| 1 | /* |
| 2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * Permission is granted to anyone to use this software for any purpose, |
| 8 | * including commercial applications, and to alter it and redistribute it |
| 9 | * freely, subject to the following restrictions: |
| 10 | * 1. The origin of this software must not be misrepresented; you must not |
| 11 | * claim that you wrote the original software. If you use this software |
| 12 | * in a product, an acknowledgment in the product documentation would be |
| 13 | * appreciated but is not required. |
| 14 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 15 | * misrepresented as being the original software. |
| 16 | * 3. This notice may not be removed or altered from any source distribution. |
| 17 | */ |
| 18 | |
| 19 | #ifndef B2_BROAD_PHASE_H |
| 20 | #define B2_BROAD_PHASE_H |
| 21 | |
| 22 | #include <Box2D/Common/b2Settings.h> |
| 23 | #include <Box2D/Collision/b2Collision.h> |
| 24 | #include <Box2D/Collision/b2DynamicTree.h> |
| 25 | #include <algorithm> |
| 26 | |
| 27 | struct b2Pair |
| 28 | { |
| 29 | int32 proxyIdA; |
| 30 | int32 proxyIdB; |
| 31 | }; |
| 32 | |
| 33 | /// The broad-phase is used for computing pairs and performing volume queries and ray casts. |
| 34 | /// This broad-phase does not persist pairs. Instead, this reports potentially new pairs. |
| 35 | /// It is up to the client to consume the new pairs and to track subsequent overlap. |
| 36 | class b2BroadPhase |
| 37 | { |
| 38 | public: |
| 39 | |
| 40 | enum |
| 41 | { |
| 42 | e_nullProxy = -1 |
| 43 | }; |
| 44 | |
| 45 | b2BroadPhase(); |
| 46 | ~b2BroadPhase(); |
| 47 | |
| 48 | /// Create a proxy with an initial AABB. Pairs are not reported until |
| 49 | /// UpdatePairs is called. |
| 50 | int32 CreateProxy(const b2AABB& aabb, void* userData); |
| 51 | |
| 52 | /// Destroy a proxy. It is up to the client to remove any pairs. |
| 53 | void DestroyProxy(int32 proxyId); |
| 54 | |
| 55 | /// Call MoveProxy as many times as you like, then when you are done |
| 56 | /// call UpdatePairs to finalized the proxy pairs (for your time step). |
| 57 | void MoveProxy(int32 proxyId, const b2AABB& aabb, const b2Vec2& displacement); |
| 58 | |
| 59 | /// Call to trigger a re-processing of it's pairs on the next call to UpdatePairs. |
| 60 | void TouchProxy(int32 proxyId); |
| 61 | |
| 62 | /// Get the fat AABB for a proxy. |
| 63 | const b2AABB& GetFatAABB(int32 proxyId) const; |
| 64 | |
| 65 | /// Get user data from a proxy. Returns NULL if the id is invalid. |
| 66 | void* GetUserData(int32 proxyId) const; |
| 67 | |
| 68 | /// Test overlap of fat AABBs. |
| 69 | bool TestOverlap(int32 proxyIdA, int32 proxyIdB) const; |
| 70 | |
| 71 | /// Get the number of proxies. |
| 72 | int32 GetProxyCount() const; |
| 73 | |
| 74 | /// Update the pairs. This results in pair callbacks. This can only add pairs. |
| 75 | template <typename T> |
| 76 | void UpdatePairs(T* callback); |
| 77 | |
| 78 | /// Query an AABB for overlapping proxies. The callback class |
| 79 | /// is called for each proxy that overlaps the supplied AABB. |
| 80 | template <typename T> |
| 81 | void Query(T* callback, const b2AABB& aabb) const; |
| 82 | |
| 83 | /// Ray-cast against the proxies in the tree. This relies on the callback |
| 84 | /// to perform a exact ray-cast in the case were the proxy contains a shape. |
| 85 | /// The callback also performs the any collision filtering. This has performance |
| 86 | /// roughly equal to k * log(n), where k is the number of collisions and n is the |
| 87 | /// number of proxies in the tree. |
| 88 | /// @param input the ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1). |
| 89 | /// @param callback a callback class that is called for each proxy that is hit by the ray. |
| 90 | template <typename T> |
| 91 | void RayCast(T* callback, const b2RayCastInput& input) const; |
| 92 | |
| 93 | /// Get the height of the embedded tree. |
| 94 | int32 GetTreeHeight() const; |
| 95 | |
| 96 | /// Get the balance of the embedded tree. |
| 97 | int32 GetTreeBalance() const; |
| 98 | |
| 99 | /// Get the quality metric of the embedded tree. |
| 100 | float32 GetTreeQuality() const; |
| 101 | |
| 102 | /// Shift the world origin. Useful for large worlds. |
| 103 | /// The shift formula is: position -= newOrigin |
| 104 | /// @param newOrigin the new origin with respect to the old origin |
| 105 | void ShiftOrigin(const b2Vec2& newOrigin); |
| 106 | |
