| 1 | // Copyright 2009-2021 Intel Corporation | 
|---|
| 2 | // SPDX-License-Identifier: Apache-2.0 | 
|---|
| 3 |  | 
|---|
| 4 | #include "bvh_intersector_hybrid.h" | 
|---|
| 5 | #include "bvh_traverser1.h" | 
|---|
| 6 | #include "node_intersector1.h" | 
|---|
| 7 | #include "node_intersector_packet.h" | 
|---|
| 8 |  | 
|---|
| 9 | #include "../geometry/intersector_iterators.h" | 
|---|
| 10 | #include "../geometry/triangle_intersector.h" | 
|---|
| 11 | #include "../geometry/trianglev_intersector.h" | 
|---|
| 12 | #include "../geometry/trianglev_mb_intersector.h" | 
|---|
| 13 | #include "../geometry/trianglei_intersector.h" | 
|---|
| 14 | #include "../geometry/quadv_intersector.h" | 
|---|
| 15 | #include "../geometry/quadi_intersector.h" | 
|---|
| 16 | #include "../geometry/curveNv_intersector.h" | 
|---|
| 17 | #include "../geometry/curveNi_intersector.h" | 
|---|
| 18 | #include "../geometry/curveNi_mb_intersector.h" | 
|---|
| 19 | #include "../geometry/linei_intersector.h" | 
|---|
| 20 | #include "../geometry/subdivpatch1_intersector.h" | 
|---|
| 21 | #include "../geometry/object_intersector.h" | 
|---|
| 22 | #include "../geometry/instance_intersector.h" | 
|---|
| 23 | #include "../geometry/subgrid_intersector.h" | 
|---|
| 24 | #include "../geometry/subgrid_mb_intersector.h" | 
|---|
| 25 | #include "../geometry/curve_intersector_virtual.h" | 
|---|
| 26 |  | 
|---|
| 27 | #define SWITCH_DURING_DOWN_TRAVERSAL 1 | 
|---|
| 28 | #define FORCE_SINGLE_MODE 0 | 
|---|
| 29 |  | 
|---|
| 30 | #define ENABLE_FAST_COHERENT_CODEPATHS 1 | 
|---|
| 31 |  | 
|---|
| 32 | namespace embree | 
|---|
| 33 | { | 
|---|
| 34 | namespace isa | 
|---|
| 35 | { | 
|---|
| 36 | template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> | 
|---|
| 37 | void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::intersect1(Accel::Intersectors* This, | 
|---|
| 38 | const BVH* bvh, | 
|---|
| 39 | NodeRef root, | 
|---|
| 40 | size_t k, | 
|---|
| 41 | Precalculations& pre, | 
|---|
| 42 | RayHitK<K>& ray, | 
|---|
| 43 | const TravRayK<K, robust>& tray, | 
|---|
| 44 | IntersectContext* context) | 
|---|
| 45 | { | 
|---|
| 46 | /* stack state */ | 
|---|
| 47 | StackItemT<NodeRef> stack[stackSizeSingle];  // stack of nodes | 
|---|
| 48 | StackItemT<NodeRef>* stackPtr = stack + 1;   // current stack pointer | 
|---|
| 49 | StackItemT<NodeRef>* stackEnd = stack + stackSizeSingle; | 
|---|
| 50 | stack[0].ptr = root; | 
|---|
| 51 | stack[0].dist = neg_inf; | 
|---|
| 52 |  | 
|---|
| 53 | /* load the ray into SIMD registers */ | 
|---|
| 54 | TravRay<N,robust> tray1; | 
|---|
| 55 | tray1.template init<K>(k, tray.org, tray.dir, tray.rdir, tray.nearXYZ, tray.tnear[k], tray.tfar[k]); | 
|---|
| 56 |  | 
|---|
| 57 | /* pop loop */ | 
|---|
| 58 | while (true) pop: | 
|---|
| 59 | { | 
|---|
| 60 | /* pop next node */ | 
|---|
| 61 | if (unlikely(stackPtr == stack)) break; | 
|---|
| 62 | stackPtr--; | 
|---|
| 63 | NodeRef cur = NodeRef(stackPtr->ptr); | 
|---|
| 64 |  | 
|---|
| 65 | /* if popped node is too far, pop next one */ | 
|---|
| 66 | if (unlikely(*(float*)&stackPtr->dist > ray.tfar[k])) | 
|---|
| 67 | continue; | 
|---|
| 68 |  | 
|---|
| 69 | /* downtraversal loop */ | 
|---|
| 70 | while (true) | 
|---|
| 71 | { | 
|---|
| 72 | /* intersect node */ | 
|---|
| 73 | size_t mask; vfloat<N> tNear; | 
|---|
| 74 | STAT3(normal.trav_nodes, 1, 1, 1); | 
|---|
| 75 | bool nodeIntersected = BVHNNodeIntersector1<N, types, robust>::intersect(cur, tray1, ray.time()[k], tNear, mask); | 
|---|
| 76 | if (unlikely(!nodeIntersected)) { STAT3(normal.trav_nodes,-1,-1,-1); break; } | 
|---|
| 77 |  | 
|---|
| 78 | /* if no child is hit, pop next node */ | 
|---|
| 79 | if (unlikely(mask == 0)) | 
|---|
| 80 | goto pop; | 
|---|
| 81 |  | 
|---|
| 82 | /* select next child and push other children */ | 
|---|
| 83 | BVHNNodeTraverser1Hit<N, types>::traverseClosestHit(cur, mask, tNear, stackPtr, stackEnd); | 
|---|
| 84 | } | 
|---|
| 85 |  | 
|---|
| 86 | /* this is a leaf node */ | 
|---|
| 87 | assert(cur != BVH::emptyNode); | 
|---|
| 88 | STAT3(normal.trav_leaves, 1, 1, 1); | 
|---|
| 89 | size_t num; Primitive* prim = (Primitive*)cur.leaf(num); | 
|---|
| 90 |  | 
|---|
| 91 | size_t lazy_node = 0; | 
|---|
| 92 | PrimitiveIntersectorK::intersect(This, pre, ray, k, context, prim, num, tray1, lazy_node); | 
|---|
| 93 |  | 
|---|
| 94 | tray1.tfar = ray.tfar[k]; | 
|---|
| 95 |  | 
|---|
| 96 | if (unlikely(lazy_node)) { | 
|---|
| 97 | stackPtr->ptr = lazy_node; | 
|---|
| 98 | stackPtr->dist = neg_inf; | 
|---|
| 99 | stackPtr++; | 
|---|
| 100 | } | 
|---|
| 101 | } | 
|---|
| 102 | } | 
|---|
| 103 |  | 
|---|
| 104 | template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> | 
|---|
| 105 | void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::intersect(vint<K>* __restrict__ valid_i, | 
|---|
| 106 | Accel::Intersectors* __restrict__ This, | 
|---|
| 107 | RayHitK<K>& __restrict__ ray, | 
|---|
| 108 | IntersectContext* __restrict__ context) | 
|---|
| 109 | { | 
|---|
| 110 | BVH* __restrict__ bvh = (BVH*)This->ptr; | 
|---|
| 111 |  | 
|---|
