| 1 | /**************************************************************************/ |
| 2 | /* rendering_device_binds.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef RENDERING_DEVICE_BINDS_H |
| 32 | #define RENDERING_DEVICE_BINDS_H |
| 33 | |
| 34 | #include "servers/rendering/rendering_device.h" |
| 35 | |
| 36 | #define RD_SETGET(m_type, m_member) \ |
| 37 | void set_##m_member(m_type p_##m_member) { base.m_member = p_##m_member; } \ |
| 38 | m_type get_##m_member() const { return base.m_member; } |
| 39 | |
| 40 | #define RD_BIND(m_variant_type, m_class, m_member) \ |
| 41 | ClassDB::bind_method(D_METHOD("set_" _MKSTR(m_member), "p_" _MKSTR(member)), &m_class::set_##m_member); \ |
| 42 | ClassDB::bind_method(D_METHOD("get_" _MKSTR(m_member)), &m_class::get_##m_member); \ |
| 43 | ADD_PROPERTY(PropertyInfo(m_variant_type, #m_member), "set_" _MKSTR(m_member), "get_" _MKSTR(m_member)) |
| 44 | |
| 45 | #define RD_SETGET_SUB(m_type, m_sub, m_member) \ |
| 46 | void set_##m_sub##_##m_member(m_type p_##m_member) { base.m_sub.m_member = p_##m_member; } \ |
| 47 | m_type get_##m_sub##_##m_member() const { return base.m_sub.m_member; } |
| 48 | |
| 49 | #define RD_BIND_SUB(m_variant_type, m_class, m_sub, m_member) \ |
| 50 | ClassDB::bind_method(D_METHOD("set_" _MKSTR(m_sub) "_" _MKSTR(m_member), "p_" _MKSTR(member)), &m_class::set_##m_sub##_##m_member); \ |
| 51 | ClassDB::bind_method(D_METHOD("get_" _MKSTR(m_sub) "_" _MKSTR(m_member)), &m_class::get_##m_sub##_##m_member); \ |
| 52 | ADD_PROPERTY(PropertyInfo(m_variant_type, _MKSTR(m_sub) "_" _MKSTR(m_member)), "set_" _MKSTR(m_sub) "_" _MKSTR(m_member), "get_" _MKSTR(m_sub) "_" _MKSTR(m_member)) |
| 53 | |
| 54 | class RDTextureFormat : public RefCounted { |
| 55 | GDCLASS(RDTextureFormat, RefCounted) |
| 56 | |
| 57 | friend class RenderingDevice; |
| 58 | friend class RenderSceneBuffersRD; |
| 59 | |
| 60 | RD::TextureFormat base; |
| 61 | |
| 62 | public: |
| 63 | RD_SETGET(RD::DataFormat, format) |
| 64 | RD_SETGET(uint32_t, width) |
| 65 | RD_SETGET(uint32_t, height) |
| 66 | RD_SETGET(uint32_t, depth) |
| 67 | RD_SETGET(uint32_t, array_layers) |
| 68 | RD_SETGET(uint32_t, mipmaps) |
| 69 | RD_SETGET(RD::TextureType, texture_type) |
| 70 | RD_SETGET(RD::TextureSamples, samples) |
| 71 | RD_SETGET(BitField<RenderingDevice::TextureUsageBits>, usage_bits) |
| 72 | |
| 73 | void add_shareable_format(RD::DataFormat p_format) { base.shareable_formats.push_back(p_format); } |
| 74 | void remove_shareable_format(RD::DataFormat p_format) { base.shareable_formats.erase(p_format); } |
| 75 | |
| 76 | protected: |
| 77 | static void _bind_methods() { |
| 78 | RD_BIND(Variant::INT, RDTextureFormat, format); |
| 79 | RD_BIND(Variant::INT, RDTextureFormat, width); |
| 80 | RD_BIND(Variant::INT, RDTextureFormat, height); |
| 81 | RD_BIND(Variant::INT, RDTextureFormat, depth); |
| 82 | RD_BIND(Variant::INT, RDTextureFormat, array_layers); |
| 83 | RD_BIND(Variant::INT, RDTextureFormat, mipmaps); |
| 84 | RD_BIND(Variant::INT, RDTextureFormat, texture_type); |
| 85 | RD_BIND(Variant::INT, RDTextureFormat, samples); |
| 86 | RD_BIND(Variant::INT, RDTextureFormat, usage_bits); |
| 87 | ClassDB::bind_method(D_METHOD("add_shareable_format" , "format" ), &RDTextureFormat::add_shareable_format); |
| 88 | ClassDB::bind_method(D_METHOD("remove_shareable_format" , "format" ), &RDTextureFormat::remove_shareable_format); |
| 89 | } |
| 90 | }; |
| 91 | |
| 92 | class RDTextureView : public RefCounted { |
| 93 | GDCLASS(RDTextureView, RefCounted) |
| 94 | |
| 95 | friend class RenderingDevice; |
| 96 | friend class RenderSceneBuffersRD; |
| 97 | |
| 98 | RD::TextureView base; |
| 99 | |
| 100 | public: |
| 101 | RD_SETGET(RD::DataFormat, format_override) |
| 102 | RD_SETGET(RD::TextureSwizzle, swizzle_r) |
| 103 | RD_SETGET(RD::TextureSwizzle, swizzle_g) |
| 104 | RD_SETGET(RD::TextureSwizzle, swizzle_b) |
| 105 | RD_SETGET(RD::TextureSwizzle, swizzle_a) |
| 106 | protected: |
| 107 | static void _bind_methods() { |
| 108 | RD_BIND(Variant::INT, RDTextureView, format_override); |
| 109 | RD_BIND(Variant::INT, RDTextureView, swizzle_r); |
| 110 | RD_BIND(Variant::INT, RDTextureView, swizzle_g); |
