT(DEVICE_TYPE_CPU); |
| 852 | BIND_ENUM_CONSTANT(DEVICE_TYPE_MAX); |
| 853 | |
| 854 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_DEVICE); |
| 855 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE); |
| 856 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_INSTANCE); |
| 857 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_QUEUE); |
| 858 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX); |
| 859 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_IMAGE); |
| 860 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_IMAGE_VIEW); |
| 861 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT); |
| 862 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_SAMPLER); |
| 863 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET); |
| 864 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_BUFFER); |
| 865 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE); |
| 866 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE); |
| 867 | |
| 868 | BIND_ENUM_CONSTANT(DATA_FORMAT_R4G4_UNORM_PACK8); |
| 869 | BIND_ENUM_CONSTANT(DATA_FORMAT_R4G4B4A4_UNORM_PACK16); |
| 870 | BIND_ENUM_CONSTANT(DATA_FORMAT_B4G4R4A4_UNORM_PACK16); |
| 871 | BIND_ENUM_CONSTANT(DATA_FORMAT_R5G6B5_UNORM_PACK16); |
| 872 | BIND_ENUM_CONSTANT(DATA_FORMAT_B5G6R5_UNORM_PACK16); |
| 873 | BIND_ENUM_CONSTANT(DATA_FORMAT_R5G5B5A1_UNORM_PACK16); |
| 874 | BIND_ENUM_CONSTANT(DATA_FORMAT_B5G5R5A1_UNORM_PACK16); |
| 875 | BIND_ENUM_CONSTANT(DATA_FORMAT_A1R5G5B5_UNORM_PACK16); |
| 876 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_UNORM); |
| 877 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_SNORM); |
| 878 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_USCALED); |
| 879 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_SSCALED); |
| 880 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_UINT); |
| 881 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_SINT); |
| 882 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_SRGB); |
| 883 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_UNORM); |
| 884 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_SNORM); |
| 885 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_USCALED); |
| 886 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_SSCALED); |
| 887 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_UINT); |
| 888 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_SINT); |
| 889 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_SRGB); |
| 890 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_UNORM); |
| 891 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_SNORM); |
| 892 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_USCALED); |
| 893 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_SSCALED); |
| 894 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_UINT); |
| 895 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_SINT); |
| 896 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_SRGB); |
| 897 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_UNORM); |
| 898 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_SNORM); |
| 899 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_USCALED); |
| 900 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_SSCALED); |
| 901 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_UINT); |
| 902 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_SINT); |
| 903 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_SRGB); |
| 904 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_UNORM); |
| 905 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_SNORM); |
| 906 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_USCALED); |
| 907 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_SSCALED); |
| 908 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_UINT); |
| 909 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_SINT); |
| 910 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_SRGB); |
| 911 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_UNORM); |
| 912 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_SNORM); |
| 913 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_USCALED); |
| 914 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_SSCALED); |
| 915 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_UINT); |
| 916 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_SINT); |
| 917 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_SRGB); |
| 918 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_UNORM_PACK32); |
| 919 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_SNORM_PACK32); |
| 920 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_USCALED_PACK32); |
| 921 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_SSCALED_PACK32); |
| 922 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_UINT_PACK32); |
