| 1 | /**************************************************************************/ |
| 2 | /* shader_warnings.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef SHADER_WARNINGS_H |
| 32 | #define SHADER_WARNINGS_H |
| 33 | |
| 34 | #ifdef DEBUG_ENABLED |
| 35 | |
| 36 | #include "core/string/string_name.h" |
| 37 | #include "core/templates/hash_map.h" |
| 38 | #include "core/templates/list.h" |
| 39 | #include "core/templates/rb_map.h" |
| 40 | #include "core/variant/variant.h" |
| 41 | |
| 42 | class ShaderWarning { |
| 43 | public: |
| 44 | enum Code { |
| 45 | FLOAT_COMPARISON, |
| 46 | UNUSED_CONSTANT, |
| 47 | UNUSED_FUNCTION, |
| 48 | UNUSED_STRUCT, |
| 49 | UNUSED_UNIFORM, |
| 50 | UNUSED_VARYING, |
| 51 | UNUSED_LOCAL_VARIABLE, |
| 52 | FORMATTING_ERROR, |
| 53 | DEVICE_LIMIT_EXCEEDED, |
| 54 | WARNING_MAX, |
| 55 | }; |
| 56 | |
| 57 | enum CodeFlags : uint32_t { |
| 58 | NONE_FLAG = 0U, |
| 59 | FLOAT_COMPARISON_FLAG = 1U, |
| 60 | UNUSED_CONSTANT_FLAG = 2U, |
| 61 | UNUSED_FUNCTION_FLAG = 4U, |
| 62 | UNUSED_STRUCT_FLAG = 8U, |
| 63 | UNUSED_UNIFORM_FLAG = 16U, |
| 64 | UNUSED_VARYING_FLAG = 32U, |
| 65 | UNUSED_LOCAL_VARIABLE_FLAG = 64U, |
| 66 | FORMATTING_ERROR_FLAG = 128U, |
| 67 | DEVICE_LIMIT_EXCEEDED_FLAG = 256U, |
| 68 | }; |
| 69 | |
| 70 | private: |
| 71 | Code code; |
| 72 | int line; |
| 73 | StringName subject; |
| 74 | Vector<Variant> ; |
| 75 | |
| 76 | public: |
| 77 | Code get_code() const; |
| 78 | int get_line() const; |
| 79 | const StringName &get_subject() const; |
| 80 | String get_message() const; |
| 81 | String get_name() const; |
| 82 | Vector<Variant> () const; |
| 83 | |
| 84 | static String get_name_from_code(Code p_code); |
| 85 | static Code get_code_from_name(const String &p_name); |
| 86 | static CodeFlags get_flags_from_codemap(const HashMap<Code, bool> &p_map); |
| 87 | |
| 88 | ShaderWarning(Code p_code = WARNING_MAX, int p_line = -1, const StringName &p_subject = "" , const Vector<Variant> & = Vector<Variant>()); |
| 89 | }; |
| 90 | |
| 91 | #endif // DEBUG_ENABLED |
| 92 | |
| 93 | #endif // SHADER_WARNINGS_H |
| 94 | |