| 111 | RD_BIND(Variant::INT, RDTextureView, swizzle_b); |
| 112 | RD_BIND(Variant::INT, RDTextureView, swizzle_a); |
| 113 | } |
| 114 | }; |
| 115 | |
| 116 | class RDAttachmentFormat : public RefCounted { |
| 117 | GDCLASS(RDAttachmentFormat, RefCounted) |
| 118 | friend class RenderingDevice; |
| 119 | |
| 120 | RD::AttachmentFormat base; |
| 121 | |
| 122 | public: |
| 123 | RD_SETGET(RD::DataFormat, format) |
| 124 | RD_SETGET(RD::TextureSamples, samples) |
| 125 | RD_SETGET(uint32_t, usage_flags) |
| 126 | protected: |
| 127 | static void _bind_methods() { |
| 128 | RD_BIND(Variant::INT, RDAttachmentFormat, format); |
| 129 | RD_BIND(Variant::INT, RDAttachmentFormat, samples); |
| 130 | RD_BIND(Variant::INT, RDAttachmentFormat, usage_flags); |
| 131 | } |
| 132 | }; |
| 133 | |
| 134 | class RDFramebufferPass : public RefCounted { |
| 135 | GDCLASS(RDFramebufferPass, RefCounted) |
| 136 | friend class RenderingDevice; |
| 137 | |
| 138 | RD::FramebufferPass base; |
| 139 | |
| 140 | public: |
| 141 | RD_SETGET(PackedInt32Array, color_attachments) |
| 142 | RD_SETGET(PackedInt32Array, input_attachments) |
| 143 | RD_SETGET(PackedInt32Array, resolve_attachments) |
| 144 | RD_SETGET(PackedInt32Array, preserve_attachments) |
| 145 | RD_SETGET(int32_t, depth_attachment) |
| 146 | protected: |
| 147 | enum { |
| 148 | ATTACHMENT_UNUSED = -1 |
| 149 | }; |
| 150 | |
| 151 | static void _bind_methods() { |
| 152 | RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, color_attachments); |
| 153 | RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, input_attachments); |
| 154 | RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, resolve_attachments); |
| 155 | RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, preserve_attachments); |
| 156 | RD_BIND(Variant::INT, RDFramebufferPass, depth_attachment); |
| 157 | |
| 158 | BIND_CONSTANT(ATTACHMENT_UNUSED); |
| 159 | } |
| 160 | }; |
| 161 | |
| 162 | class RDSamplerState : public RefCounted { |
| 163 | GDCLASS(RDSamplerState, RefCounted) |
| 164 | friend class RenderingDevice; |
| 165 | |
| 166 | RD::SamplerState base; |
| 167 | |
| 168 | public: |
| 169 | RD_SETGET(RD::SamplerFilter, mag_filter) |
| 170 | RD_SETGET(RD::SamplerFilter, min_filter) |
| 171 | RD_SETGET(RD::SamplerFilter, mip_filter) |
| 172 | RD_SETGET(RD::SamplerRepeatMode, repeat_u) |
| 173 | RD_SETGET(RD::SamplerRepeatMode, repeat_v) |
| 174 | RD_SETGET(RD::SamplerRepeatMode, repeat_w) |
| 175 | RD_SETGET(float, lod_bias) |
| 176 | RD_SETGET(bool, use_anisotropy) |
| 177 | RD_SETGET(float, anisotropy_max) |
| 178 | RD_SETGET(bool, enable_compare) |
| 179 | RD_SETGET(RD::CompareOperator, compare_op) |
| 180 | RD_SETGET(float, min_lod) |
| 181 | RD_SETGET(float, max_lod) |
| 182 | RD_SETGET(RD::SamplerBorderColor, border_color) |
| 183 | RD_SETGET(bool, unnormalized_uvw) |
| 184 | |
| 185 | protected: |
| 186 | static void _bind_methods() { |
| 187 | RD_BIND(Variant::INT, RDSamplerState, mag_filter); |
| 188 | RD_BIND(Variant::INT, RDSamplerState, min_filter); |
| 189 | RD_BIND(Variant::INT, RDSamplerState, mip_filter); |
| 190 | RD_BIND(Variant::INT, RDSamplerState, repeat_u); |
| 191 | RD_BIND(Variant::INT, RDSamplerState, repeat_v); |
| 192 | RD_BIND(Variant::INT, RDSamplerState, repeat_w); |
| 193 | RD_BIND(Variant::FLOAT, RDSamplerState, lod_bias); |
| 194 | RD_BIND(Variant::BOOL, RDSamplerState, use_anisotropy); |
| 195 | RD_BIND(Variant::FLOAT, RDSamplerState, anisotropy_max); |
| 196 | RD_BIND(Variant::BOOL, RDSamplerState, enable_compare); |
| 197 | RD_BIND(Variant::INT, RDSamplerState, compare_op); |
| 198 | RD_BIND(Variant::FLOAT, RDSamplerState, min_lod); |
| 199 | RD_BIND(Variant::FLOAT, RDSamplerState, max_lod); |
| 200 | RD_BIND(Variant::INT, RDSamplerState, border_color); |
| 201 | RD_BIND(Variant::BOOL, RDSamplerState, unnormalized_uvw); |
| 202 | } |
| 203 | }; |
| 204 | |
| 205 | class RDVertexAttribute : public RefCounted { |
| 206 | GDCLASS(RDVertexAttribute, RefCounted) |
| 207 | friend class RenderingDevice; |
| 208 | RD::VertexAttribute base; |
| 209 | |
| 210 | public: |
| 211 | RD_SETGET(uint32_t, location) |
| 212 | RD_SETGET(uint32_t, offset) |
| 213 | RD_SETGET(RD::DataFormat, format) |