| 112 | /* we may traverse an empty BVH in case all geometry was invalid */ | 
|---|
| 113 | if (bvh->root == BVH::emptyNode) | 
|---|
| 114 | return; | 
|---|
| 115 |  | 
|---|
| 116 | #if ENABLE_FAST_COHERENT_CODEPATHS == 1 | 
|---|
| 117 | assert(context); | 
|---|
| 118 | if (unlikely(types == BVH_AN1 && context->user && context->isCoherent())) | 
|---|
| 119 | { | 
|---|
| 120 | intersectCoherent(valid_i, This, ray, context); | 
|---|
| 121 | return; | 
|---|
| 122 | } | 
|---|
| 123 | #endif | 
|---|
| 124 |  | 
|---|
| 125 | /* filter out invalid rays */ | 
|---|
| 126 | vbool<K> valid = *valid_i == -1; | 
|---|
| 127 | #if defined(EMBREE_IGNORE_INVALID_RAYS) | 
|---|
| 128 | valid &= ray.valid(); | 
|---|
| 129 | #endif | 
|---|
| 130 |  | 
|---|
| 131 | /* return if there are no valid rays */ | 
|---|
| 132 | size_t valid_bits = movemask(valid); | 
|---|
| 133 |  | 
|---|
| 134 | #if defined(__AVX__) | 
|---|
| 135 | STAT3(normal.trav_hit_boxes[popcnt(movemask(valid))], 1, 1, 1); | 
|---|
| 136 | #endif | 
|---|
| 137 |  | 
|---|
| 138 | if (unlikely(valid_bits == 0)) return; | 
|---|
| 139 |  | 
|---|
| 140 | /* verify correct input */ | 
|---|
| 141 | assert(all(valid, ray.valid())); | 
|---|
| 142 | assert(all(valid, ray.tnear() >= 0.0f)); | 
|---|
| 143 | assert(!(types & BVH_MB) || all(valid, (ray.time() >= 0.0f) & (ray.time() <= 1.0f))); | 
|---|
| 144 | Precalculations pre(valid, ray); | 
|---|
| 145 |  | 
|---|
| 146 | /* load ray */ | 
|---|
| 147 | TravRayK<K, robust> tray(ray.org, ray.dir, single ? N : 0); | 
|---|
| 148 | const vfloat<K> org_ray_tnear = max(ray.tnear(), 0.0f); | 
|---|
| 149 | const vfloat<K> org_ray_tfar  = max(ray.tfar , 0.0f); | 
|---|
| 150 |  | 
|---|
| 151 | if (single) | 
|---|
| 152 | { | 
|---|
| 153 | tray.tnear = select(valid, org_ray_tnear, vfloat<K>(pos_inf)); | 
|---|
| 154 | tray.tfar  = select(valid, org_ray_tfar , vfloat<K>(neg_inf)); | 
|---|
| 155 |  | 
|---|
| 156 | for (; valid_bits!=0; ) { | 
|---|
| 157 | const size_t i = bscf(valid_bits); | 
|---|
| 158 | intersect1(This, bvh, bvh->root, i, pre, ray, tray, context); | 
|---|
| 159 | } | 
|---|
| 160 | return; | 
|---|
| 161 | } | 
|---|
| 162 |  | 
|---|
| 163 | /* determine switch threshold based on flags */ | 
|---|
| 164 | const size_t switchThreshold = (context->user && context->isCoherent()) ? 2 : switchThresholdIncoherent; | 
|---|
| 165 |  | 
|---|
| 166 | vint<K> octant = ray.octant(); | 
|---|
| 167 | octant = select(valid, octant, vint<K>(0xffffffff)); | 
|---|
| 168 |  | 
|---|
| 169 | /* test whether we have ray with opposing direction signs in the packet */ | 
|---|
| 170 | bool split = false; | 
|---|
| 171 | { | 
|---|
| 172 | size_t bits = valid_bits; | 
|---|
| 173 | vbool<K> vsplit( false ); | 
|---|
| 174 | do | 
|---|
| 175 | { | 
|---|
| 176 | const size_t valid_index = bsf(bits); | 
|---|
| 177 | vbool<K> octant_valid = octant[valid_index] == octant; | 
|---|
| 178 | bits &= ~(size_t)movemask(octant_valid); | 
|---|
| 179 | vsplit |= vint<K>(octant[valid_index]) == (octant^vint<K>(0x7)); | 
|---|
| 180 | } while (bits); | 
|---|
| 181 | if (any(vsplit)) split = true; | 
|---|
| 182 | } | 
|---|
| 183 |  | 
|---|
| 184 | do | 
|---|
| 185 | { | 
|---|
| 186 | const size_t valid_index = bsf(valid_bits); | 
|---|
| 187 | const vint<K> diff_octant = vint<K>(octant[valid_index])^octant; | 
|---|
| 188 | const vint<K> count_diff_octant = \ | 
|---|
| 189 | ((diff_octant >> 2) & 1) + | 
|---|
| 190 | ((diff_octant >> 1) & 1) + | 
|---|
| 191 | ((diff_octant >> 0) & 1); | 
|---|
| 192 |  | 
|---|
| 193 | vbool<K> octant_valid = (count_diff_octant <= 1) & (octant != vint<K>(0xffffffff)); | 
|---|
| 194 | if (!single || !split) octant_valid = valid; // deactivate octant sorting in pure chunk mode, otherwise instance traversal performance goes down | 
|---|
| 195 |  | 
|---|
| 196 |  | 
|---|
| 197 | octant = select(octant_valid,vint<K>(0xffffffff),octant); | 
|---|
| 198 | valid_bits &= ~(size_t)movemask(octant_valid); | 
|---|
| 199 |  | 
|---|
| 200 | tray.tnear = select(octant_valid, org_ray_tnear, vfloat<K>(pos_inf)); | 
|---|
| 201 | tray.tfar  = select(octant_valid, org_ray_tfar , vfloat<K>(neg_inf)); | 
|---|
| 202 |  | 
|---|
| 203 | /* allocate stack and push root node */ | 
|---|
| 204 | vfloat<K> stack_near[stackSizeChunk]; | 
|---|
| 205 | NodeRef stack_node[stackSizeChunk]; | 
|---|
| 206 | stack_node[0] = BVH::invalidNode; | 
|---|
| 207 | stack_near[0] = inf; | 
|---|
| 208 | stack_node[1] = bvh->root; | 
|---|
| 209 | stack_near[1] = tray.tnear; | 
|---|
| 210 | NodeRef* stackEnd MAYBE_UNUSED = stack_node+stackSizeChunk; | 
|---|
| 211 | NodeRef* __restrict__ sptr_node = stack_node + 2; | 
|---|
| 212 | vfloat<K>* __restrict__ sptr_near = stack_near + 2; | 
|---|
| 213 |  | 
|---|
| 214 | while (1) pop: | 
|---|
| 215 | { | 
|---|
| 216 | /* pop next node from stack */ | 
|---|
| 217 | assert(sptr_node > stack_node); | 
|---|
| 218 | sptr_node--; | 
|---|
| 219 | sptr_near--; | 
|---|
| 220 | NodeRef cur = *sptr_node; | 
|---|
| 221 | if (unlikely(cur == BVH::invalidNode)) { | 
|---|
| 222 | assert(sptr_node == stack_node); | 
|---|
| 223 | break; | 
|---|
| 224 | } | 
