1 | /**************************************************************************/ |
2 | /* rendering_device.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "rendering_device.h" |
32 | #include "rendering_device.compat.inc" |
33 | |
34 | #include "rendering_device_binds.h" |
35 | |
36 | #include "thirdparty/spirv-reflect/spirv_reflect.h" |
37 | |
38 | RenderingDevice *RenderingDevice::singleton = nullptr; |
39 | |
40 | const char *RenderingDevice::shader_stage_names[RenderingDevice::SHADER_STAGE_MAX] = { |
41 | "Vertex" , |
42 | "Fragment" , |
43 | "TesselationControl" , |
44 | "TesselationEvaluation" , |
45 | "Compute" , |
46 | }; |
47 | |
48 | RenderingDevice *RenderingDevice::get_singleton() { |
49 | return singleton; |
50 | } |
51 | |
52 | RenderingDevice::ShaderCompileToSPIRVFunction RenderingDevice::compile_to_spirv_function = nullptr; |
53 | RenderingDevice::ShaderCacheFunction RenderingDevice::cache_function = nullptr; |
54 | RenderingDevice::ShaderSPIRVGetCacheKeyFunction RenderingDevice::get_spirv_cache_key_function = nullptr; |
55 | |
56 | void RenderingDevice::shader_set_compile_to_spirv_function(ShaderCompileToSPIRVFunction p_function) { |
57 | compile_to_spirv_function = p_function; |
58 | } |
59 | |
60 | void RenderingDevice::shader_set_spirv_cache_function(ShaderCacheFunction p_function) { |
61 | cache_function = p_function; |
62 | } |
63 | |
64 | void RenderingDevice::shader_set_get_cache_key_function(ShaderSPIRVGetCacheKeyFunction p_function) { |
65 | get_spirv_cache_key_function = p_function; |
66 | } |
67 | |
68 | Vector<uint8_t> RenderingDevice::shader_compile_spirv_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, bool p_allow_cache) { |
69 | if (p_allow_cache && cache_function) { |
70 | Vector<uint8_t> cache = cache_function(p_stage, p_source_code, p_language); |
71 | if (cache.size()) { |
72 | return cache; |
73 | } |
74 | } |
75 | |
76 | ERR_FAIL_COND_V(!compile_to_spirv_function, Vector<uint8_t>()); |
77 | |
78 | return compile_to_spirv_function(p_stage, p_source_code, p_language, r_error, this); |
79 | } |
80 | |
81 | String RenderingDevice::shader_get_spirv_cache_key() const { |
82 | if (get_spirv_cache_key_function) { |
83 | return get_spirv_cache_key_function(this); |
84 | } |
85 | return String(); |
86 | } |
87 | |
88 | RID RenderingDevice::shader_create_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) { |
89 | Vector<uint8_t> bytecode = shader_compile_binary_from_spirv(p_spirv, p_shader_name); |
90 | ERR_FAIL_COND_V(bytecode.size() == 0, RID()); |
91 | return shader_create_from_bytecode(bytecode); |
92 | } |
93 | |
94 | RID RenderingDevice::_texture_create(const Ref<RDTextureFormat> &p_format, const Ref<RDTextureView> &p_view, const TypedArray<PackedByteArray> &p_data) { |
95 | ERR_FAIL_COND_V(p_format.is_null(), RID()); |
96 | ERR_FAIL_COND_V(p_view.is_null(), RID()); |
97 | Vector<Vector<uint8_t>> data; |
98 | for (int i = 0; i < p_data.size(); i++) { |
99 | Vector<uint8_t> byte_slice = p_data[i]; |
100 | ERR_FAIL_COND_V(byte_slice.is_empty(), RID()); |
101 | data.push_back(byte_slice); |
102 | } |
103 | return texture_create(p_format->base, p_view->base, data); |
104 | } |
105 | |
106 | RID RenderingDevice::_texture_create_shared(const Ref<RDTextureView> &p_view, RID p_with_texture) { |
107 | ERR_FAIL_COND_V(p_view.is_null(), RID()); |
108 | |
109 | return texture_create_shared(p_view->base, p_with_texture); |
110 | } |
111 | |
112 | RID RenderingDevice::_texture_create_shared_from_slice(const Ref<RDTextureView> &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type) { |
113 | ERR_FAIL_COND_V(p_view.is_null(), RID()); |
114 | |
115 | return texture_create_shared_from_slice(p_view->base, p_with_texture, p_layer, p_mipmap, p_mipmaps, p_slice_type); |
116 | } |
117 | |
118 | Ref<RDTextureFormat> RenderingDevice::_texture_get_format(RID p_rd_texture) { |
119 | Ref<RDTextureFormat> rtf; |
120 | rtf.instantiate(); |
121 | rtf->base = texture_get_format(p_rd_texture); |
122 | |
123 | return rtf; |
124 | } |
125 | |
126 | RenderingDevice::FramebufferFormatID RenderingDevice::_framebuffer_format_create(const TypedArray<RDAttachmentFormat> &p_attachments, uint32_t p_view_count) { |
127 | Vector<AttachmentFormat> attachments; |
128 | attachments.resize(p_attachments.size()); |
129 | |
130 | for (int i = 0; i < p_attachments.size(); i++) { |
131 | Ref<RDAttachmentFormat> af = p_attachments[i]; |
132 | ERR_FAIL_COND_V(af.is_null(), INVALID_FORMAT_ID); |
133 | attachments.write[i] = af->base; |
134 | } |
135 | return framebuffer_format_create(attachments, p_view_count); |
136 | } |
137 | |
138 | RenderingDevice::FramebufferFormatID RenderingDevice::_framebuffer_format_create_multipass(const TypedArray<RDAttachmentFormat> &p_attachments, const TypedArray<RDFramebufferPass> &p_passes, uint32_t p_view_count) { |
139 | Vector<AttachmentFormat> attachments; |
140 | attachments.resize(p_attachments.size()); |
141 | |
142 | for (int i = 0; i < p_attachments.size(); i++) { |
143 | Ref<RDAttachmentFormat> af = p_attachments[i]; |
144 | ERR_FAIL_COND_V(af.is_null(), INVALID_FORMAT_ID); |
145 | attachments.write[i] = af->base; |
146 | } |
147 | |
148 | Vector<FramebufferPass> passes; |
149 | for (int i = 0; i < p_passes.size(); i++) { |
150 | Ref<RDFramebufferPass> pass = p_passes[i]; |
151 | ERR_CONTINUE(pass.is_null()); |
152 | passes.push_back(pass->base); |
153 | } |
154 | |
155 | return framebuffer_format_create_multipass(attachments, passes, p_view_count); |
156 | } |
157 | |
158 | RID RenderingDevice::_framebuffer_create(const TypedArray<RID> &p_textures, FramebufferFormatID p_format_check, uint32_t p_view_count) { |
159 | Vector<RID> textures = Variant(p_textures); |
160 | return framebuffer_create(textures, p_format_check, p_view_count); |
161 | } |
162 | |
163 | RID RenderingDevice::_framebuffer_create_multipass(const TypedArray<RID> &p_textures, const TypedArray<RDFramebufferPass> &p_passes, FramebufferFormatID p_format_check, uint32_t p_view_count) { |
164 | Vector<RID> textures = Variant(p_textures); |
165 | Vector<FramebufferPass> passes; |
166 | for (int i = 0; i < p_passes.size(); i++) { |
167 | Ref<RDFramebufferPass> pass = p_passes[i]; |
168 | ERR_CONTINUE(pass.is_null()); |
169 | passes.push_back(pass->base); |
170 | } |
171 | return framebuffer_create_multipass(textures, passes, p_format_check, p_view_count); |
172 | } |
173 | |
174 | RID RenderingDevice::_sampler_create(const Ref<RDSamplerState> &p_state) { |
175 | ERR_FAIL_COND_V(p_state.is_null(), RID()); |
176 | |
177 | return sampler_create(p_state->base); |
178 | } |
179 | |
180 | RenderingDevice::VertexFormatID RenderingDevice::_vertex_format_create(const TypedArray<RDVertexAttribute> &p_vertex_formats) { |
181 | Vector<VertexAttribute> descriptions; |
182 | descriptions.resize(p_vertex_formats.size()); |
183 | |
184 | for (int i = 0; i < p_vertex_formats.size(); i++) { |
185 | Ref<RDVertexAttribute> af = p_vertex_formats[i]; |
186 | ERR_FAIL_COND_V(af.is_null(), INVALID_FORMAT_ID); |
187 | descriptions.write[i] = af->base; |
188 | } |
189 | return vertex_format_create(descriptions); |
190 | } |
191 | |
192 | RID RenderingDevice::_vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const TypedArray<RID> &p_src_buffers, const Vector<int64_t> &p_offsets) { |
193 | Vector<RID> buffers = Variant(p_src_buffers); |
194 | |
195 | Vector<uint64_t> offsets; |
196 | offsets.resize(p_offsets.size()); |
197 | for (int i = 0; i < p_offsets.size(); i++) { |
198 | offsets.write[i] = p_offsets[i]; |
199 | } |
200 | |
201 | return vertex_array_create(p_vertex_count, p_vertex_format, buffers, offsets); |
202 | } |
203 | |
204 | Ref<RDShaderSPIRV> RenderingDevice::_shader_compile_spirv_from_source(const Ref<RDShaderSource> &p_source, bool p_allow_cache) { |
205 | ERR_FAIL_COND_V(p_source.is_null(), Ref<RDShaderSPIRV>()); |
206 | |
207 | Ref<RDShaderSPIRV> bytecode; |
208 | bytecode.instantiate(); |
209 | for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { |
210 | String error; |
211 | |
212 | ShaderStage stage = ShaderStage(i); |
213 | String source = p_source->get_stage_source(stage); |
214 | |
215 | if (!source.is_empty()) { |
216 | Vector<uint8_t> spirv = shader_compile_spirv_from_source(stage, source, p_source->get_language(), &error, p_allow_cache); |
217 | bytecode->set_stage_bytecode(stage, spirv); |
218 | bytecode->set_stage_compile_error(stage, error); |
219 | } |
220 | } |
221 | return bytecode; |
222 | } |
223 | |
224 | Vector<uint8_t> RenderingDevice::_shader_compile_binary_from_spirv(const Ref<RDShaderSPIRV> &p_spirv, const String &p_shader_name) { |
225 | ERR_FAIL_COND_V(p_spirv.is_null(), Vector<uint8_t>()); |
226 | |
227 | Vector<ShaderStageSPIRVData> stage_data; |
228 | for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { |
229 | ShaderStage stage = ShaderStage(i); |
230 | ShaderStageSPIRVData sd; |
231 | sd.shader_stage = stage; |
232 | String error = p_spirv->get_stage_compile_error(stage); |
233 | ERR_FAIL_COND_V_MSG(!error.is_empty(), Vector<uint8_t>(), "Can't create a shader from an errored bytecode. Check errors in source bytecode." ); |
234 | sd.spir_v = p_spirv->get_stage_bytecode(stage); |
235 | if (sd.spir_v.is_empty()) { |
236 | continue; |
237 | } |
238 | stage_data.push_back(sd); |
239 | } |
240 | |
241 | return shader_compile_binary_from_spirv(stage_data, p_shader_name); |
242 | } |
243 | |
244 | RID RenderingDevice::_shader_create_from_spirv(const Ref<RDShaderSPIRV> &p_spirv, const String &p_shader_name) { |
245 | ERR_FAIL_COND_V(p_spirv.is_null(), RID()); |
246 | |
247 | Vector<ShaderStageSPIRVData> stage_data; |
248 | for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { |
249 | ShaderStage stage = ShaderStage(i); |
250 | ShaderStageSPIRVData sd; |