| 214 | RD_SETGET(uint32_t, stride) |
| 215 | RD_SETGET(RD::VertexFrequency, frequency) |
| 216 | |
| 217 | protected: |
| 218 | static void _bind_methods() { |
| 219 | RD_BIND(Variant::INT, RDVertexAttribute, location); |
| 220 | RD_BIND(Variant::INT, RDVertexAttribute, offset); |
| 221 | RD_BIND(Variant::INT, RDVertexAttribute, format); |
| 222 | RD_BIND(Variant::INT, RDVertexAttribute, stride); |
| 223 | RD_BIND(Variant::INT, RDVertexAttribute, frequency); |
| 224 | } |
| 225 | }; |
| 226 | class RDShaderSource : public RefCounted { |
| 227 | GDCLASS(RDShaderSource, RefCounted) |
| 228 | String source[RD::SHADER_STAGE_MAX]; |
| 229 | RD::ShaderLanguage language = RD::SHADER_LANGUAGE_GLSL; |
| 230 | |
| 231 | public: |
| 232 | void set_stage_source(RD::ShaderStage p_stage, const String &p_source) { |
| 233 | ERR_FAIL_INDEX(p_stage, RD::SHADER_STAGE_MAX); |
| 234 | source[p_stage] = p_source; |
| 235 | } |
| 236 | |
| 237 | String get_stage_source(RD::ShaderStage p_stage) const { |
| 238 | ERR_FAIL_INDEX_V(p_stage, RD::SHADER_STAGE_MAX, String()); |
| 239 | return source[p_stage]; |
| 240 | } |
| 241 | |
| 242 | void set_language(RD::ShaderLanguage p_language) { |
| 243 | language = p_language; |
| 244 | } |
| 245 | |
| 246 | RD::ShaderLanguage get_language() const { |
| 247 | return language; |
| 248 | } |
| 249 | |
| 250 | protected: |
| 251 | static void _bind_methods() { |
| 252 | ClassDB::bind_method(D_METHOD("set_stage_source" , "stage" , "source" ), &RDShaderSource::set_stage_source); |
| 253 | ClassDB::bind_method(D_METHOD("get_stage_source" , "stage" ), &RDShaderSource::get_stage_source); |
| 254 | |
| 255 | ClassDB::bind_method(D_METHOD("set_language" , "language" ), &RDShaderSource::set_language); |
| 256 | ClassDB::bind_method(D_METHOD("get_language" ), &RDShaderSource::get_language); |
| 257 | |
| 258 | ADD_GROUP("Source" , "source_" ); |
| 259 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_vertex" ), "set_stage_source" , "get_stage_source" , RD::SHADER_STAGE_VERTEX); |
| 260 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_fragment" ), "set_stage_source" , "get_stage_source" , RD::SHADER_STAGE_FRAGMENT); |
| 261 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_tesselation_control" ), "set_stage_source" , "get_stage_source" , RD::SHADER_STAGE_TESSELATION_CONTROL); |
| 262 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_tesselation_evaluation" ), "set_stage_source" , "get_stage_source" , RD::SHADER_STAGE_TESSELATION_EVALUATION); |
| 263 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "source_compute" ), "set_stage_source" , "get_stage_source" , RD::SHADER_STAGE_COMPUTE); |
| 264 | ADD_GROUP("Syntax" , "source_" ); |
| 265 | ADD_PROPERTY(PropertyInfo(Variant::INT, "language" , PROPERTY_HINT_RANGE, "GLSL,HLSL" ), "set_language" , "get_language" ); |
| 266 | } |
| 267 | }; |
| 268 | |
| 269 | class RDShaderSPIRV : public Resource { |
| 270 | GDCLASS(RDShaderSPIRV, Resource) |
| 271 | |
| 272 | Vector<uint8_t> bytecode[RD::SHADER_STAGE_MAX]; |
| 273 | String compile_error[RD::SHADER_STAGE_MAX]; |
| 274 | |
| 275 | public: |
| 276 | void set_stage_bytecode(RD::ShaderStage p_stage, const Vector<uint8_t> &p_bytecode) { |
| 277 | ERR_FAIL_INDEX(p_stage, RD::SHADER_STAGE_MAX); |
| 278 | bytecode[p_stage] = p_bytecode; |
| 279 | } |
| 280 | |
| 281 | Vector<uint8_t> get_stage_bytecode(RD::ShaderStage p_stage) const { |
| 282 | ERR_FAIL_INDEX_V(p_stage, RD::SHADER_STAGE_MAX, Vector<uint8_t>()); |
| 283 | return bytecode[p_stage]; |
| 284 | } |
| 285 | |
| 286 | Vector<RD::ShaderStageSPIRVData> get_stages() const { |
| 287 | Vector<RD::ShaderStageSPIRVData> stages; |
| 288 | for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { |
| 289 | if (bytecode[i].size()) { |
| 290 | RD::ShaderStageSPIRVData stage; |
| 291 | stage.shader_stage = RD::ShaderStage(i); |
| 292 | stage.spir_v = bytecode[i]; |
| 293 | stages.push_back(stage); |
| 294 | } |
| 295 | } |
| 296 | return stages; |
| 297 | } |
| 298 | |
| 299 | void set_stage_compile_error(RD::ShaderStage p_stage, const String &p_compile_error) { |
| 300 | ERR_FAIL_INDEX(p_stage, RD::SHADER_STAGE_MAX); |
| 301 | compile_error[p_stage] = p_compile_error; |
| 302 | } |
