| 1 | /* |
| 2 | * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org |
| 3 | * |
| 4 | * This software is provided 'as-is', without any express or implied |
| 5 | * warranty. In no event will the authors be held liable for any damages |
| 6 | * arising from the use of this software. |
| 7 | * Permission is granted to anyone to use this software for any purpose, |
| 8 | * including commercial applications, and to alter it and redistribute it |
| 9 | * freely, subject to the following restrictions: |
| 10 | * 1. The origin of this software must not be misrepresented; you must not |
| 11 | * claim that you wrote the original software. If you use this software |
| 12 | * in a product, an acknowledgment in the product documentation would be |
| 13 | * appreciated but is not required. |
| 14 | * 2. Altered source versions must be plainly marked as such, and must not be |
| 15 | * misrepresented as being the original software. |
| 16 | * 3. This notice may not be removed or altered from any source distribution. |
| 17 | */ |
| 18 | |
| 19 | #ifndef B2_TIME_OF_IMPACT_H |
| 20 | #define B2_TIME_OF_IMPACT_H |
| 21 | |
| 22 | #include <Box2D/Common/b2Math.h> |
| 23 | #include <Box2D/Collision/b2Distance.h> |
| 24 | |
| 25 | /// Input parameters for b2TimeOfImpact |
| 26 | struct b2TOIInput |
| 27 | { |
| 28 | b2DistanceProxy proxyA; |
| 29 | b2DistanceProxy proxyB; |
| 30 | b2Sweep sweepA; |
| 31 | b2Sweep sweepB; |
| 32 | float32 tMax; // defines sweep interval [0, tMax] |
| 33 | }; |
| 34 | |
| 35 | // Output parameters for b2TimeOfImpact. |
| 36 | struct b2TOIOutput |
| 37 | { |
| 38 | enum State |
| 39 | { |
| 40 | e_unknown, |
| 41 | e_failed, |
| 42 | e_overlapped, |
| 43 | e_touching, |
| 44 | e_separated |
| 45 | }; |
| 46 | |
| 47 | State state; |
| 48 | float32 t; |
| 49 | }; |
| 50 | |
| 51 | /// Compute the upper bound on time before two shapes penetrate. Time is represented as |
| 52 | /// a fraction between [0,tMax]. This uses a swept separating axis and may miss some intermediate, |
| 53 | /// non-tunneling collision. If you change the time interval, you should call this function |
| 54 | /// again. |
| 55 | /// Note: use b2Distance to compute the contact point and normal at the time of impact. |
| 56 | void b2TimeOfImpact(b2TOIOutput* output, const b2TOIInput* input); |
| 57 | |
| 58 | #endif |
| 59 | |