251 | sd.shader_stage = stage; |
252 | String error = p_spirv->get_stage_compile_error(stage); |
253 | ERR_FAIL_COND_V_MSG(!error.is_empty(), RID(), "Can't create a shader from an errored bytecode. Check errors in source bytecode." ); |
254 | sd.spir_v = p_spirv->get_stage_bytecode(stage); |
255 | if (sd.spir_v.is_empty()) { |
256 | continue; |
257 | } |
258 | stage_data.push_back(sd); |
259 | } |
260 | return shader_create_from_spirv(stage_data); |
261 | } |
262 | |
263 | RID RenderingDevice::_uniform_set_create(const TypedArray<RDUniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) { |
264 | Vector<Uniform> uniforms; |
265 | uniforms.resize(p_uniforms.size()); |
266 | for (int i = 0; i < p_uniforms.size(); i++) { |
267 | Ref<RDUniform> uniform = p_uniforms[i]; |
268 | ERR_FAIL_COND_V(!uniform.is_valid(), RID()); |
269 | uniforms.write[i] = uniform->base; |
270 | } |
271 | return uniform_set_create(uniforms, p_shader, p_shader_set); |
272 | } |
273 | |
274 | Error RenderingDevice::_buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier) { |
275 | return buffer_update(p_buffer, p_offset, p_size, p_data.ptr(), p_post_barrier); |
276 | } |
277 | |
278 | static Vector<RenderingDevice::PipelineSpecializationConstant> _get_spec_constants(const TypedArray<RDPipelineSpecializationConstant> &p_constants) { |
279 | Vector<RenderingDevice::PipelineSpecializationConstant> ret; |
280 | ret.resize(p_constants.size()); |
281 | for (int i = 0; i < p_constants.size(); i++) { |
282 | Ref<RDPipelineSpecializationConstant> c = p_constants[i]; |
283 | ERR_CONTINUE(c.is_null()); |
284 | RenderingDevice::PipelineSpecializationConstant &sc = ret.write[i]; |
285 | Variant value = c->get_value(); |
286 | switch (value.get_type()) { |
287 | case Variant::BOOL: { |
288 | sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL; |
289 | sc.bool_value = value; |
290 | } break; |
291 | case Variant::INT: { |
292 | sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT; |
293 | sc.int_value = value; |
294 | } break; |
295 | case Variant::FLOAT: { |
296 | sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT; |
297 | sc.float_value = value; |
298 | } break; |
299 | default: { |
300 | } |
301 | } |
302 | |
303 | sc.constant_id = c->get_constant_id(); |
304 | } |
305 | return ret; |
306 | } |
307 | |
308 | RID RenderingDevice::_render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const Ref<RDPipelineRasterizationState> &p_rasterization_state, const Ref<RDPipelineMultisampleState> &p_multisample_state, const Ref<RDPipelineDepthStencilState> &p_depth_stencil_state, const Ref<RDPipelineColorBlendState> &p_blend_state, BitField<PipelineDynamicStateFlags> p_dynamic_state_flags, uint32_t p_for_render_pass, const TypedArray<RDPipelineSpecializationConstant> &p_specialization_constants) { |
309 | PipelineRasterizationState rasterization_state; |
310 | if (p_rasterization_state.is_valid()) { |
311 | rasterization_state = p_rasterization_state->base; |
312 | } |
313 | |
314 | PipelineMultisampleState multisample_state; |
315 | if (p_multisample_state.is_valid()) { |
316 | multisample_state = p_multisample_state->base; |
317 | for (int i = 0; i < p_multisample_state->sample_masks.size(); i++) { |
318 | int64_t mask = p_multisample_state->sample_masks[i]; |
319 | multisample_state.sample_mask.push_back(mask); |
320 | } |
321 | } |
322 | |
323 | PipelineDepthStencilState depth_stencil_state; |
324 | if (p_depth_stencil_state.is_valid()) { |
325 | depth_stencil_state = p_depth_stencil_state->base; |
326 | } |
327 | |
328 | PipelineColorBlendState color_blend_state; |
329 | if (p_blend_state.is_valid()) { |
330 | color_blend_state = p_blend_state->base; |
331 | for (int i = 0; i < p_blend_state->attachments.size(); i++) { |
332 | Ref<RDPipelineColorBlendStateAttachment> attachment = p_blend_state->attachments[i]; |
333 | if (attachment.is_valid()) { |
334 | color_blend_state.attachments.push_back(attachment->base); |
335 | } |
336 | } |
337 | } |
338 | |
339 | return render_pipeline_create(p_shader, p_framebuffer_format, p_vertex_format, p_render_primitive, rasterization_state, multisample_state, depth_stencil_state, color_blend_state, p_dynamic_state_flags, p_for_render_pass, _get_spec_constants(p_specialization_constants)); |
340 | } |
341 | |
342 | RID RenderingDevice::_compute_pipeline_create(RID p_shader, const TypedArray<RDPipelineSpecializationConstant> &p_specialization_constants = TypedArray<RDPipelineSpecializationConstant>()) { |
343 | return compute_pipeline_create(p_shader, _get_spec_constants(p_specialization_constants)); |
344 | } |
345 | |
346 | RenderingDevice::DrawListID RenderingDevice::_draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const TypedArray<RID> &p_storage_textures) { |
347 | Vector<RID> stextures; |
348 | for (int i = 0; i < p_storage_textures.size(); i++) { |
349 | stextures.push_back(p_storage_textures[i]); |
350 | } |
351 | return draw_list_begin(p_framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, p_region, stextures); |
352 | } |
353 | |
354 | Vector<int64_t> RenderingDevice::_draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const TypedArray<RID> &p_storage_textures) { |
355 | Vector<DrawListID> splits; |
356 | splits.resize(p_splits); |
357 | Vector<RID> stextures; |
358 | for (int i = 0; i < p_storage_textures.size(); i++) { |
359 | stextures.push_back(p_storage_textures[i]); |
360 | } |
361 | draw_list_begin_split(p_framebuffer, p_splits, splits.ptrw(), p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, p_region, stextures); |
362 | |
363 | Vector<int64_t> split_ids; |
364 | split_ids.resize(splits.size()); |
365 | for (int i = 0; i < splits.size(); i++) { |
366 | split_ids.write[i] = splits[i]; |
367 | } |
368 | |
369 | return split_ids; |
370 | } |
371 | |
372 | Vector<int64_t> RenderingDevice::_draw_list_switch_to_next_pass_split(uint32_t p_splits) { |
373 | Vector<DrawListID> splits; |
374 | splits.resize(p_splits); |
375 | |
376 | Error err = draw_list_switch_to_next_pass_split(p_splits, splits.ptrw()); |
377 | ERR_FAIL_COND_V(err != OK, Vector<int64_t>()); |
378 | |
379 | Vector<int64_t> split_ids; |
380 | split_ids.resize(splits.size()); |
381 | for (int i = 0; i < splits.size(); i++) { |
382 | split_ids.write[i] = splits[i]; |
383 | } |
384 | |
385 | return split_ids; |
386 | } |
387 | |
388 | void RenderingDevice::_draw_list_set_push_constant(DrawListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size) { |
389 | ERR_FAIL_COND((uint32_t)p_data.size() > p_data_size); |
390 | draw_list_set_push_constant(p_list, p_data.ptr(), p_data_size); |
391 | } |
392 | |
393 | void RenderingDevice::_compute_list_set_push_constant(ComputeListID p_list, const Vector<uint8_t> &p_data, uint32_t p_data_size) { |
394 | ERR_FAIL_COND((uint32_t)p_data.size() > p_data_size); |
395 | compute_list_set_push_constant(p_list, p_data.ptr(), p_data_size); |
396 | } |
397 | |
398 | Error RenderingDevice::_reflect_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, SpirvReflectionData &r_reflection_data) { |
399 | r_reflection_data = {}; |
400 | |
401 | for (int i = 0; i < p_spirv.size(); i++) { |
402 | ShaderStage stage = p_spirv[i].shader_stage; |
403 | ShaderStage stage_flag = (ShaderStage)(1 << p_spirv[i].shader_stage); |
404 | |
405 | if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) { |
406 | r_reflection_data.is_compute = true; |
407 | ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, FAILED, |
408 | "Compute shaders can only receive one stage, dedicated to compute." ); |
409 | } |
410 | ERR_FAIL_COND_V_MSG(r_reflection_data.stages_mask.has_flag(stage_flag), FAILED, |
411 | "Stage " + String(shader_stage_names[p_spirv[i].shader_stage]) + " submitted more than once." ); |
412 | |
413 | { |
414 | SpvReflectShaderModule module; |
415 | const uint8_t *spirv = p_spirv[i].spir_v.ptr(); |
416 | SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spir_v.size(), spirv, &module); |
417 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
418 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed parsing shader." ); |
419 | |
420 | if (r_reflection_data.is_compute) { |
421 | r_reflection_data.compute_local_size[0] = module.entry_points->local_size.x; |
422 | r_reflection_data.compute_local_size[1] = module.entry_points->local_size.y; |
423 | r_reflection_data.compute_local_size[2] = module.entry_points->local_size.z; |
424 | } |
425 | uint32_t binding_count = 0; |
426 | result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr); |
427 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
428 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings." ); |
429 | |
430 | if (binding_count > 0) { |
431 | // Parse bindings. |
432 | |
433 | Vector<SpvReflectDescriptorBinding *> bindings; |
434 | bindings.resize(binding_count); |
435 | result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw()); |
436 | |
437 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
438 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings." ); |
439 | |
440 | for (uint32_t j = 0; j < binding_count; j++) { |
441 | const SpvReflectDescriptorBinding &binding = *bindings[j]; |
442 | |
443 | SpirvReflectionData::Uniform info{}; |
444 | |
445 | bool need_array_dimensions = false; |
446 | bool need_block_size = false; |
447 | bool may_be_writable = false; |
448 | |
449 | switch (binding.descriptor_type) { |
450 | case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: { |
451 | info.type = UNIFORM_TYPE_SAMPLER; |
452 | need_array_dimensions = true; |
453 | } break; |
454 | case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: { |
455 | info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; |
456 | need_array_dimensions = true; |
457 | } break; |