| 303 | |
| 304 | String get_stage_compile_error(RD::ShaderStage p_stage) const { |
| 305 | ERR_FAIL_INDEX_V(p_stage, RD::SHADER_STAGE_MAX, String()); |
| 306 | return compile_error[p_stage]; |
| 307 | } |
| 308 | |
| 309 | protected: |
| 310 | static void _bind_methods() { |
| 311 | ClassDB::bind_method(D_METHOD("set_stage_bytecode" , "stage" , "bytecode" ), &RDShaderSPIRV::set_stage_bytecode); |
| 312 | ClassDB::bind_method(D_METHOD("get_stage_bytecode" , "stage" ), &RDShaderSPIRV::get_stage_bytecode); |
| 313 | |
| 314 | ClassDB::bind_method(D_METHOD("set_stage_compile_error" , "stage" , "compile_error" ), &RDShaderSPIRV::set_stage_compile_error); |
| 315 | ClassDB::bind_method(D_METHOD("get_stage_compile_error" , "stage" ), &RDShaderSPIRV::get_stage_compile_error); |
| 316 | |
| 317 | ADD_GROUP("Bytecode" , "bytecode_" ); |
| 318 | ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_vertex" ), "set_stage_bytecode" , "get_stage_bytecode" , RD::SHADER_STAGE_VERTEX); |
| 319 | ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_fragment" ), "set_stage_bytecode" , "get_stage_bytecode" , RD::SHADER_STAGE_FRAGMENT); |
| 320 | ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_tesselation_control" ), "set_stage_bytecode" , "get_stage_bytecode" , RD::SHADER_STAGE_TESSELATION_CONTROL); |
| 321 | ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_tesselation_evaluation" ), "set_stage_bytecode" , "get_stage_bytecode" , RD::SHADER_STAGE_TESSELATION_EVALUATION); |
| 322 | ADD_PROPERTYI(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytecode_compute" ), "set_stage_bytecode" , "get_stage_bytecode" , RD::SHADER_STAGE_COMPUTE); |
| 323 | ADD_GROUP("Compile Error" , "compile_error_" ); |
| 324 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_vertex" ), "set_stage_compile_error" , "get_stage_compile_error" , RD::SHADER_STAGE_VERTEX); |
| 325 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_fragment" ), "set_stage_compile_error" , "get_stage_compile_error" , RD::SHADER_STAGE_FRAGMENT); |
| 326 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_tesselation_control" ), "set_stage_compile_error" , "get_stage_compile_error" , RD::SHADER_STAGE_TESSELATION_CONTROL); |
| 327 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_tesselation_evaluation" ), "set_stage_compile_error" , "get_stage_compile_error" , RD::SHADER_STAGE_TESSELATION_EVALUATION); |
| 328 | ADD_PROPERTYI(PropertyInfo(Variant::STRING, "compile_error_compute" ), "set_stage_compile_error" , "get_stage_compile_error" , RD::SHADER_STAGE_COMPUTE); |
| 329 | } |
| 330 | }; |
| 331 | |
| 332 | class RDShaderFile : public Resource { |
| 333 | GDCLASS(RDShaderFile, Resource) |
| 334 | |
| 335 | HashMap<StringName, Ref<RDShaderSPIRV>> versions; |
| 336 | String base_error; |
| 337 | |
| 338 | public: |
| 339 | void set_bytecode(const Ref<RDShaderSPIRV> &p_bytecode, const StringName &p_version = StringName()) { |
| 340 | ERR_FAIL_COND(p_bytecode.is_null()); |
| 341 | versions[p_version] = p_bytecode; |
| 342 | emit_changed(); |
| 343 | } |
| 344 | |
| 345 | Ref<RDShaderSPIRV> get_spirv(const StringName &p_version = StringName()) const { |
| 346 | ERR_FAIL_COND_V(!versions.has(p_version), Ref<RDShaderSPIRV>()); |
| 347 | return versions[p_version]; |
| 348 | } |
| 349 | |
| 350 | Vector<RD::ShaderStageSPIRVData> get_spirv_stages(const StringName &p_version = StringName()) const { |
| 351 | ERR_FAIL_COND_V(!versions.has(p_version), Vector<RD::ShaderStageSPIRVData>()); |
| 352 | return versions[p_version]->get_stages(); |
| 353 | } |
| 354 | |
| 355 | TypedArray<StringName> get_version_list() const { |
| 356 | Vector<StringName> vnames; |
| 357 | for (const KeyValue<StringName, Ref<RDShaderSPIRV>> &E : versions) { |
| 358 | vnames.push_back(E.key); |
| 359 | } |
| 360 | vnames.sort_custom<StringName::AlphCompare>(); |
| 361 | TypedArray<StringName> ret; |
| 362 | ret.resize(vnames.size()); |
| 363 | for (int i = 0; i < vnames.size(); i++) { |
| 364 | ret[i] = vnames[i]; |
| 365 | } |
| 366 | return ret; |
| 367 | } |
| 368 | |
| 369 | void set_base_error(const String &p_error) { |
| 370 | base_error = p_error; |
| 371 | emit_changed(); |
| 372 | } |
| 373 | |