|---|
| 225 |  | 
|---|
| 226 | /* cull node if behind closest hit point */ | 
|---|
| 227 | vfloat<K> curDist = *sptr_near; | 
|---|
| 228 | const vbool<K> active = curDist < tray.tfar; | 
|---|
| 229 | if (unlikely(none(active))) | 
|---|
| 230 | continue; | 
|---|
| 231 |  | 
|---|
| 232 | /* switch to single ray traversal */ | 
|---|
| 233 | #if (!defined(__WIN32__) || defined(__X86_64__)) && ((defined(__aarch64__)) || defined(__SSE4_2__)) | 
|---|
| 234 | #if FORCE_SINGLE_MODE == 0 | 
|---|
| 235 | if (single) | 
|---|
| 236 | #endif | 
|---|
| 237 | { | 
|---|
| 238 | size_t bits = movemask(active); | 
|---|
| 239 | #if FORCE_SINGLE_MODE == 0 | 
|---|
| 240 | if (unlikely(popcnt(bits) <= switchThreshold)) | 
|---|
| 241 | #endif | 
|---|
| 242 | { | 
|---|
| 243 | for (; bits!=0; ) { | 
|---|
| 244 | const size_t i = bscf(bits); | 
|---|
| 245 | intersect1(This, bvh, cur, i, pre, ray, tray, context); | 
|---|
| 246 | } | 
|---|
| 247 | tray.tfar = min(tray.tfar, ray.tfar); | 
|---|
| 248 | continue; | 
|---|
| 249 | } | 
|---|
| 250 | } | 
|---|
| 251 | #endif | 
|---|
| 252 | while (likely(!cur.isLeaf())) | 
|---|
| 253 | { | 
|---|
| 254 | /* process nodes */ | 
|---|
| 255 | const vbool<K> valid_node = tray.tfar > curDist; | 
|---|
| 256 | STAT3(normal.trav_nodes, 1, popcnt(valid_node), K); | 
|---|
| 257 | const NodeRef nodeRef = cur; | 
|---|
| 258 | const BaseNode* __restrict__ const node = nodeRef.baseNode(); | 
|---|
| 259 |  | 
|---|
| 260 | /* set cur to invalid */ | 
|---|
| 261 | cur = BVH::emptyNode; | 
|---|
| 262 | curDist = pos_inf; | 
|---|
| 263 |  | 
|---|
| 264 | size_t num_child_hits = 0; | 
|---|
| 265 |  | 
|---|
| 266 | for (unsigned i = 0; i < N; i++) | 
|---|
| 267 | { | 
|---|
| 268 | const NodeRef child = node->children[i]; | 
|---|
| 269 | if (unlikely(child == BVH::emptyNode)) break; | 
|---|
| 270 | vfloat<K> lnearP; | 
|---|
| 271 | vbool<K> lhit = valid_node; | 
|---|
| 272 | BVHNNodeIntersectorK<N, K, types, robust>::intersect(nodeRef, i, tray, ray.time(), lnearP, lhit); | 
|---|
| 273 |  | 
|---|
| 274 | /* if we hit the child we choose to continue with that child if it | 
|---|
| 275 | is closer than the current next child, or we push it onto the stack */ | 
|---|
| 276 | if (likely(any(lhit))) | 
|---|
| 277 | { | 
|---|
| 278 | assert(sptr_node < stackEnd); | 
|---|
| 279 | assert(child != BVH::emptyNode); | 
|---|
| 280 | const vfloat<K> childDist = select(lhit, lnearP, inf); | 
|---|
| 281 | /* push cur node onto stack and continue with hit child */ | 
|---|
| 282 | if (any(childDist < curDist)) | 
|---|
| 283 | { | 
|---|
| 284 | if (likely(cur != BVH::emptyNode)) { | 
|---|
| 285 | num_child_hits++; | 
|---|
| 286 | *sptr_node = cur; sptr_node++; | 
|---|
| 287 | *sptr_near = curDist; sptr_near++; | 
|---|
| 288 | } | 
|---|
| 289 | curDist = childDist; | 
|---|
| 290 | cur = child; | 
|---|
| 291 | } | 
|---|
| 292 |  | 
|---|
| 293 | /* push hit child onto stack */ | 
|---|
| 294 | else { | 
|---|
| 295 | num_child_hits++; | 
|---|
| 296 | *sptr_node = child; sptr_node++; | 
|---|
| 297 | *sptr_near = childDist; sptr_near++; | 
|---|
| 298 | } | 
|---|
| 299 | } | 
|---|
| 300 | } | 
|---|
| 301 |  | 
|---|
| 302 | #if defined(__AVX__) | 
|---|
| 303 | //STAT3(normal.trav_hit_boxes[num_child_hits], 1, 1, 1); | 
|---|
| 304 | #endif | 
|---|
| 305 |  | 
|---|
| 306 | if (unlikely(cur == BVH::emptyNode)) | 
|---|
| 307 | goto pop; | 
|---|
| 308 |  | 
|---|
| 309 | /* improved distance sorting for 3 or more hits */ | 
|---|
| 310 | if (unlikely(num_child_hits >= 2)) | 
|---|
| 311 | { | 
|---|
| 312 | if (any(sptr_near[-2] < sptr_near[-1])) | 
|---|
| 313 | { | 
|---|
| 314 | std::swap(sptr_near[-2],sptr_near[-1]); | 
|---|
| 315 | std::swap(sptr_node[-2],sptr_node[-1]); | 
|---|
| 316 | } | 
|---|
| 317 | if (unlikely(num_child_hits >= 3)) | 
|---|
| 318 | { | 
|---|
| 319 | if (any(sptr_near[-3] < sptr_near[-1])) | 
|---|
| 320 | { | 
|---|
| 321 | std::swap(sptr_near[-3],sptr_near[-1]); | 
|---|
| 322 | std::swap(sptr_node[-3],sptr_node[-1]); | 
|---|
| 323 | } | 
|---|
| 324 | if (any(sptr_near[-3] < sptr_near[-2])) | 
|---|
| 325 | { | 
|---|
| 326 | std::swap(sptr_near[-3],sptr_near[-2]); | 
|---|
| 327 | std::swap(sptr_node[-3],sptr_node[-2]); | 
|---|
| 328 | } | 
|---|
| 329 | } | 
|---|
| 330 | } | 
|---|
| 331 |  | 
|---|
| 332 | #if SWITCH_DURING_DOWN_TRAVERSAL == 1 | 
|---|
| 333 | if (single) | 
|---|
| 334 | { | 
|---|
| 335 | // seems to be the best place for testing utilization | 
|---|
| 336 | if (unlikely(popcnt(tray.tfar > curDist) <= switchThreshold)) | 
|---|
| 337 | { | 
|---|
| 338 | *sptr_node++ = cur; | 
|---|
| 339 | *sptr_near++ = curDist; | 
|---|
| 340 | goto pop; | 
|---|
| 341 | } | 
|---|
| 342 | } | 
|---|
| 343 | #endif | 
|---|
| 344 | } | 
|---|
| 345 |  | 
|---|
| 346 | /* return if stack is empty */ | 
|---|
| 347 | if (unlikely(cur == BVH::invalidNode)) { | 
|---|
| 348 | assert(sptr_node == stack_node); | 
|---|
| 349 | break; | 
|---|
| 350 | } | 
|---|
| 351 |  | 
|---|
| 352 | /* intersect leaf */ | 
|---|
| 353 | assert(cur != BVH::emptyNode); | 
|---|
| 354 | const vbool<K> valid_leaf = tray.tfar > curDist; | 
