1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #include "Source.h" |
22 | #include "Filter.h" |
23 | #include "Pool.h" |
24 | #include "Audio.h" |
25 | #include "common/math.h" |
26 | |
27 | // STD |
28 | #include <iostream> |
29 | #include <algorithm> |
30 | |
31 | #define audiomodule() (Module::getInstance<Audio>(Module::M_AUDIO)) |
32 | |
33 | using love::thread::Lock; |
34 | |
35 | namespace love |
36 | { |
37 | namespace audio |
38 | { |
39 | namespace openal |
40 | { |
41 | |
42 | class InvalidFormatException : public love::Exception |
43 | { |
44 | public: |
45 | |
46 | InvalidFormatException(int channels, int bitdepth) |
47 | : Exception("%d-channel Sources with %d bits per sample are not supported." , channels, bitdepth) |
48 | { |
49 | } |
50 | |
51 | }; |
52 | |
53 | class SpatialSupportException : public love::Exception |
54 | { |
55 | public: |
56 | |
57 | SpatialSupportException() |
58 | : Exception("This spatial audio functionality is only available for mono Sources. \ |
59 | Ensure the Source is not multi-channel before calling this function." ) |
60 | { |
61 | } |
62 | |
63 | }; |
64 | |
65 | class QueueFormatMismatchException : public love::Exception |
66 | { |
67 | public: |
68 | |
69 | QueueFormatMismatchException() |
70 | : Exception("Queued sound data must have same format as sound Source." ) |
71 | { |
72 | } |
73 | |
74 | }; |
75 | |
76 | class QueueTypeMismatchException : public love::Exception |
77 | { |
78 | public: |
79 | |
80 | QueueTypeMismatchException() |
81 | : Exception("Only queueable Sources can be queued with sound data." ) |
82 | { |
83 | } |
84 | |
85 | }; |
86 | |
87 | class QueueMalformedLengthException : public love::Exception |
88 | { |
89 | public: |
90 | |
91 | QueueMalformedLengthException(int bytes) |
92 | : Exception("Data length must be a multiple of sample size (%d bytes)." , bytes) |
93 | { |
94 | } |
95 | |
96 | }; |
97 | |
98 | class QueueLoopingException : public love::Exception |
99 | { |
100 | public: |
101 | |
102 | QueueLoopingException() |
103 | : Exception("Queueable Sources can not be looped." ) |
104 | { |
105 | } |
106 | |
107 | }; |
108 | |
109 | StaticDataBuffer::StaticDataBuffer(ALenum format, const ALvoid *data, ALsizei size, ALsizei freq) |
110 | : size(size) |
111 | { |
112 | alGenBuffers(1, &buffer); |
113 | alBufferData(buffer, format, data, size, freq); |
114 | } |
115 | |
116 | StaticDataBuffer::~StaticDataBuffer() |
117 | { |
118 | alDeleteBuffers(1, &buffer); |
119 | } |
120 | |
121 | Source::Source(Pool *pool, love::sound::SoundData *soundData) |
122 | : love::audio::Source(Source::TYPE_STATIC) |
123 | , pool(pool) |
124 | , sampleRate(soundData->getSampleRate()) |
125 | , channels(soundData->getChannelCount()) |
126 | , bitDepth(soundData->getBitDepth()) |
127 | { |
128 | ALenum fmt = Audio::getFormat(soundData->getBitDepth(), soundData->getChannelCount()); |
129 | if (fmt == AL_NONE) |
130 | throw InvalidFormatException(soundData->getChannelCount(), soundData->getBitDepth()); |
131 | |
132 | staticBuffer.set(new StaticDataBuffer(fmt, soundData->getData(), (ALsizei) soundData->getSize(), sampleRate), Acquire::NORETAIN); |
133 | |
134 | float z[3] = {0, 0, 0}; |
135 | |
136 | setFloatv(position, z); |