| 374 | String get_base_error() const { |
| 375 | return base_error; |
| 376 | } |
| 377 | |
| 378 | void print_errors(const String &p_file) { |
| 379 | if (!base_error.is_empty()) { |
| 380 | ERR_PRINT("Error parsing shader '" + p_file + "':\n\n" + base_error); |
| 381 | } else { |
| 382 | for (KeyValue<StringName, Ref<RDShaderSPIRV>> &E : versions) { |
| 383 | for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) { |
| 384 | String error = E.value->get_stage_compile_error(RD::ShaderStage(i)); |
| 385 | if (!error.is_empty()) { |
| 386 | static const char *stage_str[RD::SHADER_STAGE_MAX] = { |
| 387 | "vertex" , |
| 388 | "fragment" , |
| 389 | "tesselation_control" , |
| 390 | "tesselation_evaluation" , |
| 391 | "compute" |
| 392 | }; |
| 393 | |
| 394 | ERR_PRINT("Error parsing shader '" + p_file + "', version '" + String(E.key) + "', stage '" + stage_str[i] + "':\n\n" + error); |
| 395 | } |
| 396 | } |
| 397 | } |
| 398 | } |
| 399 | } |
| 400 | |
| 401 | typedef String (*OpenIncludeFunction)(const String &, void *userdata); |
| 402 | Error parse_versions_from_text(const String &p_text, const String p_defines = String(), OpenIncludeFunction p_include_func = nullptr, void *p_include_func_userdata = nullptr); |
| 403 | |
| 404 | protected: |
| 405 | Dictionary _get_versions() const { |
| 406 | TypedArray<StringName> vnames = get_version_list(); |
| 407 | Dictionary ret; |
| 408 | for (int i = 0; i < vnames.size(); i++) { |
| 409 | ret[vnames[i]] = versions[vnames[i]]; |
| 410 | } |
| 411 | return ret; |
| 412 | } |
| 413 | void _set_versions(const Dictionary &p_versions) { |
| 414 | versions.clear(); |
| 415 | List<Variant> keys; |
| 416 | p_versions.get_key_list(&keys); |
| 417 | for (const Variant &E : keys) { |
| 418 | StringName vname = E; |
| 419 | Ref<RDShaderSPIRV> bc = p_versions[E]; |
| 420 | ERR_CONTINUE(bc.is_null()); |
| 421 | versions[vname] = bc; |
| 422 | } |
| 423 | |
| 424 | emit_changed(); |
| 425 | } |
| 426 | |
| 427 | static void _bind_methods() { |
| 428 | ClassDB::bind_method(D_METHOD("set_bytecode" , "bytecode" , "version" ), &RDShaderFile::set_bytecode, DEFVAL(StringName())); |
| 429 | ClassDB::bind_method(D_METHOD("get_spirv" , "version" ), &RDShaderFile::get_spirv, DEFVAL(StringName())); |
| 430 | ClassDB::bind_method(D_METHOD("get_version_list" ), &RDShaderFile::get_version_list); |
| 431 | |
| 432 | ClassDB::bind_method(D_METHOD("set_base_error" , "error" ), &RDShaderFile::set_base_error); |
| 433 | ClassDB::bind_method(D_METHOD("get_base_error" ), &RDShaderFile::get_base_error); |
| 434 | |
| 435 | ClassDB::bind_method(D_METHOD("_set_versions" , "versions" ), &RDShaderFile::_set_versions); |
| 436 | ClassDB::bind_method(D_METHOD("_get_versions" ), &RDShaderFile::_get_versions); |
| 437 | |
| 438 | ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_versions" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_versions" , "_get_versions" ); |
| 439 | ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_error" ), "set_base_error" , "get_base_error" ); |
| 440 | } |
| 441 | }; |
| 442 | |
| 443 | class RDUniform : public RefCounted { |
| 444 | GDCLASS(RDUniform, RefCounted) |
| 445 | friend class RenderingDevice; |
| 446 | RD::Uniform base; |
| 447 | |
| 448 | public: |
| 449 | RD_SETGET(RD::UniformType, uniform_type) |
| 450 | RD_SETGET(int32_t, binding) |
| 451 | |
| 452 | void add_id(const RID &p_id) { base.append_id(p_id); } |
| 453 | void clear_ids() { base.clear_ids(); } |
| 454 | TypedArray<RID> get_ids() const { |
| 455 | TypedArray<RID> ids; |
| 456 | for (uint32_t i = 0; i < base.get_id_count(); i++) { |
| 457 | ids.push_back(base.get_id(i)); |
| 458 | } |
| 459 | return ids; |
| 460 | } |
| 461 | |
| 462 | protected: |
| 463 | void _set_ids(const TypedArray<RID> &p_ids) { |
| 464 | base.clear_ids(); |
| 465 | for (int i = 0; i < p_ids.size(); i++) { |
| 466 | RID id = p_ids[i]; |
| 467 | ERR_FAIL_COND(id.is_null()); |
| 468 | base.append_id(id); |
| 469 | } |
| 470 | } |
| 471 | static void _bind_methods() { |
| 472 | RD_BIND(Variant::INT, RDUniform, uniform_type); |
| 473 | RD_BIND(Variant::INT, RDUniform, binding); |
| 474 | ClassDB::bind_method(D_METHOD("add_id" , "id" ), &RDUniform::add_id); |
