1 | /* |
2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * Permission is granted to anyone to use this software for any purpose, |
8 | * including commercial applications, and to alter it and redistribute it |
9 | * freely, subject to the following restrictions: |
10 | * 1. The origin of this software must not be misrepresented; you must not |
11 | * claim that you wrote the original software. If you use this software |
12 | * in a product, an acknowledgment in the product documentation would be |
13 | * appreciated but is not required. |
14 | * 2. Altered source versions must be plainly marked as such, and must not be |
15 | * misrepresented as being the original software. |
16 | * 3. This notice may not be removed or altered from any source distribution. |
17 | */ |
18 | |
19 | #ifndef B2_BROAD_PHASE_H |
20 | #define B2_BROAD_PHASE_H |
21 | |
22 | #include <Box2D/Common/b2Settings.h> |
23 | #include <Box2D/Collision/b2Collision.h> |
24 | #include <Box2D/Collision/b2DynamicTree.h> |
25 | #include <algorithm> |
26 | |
27 | struct b2Pair |
28 | { |
29 | int32 proxyIdA; |
30 | int32 proxyIdB; |
31 | }; |
32 | |
33 | /// The broad-phase is used for computing pairs and performing volume queries and ray casts. |
34 | /// This broad-phase does not persist pairs. Instead, this reports potentially new pairs. |
35 | /// It is up to the client to consume the new pairs and to track subsequent overlap. |
36 | class b2BroadPhase |
37 | { |
38 | public: |
39 | |
40 | enum |
41 | { |
42 | e_nullProxy = -1 |
43 | }; |
44 | |
45 | b2BroadPhase(); |
46 | ~b2BroadPhase(); |
47 | |
48 | /// Create a proxy with an initial AABB. Pairs are not reported until |
49 | /// UpdatePairs is called. |
50 | int32 CreateProxy(const b2AABB& aabb, void* userData); |
51 | |
52 | /// Destroy a proxy. It is up to the client to remove any pairs. |
53 | void DestroyProxy(int32 proxyId); |
54 | |
55 | /// Call MoveProxy as many times as you like, then when you are done |
56 | /// call UpdatePairs to finalized the proxy pairs (for your time step). |
57 | void MoveProxy(int32 proxyId, const b2AABB& aabb, const b2Vec2& displacement); |
58 | |
59 | /// Call to trigger a re-processing of it's pairs on the next call to UpdatePairs. |
60 | void TouchProxy(int32 proxyId); |
61 | |
62 | /// Get the fat AABB for a proxy. |
63 | const b2AABB& GetFatAABB(int32 proxyId) const; |
64 | |
65 | /// Get user data from a proxy. Returns NULL if the id is invalid. |
66 | void* GetUserData(int32 proxyId) const; |
67 | |
68 | /// Test overlap of fat AABBs. |
69 | bool TestOverlap(int32 proxyIdA, int32 proxyIdB) const; |
70 | |
71 | /// Get the number of proxies. |
72 | int32 GetProxyCount() const; |
73 | |
74 | /// Update the pairs. This results in pair callbacks. This can only add pairs. |
75 | template <typename T> |
76 | void UpdatePairs(T* callback); |
77 | |
78 | /// Query an AABB for overlapping proxies. The callback class |
79 | /// is called for each proxy that overlaps the supplied AABB. |
80 | template <typename T> |
81 | void Query(T* callback, const b2AABB& aabb) const; |
82 | |
83 | /// Ray-cast against the proxies in the tree. This relies on the callback |
84 | /// to perform a exact ray-cast in the case were the proxy contains a shape. |
85 | /// The callback also performs the any collision filtering. This has performance |
86 | /// roughly equal to k * log(n), where k is the number of collisions and n is the |
87 | /// number of proxies in the tree. |
88 | /// @param input the ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1). |
89 | /// @param callback a callback class that is called for each proxy that is hit by the ray. |
90 | template <typename T> |
91 | void RayCast(T* callback, const b2RayCastInput& input) const; |
92 | |
93 | /// Get the height of the embedded tree. |
94 | int32 GetTreeHeight() const; |
95 | |
96 | /// Get the balance of the embedded tree. |
97 | int32 GetTreeBalance() const; |
98 | |
99 | /// Get the quality metric of the embedded tree. |
100 | float32 GetTreeQuality() const; |
101 | |
102 | /// Shift the world origin. Useful for large worlds. |
103 | /// The shift formula is: position -= newOrigin |
104 | /// @param newOrigin the new origin with respect to the old origin |