458 | case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: { |
459 | info.type = UNIFORM_TYPE_TEXTURE; |
460 | need_array_dimensions = true; |
461 | } break; |
462 | case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: { |
463 | info.type = UNIFORM_TYPE_IMAGE; |
464 | need_array_dimensions = true; |
465 | may_be_writable = true; |
466 | } break; |
467 | case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: { |
468 | info.type = UNIFORM_TYPE_TEXTURE_BUFFER; |
469 | need_array_dimensions = true; |
470 | } break; |
471 | case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: { |
472 | info.type = UNIFORM_TYPE_IMAGE_BUFFER; |
473 | need_array_dimensions = true; |
474 | may_be_writable = true; |
475 | } break; |
476 | case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: { |
477 | info.type = UNIFORM_TYPE_UNIFORM_BUFFER; |
478 | need_block_size = true; |
479 | } break; |
480 | case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: { |
481 | info.type = UNIFORM_TYPE_STORAGE_BUFFER; |
482 | need_block_size = true; |
483 | may_be_writable = true; |
484 | } break; |
485 | case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: { |
486 | ERR_PRINT("Dynamic uniform buffer not supported." ); |
487 | continue; |
488 | } break; |
489 | case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: { |
490 | ERR_PRINT("Dynamic storage buffer not supported." ); |
491 | continue; |
492 | } break; |
493 | case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: { |
494 | info.type = UNIFORM_TYPE_INPUT_ATTACHMENT; |
495 | need_array_dimensions = true; |
496 | } break; |
497 | case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: { |
498 | ERR_PRINT("Acceleration structure not supported." ); |
499 | continue; |
500 | } break; |
501 | } |
502 | |
503 | if (need_array_dimensions) { |
504 | if (binding.array.dims_count == 0) { |
505 | info.length = 1; |
506 | } else { |
507 | for (uint32_t k = 0; k < binding.array.dims_count; k++) { |
508 | if (k == 0) { |
509 | info.length = binding.array.dims[0]; |
510 | } else { |
511 | info.length *= binding.array.dims[k]; |
512 | } |
513 | } |
514 | } |
515 | |
516 | } else if (need_block_size) { |
517 | info.length = binding.block.size; |
518 | } else { |
519 | info.length = 0; |
520 | } |
521 | |
522 | if (may_be_writable) { |
523 | info.writable = !(binding.type_description->decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE); |
524 | } else { |
525 | info.writable = false; |
526 | } |
527 | |
528 | info.binding = binding.binding; |
529 | uint32_t set = binding.set; |
530 | |
531 | ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, FAILED, |
532 | "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ")." ); |
533 | |
534 | if (set < (uint32_t)r_reflection_data.uniforms.size()) { |
535 | // Check if this already exists. |
536 | bool exists = false; |
537 | for (int k = 0; k < r_reflection_data.uniforms[set].size(); k++) { |
538 | if (r_reflection_data.uniforms[set][k].binding == (uint32_t)info.binding) { |
539 | // Already exists, verify that it's the same type. |
540 | ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].type != info.type, FAILED, |
541 | "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform type." ); |
542 | |
543 | // Also, verify that it's the same size. |
544 | ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].length != info.length, FAILED, |
545 | "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform size." ); |
546 | |
547 | // Also, verify that it has the same writability. |
548 | ERR_FAIL_COND_V_MSG(r_reflection_data.uniforms[set][k].writable != info.writable, FAILED, |
549 | "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different writability." ); |
550 | |
551 | // Just append stage mask and return. |
552 | r_reflection_data.uniforms.write[set].write[k].stages_mask.set_flag(stage_flag); |
553 | exists = true; |
554 | break; |
555 | } |
556 | } |
557 | |
558 | if (exists) { |
559 | continue; // Merged. |
560 | } |
561 | } |
562 | |
563 | info.stages_mask.set_flag(stage_flag); |
564 | |
565 | if (set >= (uint32_t)r_reflection_data.uniforms.size()) { |
566 | r_reflection_data.uniforms.resize(set + 1); |
567 | } |
568 | |
569 | r_reflection_data.uniforms.write[set].push_back(info); |
570 | } |
571 | } |
572 | |
573 | { |
574 | // Specialization constants. |
575 | |
576 | uint32_t sc_count = 0; |
577 | result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr); |
578 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
579 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants." ); |
580 | |
581 | if (sc_count) { |
582 | Vector<SpvReflectSpecializationConstant *> spec_constants; |
583 | spec_constants.resize(sc_count); |
584 | |
585 | result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw()); |
586 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
587 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants." ); |
588 | |
589 | for (uint32_t j = 0; j < sc_count; j++) { |
590 | int32_t existing = -1; |
591 | SpirvReflectionData::SpecializationConstant sconst{}; |
592 | SpvReflectSpecializationConstant *spc = spec_constants[j]; |
593 | |
594 | sconst.constant_id = spc->constant_id; |
595 | sconst.int_value = 0; // Clear previous value JIC. |
596 | switch (spc->constant_type) { |
597 | case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: { |
598 | sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL; |
599 | sconst.bool_value = spc->default_value.int_bool_value != 0; |
600 | } break; |
601 | case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: { |
602 | sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT; |
603 | sconst.int_value = spc->default_value.int_bool_value; |
604 | } break; |
605 | case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: { |
606 | sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT; |
607 | sconst.float_value = spc->default_value.float_value; |
608 | } break; |
609 | } |
610 | sconst.stages_mask.set_flag(stage_flag); |
611 | |
612 | for (int k = 0; k < r_reflection_data.specialization_constants.size(); k++) { |
613 | if (r_reflection_data.specialization_constants[k].constant_id == sconst.constant_id) { |
614 | ERR_FAIL_COND_V_MSG(r_reflection_data.specialization_constants[k].type != sconst.type, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ." ); |
615 | ERR_FAIL_COND_V_MSG(r_reflection_data.specialization_constants[k].int_value != sconst.int_value, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ." ); |
616 | existing = k; |
617 | break; |
618 | } |
619 | } |
620 | |
621 | if (existing > 0) { |
622 | r_reflection_data.specialization_constants.write[existing].stages_mask.set_flag(stage_flag); |
623 | } else { |
624 | r_reflection_data.specialization_constants.push_back(sconst); |
625 | } |
626 | } |
627 | } |
628 | } |
629 | |
630 | if (stage == SHADER_STAGE_VERTEX) { |
631 | uint32_t iv_count = 0; |
632 | result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr); |
633 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
634 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating input variables." ); |
635 | |
636 | if (iv_count) { |
637 | Vector<SpvReflectInterfaceVariable *> input_vars; |
638 | input_vars.resize(iv_count); |
639 | |
640 | result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw()); |
641 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
642 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining input variables." ); |
643 | |
644 | for (uint32_t j = 0; j < iv_count; j++) { |
645 | if (input_vars[j] && input_vars[j]->decoration_flags == 0) { // Regular input. |
646 | r_reflection_data.vertex_input_mask |= (1 << uint32_t(input_vars[j]->location)); |
647 | } |
648 | } |
649 | } |
650 | } |
651 | |
652 | if (stage == SHADER_STAGE_FRAGMENT) { |
653 | uint32_t ov_count = 0; |
654 | result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr); |
655 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
656 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating output variables." ); |
657 | |
658 | if (ov_count) { |
659 | Vector<SpvReflectInterfaceVariable *> output_vars; |
660 | output_vars.resize(ov_count); |
661 | |
662 | result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw()); |
663 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
664 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining output variables." ); |
665 | |
666 | for (uint32_t j = 0; j < ov_count; j++) { |
667 | const SpvReflectInterfaceVariable *refvar = output_vars[j]; |
668 | if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) { |
669 | r_reflection_data.fragment_output_mask |= 1 << refvar->location; |
670 | } |
671 | } |
672 | } |
673 | } |
674 | |
675 | uint32_t pc_count = 0; |
676 | result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr); |
677 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
678 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed enumerating push constants." ); |
679 | |
680 | if (pc_count) { |
681 | ERR_FAIL_COND_V_MSG(pc_count > 1, FAILED, |
682 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages." ); |
683 | |
684 | Vector<SpvReflectBlockVariable *> pconstants; |
685 | pconstants.resize(pc_count); |
686 | result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw()); |
687 | ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, |
688 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "' failed obtaining push constants." ); |
689 | #if 0 |
690 | if (pconstants[0] == nullptr) { |
691 | Ref<FileAccess> f = FileAccess::open("res://popo.spv" , FileAccess::WRITE); |
692 | f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t)); |
693 | } |
694 | #endif |
695 | |
696 | ERR_FAIL_COND_V_MSG(r_reflection_data.push_constant_size && r_reflection_data.push_constant_size != pconstants[0]->size, FAILED, |