| 923 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_SINT_PACK32); |
| 924 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_SRGB_PACK32); |
| 925 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_UNORM_PACK32); |
| 926 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_SNORM_PACK32); |
| 927 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_USCALED_PACK32); |
| 928 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_SSCALED_PACK32); |
| 929 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_UINT_PACK32); |
| 930 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_SINT_PACK32); |
| 931 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_UNORM_PACK32); |
| 932 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_SNORM_PACK32); |
| 933 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_USCALED_PACK32); |
| 934 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_SSCALED_PACK32); |
| 935 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_UINT_PACK32); |
| 936 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_SINT_PACK32); |
| 937 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_UNORM); |
| 938 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_SNORM); |
| 939 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_USCALED); |
| 940 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_SSCALED); |
| 941 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_UINT); |
| 942 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_SINT); |
| 943 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_SFLOAT); |
| 944 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_UNORM); |
| 945 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_SNORM); |
| 946 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_USCALED); |
| 947 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_SSCALED); |
| 948 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_UINT); |
| 949 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_SINT); |
| 950 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_SFLOAT); |
| 951 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_UNORM); |
| 952 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_SNORM); |
| 953 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_USCALED); |
| 954 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_SSCALED); |
| 955 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_UINT); |
| 956 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_SINT); |
| 957 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_SFLOAT); |
| 958 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_UNORM); |
| 959 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_SNORM); |
| 960 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_USCALED); |
| 961 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_SSCALED); |
| 962 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_UINT); |
| 963 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_SINT); |
| 964 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_SFLOAT); |
| 965 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32_UINT); |
| 966 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32_SINT); |
| 967 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32_SFLOAT); |
| 968 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32_UINT); |
| 969 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32_SINT); |
| 970 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32_SFLOAT); |
| 971 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32_UINT); |
| 972 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32_SINT); |
| 973 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32_SFLOAT); |
| 974 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32A32_UINT); |
| 975 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32A32_SINT); |
| 976 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32A32_SFLOAT); |
| 977 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64_UINT); |
| 978 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64_SINT); |
| 979 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64_SFLOAT); |
| 980 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64_UINT); |
| 981 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64_SINT); |
| 982 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64_SFLOAT); |
| 983 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64_UINT); |
| 984 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64_SINT); |
| 985 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64_SFLOAT); |
| 986 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64A64_UINT); |
| 987 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64A64_SINT); |
| 988 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64A64_SFLOAT); |