105 | void ShiftOrigin(const b2Vec2& newOrigin); |
106 | |
107 | private: |
108 | |
109 | friend class b2DynamicTree; |
110 | |
111 | void BufferMove(int32 proxyId); |
112 | void UnBufferMove(int32 proxyId); |
113 | |
114 | bool QueryCallback(int32 proxyId); |
115 | |
116 | b2DynamicTree m_tree; |
117 | |
118 | int32 m_proxyCount; |
119 | |
120 | int32* m_moveBuffer; |
121 | int32 m_moveCapacity; |
122 | int32 m_moveCount; |
123 | |
124 | b2Pair* m_pairBuffer; |
125 | int32 m_pairCapacity; |
126 | int32 m_pairCount; |
127 | |
128 | int32 m_queryProxyId; |
129 | }; |
130 | |
131 | /// This is used to sort pairs. |
132 | inline bool b2PairLessThan(const b2Pair& pair1, const b2Pair& pair2) |
133 | { |
134 | if (pair1.proxyIdA < pair2.proxyIdA) |
135 | { |
136 | return true; |
137 | } |
138 | |
139 | if (pair1.proxyIdA == pair2.proxyIdA) |
140 | { |
141 | return pair1.proxyIdB < pair2.proxyIdB; |
142 | } |
143 | |
144 | return false; |
145 | } |
146 | |
147 | inline void* b2BroadPhase::GetUserData(int32 proxyId) const |
148 | { |
149 | return m_tree.GetUserData(proxyId); |
150 | } |
151 | |
152 | inline bool b2BroadPhase::TestOverlap(int32 proxyIdA, int32 proxyIdB) const |
153 | { |
154 | const b2AABB& aabbA = m_tree.GetFatAABB(proxyIdA); |
155 | const b2AABB& aabbB = m_tree.GetFatAABB(proxyIdB); |
156 | return b2TestOverlap(aabbA, aabbB); |
157 | } |
158 | |
159 | inline const b2AABB& b2BroadPhase::GetFatAABB(int32 proxyId) const |
160 | { |
161 | return m_tree.GetFatAABB(proxyId); |
162 | } |
163 | |
164 | inline int32 b2BroadPhase::GetProxyCount() const |
165 | { |
166 | return m_proxyCount; |
167 | } |
168 | |
169 | inline int32 b2BroadPhase::GetTreeHeight() const |
170 | { |
171 | return m_tree.GetHeight(); |
172 | } |
173 | |
174 | inline int32 b2BroadPhase::GetTreeBalance() const |
175 | { |
176 | return m_tree.GetMaxBalance(); |
177 | } |
178 | |
179 | inline float32 b2BroadPhase::GetTreeQuality() const |
180 | { |
181 | return m_tree.GetAreaRatio(); |
182 | } |
183 | |
184 | template <typename T> |
185 | void b2BroadPhase::UpdatePairs(T* callback) |
186 | { |
187 | // Reset pair buffer |
188 | m_pairCount = 0; |
189 | |
190 | // Perform tree queries for all moving proxies. |
191 | for (int32 i = 0; i < m_moveCount; ++i) |
192 | { |
193 | m_queryProxyId = m_moveBuffer[i]; |
194 | if (m_queryProxyId == e_nullProxy) |
195 | { |
196 | continue; |
197 | } |
198 | |
199 | // We have to query the tree with the fat AABB so that |
200 | // we don't fail to create a pair that may touch later. |
201 | const b2AABB& fatAABB = m_tree.GetFatAABB(m_queryProxyId); |
202 | |
203 | // Query tree, create pairs and add them pair buffer. |
204 | m_tree.Query(this, fatAABB); |
205 | } |
206 | |
207 | // Reset move buffer |
208 | m_moveCount = 0; |
209 | |
210 | // Sort the pair buffer to expose duplicates. |
211 | std::sort(m_pairBuffer, m_pairBuffer + m_pairCount, b2PairLessThan); |
212 | |
213 | // Send the pairs back to the client. |
214 | int32 i = 0; |
215 | while (i < m_pairCount) |
216 | { |
217 | b2Pair* primaryPair = m_pairBuffer + i; |
218 | void* userDataA = m_tree.GetUserData(primaryPair->proxyIdA); |
219 | void* userDataB = m_tree.GetUserData(primaryPair->proxyIdB); |
220 | |
221 | callback->AddPair(userDataA, userDataB); |
222 | ++i; |
223 | |
224 | // Skip any duplicate pairs. |
225 | while (i < m_pairCount) |
226 | { |
227 | b2Pair* pair = m_pairBuffer + i; |
228 | if (pair->proxyIdA != primaryPair->proxyIdA || pair->proxyIdB != primaryPair->proxyIdB) |
229 | { |
230 | break; |
231 | } |
232 | ++i; |
233 | } |
234 | } |
235 | |
236 | // Try to keep the tree balanced. |
237 | //m_tree.Rebalance(4); |
238 | } |
239 | |
240 | template <typename T> |
241 | inline void b2BroadPhase::Query(T* callback, const b2AABB& aabb) const |
242 | { |
243 | m_tree.Query(callback, aabb); |
244 | } |
245 | |
246 | template <typename T> |
247 | inline void b2BroadPhase::RayCast(T* callback, const b2RayCastInput& input) const |
248 | { |
249 | m_tree.RayCast(callback, input); |
250 | } |
251 | |
252 | inline void b2BroadPhase::ShiftOrigin(const b2Vec2& newOrigin) |
253 | { |
254 | m_tree.ShiftOrigin(newOrigin); |
255 | } |
256 | |
257 | #endif |
258 | |