697 | "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages." ); |
698 | |
699 | r_reflection_data.push_constant_size = pconstants[0]->size; |
700 | r_reflection_data.push_constant_stages_mask.set_flag(stage_flag); |
701 | |
702 | //print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.push_constant_size)); |
703 | } |
704 | |
705 | // Destroy the reflection data when no longer required. |
706 | spvReflectDestroyShaderModule(&module); |
707 | } |
708 | |
709 | r_reflection_data.stages_mask.set_flag(stage_flag); |
710 | } |
711 | |
712 | return OK; |
713 | } |
714 | |
715 | void RenderingDevice::_bind_methods() { |
716 | ClassDB::bind_method(D_METHOD("texture_create" , "format" , "view" , "data" ), &RenderingDevice::_texture_create, DEFVAL(Array())); |
717 | ClassDB::bind_method(D_METHOD("texture_create_shared" , "view" , "with_texture" ), &RenderingDevice::_texture_create_shared); |
718 | ClassDB::bind_method(D_METHOD("texture_create_shared_from_slice" , "view" , "with_texture" , "layer" , "mipmap" , "mipmaps" , "slice_type" ), &RenderingDevice::_texture_create_shared_from_slice, DEFVAL(1), DEFVAL(TEXTURE_SLICE_2D)); |
719 | |
720 | ClassDB::bind_method(D_METHOD("texture_update" , "texture" , "layer" , "data" , "post_barrier" ), &RenderingDevice::texture_update, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
721 | ClassDB::bind_method(D_METHOD("texture_get_data" , "texture" , "layer" ), &RenderingDevice::texture_get_data); |
722 | |
723 | ClassDB::bind_method(D_METHOD("texture_is_format_supported_for_usage" , "format" , "usage_flags" ), &RenderingDevice::texture_is_format_supported_for_usage); |
724 | |
725 | ClassDB::bind_method(D_METHOD("texture_is_shared" , "texture" ), &RenderingDevice::texture_is_shared); |
726 | ClassDB::bind_method(D_METHOD("texture_is_valid" , "texture" ), &RenderingDevice::texture_is_valid); |
727 | |
728 | ClassDB::bind_method(D_METHOD("texture_copy" , "from_texture" , "to_texture" , "from_pos" , "to_pos" , "size" , "src_mipmap" , "dst_mipmap" , "src_layer" , "dst_layer" , "post_barrier" ), &RenderingDevice::texture_copy, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
729 | ClassDB::bind_method(D_METHOD("texture_clear" , "texture" , "color" , "base_mipmap" , "mipmap_count" , "base_layer" , "layer_count" , "post_barrier" ), &RenderingDevice::texture_clear, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
730 | ClassDB::bind_method(D_METHOD("texture_resolve_multisample" , "from_texture" , "to_texture" , "post_barrier" ), &RenderingDevice::texture_resolve_multisample, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
731 | |
732 | ClassDB::bind_method(D_METHOD("texture_get_format" , "texture" ), &RenderingDevice::_texture_get_format); |
733 | ClassDB::bind_method(D_METHOD("texture_get_native_handle" , "texture" ), &RenderingDevice::texture_get_native_handle); |
734 | |
735 | ClassDB::bind_method(D_METHOD("framebuffer_format_create" , "attachments" , "view_count" ), &RenderingDevice::_framebuffer_format_create, DEFVAL(1)); |
736 | ClassDB::bind_method(D_METHOD("framebuffer_format_create_multipass" , "attachments" , "passes" , "view_count" ), &RenderingDevice::_framebuffer_format_create_multipass, DEFVAL(1)); |
737 | ClassDB::bind_method(D_METHOD("framebuffer_format_create_empty" , "samples" ), &RenderingDevice::framebuffer_format_create_empty, DEFVAL(TEXTURE_SAMPLES_1)); |
738 | ClassDB::bind_method(D_METHOD("framebuffer_format_get_texture_samples" , "format" , "render_pass" ), &RenderingDevice::framebuffer_format_get_texture_samples, DEFVAL(0)); |
739 | ClassDB::bind_method(D_METHOD("framebuffer_create" , "textures" , "validate_with_format" , "view_count" ), &RenderingDevice::_framebuffer_create, DEFVAL(INVALID_FORMAT_ID), DEFVAL(1)); |
740 | ClassDB::bind_method(D_METHOD("framebuffer_create_multipass" , "textures" , "passes" , "validate_with_format" , "view_count" ), &RenderingDevice::_framebuffer_create_multipass, DEFVAL(INVALID_FORMAT_ID), DEFVAL(1)); |
741 | ClassDB::bind_method(D_METHOD("framebuffer_create_empty" , "size" , "samples" , "validate_with_format" ), &RenderingDevice::framebuffer_create_empty, DEFVAL(TEXTURE_SAMPLES_1), DEFVAL(INVALID_FORMAT_ID)); |
742 | ClassDB::bind_method(D_METHOD("framebuffer_get_format" , "framebuffer" ), &RenderingDevice::framebuffer_get_format); |
743 | ClassDB::bind_method(D_METHOD("framebuffer_is_valid" , "framebuffer" ), &RenderingDevice::framebuffer_is_valid); |
744 | |
745 | ClassDB::bind_method(D_METHOD("sampler_create" , "state" ), &RenderingDevice::_sampler_create); |
746 | ClassDB::bind_method(D_METHOD("sampler_is_format_supported_for_filter" , "format" , "sampler_filter" ), &RenderingDevice::sampler_is_format_supported_for_filter); |
747 | |
748 | ClassDB::bind_method(D_METHOD("vertex_buffer_create" , "size_bytes" , "data" , "use_as_storage" ), &RenderingDevice::vertex_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); |
749 | ClassDB::bind_method(D_METHOD("vertex_format_create" , "vertex_descriptions" ), &RenderingDevice::_vertex_format_create); |
750 | ClassDB::bind_method(D_METHOD("vertex_array_create" , "vertex_count" , "vertex_format" , "src_buffers" , "offsets" ), &RenderingDevice::_vertex_array_create, DEFVAL(Vector<int64_t>())); |
751 | |
752 | ClassDB::bind_method(D_METHOD("index_buffer_create" , "size_indices" , "format" , "data" , "use_restart_indices" ), &RenderingDevice::index_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(false)); |
753 | ClassDB::bind_method(D_METHOD("index_array_create" , "index_buffer" , "index_offset" , "index_count" ), &RenderingDevice::index_array_create); |
754 | |
755 | ClassDB::bind_method(D_METHOD("shader_compile_spirv_from_source" , "shader_source" , "allow_cache" ), &RenderingDevice::_shader_compile_spirv_from_source, DEFVAL(true)); |
756 | ClassDB::bind_method(D_METHOD("shader_compile_binary_from_spirv" , "spirv_data" , "name" ), &RenderingDevice::_shader_compile_binary_from_spirv, DEFVAL("" )); |
757 | ClassDB::bind_method(D_METHOD("shader_create_from_spirv" , "spirv_data" , "name" ), &RenderingDevice::_shader_create_from_spirv, DEFVAL("" )); |
758 | ClassDB::bind_method(D_METHOD("shader_create_from_bytecode" , "binary_data" , "placeholder_rid" ), &RenderingDevice::shader_create_from_bytecode, DEFVAL(RID())); |
759 | ClassDB::bind_method(D_METHOD("shader_create_placeholder" ), &RenderingDevice::shader_create_placeholder); |
760 | |
761 | ClassDB::bind_method(D_METHOD("shader_get_vertex_input_attribute_mask" , "shader" ), &RenderingDevice::shader_get_vertex_input_attribute_mask); |
762 | |
763 | ClassDB::bind_method(D_METHOD("uniform_buffer_create" , "size_bytes" , "data" ), &RenderingDevice::uniform_buffer_create, DEFVAL(Vector<uint8_t>())); |
764 | ClassDB::bind_method(D_METHOD("storage_buffer_create" , "size_bytes" , "data" , "usage" ), &RenderingDevice::storage_buffer_create, DEFVAL(Vector<uint8_t>()), DEFVAL(0)); |
765 | ClassDB::bind_method(D_METHOD("texture_buffer_create" , "size_bytes" , "format" , "data" ), &RenderingDevice::texture_buffer_create, DEFVAL(Vector<uint8_t>())); |
766 | |
767 | ClassDB::bind_method(D_METHOD("uniform_set_create" , "uniforms" , "shader" , "shader_set" ), &RenderingDevice::_uniform_set_create); |
768 | ClassDB::bind_method(D_METHOD("uniform_set_is_valid" , "uniform_set" ), &RenderingDevice::uniform_set_is_valid); |
769 | |
770 | ClassDB::bind_method(D_METHOD("buffer_update" , "buffer" , "offset" , "size_bytes" , "data" , "post_barrier" ), &RenderingDevice::_buffer_update, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
771 | ClassDB::bind_method(D_METHOD("buffer_clear" , "buffer" , "offset" , "size_bytes" , "post_barrier" ), &RenderingDevice::buffer_clear, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
772 | ClassDB::bind_method(D_METHOD("buffer_get_data" , "buffer" , "offset_bytes" , "size_bytes" ), &RenderingDevice::buffer_get_data, DEFVAL(0), DEFVAL(0)); |
773 | |
774 | ClassDB::bind_method(D_METHOD("render_pipeline_create" , "shader" , "framebuffer_format" , "vertex_format" , "primitive" , "rasterization_state" , "multisample_state" , "stencil_state" , "color_blend_state" , "dynamic_state_flags" , "for_render_pass" , "specialization_constants" ), &RenderingDevice::_render_pipeline_create, DEFVAL(0), DEFVAL(0), DEFVAL(TypedArray<RDPipelineSpecializationConstant>())); |
775 | ClassDB::bind_method(D_METHOD("render_pipeline_is_valid" , "render_pipeline" ), &RenderingDevice::render_pipeline_is_valid); |
776 | |
777 | ClassDB::bind_method(D_METHOD("compute_pipeline_create" , "shader" , "specialization_constants" ), &RenderingDevice::_compute_pipeline_create, DEFVAL(TypedArray<RDPipelineSpecializationConstant>())); |
778 | ClassDB::bind_method(D_METHOD("compute_pipeline_is_valid" , "compute_pipeline" ), &RenderingDevice::compute_pipeline_is_valid); |
779 | |
780 | ClassDB::bind_method(D_METHOD("screen_get_width" , "screen" ), &RenderingDevice::screen_get_width, DEFVAL(DisplayServer::MAIN_WINDOW_ID)); |
781 | ClassDB::bind_method(D_METHOD("screen_get_height" , "screen" ), &RenderingDevice::screen_get_height, DEFVAL(DisplayServer::MAIN_WINDOW_ID)); |
782 | ClassDB::bind_method(D_METHOD("screen_get_framebuffer_format" ), &RenderingDevice::screen_get_framebuffer_format); |
783 | |
784 | ClassDB::bind_method(D_METHOD("draw_list_begin_for_screen" , "screen" , "clear_color" ), &RenderingDevice::draw_list_begin_for_screen, DEFVAL(DisplayServer::MAIN_WINDOW_ID), DEFVAL(Color())); |
785 | |
786 | ClassDB::bind_method(D_METHOD("draw_list_begin" , "framebuffer" , "initial_color_action" , "final_color_action" , "initial_depth_action" , "final_depth_action" , "clear_color_values" , "clear_depth" , "clear_stencil" , "region" , "storage_textures" ), &RenderingDevice::_draw_list_begin, DEFVAL(Vector<Color>()), DEFVAL(1.0), DEFVAL(0), DEFVAL(Rect2()), DEFVAL(TypedArray<RID>())); |