| 989 | BIND_ENUM_CONSTANT(DATA_FORMAT_B10G11R11_UFLOAT_PACK32); |
| 990 | BIND_ENUM_CONSTANT(DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32); |
| 991 | BIND_ENUM_CONSTANT(DATA_FORMAT_D16_UNORM); |
| 992 | BIND_ENUM_CONSTANT(DATA_FORMAT_X8_D24_UNORM_PACK32); |
| 993 | BIND_ENUM_CONSTANT(DATA_FORMAT_D32_SFLOAT); |
| 994 | BIND_ENUM_CONSTANT(DATA_FORMAT_S8_UINT); |
| 995 | BIND_ENUM_CONSTANT(DATA_FORMAT_D16_UNORM_S8_UINT); |
| 996 | BIND_ENUM_CONSTANT(DATA_FORMAT_D24_UNORM_S8_UINT); |
| 997 | BIND_ENUM_CONSTANT(DATA_FORMAT_D32_SFLOAT_S8_UINT); |
| 998 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC1_RGB_UNORM_BLOCK); |
| 999 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC1_RGB_SRGB_BLOCK); |
| 1000 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC1_RGBA_UNORM_BLOCK); |
| 1001 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC1_RGBA_SRGB_BLOCK); |
| 1002 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC2_UNORM_BLOCK); |
| 1003 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC2_SRGB_BLOCK); |
| 1004 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC3_UNORM_BLOCK); |
| 1005 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC3_SRGB_BLOCK); |
| 1006 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC4_UNORM_BLOCK); |
| 1007 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC4_SNORM_BLOCK); |
| 1008 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC5_UNORM_BLOCK); |
| 1009 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC5_SNORM_BLOCK); |
| 1010 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC6H_UFLOAT_BLOCK); |
| 1011 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC6H_SFLOAT_BLOCK); |
| 1012 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC7_UNORM_BLOCK); |
| 1013 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC7_SRGB_BLOCK); |
| 1014 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK); |
| 1015 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK); |
| 1016 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK); |
| 1017 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK); |
| 1018 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK); |
| 1019 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK); |
| 1020 | BIND_ENUM_CONSTANT(DATA_FORMAT_EAC_R11_UNORM_BLOCK); |
| 1021 | BIND_ENUM_CONSTANT(DATA_FORMAT_EAC_R11_SNORM_BLOCK); |
| 1022 | BIND_ENUM_CONSTANT(DATA_FORMAT_EAC_R11G11_UNORM_BLOCK); |
| 1023 | BIND_ENUM_CONSTANT(DATA_FORMAT_EAC_R11G11_SNORM_BLOCK); |
| 1024 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_4x4_UNORM_BLOCK); |
| 1025 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_4x4_SRGB_BLOCK); |
| 1026 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x4_UNORM_BLOCK); |
| 1027 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x4_SRGB_BLOCK); |
| 1028 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x5_UNORM_BLOCK); |
| 1029 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x5_SRGB_BLOCK); |
| 1030 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x5_UNORM_BLOCK); |
| 1031 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x5_SRGB_BLOCK); |
| 1032 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x6_UNORM_BLOCK); |
| 1033 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x6_SRGB_BLOCK); |
| 1034 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x5_UNORM_BLOCK); |
| 1035 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x5_SRGB_BLOCK); |
| 1036 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x6_UNORM_BLOCK); |
| 1037 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x6_SRGB_BLOCK); |
| 1038 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x8_UNORM_BLOCK); |
| 1039 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x8_SRGB_BLOCK); |
| 1040 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x5_UNORM_BLOCK); |
| 1041 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x5_SRGB_BLOCK); |
| 1042 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x6_UNORM_BLOCK); |
| 1043 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x6_SRGB_BLOCK); |
| 1044 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x8_UNORM_BLOCK); |
| 1045 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x8_SRGB_BLOCK); |
| 1046 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x10_UNORM_BLOCK); |
| 1047 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x10_SRGB_BLOCK); |
| 1048 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x10_UNORM_BLOCK); |
| 1049 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x10_SRGB_BLOCK); |
| 1050 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x12_UNORM_BLOCK); |
| 1051 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x12_SRGB_BLOCK); |
| 1052 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8B8G8R8_422_UNORM); |
| 1053 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8G8_422_UNORM); |
