| 1 | // Copyright 2009-2021 Intel Corporation |
| 2 | // SPDX-License-Identifier: Apache-2.0 |
| 3 | |
| 4 | #pragma once |
| 5 | |
| 6 | #include "bvh.h" |
| 7 | #include "../common/ray.h" |
| 8 | #include "../common/stack_item.h" |
| 9 | #include "node_intersector_frustum.h" |
| 10 | |
| 11 | namespace embree |
| 12 | { |
| 13 | namespace isa |
| 14 | { |
| 15 | template<int K, bool robust> |
| 16 | struct TravRayK; |
| 17 | |
| 18 | /*! BVH hybrid packet intersector. Switches between packet and single ray traversal (optional). */ |
| 19 | template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single = true> |
| 20 | class BVHNIntersectorKHybrid |
| 21 | { |
| 22 | /* shortcuts for frequently used types */ |
| 23 | typedef typename PrimitiveIntersectorK::Precalculations Precalculations; |
| 24 | typedef typename PrimitiveIntersectorK::Primitive Primitive; |
| 25 | typedef BVHN<N> BVH; |
| 26 | typedef typename BVH::NodeRef NodeRef; |
| 27 | typedef typename BVH::BaseNode BaseNode; |
| 28 | typedef typename BVH::AABBNode AABBNode; |
| 29 | |
| 30 | static const size_t stackSizeSingle = 1+(N-1)*BVH::maxDepth+3; // +3 due to 16-wide store |
| 31 | static const size_t stackSizeChunk = 1+(N-1)*BVH::maxDepth; |
| 32 | |
| 33 | static const size_t switchThresholdIncoherent = \ |
| 34 | (K==4) ? 3 : |
| 35 | (K==8) ? ((N==4) ? 5 : 7) : |
| 36 | (K==16) ? 14 : // 14 seems to work best for KNL due to better ordered chunk traversal |
| 37 | 0; |
| 38 | |
| 39 | private: |
| 40 | static void intersect1(Accel::Intersectors* This, const BVH* bvh, NodeRef root, size_t k, Precalculations& pre, |
| 41 | RayHitK<K>& ray, const TravRayK<K, robust>& tray, IntersectContext* context); |
| 42 | static bool occluded1(Accel::Intersectors* This, const BVH* bvh, NodeRef root, size_t k, Precalculations& pre, |
| 43 | RayK<K>& ray, const TravRayK<K, robust>& tray, IntersectContext* context); |
| 44 | |
| 45 | public: |
| 46 | static void intersect(vint<K>* valid, Accel::Intersectors* This, RayHitK<K>& ray, IntersectContext* context); |
| 47 | static void occluded (vint<K>* valid, Accel::Intersectors* This, RayK<K>& ray, IntersectContext* context); |
| 48 | |
| 49 | static void intersectCoherent(vint<K>* valid, Accel::Intersectors* This, RayHitK<K>& ray, IntersectContext* context); |
| 50 | static void occludedCoherent (vint<K>* valid, Accel::Intersectors* This, RayK<K>& ray, IntersectContext* context); |
| 51 | |
| 52 | }; |
| 53 | |
| 54 | /*! BVH packet intersector. */ |
| 55 | template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK> |
| 56 | class BVHNIntersectorKChunk : public BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, false> {}; |
| 57 | } |
| 58 | } |
| 59 | |