787 | ClassDB::bind_method(D_METHOD("draw_list_begin_split" , "framebuffer" , "splits" , "initial_color_action" , "final_color_action" , "initial_depth_action" , "final_depth_action" , "clear_color_values" , "clear_depth" , "clear_stencil" , "region" , "storage_textures" ), &RenderingDevice::_draw_list_begin_split, DEFVAL(Vector<Color>()), DEFVAL(1.0), DEFVAL(0), DEFVAL(Rect2()), DEFVAL(TypedArray<RID>())); |
788 | |
789 | ClassDB::bind_method(D_METHOD("draw_list_set_blend_constants" , "draw_list" , "color" ), &RenderingDevice::draw_list_set_blend_constants); |
790 | ClassDB::bind_method(D_METHOD("draw_list_bind_render_pipeline" , "draw_list" , "render_pipeline" ), &RenderingDevice::draw_list_bind_render_pipeline); |
791 | ClassDB::bind_method(D_METHOD("draw_list_bind_uniform_set" , "draw_list" , "uniform_set" , "set_index" ), &RenderingDevice::draw_list_bind_uniform_set); |
792 | ClassDB::bind_method(D_METHOD("draw_list_bind_vertex_array" , "draw_list" , "vertex_array" ), &RenderingDevice::draw_list_bind_vertex_array); |
793 | ClassDB::bind_method(D_METHOD("draw_list_bind_index_array" , "draw_list" , "index_array" ), &RenderingDevice::draw_list_bind_index_array); |
794 | ClassDB::bind_method(D_METHOD("draw_list_set_push_constant" , "draw_list" , "buffer" , "size_bytes" ), &RenderingDevice::_draw_list_set_push_constant); |
795 | |
796 | ClassDB::bind_method(D_METHOD("draw_list_draw" , "draw_list" , "use_indices" , "instances" , "procedural_vertex_count" ), &RenderingDevice::draw_list_draw, DEFVAL(0)); |
797 | |
798 | ClassDB::bind_method(D_METHOD("draw_list_enable_scissor" , "draw_list" , "rect" ), &RenderingDevice::draw_list_enable_scissor, DEFVAL(Rect2())); |
799 | ClassDB::bind_method(D_METHOD("draw_list_disable_scissor" , "draw_list" ), &RenderingDevice::draw_list_disable_scissor); |
800 | |
801 | ClassDB::bind_method(D_METHOD("draw_list_switch_to_next_pass" ), &RenderingDevice::draw_list_switch_to_next_pass); |
802 | ClassDB::bind_method(D_METHOD("draw_list_switch_to_next_pass_split" , "splits" ), &RenderingDevice::_draw_list_switch_to_next_pass_split); |
803 | |
804 | ClassDB::bind_method(D_METHOD("draw_list_end" , "post_barrier" ), &RenderingDevice::draw_list_end, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
805 | |
806 | ClassDB::bind_method(D_METHOD("compute_list_begin" , "allow_draw_overlap" ), &RenderingDevice::compute_list_begin, DEFVAL(false)); |
807 | ClassDB::bind_method(D_METHOD("compute_list_bind_compute_pipeline" , "compute_list" , "compute_pipeline" ), &RenderingDevice::compute_list_bind_compute_pipeline); |
808 | ClassDB::bind_method(D_METHOD("compute_list_set_push_constant" , "compute_list" , "buffer" , "size_bytes" ), &RenderingDevice::_compute_list_set_push_constant); |
809 | ClassDB::bind_method(D_METHOD("compute_list_bind_uniform_set" , "compute_list" , "uniform_set" , "set_index" ), &RenderingDevice::compute_list_bind_uniform_set); |
810 | ClassDB::bind_method(D_METHOD("compute_list_dispatch" , "compute_list" , "x_groups" , "y_groups" , "z_groups" ), &RenderingDevice::compute_list_dispatch); |
811 | ClassDB::bind_method(D_METHOD("compute_list_add_barrier" , "compute_list" ), &RenderingDevice::compute_list_add_barrier); |
812 | ClassDB::bind_method(D_METHOD("compute_list_end" , "post_barrier" ), &RenderingDevice::compute_list_end, DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
813 | |
814 | ClassDB::bind_method(D_METHOD("free_rid" , "rid" ), &RenderingDevice::free); |
815 | |
816 | ClassDB::bind_method(D_METHOD("capture_timestamp" , "name" ), &RenderingDevice::capture_timestamp); |
817 | ClassDB::bind_method(D_METHOD("get_captured_timestamps_count" ), &RenderingDevice::get_captured_timestamps_count); |
818 | ClassDB::bind_method(D_METHOD("get_captured_timestamps_frame" ), &RenderingDevice::get_captured_timestamps_frame); |
819 | ClassDB::bind_method(D_METHOD("get_captured_timestamp_gpu_time" , "index" ), &RenderingDevice::get_captured_timestamp_gpu_time); |
820 | ClassDB::bind_method(D_METHOD("get_captured_timestamp_cpu_time" , "index" ), &RenderingDevice::get_captured_timestamp_cpu_time); |
821 | ClassDB::bind_method(D_METHOD("get_captured_timestamp_name" , "index" ), &RenderingDevice::get_captured_timestamp_name); |
822 | |
823 | ClassDB::bind_method(D_METHOD("limit_get" , "limit" ), &RenderingDevice::limit_get); |
824 | ClassDB::bind_method(D_METHOD("get_frame_delay" ), &RenderingDevice::get_frame_delay); |
825 | ClassDB::bind_method(D_METHOD("submit" ), &RenderingDevice::submit); |
826 | ClassDB::bind_method(D_METHOD("sync" ), &RenderingDevice::sync); |
827 | |
828 | ClassDB::bind_method(D_METHOD("barrier" , "from" , "to" ), &RenderingDevice::barrier, DEFVAL(BARRIER_MASK_ALL_BARRIERS), DEFVAL(BARRIER_MASK_ALL_BARRIERS)); |
829 | ClassDB::bind_method(D_METHOD("full_barrier" ), &RenderingDevice::full_barrier); |
830 | |
831 | ClassDB::bind_method(D_METHOD("create_local_device" ), &RenderingDevice::create_local_device); |
832 | |
833 | ClassDB::bind_method(D_METHOD("set_resource_name" , "id" , "name" ), &RenderingDevice::set_resource_name); |
834 | |
835 | ClassDB::bind_method(D_METHOD("draw_command_begin_label" , "name" , "color" ), &RenderingDevice::draw_command_begin_label); |
836 | ClassDB::bind_method(D_METHOD("draw_command_insert_label" , "name" , "color" ), &RenderingDevice::draw_command_insert_label); |
837 | ClassDB::bind_method(D_METHOD("draw_command_end_label" ), &RenderingDevice::draw_command_end_label); |
838 | |
839 | ClassDB::bind_method(D_METHOD("get_device_vendor_name" ), &RenderingDevice::get_device_vendor_name); |
840 | ClassDB::bind_method(D_METHOD("get_device_name" ), &RenderingDevice::get_device_name); |
841 | ClassDB::bind_method(D_METHOD("get_device_pipeline_cache_uuid" ), &RenderingDevice::get_device_pipeline_cache_uuid); |
842 | |
843 | ClassDB::bind_method(D_METHOD("get_memory_usage" , "type" ), &RenderingDevice::get_memory_usage); |
844 | |
845 | ClassDB::bind_method(D_METHOD("get_driver_resource" , "resource" , "rid" , "index" ), &RenderingDevice::get_driver_resource); |
846 | |
847 | BIND_ENUM_CONSTANT(DEVICE_TYPE_OTHER); |
848 | BIND_ENUM_CONSTANT(DEVICE_TYPE_INTEGRATED_GPU); |
849 | BIND_ENUM_CONSTANT(DEVICE_TYPE_DISCRETE_GPU); |
850 | BIND_ENUM_CONSTANT(DEVICE_TYPE_VIRTUAL_GPU); |
851 | BIND_ENUM_CONSTANT(DEVICE_TYPE_CPU); |
852 | BIND_ENUM_CONSTANT(DEVICE_TYPE_MAX); |
853 | |
854 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_DEVICE); |
855 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE); |
856 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_INSTANCE); |
857 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_QUEUE); |
858 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX); |
859 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_IMAGE); |
860 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_IMAGE_VIEW); |
861 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT); |
862 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_SAMPLER); |
863 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET); |
864 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_BUFFER); |
865 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE); |
866 | BIND_ENUM_CONSTANT(DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE); |
867 | |
868 | BIND_ENUM_CONSTANT(DATA_FORMAT_R4G4_UNORM_PACK8); |
869 | BIND_ENUM_CONSTANT(DATA_FORMAT_R4G4B4A4_UNORM_PACK16); |
870 | BIND_ENUM_CONSTANT(DATA_FORMAT_B4G4R4A4_UNORM_PACK16); |
871 | BIND_ENUM_CONSTANT(DATA_FORMAT_R5G6B5_UNORM_PACK16); |
872 | BIND_ENUM_CONSTANT(DATA_FORMAT_B5G6R5_UNORM_PACK16); |
873 | BIND_ENUM_CONSTANT(DATA_FORMAT_R5G5B5A1_UNORM_PACK16); |
874 | BIND_ENUM_CONSTANT(DATA_FORMAT_B5G5R5A1_UNORM_PACK16); |
875 | BIND_ENUM_CONSTANT(DATA_FORMAT_A1R5G5B5_UNORM_PACK16); |
876 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_UNORM); |
877 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_SNORM); |
878 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_USCALED); |
879 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_SSCALED); |
880 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_UINT); |
881 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_SINT); |
882 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8_SRGB); |
883 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_UNORM); |
884 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_SNORM); |
885 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_USCALED); |
886 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_SSCALED); |
887 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_UINT); |
888 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_SINT); |
889 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8_SRGB); |
890 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_UNORM); |
891 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_SNORM); |
892 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_USCALED); |
893 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_SSCALED); |
894 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_UINT); |
895 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_SINT); |
896 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8_SRGB); |
897 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_UNORM); |
898 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_SNORM); |
899 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_USCALED); |
900 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_SSCALED); |
901 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_UINT); |
902 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_SINT); |
903 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8_SRGB); |