137 | setFloatv(velocity, z); |
138 | setFloatv(direction, z); |
139 | |
140 | for (int i = 0; i < audiomodule()->getMaxSourceEffects(); i++) |
141 | slotlist.push(i); |
142 | } |
143 | |
144 | Source::Source(Pool *pool, love::sound::Decoder *decoder) |
145 | : love::audio::Source(Source::TYPE_STREAM) |
146 | , pool(pool) |
147 | , sampleRate(decoder->getSampleRate()) |
148 | , channels(decoder->getChannelCount()) |
149 | , bitDepth(decoder->getBitDepth()) |
150 | , decoder(decoder) |
151 | , buffers(DEFAULT_BUFFERS) |
152 | { |
153 | if (Audio::getFormat(decoder->getBitDepth(), decoder->getChannelCount()) == AL_NONE) |
154 | throw InvalidFormatException(decoder->getChannelCount(), decoder->getBitDepth()); |
155 | |
156 | for (int i = 0; i < buffers; i++) |
157 | { |
158 | ALuint buf; |
159 | alGenBuffers(1, &buf); |
160 | if (alGetError() == AL_NO_ERROR) |
161 | unusedBuffers.push(buf); |
162 | else |
163 | { |
164 | buffers = i; |
165 | break; |
166 | } |
167 | } |
168 | |
169 | float z[3] = {0, 0, 0}; |
170 | |
171 | setFloatv(position, z); |
172 | setFloatv(velocity, z); |
173 | setFloatv(direction, z); |
174 | |
175 | for (int i = 0; i < audiomodule()->getMaxSourceEffects(); i++) |
176 | slotlist.push(i); |
177 | } |
178 | |
179 | Source::Source(Pool *pool, int sampleRate, int bitDepth, int channels, int buffers) |
180 | : love::audio::Source(Source::TYPE_QUEUE) |
181 | , pool(pool) |
182 | , sampleRate(sampleRate) |
183 | , channels(channels) |
184 | , bitDepth(bitDepth) |
185 | , buffers(buffers) |
186 | { |
187 | ALenum fmt = Audio::getFormat(bitDepth, channels); |
188 | if (fmt == AL_NONE) |
189 | throw InvalidFormatException(channels, bitDepth); |
190 | |
191 | if (buffers < 1) |
192 | buffers = DEFAULT_BUFFERS; |
193 | if (buffers > MAX_BUFFERS) |
194 | buffers = MAX_BUFFERS; |
195 | |
196 | for (int i = 0; i < buffers; i++) |
197 | { |
198 | ALuint buf; |
199 | alGenBuffers(1, &buf); |
200 | if (alGetError() == AL_NO_ERROR) |
201 | unusedBuffers.push(buf); |
202 | else |
203 | { |
204 | buffers = i; |
205 | break; |
206 | } |
207 | } |
208 | |
209 | float z[3] = {0, 0, 0}; |
210 | |
211 | setFloatv(position, z); |
212 | setFloatv(velocity, z); |
213 | setFloatv(direction, z); |
214 | |
215 | for (int i = 0; i < audiomodule()->getMaxSourceEffects(); i++) |
216 | slotlist.push(i); |
217 | } |
218 | |
219 | Source::Source(const Source &s) |
220 | : love::audio::Source(s.sourceType) |
221 | , pool(s.pool) |
222 | , valid(false) |
223 | , staticBuffer(s.staticBuffer) |
224 | , pitch(s.pitch) |
225 | , volume(s.volume) |
226 | , relative(s.relative) |
227 | , looping(s.looping) |
228 | , minVolume(s.minVolume) |
229 | , maxVolume(s.maxVolume) |
230 | , referenceDistance(s.referenceDistance) |
231 | , rolloffFactor(s.rolloffFactor) |
232 | , maxDistance(s.maxDistance) |
233 | , cone(s.cone) |
234 | , offsetSamples(0) |
235 | , sampleRate(s.sampleRate) |
236 | , channels(s.channels) |
237 | , bitDepth(s.bitDepth) |
238 | , decoder(nullptr) |
239 | , toLoop(0) |
240 | , buffers(s.buffers) |
241 | { |
242 | if (sourceType == TYPE_STREAM) |
243 | { |
244 | if (s.decoder.get()) |
245 | decoder.set(s.decoder->clone(), Acquire::NORETAIN); |
246 | } |
247 | if (sourceType != TYPE_STATIC) |