| 1054 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM); |
| 1055 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM); |
| 1056 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM); |
| 1057 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM); |
| 1058 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM); |
| 1059 | BIND_ENUM_CONSTANT(DATA_FORMAT_R10X6_UNORM_PACK16); |
| 1060 | BIND_ENUM_CONSTANT(DATA_FORMAT_R10X6G10X6_UNORM_2PACK16); |
| 1061 | BIND_ENUM_CONSTANT(DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16); |
| 1062 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16); |
| 1063 | BIND_ENUM_CONSTANT(DATA_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16); |
| 1064 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16); |
| 1065 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16); |
| 1066 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16); |
| 1067 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16); |
| 1068 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16); |
| 1069 | BIND_ENUM_CONSTANT(DATA_FORMAT_R12X4_UNORM_PACK16); |
| 1070 | BIND_ENUM_CONSTANT(DATA_FORMAT_R12X4G12X4_UNORM_2PACK16); |
| 1071 | BIND_ENUM_CONSTANT(DATA_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16); |
| 1072 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16); |
| 1073 | BIND_ENUM_CONSTANT(DATA_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16); |
| 1074 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16); |
| 1075 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16); |
| 1076 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16); |
| 1077 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16); |
| 1078 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16); |
| 1079 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16B16G16R16_422_UNORM); |
| 1080 | BIND_ENUM_CONSTANT(DATA_FORMAT_B16G16R16G16_422_UNORM); |
| 1081 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM); |
| 1082 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM); |
| 1083 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM); |
| 1084 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM); |
| 1085 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM); |
| 1086 | BIND_ENUM_CONSTANT(DATA_FORMAT_MAX); |
| 1087 | |
| 1088 | BIND_BITFIELD_FLAG(BARRIER_MASK_VERTEX); |
| 1089 | BIND_BITFIELD_FLAG(BARRIER_MASK_FRAGMENT); |
| 1090 | BIND_BITFIELD_FLAG(BARRIER_MASK_COMPUTE); |
| 1091 | BIND_BITFIELD_FLAG(BARRIER_MASK_TRANSFER); |
| 1092 | BIND_BITFIELD_FLAG(BARRIER_MASK_RASTER); |
| 1093 | BIND_BITFIELD_FLAG(BARRIER_MASK_ALL_BARRIERS); |
| 1094 | BIND_BITFIELD_FLAG(BARRIER_MASK_NO_BARRIER); |
| 1095 | |
| 1096 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_1D); |
| 1097 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_2D); |
| 1098 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_3D); |
| 1099 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_CUBE); |
| 1100 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_1D_ARRAY); |
| 1101 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_2D_ARRAY); |
| 1102 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_CUBE_ARRAY); |
| 1103 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_MAX); |
| 1104 | |
| 1105 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_1); |
| 1106 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_2); |
| 1107 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_4); |
| 1108 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_8); |
| 1109 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_16); |
| 1110 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_32); |
| 1111 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_64); |
| 1112 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_MAX); |
| 1113 | |
| 1114 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_SAMPLING_BIT); |
| 1115 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_COLOR_ATTACHMENT_BIT); |
| 1116 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT); |
| 1117 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_STORAGE_BIT); |
| 1118 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_STORAGE_ATOMIC_BIT); |
| 1119 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_CPU_READ_BIT); |
| 1120 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_UPDATE_BIT); |
| 1121 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_COPY_FROM_BIT); |
| 1122 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_COPY_TO_BIT); |
| 1123 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_INPUT_ATTACHMENT_BIT); |
| 1124 | |
| 1125 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_IDENTITY); |
| 1126 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_ZERO); |
| 1127 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_ONE); |