904 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_UNORM); |
905 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_SNORM); |
906 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_USCALED); |
907 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_SSCALED); |
908 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_UINT); |
909 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_SINT); |
910 | BIND_ENUM_CONSTANT(DATA_FORMAT_R8G8B8A8_SRGB); |
911 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_UNORM); |
912 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_SNORM); |
913 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_USCALED); |
914 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_SSCALED); |
915 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_UINT); |
916 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_SINT); |
917 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8A8_SRGB); |
918 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_UNORM_PACK32); |
919 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_SNORM_PACK32); |
920 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_USCALED_PACK32); |
921 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_SSCALED_PACK32); |
922 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_UINT_PACK32); |
923 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_SINT_PACK32); |
924 | BIND_ENUM_CONSTANT(DATA_FORMAT_A8B8G8R8_SRGB_PACK32); |
925 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_UNORM_PACK32); |
926 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_SNORM_PACK32); |
927 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_USCALED_PACK32); |
928 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_SSCALED_PACK32); |
929 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_UINT_PACK32); |
930 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2R10G10B10_SINT_PACK32); |
931 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_UNORM_PACK32); |
932 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_SNORM_PACK32); |
933 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_USCALED_PACK32); |
934 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_SSCALED_PACK32); |
935 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_UINT_PACK32); |
936 | BIND_ENUM_CONSTANT(DATA_FORMAT_A2B10G10R10_SINT_PACK32); |
937 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_UNORM); |
938 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_SNORM); |
939 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_USCALED); |
940 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_SSCALED); |
941 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_UINT); |
942 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_SINT); |
943 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16_SFLOAT); |
944 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_UNORM); |
945 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_SNORM); |
946 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_USCALED); |
947 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_SSCALED); |
948 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_UINT); |
949 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_SINT); |
950 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16_SFLOAT); |
951 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_UNORM); |
952 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_SNORM); |
953 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_USCALED); |
954 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_SSCALED); |
955 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_UINT); |
956 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_SINT); |
957 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16_SFLOAT); |
958 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_UNORM); |
959 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_SNORM); |
960 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_USCALED); |
961 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_SSCALED); |
962 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_UINT); |
963 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_SINT); |
964 | BIND_ENUM_CONSTANT(DATA_FORMAT_R16G16B16A16_SFLOAT); |
965 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32_UINT); |
966 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32_SINT); |
967 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32_SFLOAT); |
968 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32_UINT); |
969 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32_SINT); |
970 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32_SFLOAT); |
971 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32_UINT); |
972 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32_SINT); |
973 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32_SFLOAT); |
974 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32A32_UINT); |
975 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32A32_SINT); |
976 | BIND_ENUM_CONSTANT(DATA_FORMAT_R32G32B32A32_SFLOAT); |
977 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64_UINT); |
978 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64_SINT); |
979 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64_SFLOAT); |
980 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64_UINT); |
981 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64_SINT); |
982 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64_SFLOAT); |
983 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64_UINT); |
984 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64_SINT); |
985 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64_SFLOAT); |
986 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64A64_UINT); |
987 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64A64_SINT); |
988 | BIND_ENUM_CONSTANT(DATA_FORMAT_R64G64B64A64_SFLOAT); |
989 | BIND_ENUM_CONSTANT(DATA_FORMAT_B10G11R11_UFLOAT_PACK32); |
990 | BIND_ENUM_CONSTANT(DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32); |
991 | BIND_ENUM_CONSTANT(DATA_FORMAT_D16_UNORM); |
992 | BIND_ENUM_CONSTANT(DATA_FORMAT_X8_D24_UNORM_PACK32); |
993 | BIND_ENUM_CONSTANT(DATA_FORMAT_D32_SFLOAT); |
994 | BIND_ENUM_CONSTANT(DATA_FORMAT_S8_UINT); |
995 | BIND_ENUM_CONSTANT(DATA_FORMAT_D16_UNORM_S8_UINT); |
996 | BIND_ENUM_CONSTANT(DATA_FORMAT_D24_UNORM_S8_UINT); |
997 | BIND_ENUM_CONSTANT(DATA_FORMAT_D32_SFLOAT_S8_UINT); |
998 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC1_RGB_UNORM_BLOCK); |
999 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC1_RGB_SRGB_BLOCK); |
1000 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC1_RGBA_UNORM_BLOCK); |
1001 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC1_RGBA_SRGB_BLOCK); |
1002 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC2_UNORM_BLOCK); |
1003 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC2_SRGB_BLOCK); |
1004 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC3_UNORM_BLOCK); |
1005 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC3_SRGB_BLOCK); |
1006 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC4_UNORM_BLOCK); |
1007 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC4_SNORM_BLOCK); |
1008 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC5_UNORM_BLOCK); |
1009 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC5_SNORM_BLOCK); |
1010 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC6H_UFLOAT_BLOCK); |
1011 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC6H_SFLOAT_BLOCK); |
1012 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC7_UNORM_BLOCK); |
1013 | BIND_ENUM_CONSTANT(DATA_FORMAT_BC7_SRGB_BLOCK); |
1014 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK); |
1015 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK); |
1016 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK); |
1017 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK); |
1018 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK); |
1019 | BIND_ENUM_CONSTANT(DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK); |
1020 | BIND_ENUM_CONSTANT(DATA_FORMAT_EAC_R11_UNORM_BLOCK); |
1021 | BIND_ENUM_CONSTANT(DATA_FORMAT_EAC_R11_SNORM_BLOCK); |
1022 | BIND_ENUM_CONSTANT(DATA_FORMAT_EAC_R11G11_UNORM_BLOCK); |
1023 | BIND_ENUM_CONSTANT(DATA_FORMAT_EAC_R11G11_SNORM_BLOCK); |
1024 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_4x4_UNORM_BLOCK); |
1025 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_4x4_SRGB_BLOCK); |
1026 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x4_UNORM_BLOCK); |
1027 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x4_SRGB_BLOCK); |
1028 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x5_UNORM_BLOCK); |
1029 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_5x5_SRGB_BLOCK); |
1030 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x5_UNORM_BLOCK); |
1031 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x5_SRGB_BLOCK); |
1032 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x6_UNORM_BLOCK); |
1033 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_6x6_SRGB_BLOCK); |
1034 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x5_UNORM_BLOCK); |
1035 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x5_SRGB_BLOCK); |
1036 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x6_UNORM_BLOCK); |
1037 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x6_SRGB_BLOCK); |
1038 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x8_UNORM_BLOCK); |
1039 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_8x8_SRGB_BLOCK); |
1040 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x5_UNORM_BLOCK); |
1041 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x5_SRGB_BLOCK); |