248 | { |
249 | for (int i = 0; i < buffers; i++) |
250 | { |
251 | ALuint buf; |
252 | alGenBuffers(1, &buf); |
253 | if (alGetError() == AL_NO_ERROR) |
254 | unusedBuffers.push(buf); |
255 | else |
256 | { |
257 | buffers = i; |
258 | break; |
259 | } |
260 | } |
261 | } |
262 | |
263 | if (s.directfilter) |
264 | directfilter = s.directfilter->clone(); |
265 | |
266 | for (auto e : s.effectmap) |
267 | { |
268 | Filter *filter = e.second.filter ? e.second.filter->clone() : nullptr; |
269 | effectmap[e.first] = { filter, e.second.slot, e.second.target }; |
270 | } |
271 | |
272 | setFloatv(position, s.position); |
273 | setFloatv(velocity, s.velocity); |
274 | setFloatv(direction, s.direction); |
275 | |
276 | for (int i = 0; i < audiomodule()->getMaxSourceEffects(); i++) |
277 | { |
278 | // filter out already taken slots |
279 | bool push = true; |
280 | for (auto e : effectmap) |
281 | { |
282 | if (e.second.slot) |
283 | { |
284 | push = false; |
285 | break; |
286 | } |
287 | } |
288 | if (push) |
289 | slotlist.push(i); |
290 | } |
291 | } |
292 | |
293 | Source::~Source() |
294 | { |
295 | stop(); |
296 | |
297 | if (sourceType != TYPE_STATIC) |
298 | { |
299 | while (!streamBuffers.empty()) |
300 | { |
301 | alDeleteBuffers(1, &streamBuffers.front()); |
302 | streamBuffers.pop(); |
303 | } |
304 | while (!unusedBuffers.empty()) |
305 | { |
306 | alDeleteBuffers(1, &unusedBuffers.top()); |
307 | unusedBuffers.pop(); |
308 | } |
309 | } |
310 | |
311 | if (directfilter) |
312 | delete directfilter; |
313 | |
314 | for (auto e : effectmap) |
315 | { |
316 | if (e.second.filter) |
317 | delete e.second.filter; |
318 | } |
319 | } |
320 | |
321 | love::audio::Source *Source::clone() |
322 | { |
323 | return new Source(*this); |
324 | } |
325 | |
326 | bool Source::play() |
327 | { |
328 | Lock l = pool->lock(); |
329 | ALuint out; |
330 | |
331 | char wasPlaying; |
332 | if (!pool->assignSource(this, out, wasPlaying)) |
333 | return valid = false; |
334 | |
335 | if (!wasPlaying) |
336 | return valid = playAtomic(out); |
337 | |
338 | resumeAtomic(); |
339 | return valid = true; |
340 | } |
341 | |
342 | void Source::stop() |
343 | { |
344 | if (!valid) |
345 | return; |
346 | |
347 | Lock l = pool->lock(); |
348 | pool->releaseSource(this); |
349 | } |
350 | |
351 | void Source::pause() |
352 | { |
353 | Lock l = pool->lock(); |
354 | if (pool->isPlaying(this)) |
355 | pauseAtomic(); |
356 | } |
357 | |
358 | bool Source::isPlaying() const |
359 | { |
360 | if (!valid) |
361 | return false; |
362 | |
363 | ALenum state; |
364 | alGetSourcei(source, AL_SOURCE_STATE, &state); |
365 | return state == AL_PLAYING; |
366 | } |
367 | |
368 | bool Source::isFinished() const |
369 | { |
370 | if (!valid) |
371 | return false; |
372 | |
373 | if (sourceType == TYPE_STREAM && (isLooping() || !decoder->isFinished())) |
374 | return false; |
375 | |
376 | ALenum state; |
377 | alGetSourcei(source, AL_SOURCE_STATE, &state); |
378 | return state == AL_STOPPED; |
379 | } |
380 | |
381 | bool Source::update() |
382 | { |
383 | if (!valid) |
384 | return false; |
385 | |
386 | switch (sourceType) |
387 | { |
388 | case TYPE_STATIC: |
389 | { |
390 | // Looping mode could have changed. |