| 475 | ClassDB::bind_method(D_METHOD("clear_ids" ), &RDUniform::clear_ids); |
| 476 | ClassDB::bind_method(D_METHOD("_set_ids" , "ids" ), &RDUniform::_set_ids); |
| 477 | ClassDB::bind_method(D_METHOD("get_ids" ), &RDUniform::get_ids); |
| 478 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_ids" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "_set_ids" , "get_ids" ); |
| 479 | } |
| 480 | }; |
| 481 | |
| 482 | class RDPipelineSpecializationConstant : public RefCounted { |
| 483 | GDCLASS(RDPipelineSpecializationConstant, RefCounted) |
| 484 | friend class RenderingDevice; |
| 485 | |
| 486 | Variant value = false; |
| 487 | uint32_t constant_id = 0; |
| 488 | |
| 489 | public: |
| 490 | void set_value(const Variant &p_value) { |
| 491 | ERR_FAIL_COND(p_value.get_type() != Variant::BOOL && p_value.get_type() != Variant::INT && p_value.get_type() != Variant::FLOAT); |
| 492 | value = p_value; |
| 493 | } |
| 494 | Variant get_value() const { return value; } |
| 495 | |
| 496 | void set_constant_id(uint32_t p_id) { |
| 497 | constant_id = p_id; |
| 498 | } |
| 499 | uint32_t get_constant_id() const { |
| 500 | return constant_id; |
| 501 | } |
| 502 | |
| 503 | protected: |
| 504 | static void _bind_methods() { |
| 505 | ClassDB::bind_method(D_METHOD("set_value" , "value" ), &RDPipelineSpecializationConstant::set_value); |
| 506 | ClassDB::bind_method(D_METHOD("get_value" ), &RDPipelineSpecializationConstant::get_value); |
| 507 | |
| 508 | ClassDB::bind_method(D_METHOD("set_constant_id" , "constant_id" ), &RDPipelineSpecializationConstant::set_constant_id); |
| 509 | ClassDB::bind_method(D_METHOD("get_constant_id" ), &RDPipelineSpecializationConstant::get_constant_id); |
| 510 | |
| 511 | ADD_PROPERTY(PropertyInfo(Variant::NIL, "value" , PROPERTY_HINT_NONE, "" , PROPERTY_USAGE_NIL_IS_VARIANT), "set_value" , "get_value" ); |
| 512 | ADD_PROPERTY(PropertyInfo(Variant::INT, "constant_id" , PROPERTY_HINT_RANGE, "0,65535,0" ), "set_constant_id" , "get_constant_id" ); |
| 513 | } |
| 514 | }; |
| 515 | |
| 516 | class RDPipelineRasterizationState : public RefCounted { |
| 517 | GDCLASS(RDPipelineRasterizationState, RefCounted) |
| 518 | friend class RenderingDevice; |
| 519 | |
| 520 | RD::PipelineRasterizationState base; |
| 521 | |
| 522 | public: |
| 523 | RD_SETGET(bool, enable_depth_clamp) |
| 524 | RD_SETGET(bool, discard_primitives) |
| 525 | RD_SETGET(bool, wireframe) |
| 526 | RD_SETGET(RD::PolygonCullMode, cull_mode) |
| 527 | RD_SETGET(RD::PolygonFrontFace, front_face) |
| 528 | RD_SETGET(bool, depth_bias_enabled) |
| 529 | RD_SETGET(float, depth_bias_constant_factor) |
| 530 | RD_SETGET(float, depth_bias_clamp) |
| 531 | RD_SETGET(float, depth_bias_slope_factor) |
| 532 | RD_SETGET(float, line_width) |
| 533 | RD_SETGET(uint32_t, patch_control_points) |
| 534 | |
| 535 | protected: |
| 536 | static void _bind_methods() { |
| 537 | RD_BIND(Variant::BOOL, RDPipelineRasterizationState, enable_depth_clamp); |
| 538 | RD_BIND(Variant::BOOL, RDPipelineRasterizationState, discard_primitives); |
| 539 | RD_BIND(Variant::BOOL, RDPipelineRasterizationState, wireframe); |
| 540 | RD_BIND(Variant::INT, RDPipelineRasterizationState, cull_mode); |
| 541 | RD_BIND(Variant::INT, RDPipelineRasterizationState, front_face); |
| 542 | RD_BIND(Variant::BOOL, RDPipelineRasterizationState, depth_bias_enabled); |
| 543 | RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_constant_factor); |
| 544 | RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_clamp); |
| 545 | RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, depth_bias_slope_factor); |
| 546 | RD_BIND(Variant::FLOAT, RDPipelineRasterizationState, line_width); |
| 547 | RD_BIND(Variant::INT, RDPipelineRasterizationState, patch_control_points); |
| 548 | } |
| 549 | }; |
| 550 | |
| 551 | class RDPipelineMultisampleState : public RefCounted { |
| 552 | GDCLASS(RDPipelineMultisampleState, RefCounted) |
| 553 | friend class RenderingDevice; |
| 554 | |
| 555 | RD::PipelineMultisampleState base; |
| 556 | TypedArray<int64_t> sample_masks; |
| 557 | |
| 558 | public: |
| 559 | RD_SETGET(RD::TextureSamples, sample_count) |
| 560 | RD_SETGET(bool, enable_sample_shading) |