1042 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x6_UNORM_BLOCK); |
1043 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x6_SRGB_BLOCK); |
1044 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x8_UNORM_BLOCK); |
1045 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x8_SRGB_BLOCK); |
1046 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x10_UNORM_BLOCK); |
1047 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_10x10_SRGB_BLOCK); |
1048 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x10_UNORM_BLOCK); |
1049 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x10_SRGB_BLOCK); |
1050 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x12_UNORM_BLOCK); |
1051 | BIND_ENUM_CONSTANT(DATA_FORMAT_ASTC_12x12_SRGB_BLOCK); |
1052 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8B8G8R8_422_UNORM); |
1053 | BIND_ENUM_CONSTANT(DATA_FORMAT_B8G8R8G8_422_UNORM); |
1054 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM); |
1055 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM); |
1056 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM); |
1057 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM); |
1058 | BIND_ENUM_CONSTANT(DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM); |
1059 | BIND_ENUM_CONSTANT(DATA_FORMAT_R10X6_UNORM_PACK16); |
1060 | BIND_ENUM_CONSTANT(DATA_FORMAT_R10X6G10X6_UNORM_2PACK16); |
1061 | BIND_ENUM_CONSTANT(DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16); |
1062 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16); |
1063 | BIND_ENUM_CONSTANT(DATA_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16); |
1064 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16); |
1065 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16); |
1066 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16); |
1067 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16); |
1068 | BIND_ENUM_CONSTANT(DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16); |
1069 | BIND_ENUM_CONSTANT(DATA_FORMAT_R12X4_UNORM_PACK16); |
1070 | BIND_ENUM_CONSTANT(DATA_FORMAT_R12X4G12X4_UNORM_2PACK16); |
1071 | BIND_ENUM_CONSTANT(DATA_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16); |
1072 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16); |
1073 | BIND_ENUM_CONSTANT(DATA_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16); |
1074 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16); |
1075 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16); |
1076 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16); |
1077 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16); |
1078 | BIND_ENUM_CONSTANT(DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16); |
1079 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16B16G16R16_422_UNORM); |
1080 | BIND_ENUM_CONSTANT(DATA_FORMAT_B16G16R16G16_422_UNORM); |
1081 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM); |
1082 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM); |
1083 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM); |
1084 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM); |
1085 | BIND_ENUM_CONSTANT(DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM); |
1086 | BIND_ENUM_CONSTANT(DATA_FORMAT_MAX); |
1087 | |
1088 | BIND_BITFIELD_FLAG(BARRIER_MASK_VERTEX); |
1089 | BIND_BITFIELD_FLAG(BARRIER_MASK_FRAGMENT); |
1090 | BIND_BITFIELD_FLAG(BARRIER_MASK_COMPUTE); |
1091 | BIND_BITFIELD_FLAG(BARRIER_MASK_TRANSFER); |
1092 | BIND_BITFIELD_FLAG(BARRIER_MASK_RASTER); |
1093 | BIND_BITFIELD_FLAG(BARRIER_MASK_ALL_BARRIERS); |
1094 | BIND_BITFIELD_FLAG(BARRIER_MASK_NO_BARRIER); |
1095 | |
1096 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_1D); |
1097 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_2D); |
1098 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_3D); |
1099 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_CUBE); |
1100 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_1D_ARRAY); |
1101 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_2D_ARRAY); |
1102 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_CUBE_ARRAY); |
1103 | BIND_ENUM_CONSTANT(TEXTURE_TYPE_MAX); |
1104 | |
1105 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_1); |
1106 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_2); |
1107 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_4); |
1108 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_8); |
1109 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_16); |
1110 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_32); |
1111 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_64); |
1112 | BIND_ENUM_CONSTANT(TEXTURE_SAMPLES_MAX); |
1113 | |
1114 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_SAMPLING_BIT); |
1115 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_COLOR_ATTACHMENT_BIT); |
1116 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT); |
1117 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_STORAGE_BIT); |
1118 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_STORAGE_ATOMIC_BIT); |
1119 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_CPU_READ_BIT); |
1120 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_UPDATE_BIT); |
1121 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_COPY_FROM_BIT); |
1122 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_CAN_COPY_TO_BIT); |
1123 | BIND_BITFIELD_FLAG(TEXTURE_USAGE_INPUT_ATTACHMENT_BIT); |
1124 | |
1125 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_IDENTITY); |
1126 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_ZERO); |
1127 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_ONE); |
1128 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_R); |
1129 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_G); |
1130 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_B); |
1131 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_A); |
1132 | BIND_ENUM_CONSTANT(TEXTURE_SWIZZLE_MAX); |
1133 | |
1134 | BIND_ENUM_CONSTANT(TEXTURE_SLICE_2D); |
1135 | BIND_ENUM_CONSTANT(TEXTURE_SLICE_CUBEMAP); |
1136 | BIND_ENUM_CONSTANT(TEXTURE_SLICE_3D); |
1137 | |
1138 | BIND_ENUM_CONSTANT(SAMPLER_FILTER_NEAREST); |
1139 | BIND_ENUM_CONSTANT(SAMPLER_FILTER_LINEAR); |
1140 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_REPEAT); |
1141 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_MIRRORED_REPEAT); |
1142 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE); |
1143 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_CLAMP_TO_BORDER); |
1144 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_MIRROR_CLAMP_TO_EDGE); |
1145 | BIND_ENUM_CONSTANT(SAMPLER_REPEAT_MODE_MAX); |
1146 | |
1147 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK); |
1148 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_INT_TRANSPARENT_BLACK); |
1149 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_BLACK); |
1150 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_INT_OPAQUE_BLACK); |
1151 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_FLOAT_OPAQUE_WHITE); |
1152 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_INT_OPAQUE_WHITE); |
1153 | BIND_ENUM_CONSTANT(SAMPLER_BORDER_COLOR_MAX); |
1154 | |
1155 | BIND_ENUM_CONSTANT(VERTEX_FREQUENCY_VERTEX); |
1156 | BIND_ENUM_CONSTANT(VERTEX_FREQUENCY_INSTANCE); |
1157 | |
1158 | BIND_ENUM_CONSTANT(INDEX_BUFFER_FORMAT_UINT16); |
1159 | BIND_ENUM_CONSTANT(INDEX_BUFFER_FORMAT_UINT32); |
1160 | |
1161 | BIND_BITFIELD_FLAG(STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT); |
1162 | |
1163 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_SAMPLER); //for sampling only (sampler GLSL type) |
1164 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_SAMPLER_WITH_TEXTURE); // for sampling only); but includes a texture); (samplerXX GLSL type)); first a sampler then a texture |
1165 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_TEXTURE); //only texture); (textureXX GLSL type) |
1166 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_IMAGE); // storage image (imageXX GLSL type)); for compute mostly |
1167 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_TEXTURE_BUFFER); // buffer texture (or TBO); textureBuffer type) |
1168 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER); // buffer texture with a sampler(or TBO); samplerBuffer type) |
1169 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_IMAGE_BUFFER); //texel buffer); (imageBuffer type)); for compute mostly |
1170 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_UNIFORM_BUFFER); //regular uniform buffer (or UBO). |
1171 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_STORAGE_BUFFER); //storage buffer ("buffer" qualifier) like UBO); but supports storage); for compute mostly |
1172 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_INPUT_ATTACHMENT); //used for sub-pass read/write); for mobile mostly |
1173 | BIND_ENUM_CONSTANT(UNIFORM_TYPE_MAX); |
1174 | |
1175 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_POINTS); |
1176 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_LINES); |
1177 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_LINES_WITH_ADJACENCY); |
1178 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_LINESTRIPS); |
1179 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_LINESTRIPS_WITH_ADJACENCY); |
1180 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLES); |
1181 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLES_WITH_ADJACENCY); |
1182 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLE_STRIPS); |
1183 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_AJACENCY); |
1184 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX); |
1185 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_TESSELATION_PATCH); |
1186 | BIND_ENUM_CONSTANT(RENDER_PRIMITIVE_MAX); |
1187 | |