391 | // FIXME: make looping mode change atomically so this is not needed |
392 | alSourcei(source, AL_LOOPING, isLooping() ? AL_TRUE : AL_FALSE); |
393 | return !isFinished(); |
394 | } |
395 | case TYPE_STREAM: |
396 | if (!isFinished()) |
397 | { |
398 | ALint processed; |
399 | alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed); |
400 | |
401 | // It would theoretically be better to unqueue all processed |
402 | // buffers in a single call to alSourceUnqueueBuffers, but on |
403 | // iOS I observed occasional (every ~5-10 seconds) pops in the |
404 | // streaming source test I was using, when doing that. Perhaps |
405 | // there was a bug in this code when I was testing, or maybe |
406 | // this code runs into the same problem but now it's much harder |
407 | // to reproduce. The test I used is the play-stop-play .love |
408 | // from https://bitbucket.org/rude/love/issues/1484/ |
409 | while (processed--) |
410 | { |
411 | int curOffsetSamples; |
412 | alGetSourcei(source, AL_SAMPLE_OFFSET, &curOffsetSamples); |
413 | |
414 | ALuint buffer; |
415 | alSourceUnqueueBuffers(source, 1, &buffer); |
416 | |
417 | int newOffsetSamples; |
418 | alGetSourcei(source, AL_SAMPLE_OFFSET, &newOffsetSamples); |
419 | |
420 | offsetSamples += (curOffsetSamples - newOffsetSamples); |
421 | |
422 | if (streamAtomic(buffer, decoder.get()) > 0) |
423 | alSourceQueueBuffers(source, 1, &buffer); |
424 | else |
425 | unusedBuffers.push(buffer); |
426 | } |
427 | |
428 | while (!unusedBuffers.empty()) |
429 | { |
430 | ALuint b = unusedBuffers.top(); |
431 | if (streamAtomic(b, decoder.get()) > 0) |
432 | { |
433 | alSourceQueueBuffers(source, 1, &b); |
434 | unusedBuffers.pop(); |
435 | } |
436 | else |
437 | break; |
438 | } |
439 | |
440 | return true; |
441 | } |
442 | return false; |
443 | case TYPE_QUEUE: |
444 | { |
445 | ALint processed; |
446 | ALuint buffers[MAX_BUFFERS]; |
447 | |
448 | alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed); |
449 | alSourceUnqueueBuffers(source, processed, buffers); |
450 | |
451 | for (int i = 0; i < processed; i++) |
452 | { |
453 | ALint size; |
454 | alGetBufferi(buffers[i], AL_SIZE, &size); |
455 | bufferedBytes -= size; |
456 | unusedBuffers.push(buffers[i]); |
457 | } |
458 | return !isFinished(); |
459 | } |
460 | case TYPE_MAX_ENUM: |
461 | break; |
462 | } |
463 | |
464 | return false; |
465 | } |
466 | |
467 | void Source::setPitch(float pitch) |
468 | { |
469 | if (valid) |
470 | alSourcef(source, AL_PITCH, pitch); |
471 | |
472 | this->pitch = pitch; |
473 | } |
474 | |
475 | float Source::getPitch() const |
476 | { |
477 | if (valid) |
478 | { |
479 | ALfloat f; |
480 | alGetSourcef(source, AL_PITCH, &f); |
481 | return f; |
482 | } |
483 | |
484 | // In case the Source isn't playing. |
485 | return pitch; |
486 | } |
487 | |
488 | void Source::setVolume(float volume) |
489 | { |
490 | if (valid) |
491 | alSourcef(source, AL_GAIN, volume); |
492 | |
493 | this->volume = volume; |
494 | } |
495 | |
496 | float Source::getVolume() const |
497 | { |
498 | if (valid) |
499 | { |
500 | ALfloat f; |
501 | alGetSourcef(source, AL_GAIN, &f); |
502 | return f; |
503 | } |
504 | |
505 | // In case the Source isn't playing. |
506 | return volume; |