| 561 | RD_SETGET(float, min_sample_shading) |
| 562 | RD_SETGET(bool, enable_alpha_to_coverage) |
| 563 | RD_SETGET(bool, enable_alpha_to_one) |
| 564 | |
| 565 | void set_sample_masks(const TypedArray<int64_t> &p_masks) { sample_masks = p_masks; } |
| 566 | TypedArray<int64_t> get_sample_masks() const { return sample_masks; } |
| 567 | |
| 568 | protected: |
| 569 | static void _bind_methods() { |
| 570 | RD_BIND(Variant::INT, RDPipelineMultisampleState, sample_count); |
| 571 | RD_BIND(Variant::BOOL, RDPipelineMultisampleState, enable_sample_shading); |
| 572 | RD_BIND(Variant::FLOAT, RDPipelineMultisampleState, min_sample_shading); |
| 573 | RD_BIND(Variant::BOOL, RDPipelineMultisampleState, enable_alpha_to_coverage); |
| 574 | RD_BIND(Variant::BOOL, RDPipelineMultisampleState, enable_alpha_to_one); |
| 575 | |
| 576 | ClassDB::bind_method(D_METHOD("set_sample_masks" , "masks" ), &RDPipelineMultisampleState::set_sample_masks); |
| 577 | ClassDB::bind_method(D_METHOD("get_sample_masks" ), &RDPipelineMultisampleState::get_sample_masks); |
| 578 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "sample_masks" , PROPERTY_HINT_ARRAY_TYPE, "int" ), "set_sample_masks" , "get_sample_masks" ); |
| 579 | } |
| 580 | }; |
| 581 | |
| 582 | class RDPipelineDepthStencilState : public RefCounted { |
| 583 | GDCLASS(RDPipelineDepthStencilState, RefCounted) |
| 584 | friend class RenderingDevice; |
| 585 | |
| 586 | RD::PipelineDepthStencilState base; |
| 587 | |
| 588 | public: |
| 589 | RD_SETGET(bool, enable_depth_test) |
| 590 | RD_SETGET(bool, enable_depth_write) |
| 591 | RD_SETGET(RD::CompareOperator, depth_compare_operator) |
| 592 | RD_SETGET(bool, enable_depth_range) |
| 593 | RD_SETGET(float, depth_range_min) |
| 594 | RD_SETGET(float, depth_range_max) |
| 595 | RD_SETGET(bool, enable_stencil) |
| 596 | |
| 597 | RD_SETGET_SUB(RD::StencilOperation, front_op, fail) |
| 598 | RD_SETGET_SUB(RD::StencilOperation, front_op, pass) |
| 599 | RD_SETGET_SUB(RD::StencilOperation, front_op, depth_fail) |
| 600 | RD_SETGET_SUB(RD::CompareOperator, front_op, compare) |
| 601 | RD_SETGET_SUB(uint32_t, front_op, compare_mask) |
| 602 | RD_SETGET_SUB(uint32_t, front_op, write_mask) |
| 603 | RD_SETGET_SUB(uint32_t, front_op, reference) |
| 604 | |
| 605 | RD_SETGET_SUB(RD::StencilOperation, back_op, fail) |
| 606 | RD_SETGET_SUB(RD::StencilOperation, back_op, pass) |
| 607 | RD_SETGET_SUB(RD::StencilOperation, back_op, depth_fail) |
| 608 | RD_SETGET_SUB(RD::CompareOperator, back_op, compare) |
| 609 | RD_SETGET_SUB(uint32_t, back_op, compare_mask) |
| 610 | RD_SETGET_SUB(uint32_t, back_op, write_mask) |
| 611 | RD_SETGET_SUB(uint32_t, back_op, reference) |
| 612 | |
| 613 | protected: |
| 614 | static void _bind_methods() { |
| 615 | RD_BIND(Variant::BOOL, RDPipelineDepthStencilState, enable_depth_test); |
| 616 | RD_BIND(Variant::BOOL, RDPipelineDepthStencilState, enable_depth_write); |
| 617 | RD_BIND(Variant::INT, RDPipelineDepthStencilState, depth_compare_operator); |
| 618 | RD_BIND(Variant::BOOL, RDPipelineDepthStencilState, enable_depth_range); |
| 619 | RD_BIND(Variant::FLOAT, RDPipelineDepthStencilState, depth_range_min); |
| 620 | RD_BIND(Variant::FLOAT, RDPipelineDepthStencilState, depth_range_max); |
| 621 | RD_BIND(Variant::BOOL, RDPipelineDepthStencilState, enable_stencil); |
| 622 | |
| 623 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, fail); |
| 624 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, pass); |
| 625 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, depth_fail); |
| 626 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, compare); |
| 627 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, compare_mask); |
| 628 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, write_mask); |
| 629 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, front_op, reference); |
| 630 | |
| 631 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, fail); |
| 632 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, pass); |
| 633 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, depth_fail); |
| 634 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, compare); |
| 635 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, compare_mask); |