|---|
| 355 | STAT3(normal.trav_leaves, 1, popcnt(valid_leaf), K); | 
|---|
| 356 | if (unlikely(none(valid_leaf))) continue; | 
|---|
| 357 | size_t items; const Primitive* prim = (Primitive*)cur.leaf(items); | 
|---|
| 358 |  | 
|---|
| 359 | size_t lazy_node = 0; | 
|---|
| 360 | PrimitiveIntersectorK::intersect(valid_leaf, This, pre, ray, context, prim, items, tray, lazy_node); | 
|---|
| 361 | tray.tfar = select(valid_leaf, ray.tfar, tray.tfar); | 
|---|
| 362 |  | 
|---|
| 363 | if (unlikely(lazy_node)) { | 
|---|
| 364 | *sptr_node = lazy_node; sptr_node++; | 
|---|
| 365 | *sptr_near = neg_inf;   sptr_near++; | 
|---|
| 366 | } | 
|---|
| 367 | } | 
|---|
| 368 | } while(valid_bits); | 
|---|
| 369 | } | 
|---|
| 370 |  | 
|---|
| 371 |  | 
|---|
| 372 | template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> | 
|---|
| 373 | void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::intersectCoherent(vint<K>* __restrict__ valid_i, | 
|---|
| 374 | Accel::Intersectors* __restrict__ This, | 
|---|
| 375 | RayHitK<K>& __restrict__ ray, | 
|---|
| 376 | IntersectContext* context) | 
|---|
| 377 | { | 
|---|
| 378 | BVH* __restrict__ bvh = (BVH*)This->ptr; | 
|---|
| 379 |  | 
|---|
| 380 | /* filter out invalid rays */ | 
|---|
| 381 | vbool<K> valid = *valid_i == -1; | 
|---|
| 382 | #if defined(EMBREE_IGNORE_INVALID_RAYS) | 
|---|
| 383 | valid &= ray.valid(); | 
|---|
| 384 | #endif | 
|---|
| 385 |  | 
|---|
| 386 | /* return if there are no valid rays */ | 
|---|
| 387 | size_t valid_bits = movemask(valid); | 
|---|
| 388 | if (unlikely(valid_bits == 0)) return; | 
|---|
| 389 |  | 
|---|
| 390 | /* verify correct input */ | 
|---|
| 391 | assert(all(valid, ray.valid())); | 
|---|
| 392 | assert(all(valid, ray.tnear() >= 0.0f)); | 
|---|
| 393 | assert(!(types & BVH_MB) || all(valid, (ray.time() >= 0.0f) & (ray.time() <= 1.0f))); | 
|---|
| 394 | Precalculations pre(valid, ray); | 
|---|
| 395 |  | 
|---|
| 396 | /* load ray */ | 
|---|
| 397 | TravRayK<K, robust> tray(ray.org, ray.dir, single ? N : 0); | 
|---|
| 398 | const vfloat<K> org_ray_tnear = max(ray.tnear(), 0.0f); | 
|---|
| 399 | const vfloat<K> org_ray_tfar  = max(ray.tfar , 0.0f); | 
|---|
| 400 |  | 
|---|
| 401 | vint<K> octant = ray.octant(); | 
|---|
| 402 | octant = select(valid, octant, vint<K>(0xffffffff)); | 
|---|
| 403 |  | 
|---|
| 404 | do | 
|---|
| 405 | { | 
|---|
| 406 | const size_t valid_index = bsf(valid_bits); | 
|---|
| 407 | const vbool<K> octant_valid = octant[valid_index] == octant; | 
|---|
| 408 | valid_bits &= ~(size_t)movemask(octant_valid); | 
|---|
| 409 |  | 
|---|
| 410 | tray.tnear = select(octant_valid, org_ray_tnear, vfloat<K>(pos_inf)); | 
|---|
| 411 | tray.tfar  = select(octant_valid, org_ray_tfar , vfloat<K>(neg_inf)); | 
|---|
| 412 |  | 
|---|
| 413 | Frustum<robust> frustum; | 
|---|
| 414 | frustum.template init<K>(octant_valid, tray.org, tray.rdir, tray.tnear, tray.tfar, N); | 
|---|
| 415 |  | 
|---|
| 416 | StackItemT<NodeRef> stack[stackSizeSingle];  // stack of nodes | 
|---|
| 417 | StackItemT<NodeRef>* stackPtr = stack + 1;   // current stack pointer | 
|---|
| 418 | stack[0].ptr  = bvh->root; | 
|---|
| 419 | stack[0].dist = neg_inf; | 
|---|
| 420 |  | 
|---|
| 421 | while (1) pop: | 
|---|
| 422 | { | 
|---|
| 423 | /* pop next node from stack */ | 
|---|
| 424 | if (unlikely(stackPtr == stack)) break; | 
|---|
| 425 |  | 
|---|
| 426 | stackPtr--; | 
|---|
| 427 | NodeRef cur = NodeRef(stackPtr->ptr); | 
|---|
| 428 |  | 
|---|
| 429 | /* cull node if behind closest hit point */ | 
|---|
| 430 | vfloat<K> curDist = *(float*)&stackPtr->dist; | 
|---|
| 431 | const vbool<K> active = curDist < tray.tfar; | 
|---|
| 432 | if (unlikely(none(active))) continue; | 
|---|
| 433 |  | 
|---|
| 434 | while (likely(!cur.isLeaf())) | 
|---|
| 435 | { | 
|---|
| 436 | /* process nodes */ | 
|---|
| 437 | //STAT3(normal.trav_nodes, 1, popcnt(valid_node), K); | 
|---|
| 438 | const NodeRef nodeRef = cur; | 
|---|
| 439 | const AABBNode* __restrict__ const node = nodeRef.getAABBNode(); | 
|---|
| 440 |  | 
|---|
| 441 | vfloat<N> fmin; | 
|---|
| 442 | size_t m_frustum_node = intersectNodeFrustum<N>(node, frustum, fmin); | 
|---|
| 443 |  | 
|---|
| 444 | if (unlikely(!m_frustum_node)) goto pop; | 
|---|
| 445 | cur = BVH::emptyNode; | 
|---|
| 446 | curDist = pos_inf; | 
|---|
| 447 |  | 
|---|
| 448 | #if defined(__AVX__) | 
|---|
| 449 | //STAT3(normal.trav_hit_boxes[popcnt(m_frustum_node)], 1, 1, 1); | 
|---|
| 450 | #endif | 
|---|
| 451 | size_t num_child_hits = 0; | 
|---|
| 452 | do { | 
|---|
| 453 | const size_t i = bscf(m_frustum_node); | 
|---|
| 454 | vfloat<K> lnearP; | 
|---|
| 455 | vbool<K> lhit = false; // motion blur is not supported, so the initial value will be ignored | 
|---|
| 456 | STAT3(normal.trav_nodes, 1, 1, 1); | 
|---|
| 457 | BVHNNodeIntersectorK<N, K, types, robust>::intersect(nodeRef, i, tray, ray.time(), lnearP, lhit); | 
|---|
| 458 |  | 
|---|
| 459 | if (likely(any(lhit))) | 
|---|
| 460 | { | 
|---|
| 461 | const vfloat<K> childDist = fmin[i]; | 
|---|
| 462 | const NodeRef child = node->child(i); | 