| 1128 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_R); |
| 1129 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_G); |
| 1130 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_B); |
| 1131 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_A); |
| 1132 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_MAX); |
| 1133 | |
| 1134 | BIND_ENUM_CONSTANT(TEXTURE_SLICE_2D); |
| 1135 | BIND_ENUM_CONSTANT(TEXTURE_SLICE_CUBEMAP); |
| 1136 | BIND_ENUM_CONSTANT(TEXTURE_SLICE_3D); |
| 1137 | |
| 1138 | BIND_ENUM_CONSTANT(SAMPLER_FILTER_NEAREST); |
| 1139 | BIND_ENUM_CONSTANT(SAMPLER_FILTER_LINEAR); |
| 1140 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_REPEAT); |
| 1141 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_MIRRORED_REPEAT); |
| 1142 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE); |
| 1143 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_CLAMP_TO_BORDER); |
| 1144 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_MIRROR_CLAMP_TO_EDGE); |
| 1145 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_MAX); |
| 1146 | |
| 1147 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK); |
| 1148 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_INT_TRANSPARENT_BLACK); |
| 1149 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_BLACK); |
| 1150 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_INT_OPAQUE_BLACK); |
| 1151 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_WHITE); |
| 1152 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_INT_OPAQUE_WHITE); |
| 1153 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_MAX); |
| 1154 | |
| 1155 | BIND_ENUM_CONSTANT(VERTEX_FREQUENCY_VERTEX); |
| 1156 | BIND_ENUM_CONSTANT(VERTEX_FREQUENCY_INSTANCE); |
| 1157 | |
| 1158 | BIND_ENUM_CONSTANT(INDEX_BUFFER_FORMAT_UINT16); |
| 1159 | BIND_ENUM_CONSTANT(INDEX_BUFFER_FORMAT_UINT32); |
| 1160 | |
| 1161 | BIND_BITFIELD_FLAG(STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT); |
| 1162 | |
| 1163 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_SAMPLER); //for sampling only (sampler GLSL type) |
| 1164 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_SAMPLER_WITH_TEXTURE); // for sampling only); but includes a texture); (samplerXX GLSL type)); first a sampler then a texture |
| 1165 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_TEXTURE); //only texture); (textureXX GLSL type) |
| 1166 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_IMAGE); // storage image (imageXX GLSL type)); for compute mostly |
| 1167 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_TEXTURE_BUFFER); // buffer texture (or TBO); textureBuffer type) |
| 1168 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER); // buffer texture with a sampler(or TBO); samplerBuffer type) |
| 1169 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_IMAGE_BUFFER); //texel buffer); (imageBuffer type)); for compute mostly |
| 1170 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_UNIFORM_BUFFER); //regular uniform buffer (or UBO). |
| 1171 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_STORAGE_BUFFER); //storage buffer ("buffer" qualifier) like UBO); but supports storage); for compute mostly |
| 1172 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_INPUT_ATTACHMENT); //used for sub-pass read/write); for mobile mostly |
| 1173 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_MAX); |
| 1174 | |
| 1175 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_POINTS); |
| 1176 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_LINES); |
| 1177 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_LINES_WITH_ADJACENCY); |
| 1178 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_LINESTRIPS); |
| 1179 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_LINESTRIPS_WITH_ADJACENCY); |
| 1180 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLES); |
| 1181 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLES_WITH_ADJACENCY); |
| 1182 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLE_STRIPS); |
| 1183 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_AJACENCY); |
| 1184 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX); |
| 1185 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TESSELATION_PATCH); |
| 1186 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_MAX); |
| 1187 | |
| 1188 | BIND_ENUM_CONSTANT(POLYGON_CULL_DISABLED); |
| 1189 | BIND_ENUM_CONSTANT(POLYGON_CULL_FRONT); |
| 1190 | BIND_ENUM_CONSTANT(POLYGON_CULL_BACK); |
| 1191 | |
| 1192 | BIND_ENUM_CONSTANT(POLYGON_FRONT_FACE_CLOCKWISE); |
| 1193 | BIND_ENUM_CONSTANT(POLYGON_FRONT_FACE_COUNTER_CLOCKWISE); |
| 1194 | |
| 1195 | BIND_ENUM_CONSTANT(STENCIL_OP_KEEP); |
| 1196 | BIND_ENUM_CONSTANT(STENCIL_OP_ZERO); |
| 1197 | BIND_ENUM_CONSTANT(STENCIL_OP_REPLACE); |