1188 | BIND_ENUM_CONSTANT(POLYGON_CULL_DISABLED); |
1189 | BIND_ENUM_CONSTANT(POLYGON_CULL_FRONT); |
1190 | BIND_ENUM_CONSTANT(POLYGON_CULL_BACK); |
1191 | |
1192 | BIND_ENUM_CONSTANT(POLYGON_FRONT_FACE_CLOCKWISE); |
1193 | BIND_ENUM_CONSTANT(POLYGON_FRONT_FACE_COUNTER_CLOCKWISE); |
1194 | |
1195 | BIND_ENUM_CONSTANT(STENCIL_OP_KEEP); |
1196 | BIND_ENUM_CONSTANT(STENCIL_OP_ZERO); |
1197 | BIND_ENUM_CONSTANT(STENCIL_OP_REPLACE); |
1198 | BIND_ENUM_CONSTANT(STENCIL_OP_INCREMENT_AND_CLAMP); |
1199 | BIND_ENUM_CONSTANT(STENCIL_OP_DECREMENT_AND_CLAMP); |
1200 | BIND_ENUM_CONSTANT(STENCIL_OP_INVERT); |
1201 | BIND_ENUM_CONSTANT(STENCIL_OP_INCREMENT_AND_WRAP); |
1202 | BIND_ENUM_CONSTANT(STENCIL_OP_DECREMENT_AND_WRAP); |
1203 | BIND_ENUM_CONSTANT(STENCIL_OP_MAX); //not an actual operator); just the amount of operators :D |
1204 | |
1205 | BIND_ENUM_CONSTANT(COMPARE_OP_NEVER); |
1206 | BIND_ENUM_CONSTANT(COMPARE_OP_LESS); |
1207 | BIND_ENUM_CONSTANT(COMPARE_OP_EQUAL); |
1208 | BIND_ENUM_CONSTANT(COMPARE_OP_LESS_OR_EQUAL); |
1209 | BIND_ENUM_CONSTANT(COMPARE_OP_GREATER); |
1210 | BIND_ENUM_CONSTANT(COMPARE_OP_NOT_EQUAL); |
1211 | BIND_ENUM_CONSTANT(COMPARE_OP_GREATER_OR_EQUAL); |
1212 | BIND_ENUM_CONSTANT(COMPARE_OP_ALWAYS); |
1213 | BIND_ENUM_CONSTANT(COMPARE_OP_MAX); |
1214 | |
1215 | BIND_ENUM_CONSTANT(LOGIC_OP_CLEAR); |
1216 | BIND_ENUM_CONSTANT(LOGIC_OP_AND); |
1217 | BIND_ENUM_CONSTANT(LOGIC_OP_AND_REVERSE); |
1218 | BIND_ENUM_CONSTANT(LOGIC_OP_COPY); |
1219 | BIND_ENUM_CONSTANT(LOGIC_OP_AND_INVERTED); |
1220 | BIND_ENUM_CONSTANT(LOGIC_OP_NO_OP); |
1221 | BIND_ENUM_CONSTANT(LOGIC_OP_XOR); |
1222 | BIND_ENUM_CONSTANT(LOGIC_OP_OR); |
1223 | BIND_ENUM_CONSTANT(LOGIC_OP_NOR); |
1224 | BIND_ENUM_CONSTANT(LOGIC_OP_EQUIVALENT); |
1225 | BIND_ENUM_CONSTANT(LOGIC_OP_INVERT); |
1226 | BIND_ENUM_CONSTANT(LOGIC_OP_OR_REVERSE); |
1227 | BIND_ENUM_CONSTANT(LOGIC_OP_COPY_INVERTED); |
1228 | BIND_ENUM_CONSTANT(LOGIC_OP_OR_INVERTED); |
1229 | BIND_ENUM_CONSTANT(LOGIC_OP_NAND); |
1230 | BIND_ENUM_CONSTANT(LOGIC_OP_SET); |
1231 | BIND_ENUM_CONSTANT(LOGIC_OP_MAX); //not an actual operator); just the amount of operators :D |
1232 | |
1233 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ZERO); |
1234 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE); |
1235 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC_COLOR); |
1236 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_SRC_COLOR); |
1237 | BIND_ENUM_CONSTANT(BLEND_FACTOR_DST_COLOR); |
1238 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_DST_COLOR); |
1239 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC_ALPHA); |
1240 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_SRC_ALPHA); |
1241 | BIND_ENUM_CONSTANT(BLEND_FACTOR_DST_ALPHA); |
1242 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_DST_ALPHA); |
1243 | BIND_ENUM_CONSTANT(BLEND_FACTOR_CONSTANT_COLOR); |
1244 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR); |
1245 | BIND_ENUM_CONSTANT(BLEND_FACTOR_CONSTANT_ALPHA); |
1246 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA); |
1247 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC_ALPHA_SATURATE); |
1248 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC1_COLOR); |
1249 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_SRC1_COLOR); |
1250 | BIND_ENUM_CONSTANT(BLEND_FACTOR_SRC1_ALPHA); |
1251 | BIND_ENUM_CONSTANT(BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA); |
1252 | BIND_ENUM_CONSTANT(BLEND_FACTOR_MAX); |
1253 | |
1254 | BIND_ENUM_CONSTANT(BLEND_OP_ADD); |
1255 | BIND_ENUM_CONSTANT(BLEND_OP_SUBTRACT); |
1256 | BIND_ENUM_CONSTANT(BLEND_OP_REVERSE_SUBTRACT); |
1257 | BIND_ENUM_CONSTANT(BLEND_OP_MINIMUM); |
1258 | BIND_ENUM_CONSTANT(BLEND_OP_MAXIMUM); |
1259 | BIND_ENUM_CONSTANT(BLEND_OP_MAX); |
1260 | |
1261 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_LINE_WIDTH); |
1262 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_DEPTH_BIAS); |
1263 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_BLEND_CONSTANTS); |
1264 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_DEPTH_BOUNDS); |
1265 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_STENCIL_COMPARE_MASK); |
1266 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_STENCIL_WRITE_MASK); |
1267 | BIND_BITFIELD_FLAG(DYNAMIC_STATE_STENCIL_REFERENCE); |
1268 | |
1269 | BIND_ENUM_CONSTANT(INITIAL_ACTION_CLEAR); //start rendering and clear the framebuffer (supply params) |
1270 | BIND_ENUM_CONSTANT(INITIAL_ACTION_CLEAR_REGION); //start rendering and clear the framebuffer (supply params) |
1271 | BIND_ENUM_CONSTANT(INITIAL_ACTION_CLEAR_REGION_CONTINUE); //continue rendering and clear the framebuffer (supply params) |
1272 | BIND_ENUM_CONSTANT(INITIAL_ACTION_KEEP); //start rendering); but keep attached color texture contents (depth will be cleared) |
1273 | BIND_ENUM_CONSTANT(INITIAL_ACTION_DROP); //start rendering); ignore what is there); just write above it |
1274 | BIND_ENUM_CONSTANT(INITIAL_ACTION_CONTINUE); //continue rendering (framebuffer must have been left in "continue" state as final action previously) |
1275 | BIND_ENUM_CONSTANT(INITIAL_ACTION_MAX); |
1276 | |
1277 | BIND_ENUM_CONSTANT(FINAL_ACTION_READ); //will no longer render to it); allows attached textures to be read again); but depth buffer contents will be dropped (Can't be read from) |
1278 | BIND_ENUM_CONSTANT(FINAL_ACTION_DISCARD); // discard contents after rendering |
1279 | BIND_ENUM_CONSTANT(FINAL_ACTION_CONTINUE); //will continue rendering later); attached textures can't be read until re-bound with "finish" |
1280 | BIND_ENUM_CONSTANT(FINAL_ACTION_MAX); |
1281 | |
1282 | BIND_ENUM_CONSTANT(SHADER_STAGE_VERTEX); |
1283 | BIND_ENUM_CONSTANT(SHADER_STAGE_FRAGMENT); |
1284 | BIND_ENUM_CONSTANT(SHADER_STAGE_TESSELATION_CONTROL); |
1285 | BIND_ENUM_CONSTANT(SHADER_STAGE_TESSELATION_EVALUATION); |
1286 | BIND_ENUM_CONSTANT(SHADER_STAGE_COMPUTE); |
1287 | BIND_ENUM_CONSTANT(SHADER_STAGE_MAX); |
1288 | BIND_ENUM_CONSTANT(SHADER_STAGE_VERTEX_BIT); |
1289 | BIND_ENUM_CONSTANT(SHADER_STAGE_FRAGMENT_BIT); |
1290 | BIND_ENUM_CONSTANT(SHADER_STAGE_TESSELATION_CONTROL_BIT); |
1291 | BIND_ENUM_CONSTANT(SHADER_STAGE_TESSELATION_EVALUATION_BIT); |
1292 | BIND_ENUM_CONSTANT(SHADER_STAGE_COMPUTE_BIT); |
1293 | |
1294 | BIND_ENUM_CONSTANT(SHADER_LANGUAGE_GLSL); |
1295 | BIND_ENUM_CONSTANT(SHADER_LANGUAGE_HLSL); |
1296 | |
1297 | BIND_ENUM_CONSTANT(PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL); |
1298 | BIND_ENUM_CONSTANT(PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT); |
1299 | BIND_ENUM_CONSTANT(PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT); |
1300 | |
1301 | BIND_ENUM_CONSTANT(LIMIT_MAX_BOUND_UNIFORM_SETS); |
1302 | BIND_ENUM_CONSTANT(LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS); |
1303 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURES_PER_UNIFORM_SET); |
1304 | BIND_ENUM_CONSTANT(LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET); |
1305 | BIND_ENUM_CONSTANT(LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET); |
1306 | BIND_ENUM_CONSTANT(LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET); |
1307 | BIND_ENUM_CONSTANT(LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET); |
1308 | BIND_ENUM_CONSTANT(LIMIT_MAX_DRAW_INDEXED_INDEX); |
1309 | BIND_ENUM_CONSTANT(LIMIT_MAX_FRAMEBUFFER_HEIGHT); |
1310 | BIND_ENUM_CONSTANT(LIMIT_MAX_FRAMEBUFFER_WIDTH); |
1311 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_ARRAY_LAYERS); |
1312 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_SIZE_1D); |
1313 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_SIZE_2D); |
1314 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_SIZE_3D); |
1315 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURE_SIZE_CUBE); |
1316 | BIND_ENUM_CONSTANT(LIMIT_MAX_TEXTURES_PER_SHADER_STAGE); |
1317 | BIND_ENUM_CONSTANT(LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE); |
1318 | BIND_ENUM_CONSTANT(LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE); |
1319 | BIND_ENUM_CONSTANT(LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE); |
1320 | BIND_ENUM_CONSTANT(LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE); |
1321 | BIND_ENUM_CONSTANT(LIMIT_MAX_PUSH_CONSTANT_SIZE); |
1322 | BIND_ENUM_CONSTANT(LIMIT_MAX_UNIFORM_BUFFER_SIZE); |
1323 | BIND_ENUM_CONSTANT(LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET); |
1324 | BIND_ENUM_CONSTANT(LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES); |
1325 | BIND_ENUM_CONSTANT(LIMIT_MAX_VERTEX_INPUT_BINDINGS); |
1326 | BIND_ENUM_CONSTANT(LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE); |
1327 | BIND_ENUM_CONSTANT(LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT); |
1328 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE); |
1329 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X); |
1330 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y); |
1331 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z); |
1332 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS); |
1333 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X); |
1334 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y); |
1335 | BIND_ENUM_CONSTANT(LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z); |
1336 | BIND_ENUM_CONSTANT(LIMIT_MAX_VIEWPORT_DIMENSIONS_X); |
1337 | BIND_ENUM_CONSTANT(LIMIT_MAX_VIEWPORT_DIMENSIONS_Y); |
1338 | |
1339 | BIND_ENUM_CONSTANT(MEMORY_TEXTURES); |
1340 | BIND_ENUM_CONSTANT(MEMORY_BUFFERS); |
1341 | BIND_ENUM_CONSTANT(MEMORY_TOTAL); |
1342 | |
1343 | BIND_CONSTANT(INVALID_ID); |
1344 | BIND_CONSTANT(INVALID_FORMAT_ID); |
1345 | } |
1346 | |
1347 | RenderingDevice::RenderingDevice() { |
1348 | if (singleton == nullptr) { // there may be more rendering devices later |
1349 | singleton = this; |
1350 | } |
1351 | } |
1352 | |