|---|
| 463 | BVHN<N>::prefetch(child); | 
|---|
| 464 | if (any(childDist < curDist)) | 
|---|
| 465 | { | 
|---|
| 466 | if (likely(cur != BVH::emptyNode)) { | 
|---|
| 467 | num_child_hits++; | 
|---|
| 468 | stackPtr->ptr = cur; | 
|---|
| 469 | *(float*)&stackPtr->dist = toScalar(curDist); | 
|---|
| 470 | stackPtr++; | 
|---|
| 471 | } | 
|---|
| 472 | curDist = childDist; | 
|---|
| 473 | cur = child; | 
|---|
| 474 | } | 
|---|
| 475 | /* push hit child onto stack */ | 
|---|
| 476 | else { | 
|---|
| 477 | num_child_hits++; | 
|---|
| 478 | stackPtr->ptr = child; | 
|---|
| 479 | *(float*)&stackPtr->dist = toScalar(childDist); | 
|---|
| 480 | stackPtr++; | 
|---|
| 481 | } | 
|---|
| 482 | } | 
|---|
| 483 | } while(m_frustum_node); | 
|---|
| 484 |  | 
|---|
| 485 | if (unlikely(cur == BVH::emptyNode)) goto pop; | 
|---|
| 486 |  | 
|---|
| 487 | /* improved distance sorting for 3 or more hits */ | 
|---|
| 488 | if (unlikely(num_child_hits >= 2)) | 
|---|
| 489 | { | 
|---|
| 490 | if (stackPtr[-2].dist < stackPtr[-1].dist) | 
|---|
| 491 | std::swap(stackPtr[-2],stackPtr[-1]); | 
|---|
| 492 | if (unlikely(num_child_hits >= 3)) | 
|---|
| 493 | { | 
|---|
| 494 | if (stackPtr[-3].dist < stackPtr[-1].dist) | 
|---|
| 495 | std::swap(stackPtr[-3],stackPtr[-1]); | 
|---|
| 496 | if (stackPtr[-3].dist < stackPtr[-2].dist) | 
|---|
| 497 | std::swap(stackPtr[-3],stackPtr[-2]); | 
|---|
| 498 | } | 
|---|
| 499 | } | 
|---|
| 500 | } | 
|---|
| 501 |  | 
|---|
| 502 | /* intersect leaf */ | 
|---|
| 503 | assert(cur != BVH::invalidNode); | 
|---|
| 504 | assert(cur != BVH::emptyNode); | 
|---|
| 505 | const vbool<K> valid_leaf = tray.tfar > curDist; | 
|---|
| 506 | STAT3(normal.trav_leaves, 1, popcnt(valid_leaf), K); | 
|---|
| 507 | if (unlikely(none(valid_leaf))) continue; | 
|---|
| 508 | size_t items; const Primitive* prim = (Primitive*)cur.leaf(items); | 
|---|
| 509 |  | 
|---|
| 510 | size_t lazy_node = 0; | 
|---|
| 511 | PrimitiveIntersectorK::intersect(valid_leaf, This, pre, ray, context, prim, items, tray, lazy_node); | 
|---|
| 512 |  | 
|---|
| 513 | /* reduce max distance interval on successful intersection */ | 
|---|
| 514 | if (likely(any((ray.tfar < tray.tfar) & valid_leaf))) | 
|---|
| 515 | { | 
|---|
| 516 | tray.tfar = select(valid_leaf, ray.tfar, tray.tfar); | 
|---|
| 517 | frustum.template updateMaxDist<K>(tray.tfar); | 
|---|
| 518 | } | 
|---|
| 519 |  | 
|---|
| 520 | if (unlikely(lazy_node)) { | 
|---|
| 521 | stackPtr->ptr = lazy_node; | 
|---|
| 522 | stackPtr->dist = neg_inf; | 
|---|
| 523 | stackPtr++; | 
|---|
| 524 | } | 
|---|
| 525 | } | 
|---|
| 526 |  | 
|---|
| 527 | } while(valid_bits); | 
|---|
| 528 | } | 
|---|
| 529 |  | 
|---|
| 530 | // =================================================================================================================================================================== | 
|---|
| 531 | // =================================================================================================================================================================== | 
|---|
| 532 | // =================================================================================================================================================================== | 
|---|
| 533 |  | 
|---|
| 534 | template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> | 
|---|
| 535 | bool BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::occluded1(Accel::Intersectors* This, | 
|---|
| 536 | const BVH* bvh, | 
|---|
| 537 | NodeRef root, | 
|---|
| 538 | size_t k, | 
|---|
| 539 | Precalculations& pre, | 
|---|
| 540 | RayK<K>& ray, | 
|---|
| 541 | const TravRayK<K, robust>& tray, | 
|---|
| 542 | IntersectContext* context) | 
|---|
| 543 | { | 
|---|
| 544 | /* stack state */ | 
|---|
| 545 | NodeRef stack[stackSizeSingle];  // stack of nodes that still need to get traversed | 
|---|
| 546 | NodeRef* stackPtr = stack+1;     // current stack pointer | 
|---|
| 547 | NodeRef* stackEnd = stack+stackSizeSingle; | 
|---|
| 548 | stack[0] = root; | 
|---|
| 549 |  | 
|---|
| 550 | /* load the ray into SIMD registers */ | 
|---|
| 551 | TravRay<N,robust> tray1; | 
|---|
| 552 | tray1.template init<K>(k, tray.org, tray.dir, tray.rdir, tray.nearXYZ, tray.tnear[k], tray.tfar[k]); | 
|---|
| 553 |  | 
|---|
| 554 | /* pop loop */ | 
|---|
| 555 | while (true) pop: | 
|---|
| 556 | { | 
|---|
| 557 | /* pop next node */ | 
|---|
| 558 | if (unlikely(stackPtr == stack)) break; | 
|---|
| 559 | stackPtr--; | 
|---|
| 560 | NodeRef cur = (NodeRef)*stackPtr; | 
|---|
| 561 |  | 
|---|
| 562 | /* downtraversal loop */ | 
|---|
| 563 | while (true) | 
|---|
| 564 | { | 
|---|
| 565 | /* intersect node */ | 
|---|
| 566 | size_t mask; vfloat<N> tNear; | 
|---|
| 567 | STAT3(shadow.trav_nodes, 1, 1, 1); | 
|---|
| 568 | bool nodeIntersected = BVHNNodeIntersector1<N, types, robust>::intersect(cur, tray1, ray.time()[k], tNear, mask); | 
|---|
| 569 | if (unlikely(!nodeIntersected)) { STAT3(shadow.trav_nodes,-1,-1,-1); break; } | 
|---|
| 570 |  | 
|---|
| 571 | /* if no child is hit, pop next node */ | 
|---|
| 572 | if (unlikely(mask == 0)) | 
|---|