| 1198 | BIND_ENUM_CONSTANT(STENCIL_OP_INCREMENT_AND_CLAMP); |
| 1199 | BIND_ENUM_CONSTANT(STENCIL_OP_DECREMENT_AND_CLAMP); |
| 1200 | BIND_ENUM_CONSTANT(STENCIL_OP_INVERT); |
| 1201 | BIND_ENUM_CONSTANT(STENCIL_OP_INCREMENT_AND_WRAP); |
| 1202 | BIND_ENUM_CONSTANT(STENCIL_OP_DECREMENT_AND_WRAP); |
| 1203 | BIND_ENUM_CONSTANT(STENCIL_OP_MAX); //not an actual operator); just the amount of operators :D |
| 1204 | |
| 1205 | BIND_ENUM_CONSTANT(COMPARE_OP_NEVER); |
| 1206 | BIND_ENUM_CONSTANT(COMPARE_OP_LESS); |
| 1207 | BIND_ENUM_CONSTANT(COMPARE_OP_EQUAL); |
| 1208 | BIND_ENUM_CONSTANT(COMPARE_OP_LESS_OR_EQUAL); |
| 1209 | BIND_ENUM_CONSTANT(COMPARE_OP_GREATER); |
| 1210 | BIND_ENUM_CONSTANT(COMPARE_OP_NOT_EQUAL); |
| 1211 | BIND_ENUM_CONSTANT(COMPARE_OP_GREATER_OR_EQUAL); |
| 1212 | BIND_ENUM_CONSTANT(COMPARE_OP_ALWAYS); |
| 1213 | BIND_ENUM_CONSTANT(COMPARE_OP_MAX); |
| 1214 | |
| 1215 | BIND_ENUM_CONSTANT(LOGIC_OP_CLEAR); |
| 1216 | BIND_ENUM_CONSTANT(LOGIC_OP_AND); |
| 1217 | BIND_ENUM_CONSTANT(LOGIC_OP_AND_REVERSE); |
| 1218 | BIND_ENUM_CONSTANT(LOGIC_OP_COPY); |
| 1219 | BIND_ENUM_CONSTANT(LOGIC_OP_AND_INVERTED); |
| 1220 | BIND_ENUM_CONSTANT(LOGIC_OP_NO_OP); |
| 1221 | BIND_ENUM_CONSTANT(LOGIC_OP_XOR); |
| 1222 | BIND_ENUM_CONSTANT(LOGIC_OP_OR); |
| 1223 | BIND_ENUM_CONSTANT(LOGIC_OP_NOR); |
| 1224 | BIND_ENUM_CONSTANT(LOGIC_OP_EQUIVALENT); |
| 1225 | BIND_ENUM_CONSTANT(LOGIC_OP_INVERT); |
| 1226 | BIND_ENUM_CONSTANT(LOGIC_OP_OR_REVERSE); |
| 1227 | BIND_ENUM_CONSTANT(LOGIC_OP_COPY_INVERTED); |
| 1228 | BIND_ENUM_CONSTANT(LOGIC_OP_OR_INVERTED); |
| 1229 | BIND_ENUM_CONSTANT(LOGIC_OP_NAND); |
| 1230 | BIND_ENUM_CONSTANT(LOGIC_OP_SET); |
| 1231 | BIND_ENUM_CONSTANT(LOGIC_OP_MAX); //not an actual operator); just the amount of operators :D |
| 1232 | |
| 1233 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ZERO); |
| 1234 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE); |
| 1235 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC_COLOR); |
| 1236 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_SRC_COLOR); |
| 1237 | BIND_ENUM_CONSTANT(BLEND_FACTOR_DST_COLOR); |
| 1238 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_DST_COLOR); |
| 1239 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC_ALPHA); |
| 1240 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_SRC_ALPHA); |
| 1241 | BIND_ENUM_CONSTANT(BLEND_FACTOR_DST_ALPHA); |
| 1242 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_DST_ALPHA); |
| 1243 | BIND_ENUM_CONSTANT(BLEND_FACTOR_CONSTANT_COLOR); |
| 1244 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR); |
| 1245 | BIND_ENUM_CONSTANT(BLEND_FACTOR_CONSTANT_ALPHA); |
| 1246 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA); |
| 1247 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC_ALPHA_SATURATE); |
| 1248 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC1_COLOR); |
| 1249 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_SRC1_COLOR); |
| 1250 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC1_ALPHA); |
| 1251 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA); |
| 1252 | BIND_ENUM_CONSTANT(BLEND_FACTOR_MAX); |
| 1253 | |
| 1254 | BIND_ENUM_CONSTANT(BLEND_OP_ADD); |
| 1255 | BIND_ENUM_CONSTANT(BLEND_OP_SUBTRACT); |
| 1256 | BIND_ENUM_CONSTANT(BLEND_OP_REVERSE_SUBTRACT); |
| 1257 | BIND_ENUM_CONSTANT(BLEND_OP_MINIMUM); |
| 1258 | BIND_ENUM_CONSTANT(BLEND_OP_MAXIMUM); |
| 1259 | BIND_ENUM_CONSTANT(BLEND_OP_MAX); |
| 1260 | |
| 1261 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_LINE_WIDTH); |
| 1262 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_DEPTH_BIAS); |
| 1263 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_BLEND_CONSTANTS); |
| 1264 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_DEPTH_BOUNDS); |
| 1265 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_STENCIL_COMPARE_MASK); |
| 1266 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_STENCIL_WRITE_MASK); |
| 1267 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_STENCIL_REFERENCE); |
| 1268 | |
| 1269 | BIND_ENUM_CONSTANT(INITIAL_ACTION_CLEAR); //start rendering and clear the framebuffer (supply params) |
| 1270 | BIND_ENUM_CONSTANT(INITIAL_ACTION_CLEAR_REGION); //start rendering and clear the framebuffer (supply params) |
| 1271 | BIND_ENUM_CONSTANT(INITIAL_ACTION_CLEAR_REGION_CONTINUE); //continue rendering and clear the framebuffer (supply params) |
| 1272 | BIND_ENUM_CONSTANT(INITIAL_ACTION_KEEP); //start rendering); but keep attached color texture contents (depth will be cleared) |
| 1273 | BIND_ENUM_CONSTANT(INITIAL_ACTION_DROP); //start rendering); ignore what is there); just write above it |
| 1274 | BIND_ENUM_CONSTANT(INITIAL_ACTION_CONTINUE); //continue rendering (framebuffer must have been left in "continue" state as final action previously) |