| 636 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, write_mask); |
| 637 | RD_BIND_SUB(Variant::INT, RDPipelineDepthStencilState, back_op, reference); |
| 638 | } |
| 639 | }; |
| 640 | |
| 641 | class RDPipelineColorBlendStateAttachment : public RefCounted { |
| 642 | GDCLASS(RDPipelineColorBlendStateAttachment, RefCounted) |
| 643 | friend class RenderingDevice; |
| 644 | RD::PipelineColorBlendState::Attachment base; |
| 645 | |
| 646 | public: |
| 647 | RD_SETGET(bool, enable_blend) |
| 648 | RD_SETGET(RD::BlendFactor, src_color_blend_factor) |
| 649 | RD_SETGET(RD::BlendFactor, dst_color_blend_factor) |
| 650 | RD_SETGET(RD::BlendOperation, color_blend_op) |
| 651 | RD_SETGET(RD::BlendFactor, src_alpha_blend_factor) |
| 652 | RD_SETGET(RD::BlendFactor, dst_alpha_blend_factor) |
| 653 | RD_SETGET(RD::BlendOperation, alpha_blend_op) |
| 654 | RD_SETGET(bool, write_r) |
| 655 | RD_SETGET(bool, write_g) |
| 656 | RD_SETGET(bool, write_b) |
| 657 | RD_SETGET(bool, write_a) |
| 658 | |
| 659 | void set_as_mix() { |
| 660 | base = RD::PipelineColorBlendState::Attachment(); |
| 661 | base.enable_blend = true; |
| 662 | base.src_color_blend_factor = RD::BLEND_FACTOR_SRC_ALPHA; |
| 663 | base.dst_color_blend_factor = RD::BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; |
| 664 | base.src_alpha_blend_factor = RD::BLEND_FACTOR_SRC_ALPHA; |
| 665 | base.dst_alpha_blend_factor = RD::BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; |
| 666 | } |
| 667 | |
| 668 | protected: |
| 669 | static void _bind_methods() { |
| 670 | ClassDB::bind_method(D_METHOD("set_as_mix" ), &RDPipelineColorBlendStateAttachment::set_as_mix); |
| 671 | |
| 672 | RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, enable_blend); |
| 673 | RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, src_color_blend_factor); |
| 674 | RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, dst_color_blend_factor); |
| 675 | RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, color_blend_op); |
| 676 | RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, src_alpha_blend_factor); |
| 677 | RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, dst_alpha_blend_factor); |
| 678 | RD_BIND(Variant::INT, RDPipelineColorBlendStateAttachment, alpha_blend_op); |
| 679 | RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, write_r); |
| 680 | RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, write_g); |
| 681 | RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, write_b); |
| 682 | RD_BIND(Variant::BOOL, RDPipelineColorBlendStateAttachment, write_a); |
| 683 | } |
| 684 | }; |
| 685 | |
| 686 | class RDPipelineColorBlendState : public RefCounted { |
| 687 | GDCLASS(RDPipelineColorBlendState, RefCounted) |
| 688 | friend class RenderingDevice; |
| 689 | RD::PipelineColorBlendState base; |
| 690 | |
| 691 | TypedArray<RDPipelineColorBlendStateAttachment> attachments; |
| 692 | |
| 693 | public: |
| 694 | RD_SETGET(bool, enable_logic_op) |
| 695 | RD_SETGET(RD::LogicOperation, logic_op) |
| 696 | RD_SETGET(Color, blend_constant) |
| 697 | |
| 698 | void set_attachments(const TypedArray<RDPipelineColorBlendStateAttachment> &p_attachments) { |
| 699 | attachments = p_attachments; |
| 700 | } |
| 701 | |
| 702 | TypedArray<RDPipelineColorBlendStateAttachment> get_attachments() const { |
| 703 | return attachments; |
| 704 | } |
| 705 | |
| 706 | protected: |
| 707 | static void _bind_methods() { |
| 708 | RD_BIND(Variant::BOOL, RDPipelineColorBlendState, enable_logic_op); |
| 709 | RD_BIND(Variant::INT, RDPipelineColorBlendState, logic_op); |
| 710 | RD_BIND(Variant::COLOR, RDPipelineColorBlendState, blend_constant); |
| 711 | |
| 712 | ClassDB::bind_method(D_METHOD("set_attachments" , "attachments" ), &RDPipelineColorBlendState::set_attachments); |
| 713 | ClassDB::bind_method(D_METHOD("get_attachments" ), &RDPipelineColorBlendState::get_attachments); |
| 714 | ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "attachments" , PROPERTY_HINT_ARRAY_TYPE, "RDPipelineColorBlendStateAttachment" ), "set_attachments" , "get_attachments" ); |
| 715 | } |
| 716 | }; |
| 717 | |
| 718 | #endif // RENDERING_DEVICE_BINDS_H |
| 719 | |