| 573 | goto pop; | 
|---|
| 574 |  | 
|---|
| 575 | /* select next child and push other children */ | 
|---|
| 576 | BVHNNodeTraverser1Hit<N, types>::traverseAnyHit(cur, mask, tNear, stackPtr, stackEnd); | 
|---|
| 577 | } | 
|---|
| 578 |  | 
|---|
| 579 | /* this is a leaf node */ | 
|---|
| 580 | assert(cur != BVH::emptyNode); | 
|---|
| 581 | STAT3(shadow.trav_leaves, 1, 1, 1); | 
|---|
| 582 | size_t num; Primitive* prim = (Primitive*)cur.leaf(num); | 
|---|
| 583 |  | 
|---|
| 584 | size_t lazy_node = 0; | 
|---|
| 585 | if (PrimitiveIntersectorK::occluded(This, pre, ray, k, context, prim, num, tray1, lazy_node)) { | 
|---|
| 586 | ray.tfar[k] = neg_inf; | 
|---|
| 587 | return true; | 
|---|
| 588 | } | 
|---|
| 589 |  | 
|---|
| 590 | if (unlikely(lazy_node)) { | 
|---|
| 591 | *stackPtr = lazy_node; | 
|---|
| 592 | stackPtr++; | 
|---|
| 593 | } | 
|---|
| 594 | } | 
|---|
| 595 | return false; | 
|---|
| 596 | } | 
|---|
| 597 |  | 
|---|
| 598 | template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> | 
|---|
| 599 | void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::occluded(vint<K>* __restrict__ valid_i, | 
|---|
| 600 | Accel::Intersectors* __restrict__ This, | 
|---|
| 601 | RayK<K>& __restrict__ ray, | 
|---|
| 602 | IntersectContext* context) | 
|---|
| 603 | { | 
|---|
| 604 | BVH* __restrict__ bvh = (BVH*)This->ptr; | 
|---|
| 605 |  | 
|---|
| 606 | /* we may traverse an empty BVH in case all geometry was invalid */ | 
|---|
| 607 | if (bvh->root == BVH::emptyNode) | 
|---|
| 608 | return; | 
|---|
| 609 |  | 
|---|
| 610 | #if ENABLE_FAST_COHERENT_CODEPATHS == 1 | 
|---|
| 611 | assert(context); | 
|---|
| 612 | if (unlikely(types == BVH_AN1 && context->user && context->isCoherent())) | 
|---|
| 613 | { | 
|---|
| 614 | occludedCoherent(valid_i, This, ray, context); | 
|---|
| 615 | return; | 
|---|
| 616 | } | 
|---|
| 617 | #endif | 
|---|
| 618 |  | 
|---|
| 619 | /* filter out already occluded and invalid rays */ | 
|---|
| 620 | vbool<K> valid = (*valid_i == -1) & (ray.tfar >= 0.0f); | 
|---|
| 621 | #if defined(EMBREE_IGNORE_INVALID_RAYS) | 
|---|
| 622 | valid &= ray.valid(); | 
|---|
| 623 | #endif | 
|---|
| 624 |  | 
|---|
| 625 | /* return if there are no valid rays */ | 
|---|
| 626 | const size_t valid_bits = movemask(valid); | 
|---|
| 627 | if (unlikely(valid_bits == 0)) return; | 
|---|
| 628 |  | 
|---|
| 629 | /* verify correct input */ | 
|---|
| 630 | assert(all(valid, ray.valid())); | 
|---|
| 631 | assert(all(valid, ray.tnear() >= 0.0f)); | 
|---|
| 632 | assert(!(types & BVH_MB) || all(valid, (ray.time() >= 0.0f) & (ray.time() <= 1.0f))); | 
|---|
| 633 | Precalculations pre(valid, ray); | 
|---|
| 634 |  | 
|---|
| 635 | /* load ray */ | 
|---|
| 636 | TravRayK<K, robust> tray(ray.org, ray.dir, single ? N : 0); | 
|---|
| 637 | const vfloat<K> org_ray_tnear = max(ray.tnear(), 0.0f); | 
|---|
| 638 | const vfloat<K> org_ray_tfar  = max(ray.tfar , 0.0f); | 
|---|
| 639 |  | 
|---|
| 640 | tray.tnear = select(valid, org_ray_tnear, vfloat<K>(pos_inf)); | 
|---|
| 641 | tray.tfar  = select(valid, org_ray_tfar , vfloat<K>(neg_inf)); | 
|---|
| 642 |  | 
|---|
| 643 | vbool<K> terminated = !valid; | 
|---|
| 644 | const vfloat<K> inf = vfloat<K>(pos_inf); | 
|---|
| 645 |  | 
|---|
| 646 | /* determine switch threshold based on flags */ | 
|---|
| 647 | const size_t switchThreshold = (context->user && context->isCoherent()) ? 2 : switchThresholdIncoherent; | 
|---|
| 648 |  | 
|---|
| 649 | /* allocate stack and push root node */ | 
|---|
| 650 | vfloat<K> stack_near[stackSizeChunk]; | 
|---|
| 651 | NodeRef stack_node[stackSizeChunk]; | 
|---|
| 652 | stack_node[0] = BVH::invalidNode; | 
|---|
| 653 | stack_near[0] = inf; | 
|---|
| 654 | stack_node[1] = bvh->root; | 
|---|
| 655 | stack_near[1] = tray.tnear; | 
|---|
| 656 | NodeRef* stackEnd MAYBE_UNUSED = stack_node+stackSizeChunk; | 
|---|
| 657 | NodeRef* __restrict__ sptr_node = stack_node + 2; | 
|---|
| 658 | vfloat<K>* __restrict__ sptr_near = stack_near + 2; | 
|---|
| 659 |  | 
|---|
| 660 | while (1) pop: | 
|---|
| 661 | { | 
|---|
| 662 | /* pop next node from stack */ | 
|---|
| 663 | assert(sptr_node > stack_node); | 
|---|
| 664 | sptr_node--; | 
|---|
| 665 | sptr_near--; | 
|---|
| 666 | NodeRef cur = *sptr_node; | 
|---|
| 667 | if (unlikely(cur == BVH::invalidNode)) { | 
|---|
| 668 | assert(sptr_node == stack_node); | 
|---|
| 669 | break; | 
|---|
| 670 | } | 
|---|
| 671 |  | 
|---|
| 672 | /* cull node if behind closest hit point */ | 
|---|
| 673 | vfloat<K> curDist = *sptr_near; | 
|---|
| 674 | const vbool<K> active = curDist < tray.tfar; | 
|---|
| 675 | if (unlikely(none(active))) | 
|---|
| 676 | continue; | 
|---|
| 677 |  | 
|---|
| 678 | /* switch to single ray traversal */ | 
|---|
| 679 | #if (!defined(__WIN32__) || defined(__X86_64__)) && ((defined(__aarch64__)) || defined(__SSE4_2__)) | 
|---|
| 680 | #if FORCE_SINGLE_MODE == 0 | 
|---|
| 681 | if (single) | 
|---|
| 682 | #endif | 
|---|
| 683 | { | 
|---|
| 684 | size_t bits = movemask(active); | 
|---|
| 685 | #if FORCE_SINGLE_MODE == 0 | 
|---|
| 686 | if (unlikely(popcnt(bits) <= switchThreshold)) | 