| 1275 | BIND_ENUM_CONSTANT(INITIAL_ACTION_MAX); |
| 1276 | |
| 1277 | BIND_ENUM_CONSTANT(FINAL_ACTION_READ); //will no longer render to it); allows attached textures to be read again); but depth buffer contents will be dropped (Can't be read from) |
| 1278 | BIND_ENUM_CONSTANT(FINAL_ACTION_DISCARD); // discard contents after rendering |
| 1279 | BIND_ENUM_CONSTANT(FINAL_ACTION_CONTINUE); //will continue rendering later); attached textures can't be read until re-bound with "finish" |
| 1280 | BIND_ENUM_CONSTANT(FINAL_ACTION_MAX); |
| 1281 | |
| 1282 | BIND_ENUM_CONSTANT(SHADER_STAGE_VERTEX); |
| 1283 | BIND_ENUM_CONSTANT(SHADER_STAGE_FRAGMENT); |
| 1284 | BIND_ENUM_CONSTANT(SHADER_STAGE_TESSELATION_CONTROL); |
| 1285 | BIND_ENUM_CONSTANT(SHADER_STAGE_TESSELATION_EVALUATION); |
| 1286 | BIND_ENUM_CONSTANT(SHADER_STAGE_COMPUTE); |
| 1287 | BIND_ENUM_CONSTANT(SHADER_STAGE_MAX); |
| 1288 | BIND_ENUM_CONSTANT(SHADER_STAGE_VERTEX_BIT); |
| 1289 | BIND_ENUM_CONSTANT(SHADER_STAGE_FRAGMENT_BIT); |
| 1290 | BIND_ENUM_CONSTANT(SHADER_STAGE_TESSELATION_CONTROL_BIT); |
| 1291 | BIND_ENUM_CONSTANT(SHADER_STAGE_TESSELATION_EVALUATION_BIT); |
| 1292 | BIND_ENUM_CONSTANT(SHADER_STAGE_COMPUTE_BIT); |
| 1293 | |
| 1294 | BIND_ENUM_CONSTANT(SHADER_LANGUAGE_GLSL); |
| 1295 | BIND_ENUM_CONSTANT(SHADER_LANGUAGE_HLSL); |
| 1296 | |
| 1297 | BIND_ENUM_CONSTANT(PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL); |
| 1298 | BIND_ENUM_CONSTANT(PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT); |
| 1299 | BIND_ENUM_CONSTANT(PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT); |
| 1300 | |
| 1301 | BIND_ENUM_CONSTANT(LIMIT_MAX_BOUND_UNIFORM_SETS); |
| 1302 | BIND_ENUM_CONSTANT(LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS); |
| 1303 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURES_PER_UNIFORM_SET); |
| 1304 | BIND_ENUM_CONSTANT(LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET); |
| 1305 | BIND_ENUM_CONSTANT(LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET); |
| 1306 | BIND_ENUM_CONSTANT(LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET); |
| 1307 | BIND_ENUM_CONSTANT(LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET); |
| 1308 | BIND_ENUM_CONSTANT(LIMIT_MAX_DRAW_INDEXED_INDEX); |
| 1309 | BIND_ENUM_CONSTANT(LIMIT_MAX_FRAMEBUFFER_HEIGHT); |
| 1310 | BIND_ENUM_CONSTANT(LIMIT_MAX_FRAMEBUFFER_WIDTH); |
| 1311 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_ARRAY_LAYERS); |
| 1312 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_SIZE_1D); |
| 1313 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_SIZE_2D); |
| 1314 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_SIZE_3D); |
| 1315 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_SIZE_CUBE); |
| 1316 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURES_PER_SHADER_STAGE); |
| 1317 | BIND_ENUM_CONSTANT(LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE); |
| 1318 | BIND_ENUM_CONSTANT(LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE); |
| 1319 | BIND_ENUM_CONSTANT(LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE); |
| 1320 | BIND_ENUM_CONSTANT(LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE); |
| 1321 | BIND_ENUM_CONSTANT(LIMIT_MAX_PUSH_CONSTANT_SIZE); |
| 1322 | BIND_ENUM_CONSTANT(LIMIT_MAX_UNIFORM_BUFFER_SIZE); |
| 1323 | BIND_ENUM_CONSTANT(LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET); |
| 1324 | BIND_ENUM_CONSTANT(LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES); |
| 1325 | BIND_ENUM_CONSTANT(LIMIT_MAX_VERTEX_INPUT_BINDINGS); |
| 1326 | BIND_ENUM_CONSTANT(LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE); |
| 1327 | BIND_ENUM_CONSTANT(LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT); |
| 1328 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE); |
| 1329 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X); |
| 1330 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y); |
| 1331 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z); |
| 1332 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS); |
| 1333 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X); |
| 1334 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y); |
| 1335 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z); |
| 1336 | BIND_ENUM_CONSTANT(LIMIT_MAX_VIEWPORT_DIMENSIONS_X); |
| 1337 | BIND_ENUM_CONSTANT(LIMIT_MAX_VIEWPORT_DIMENSIONS_Y); |
| 1338 | |
| 1339 | BIND_ENUM_CONSTANT(MEMORY_TEXTURES); |
| 1340 | BIND_ENUM_CONSTANT(MEMORY_BUFFERS); |
| 1341 | BIND_ENUM_CONSTANT(MEMORY_TOTAL); |
| 1342 | |
| 1343 | BIND_CONSTANT(INVALID_ID); |
| 1344 | BIND_CONSTANT(INVALID_FORMAT_ID); |
| 1345 | } |
| 1346 | |
| 1347 | RenderingDevice::RenderingDevice() { |
| 1348 | if (singleton == nullptr) { // there may be more rendering devices later |
| 1349 | singleton = this; |
| 1350 | } |
| 1351 | } |
| 1352 | |