| 107 | private: |
| 108 | |
| 109 | friend class b2DynamicTree; |
| 110 | |
| 111 | void BufferMove(int32 proxyId); |
| 112 | void UnBufferMove(int32 proxyId); |
| 113 | |
| 114 | bool QueryCallback(int32 proxyId); |
| 115 | |
| 116 | b2DynamicTree m_tree; |
| 117 | |
| 118 | int32 m_proxyCount; |
| 119 | |
| 120 | int32* m_moveBuffer; |
| 121 | int32 m_moveCapacity; |
| 122 | int32 m_moveCount; |
| 123 | |
| 124 | b2Pair* m_pairBuffer; |
| 125 | int32 m_pairCapacity; |
| 126 | int32 m_pairCount; |
| 127 | |
| 128 | int32 m_queryProxyId; |
| 129 | }; |
| 130 | |
| 131 | /// This is used to sort pairs. |
| 132 | inline bool b2PairLessThan(const b2Pair& pair1, const b2Pair& pair2) |
| 133 | { |
| 134 | if (pair1.proxyIdA < pair2.proxyIdA) |
| 135 | { |
| 136 | return true; |
| 137 | } |
| 138 | |
| 139 | if (pair1.proxyIdA == pair2.proxyIdA) |
| 140 | { |
| 141 | return pair1.proxyIdB < pair2.proxyIdB; |
| 142 | } |
| 143 | |
| 144 | return false; |
| 145 | } |
| 146 | |
| 147 | inline void* b2BroadPhase::GetUserData(int32 proxyId) const |
| 148 | { |
| 149 | return m_tree.GetUserData(proxyId); |
| 150 | } |
| 151 | |
| 152 | inline bool b2BroadPhase::TestOverlap(int32 proxyIdA, int32 proxyIdB) const |
| 153 | { |
| 154 | const b2AABB& aabbA = m_tree.GetFatAABB(proxyIdA); |
| 155 | const b2AABB& aabbB = m_tree.GetFatAABB(proxyIdB); |
| 156 | return b2TestOverlap(aabbA, aabbB); |
| 157 | } |
| 158 | |
| 159 | inline const b2AABB& b2BroadPhase::GetFatAABB(int32 proxyId) const |
| 160 | { |
| 161 | return m_tree.GetFatAABB(proxyId); |
| 162 | } |
| 163 | |
| 164 | inline int32 b2BroadPhase::GetProxyCount() const |
| 165 | { |
| 166 | return m_proxyCount; |
| 167 | } |
| 168 | |
| 169 | inline int32 b2BroadPhase::GetTreeHeight() const |
| 170 | { |
| 171 | return m_tree.GetHeight(); |
| 172 | } |
| 173 | |
| 174 | inline int32 b2BroadPhase::GetTreeBalance() const |
| 175 | { |
| 176 | return m_tree.GetMaxBalance(); |
| 177 | } |
| 178 | |
| 179 | inline float32 b2BroadPhase::GetTreeQuality() const |
| 180 | { |
| 181 | return m_tree.GetAreaRatio(); |
| 182 | } |
| 183 | |
| 184 | template <typename T> |
| 185 | void b2BroadPhase::UpdatePairs(T* callback) |
| 186 | { |
| 187 | // Reset pair buffer |
| 188 | m_pairCount = 0; |
| 189 | |
| 190 | // Perform tree queries for all moving proxies. |
| 191 | for (int32 i = 0; i < m_moveCount; ++i) |
| 192 | { |
| 193 | m_queryProxyId = m_moveBuffer[i]; |
| 194 | if (m_queryProxyId == e_nullProxy) |
| 195 | { |
| 196 | continue; |
| 197 | } |
| 198 | |
| 199 | // We have to query the tree with the fat AABB so that |
| 200 | // we don't fail to create a pair that may touch later. |
| 201 | const b2AABB& fatAABB = m_tree.GetFatAABB(m_queryProxyId); |
| 202 | |
| 203 | // Query tree, create pairs and add them pair buffer. |
| 204 | m_tree.Query(this, fatAABB); |
| 205 | } |
| 206 | |
| 207 | // Reset move buffer |
| 208 | m_moveCount = 0; |
| 209 | |
| 210 | // Sort the pair buffer to expose duplicates. |
| 211 | std::sort(m_pairBuffer, m_pairBuffer + m_pairCount, b2PairLessThan); |
| 212 | |
| 213 | // Send the pairs back to the client. |
| 214 | int32 i = 0; |
| 215 | while (i < m_pairCount) |
| 216 | { |
| 217 | b2Pair* primaryPair = m_pairBuffer + i; |
| 218 | void* userDataA = m_tree.GetUserData(primaryPair->proxyIdA); |
| 219 | void* userDataB = m_tree.GetUserData(primaryPair->proxyIdB); |
| 220 | |
| 221 | callback->AddPair(userDataA, userDataB); |
| 222 | ++i; |
| 223 | |
| 224 | // Skip any duplicate pairs. |
| 225 | while (i < m_pairCount) |
| 226 | { |
| 227 | b2Pair* pair = m_pairBuffer + i; |
| 228 | if (pair->proxyIdA != primaryPair->proxyIdA || pair->proxyIdB != primaryPair->proxyIdB) |
| 229 | { |
| 230 | break; |
| 231 | } |
| 232 | ++i; |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | // Try to keep the tree balanced. |
| 237 | //m_tree.Rebalance(4); |
| 238 | } |
| 239 | |
| 240 | template <typename T> |
| 241 | inline void b2BroadPhase::Query(T* callback, const b2AABB& aabb) const |
| 242 | { |
| 243 | m_tree.Query(callback, aabb); |
| 244 | } |
| 245 | |
| 246 | template <typename T> |
| 247 | inline void b2BroadPhase::RayCast(T* callback, const b2RayCastInput& input) const |
| 248 | { |
| 249 | m_tree.RayCast(callback, input); |
| 250 | } |
| 251 | |
| 252 | inline void b2BroadPhase::ShiftOrigin(const b2Vec2& newOrigin) |
| 253 | { |
| 254 | m_tree.ShiftOrigin(newOrigin); |
| 255 | } |
| 256 | |
| 257 | #endif |
| 258 | |