|---|
| 687 | #endif | 
|---|
| 688 | { | 
|---|
| 689 | for (; bits!=0; ) { | 
|---|
| 690 | const size_t i = bscf(bits); | 
|---|
| 691 | if (occluded1(This, bvh, cur, i, pre, ray, tray, context)) | 
|---|
| 692 | set(terminated, i); | 
|---|
| 693 | } | 
|---|
| 694 | if (all(terminated)) break; | 
|---|
| 695 | tray.tfar = select(terminated, vfloat<K>(neg_inf), tray.tfar); | 
|---|
| 696 | continue; | 
|---|
| 697 | } | 
|---|
| 698 | } | 
|---|
| 699 | #endif | 
|---|
| 700 |  | 
|---|
| 701 | while (likely(!cur.isLeaf())) | 
|---|
| 702 | { | 
|---|
| 703 | /* process nodes */ | 
|---|
| 704 | const vbool<K> valid_node = tray.tfar > curDist; | 
|---|
| 705 | STAT3(shadow.trav_nodes, 1, popcnt(valid_node), K); | 
|---|
| 706 | const NodeRef nodeRef = cur; | 
|---|
| 707 | const BaseNode* __restrict__ const node = nodeRef.baseNode(); | 
|---|
| 708 |  | 
|---|
| 709 | /* set cur to invalid */ | 
|---|
| 710 | cur = BVH::emptyNode; | 
|---|
| 711 | curDist = pos_inf; | 
|---|
| 712 |  | 
|---|
| 713 | for (unsigned i = 0; i < N; i++) | 
|---|
| 714 | { | 
|---|
| 715 | const NodeRef child = node->children[i]; | 
|---|
| 716 | if (unlikely(child == BVH::emptyNode)) break; | 
|---|
| 717 | vfloat<K> lnearP; | 
|---|
| 718 | vbool<K> lhit = valid_node; | 
|---|
| 719 | BVHNNodeIntersectorK<N, K, types, robust>::intersect(nodeRef, i, tray, ray.time(), lnearP, lhit); | 
|---|
| 720 |  | 
|---|
| 721 | /* if we hit the child we push the previously hit node onto the stack, and continue with the currently hit child */ | 
|---|
| 722 | if (likely(any(lhit))) | 
|---|
| 723 | { | 
|---|
| 724 | assert(sptr_node < stackEnd); | 
|---|
| 725 | assert(child != BVH::emptyNode); | 
|---|
| 726 | const vfloat<K> childDist = select(lhit, lnearP, inf); | 
|---|
| 727 |  | 
|---|
| 728 | /* push 'cur' node onto stack and continue with hit child */ | 
|---|
| 729 | if (likely(cur != BVH::emptyNode)) { | 
|---|
| 730 | *sptr_node = cur; sptr_node++; | 
|---|
| 731 | *sptr_near = curDist; sptr_near++; | 
|---|
| 732 | } | 
|---|
| 733 | curDist = childDist; | 
|---|
| 734 | cur = child; | 
|---|
| 735 | } | 
|---|
| 736 | } | 
|---|
| 737 | if (unlikely(cur == BVH::emptyNode)) | 
|---|
| 738 | goto pop; | 
|---|
| 739 |  | 
|---|
| 740 | #if SWITCH_DURING_DOWN_TRAVERSAL == 1 | 
|---|
| 741 | if (single) | 
|---|
| 742 | { | 
|---|
| 743 | // seems to be the best place for testing utilization | 
|---|
| 744 | if (unlikely(popcnt(tray.tfar > curDist) <= switchThreshold)) | 
|---|
| 745 | { | 
|---|
| 746 | *sptr_node++ = cur; | 
|---|
| 747 | *sptr_near++ = curDist; | 
|---|
| 748 | goto pop; | 
|---|
| 749 | } | 
|---|
| 750 | } | 
|---|
| 751 | #endif | 
|---|
| 752 | } | 
|---|
| 753 |  | 
|---|
| 754 | /* return if stack is empty */ | 
|---|
| 755 | if (unlikely(cur == BVH::invalidNode)) { | 
|---|
| 756 | assert(sptr_node == stack_node); | 
|---|
| 757 | break; | 
|---|
| 758 | } | 
|---|
| 759 |  | 
|---|
| 760 |  | 
|---|
| 761 | /* intersect leaf */ | 
|---|
| 762 | assert(cur != BVH::emptyNode); | 
|---|
| 763 | const vbool<K> valid_leaf = tray.tfar > curDist; | 
|---|
| 764 | STAT3(shadow.trav_leaves, 1, popcnt(valid_leaf), K); | 
|---|
| 765 | if (unlikely(none(valid_leaf))) continue; | 
|---|
| 766 | size_t items; const Primitive* prim = (Primitive*) cur.leaf(items); | 
|---|
| 767 |  | 
|---|
| 768 | size_t lazy_node = 0; | 
|---|
| 769 | terminated |= PrimitiveIntersectorK::occluded(!terminated, This, pre, ray, context, prim, items, tray, lazy_node); | 
|---|
| 770 | if (all(terminated)) break; | 
|---|
| 771 | tray.tfar = select(terminated, vfloat<K>(neg_inf), tray.tfar); // ignore node intersections for terminated rays | 
|---|
| 772 |  | 
|---|
| 773 | if (unlikely(lazy_node)) { | 
|---|
| 774 | *sptr_node = lazy_node; sptr_node++; | 
|---|
| 775 | *sptr_near = neg_inf;   sptr_near++; | 
|---|
| 776 | } | 
|---|
| 777 | } | 
|---|
| 778 |  | 
|---|
| 779 | vfloat<K>::store(valid & terminated, &ray.tfar, neg_inf); | 
|---|
| 780 | } | 
|---|
| 781 |  | 
|---|
| 782 |  | 
|---|
| 783 | template<int N, int K, int types, bool robust, typename PrimitiveIntersectorK, bool single> | 
|---|
| 784 | void BVHNIntersectorKHybrid<N, K, types, robust, PrimitiveIntersectorK, single>::occludedCoherent(vint<K>* __restrict__ valid_i, | 
|---|
| 785 | Accel::Intersectors* __restrict__ This, | 
|---|
| 786 | RayK<K>& __restrict__ ray, | 
|---|
| 787 | IntersectContext* context) | 
|---|
| 788 | { | 
|---|
| 789 | BVH* __restrict__ bvh = (BVH*)This->ptr; | 
|---|
| 790 |  | 
|---|
| 791 | /* filter out invalid rays */ | 
|---|
| 792 | vbool<K> valid = *valid_i == -1; | 
|---|
| 793 | #if defined(EMBREE_IGNORE_INVALID_RAYS) | 
|---|
| 794 | valid &= ray.valid(); | 
|---|
| 795 | #endif | 
|---|
| 796 |  | 
|---|
| 797 | /* return if there are no valid rays */ | 
|---|
| 798 | size_t valid_bits = movemask(valid); | 
|---|
| 799 | if (unlikely(valid_bits == 0)) return; | 
|---|
| 800 |  | 
|---|
| 801 | /* verify correct input */ | 
|---|
| 802 | assert(all(valid, ray.valid())); | 
|---|
| 803 | assert(all(valid, ray.tnear() >= 0.0f)); | 
|---|
| 804 | assert(!(types & BVH_MB) || all(valid, (ray.time() >= 0.0f) & (ray.time() <= 1.0f))); | 
|---|
| 805 | Precalculations pre(valid,ray); | 
|---|
| 806 |  | 
|---|
| 807 | /* load ray */ | 
|---|
| 808 | TravRayK<K, robust> tray(ray.org, ray.dir, single ? N : 0); | 
|---|
| 809 | const vfloat<K> org_ray_tnear = max(ray.tnear(), 0.0f); | 
|---|
| 810 | const vfloat<K> org_ray_tfar  = max(ray.tfar , 0.0f); | 
|---|
| 811 |  | 
|---|
| 812 | vbool<K> terminated = !valid; | 
|---|
| 813 |  | 
|---|
| 814 | vint<K> octant = ray.octant(); | 
|---|
| 815 | octant = select(valid, octant, vint<K>(0xffffffff)); | 
|---|
| 816 |  | 
|---|
| 817 | do | 
|---|
| 818 | { | 
|---|
| 819 | const size_t valid_index = bsf(valid_bits); | 
|---|
| 820 | vbool<K> octant_valid = octant[valid_index] == octant; | 
|---|
| 821 | valid_bits &= ~(size_t)movemask(octant_valid); | 
|---|
| 822 |  | 
|---|
| 823 | tray.tnear = select(octant_valid, org_ray_tnear, vfloat<K>(pos_inf)); | 
|---|
| 824 | tray.tfar  = select(octant_valid, org_ray_tfar,  vfloat<K>(neg_inf)); | 
|---|
| 825 |  | 
|---|
| 826 | Frustum<robust> frustum; | 
|---|
| 827 | frustum.template init<K>(octant_valid, tray.org, tray.rdir, tray.tnear, tray.tfar, N); | 
|---|
| 828 |  | 
|---|
| 829 | StackItemMaskT<NodeRef> stack[stackSizeSingle];  // stack of nodes | 
|---|
| 830 | StackItemMaskT<NodeRef>* stackPtr = stack + 1;   // current stack pointer | 
|---|
| 831 | stack[0].ptr  = bvh->root; | 
|---|
| 832 | stack[0].mask = movemask(octant_valid); | 
|---|
| 833 |  | 
|---|
| 834 | while (1) pop: | 
|---|
| 835 | { | 
|---|
| 836 | /* pop next node from stack */ | 
|---|
| 837 | if (unlikely(stackPtr == stack)) break; | 
|---|
| 838 |  | 
|---|
| 839 | stackPtr--; | 
|---|
| 840 | NodeRef cur = NodeRef(stackPtr->ptr); | 
|---|
| 841 |  | 
|---|
| 842 | /* cull node of active rays have already been terminated */ | 
|---|
| 843 | size_t m_active = (size_t)stackPtr->mask & (~(size_t)movemask(terminated)); | 
|---|
| 844 |  | 
|---|
| 845 | if (unlikely(m_active == 0)) continue; | 
|---|
| 846 |  | 
|---|
| 847 | while (likely(!cur.isLeaf())) | 
|---|
| 848 | { | 
|---|
| 849 | /* process nodes */ | 
|---|
| 850 | //STAT3(normal.trav_nodes, 1, popcnt(valid_node), K); | 
|---|
| 851 | const NodeRef nodeRef = cur; | 
|---|
| 852 | const AABBNode* __restrict__ const node = nodeRef.getAABBNode(); | 
|---|
| 853 |  | 
|---|
| 854 | vfloat<N> fmin; | 
|---|
| 855 | size_t m_frustum_node = intersectNodeFrustum<N>(node, frustum, fmin); | 
|---|
| 856 |  | 
|---|
| 857 | if (unlikely(!m_frustum_node)) goto pop; | 
|---|
| 858 | cur = BVH::emptyNode; | 
|---|
| 859 | m_active = 0; | 
|---|
| 860 |  | 
|---|
| 861 | #if defined(__AVX__) | 
|---|
| 862 | //STAT3(normal.trav_hit_boxes[popcnt(m_frustum_node)], 1, 1, 1); | 
|---|
| 863 | #endif | 
|---|
| 864 | size_t num_child_hits = 0; | 
|---|
| 865 | do { | 
|---|
| 866 | const size_t i = bscf(m_frustum_node); | 
|---|
| 867 | vfloat<K> lnearP; | 
|---|
| 868 | vbool<K> lhit = false; // motion blur is not supported, so the initial value will be ignored | 
|---|
| 869 | STAT3(normal.trav_nodes, 1, 1, 1); | 
|---|
| 870 | BVHNNodeIntersectorK<N, K, types, robust>::intersect(nodeRef, i, tray, ray.time(), lnearP, lhit); | 
|---|
| 871 |  | 
|---|
| 872 | if (likely(any(lhit))) | 
|---|
| 873 | { | 
|---|
| 874 | const NodeRef child = node->child(i); | 
|---|
| 875 | assert(child != BVH::emptyNode); | 
|---|
| 876 | BVHN<N>::prefetch(child); | 
|---|
| 877 | if (likely(cur != BVH::emptyNode)) { | 
|---|
| 878 | num_child_hits++; | 
|---|
| 879 | stackPtr->ptr  = cur; | 
|---|
| 880 | stackPtr->mask = m_active; | 
|---|
| 881 | stackPtr++; | 
|---|
| 882 | } | 
|---|
| 883 | cur = child; | 
|---|
| 884 | m_active = movemask(lhit); | 
|---|
| 885 | } | 
|---|
| 886 | } while(m_frustum_node); | 
|---|
| 887 |  | 
|---|
| 888 | if (unlikely(cur == BVH::emptyNode)) goto pop; | 
|---|
| 889 | } | 
|---|
| 890 |  | 
|---|
| 891 | /* intersect leaf */ | 
|---|
| 892 | assert(cur != BVH::invalidNode); | 
|---|
| 893 | assert(cur != BVH::emptyNode); | 
|---|
| 894 | #if defined(__AVX__) | 
|---|
| 895 | STAT3(normal.trav_leaves, 1, popcnt(m_active), K); | 
|---|
| 896 | #endif | 
|---|
| 897 | if (unlikely(!m_active)) continue; | 
|---|
| 898 | size_t items; const Primitive* prim = (Primitive*)cur.leaf(items); | 
|---|
| 899 |  | 
|---|
| 900 | size_t lazy_node = 0; | 
|---|
| 901 | terminated |= PrimitiveIntersectorK::occluded(!terminated, This, pre, ray, context, prim, items, tray, lazy_node); | 
|---|
| 902 | octant_valid &= !terminated; | 
|---|
| 903 | if (unlikely(none(octant_valid))) break; | 
|---|
| 904 | tray.tfar = select(terminated, vfloat<K>(neg_inf), tray.tfar); // ignore node intersections for terminated rays | 
|---|
| 905 |  | 
|---|
| 906 | if (unlikely(lazy_node)) { | 
|---|
| 907 | stackPtr->ptr  = lazy_node; | 
|---|
| 908 | stackPtr->mask = movemask(octant_valid); | 
|---|
| 909 | stackPtr++; | 
|---|
| 910 | } | 
|---|
| 911 | } | 
|---|
| 912 | } while(valid_bits); | 
|---|
| 913 |  | 
|---|
| 914 | vfloat<K>::store(valid & terminated, &ray.tfar, neg_inf); | 
|---|
| 915 | } | 
|---|
| 916 | } | 
|---|
| 917 | } | 
|---|
| 918 |  | 
|---|