507 | } |
508 | |
509 | void Source::seek(double offset, Source::Unit unit) |
510 | { |
511 | Lock l = pool->lock(); |
512 | |
513 | int offsetSamples = 0; |
514 | double offsetSeconds = 0.0f; |
515 | |
516 | switch (unit) |
517 | { |
518 | case Source::UNIT_SAMPLES: |
519 | offsetSamples = (int) offset; |
520 | offsetSeconds = offset / (double) sampleRate; |
521 | break; |
522 | case Source::UNIT_SECONDS: |
523 | default: |
524 | offsetSeconds = offset; |
525 | offsetSamples = (int) (offset * sampleRate); |
526 | break; |
527 | } |
528 | |
529 | bool wasPlaying = isPlaying(); |
530 | switch (sourceType) |
531 | { |
532 | case TYPE_STATIC: |
533 | if (valid) |
534 | { |
535 | alSourcei(source, AL_SAMPLE_OFFSET, offsetSamples); |
536 | offsetSamples = offsetSeconds = 0; |
537 | } |
538 | break; |
539 | case TYPE_STREAM: |
540 | { |
541 | // To drain all buffers |
542 | if (valid) |
543 | stop(); |
544 | |
545 | decoder->seek(offsetSeconds); |
546 | |
547 | if (wasPlaying) |
548 | play(); |
549 | |
550 | break; |
551 | } |
552 | case TYPE_QUEUE: |
553 | if (valid) |
554 | { |
555 | alSourcei(source, AL_SAMPLE_OFFSET, offsetSamples); |
556 | offsetSamples = offsetSeconds = 0; |
557 | } |
558 | else |
559 | { |
560 | //emulate AL behavior, discarding buffer once playback head is past one |
561 | while (!unusedBuffers.empty()) |
562 | { |
563 | ALint size; |
564 | auto buffer = unusedBuffers.top(); |
565 | alGetBufferi(buffer, AL_SIZE, &size); |
566 | |
567 | if (offsetSamples < size / (bitDepth / 8 * channels)) |
568 | break; |
569 | |
570 | unusedBuffers.pop(); |
571 | bufferedBytes -= size; |
572 | offsetSamples -= size / (bitDepth / 8 * channels); |
573 | } |
574 | if (unusedBuffers.empty()) |
575 | offsetSamples = 0; |
576 | offsetSeconds = offsetSamples / (double) sampleRate; |
577 | } |
578 | break; |
579 | case TYPE_MAX_ENUM: |
580 | break; |
581 | } |
582 | |
583 | if (wasPlaying && (alGetError() == AL_INVALID_VALUE || (sourceType == TYPE_STREAM && !isPlaying()))) |
584 | { |
585 | stop(); |
586 | if (isLooping()) |
587 | play(); |
588 | return; |
589 | } |
590 | |
591 | this->offsetSamples = offsetSamples; |
592 | } |
593 | |
594 | double Source::tell(Source::Unit unit) |
595 | { |
596 | Lock l = pool->lock(); |
597 | |
598 | int offset = 0; |
599 | |
600 | if (valid) |
601 | alGetSourcei(source, AL_SAMPLE_OFFSET, &offset); |
602 | |
603 | offset += offsetSamples; |
604 | |
605 | if (unit == UNIT_SECONDS) |
606 | return offset / (double) sampleRate; |
607 | else |
608 | return offset; |
609 | } |
610 | |
611 | double Source::getDuration(Unit unit) |
612 | { |
613 | Lock l = pool->lock(); |
614 | |
615 | switch (sourceType) |
616 | { |
617 | case TYPE_STATIC: |
618 | { |
619 | ALsizei size = staticBuffer->getSize(); |
620 | ALsizei samples = (size / channels) / (bitDepth / 8); |
621 | |
622 | if (unit == UNIT_SAMPLES) |
623 | return (double) samples; |
624 | else |
625 | return (double) samples / (double) sampleRate; |
626 | } |
627 | case TYPE_STREAM: |
628 | { |
629 | double seconds = decoder->getDuration(); |
630 | |
631 | if (unit == UNIT_SECONDS) |
632 | return seconds; |
633 | else |
634 | return seconds * decoder->getSampleRate(); |
635 | } |
636 | case TYPE_QUEUE: |
637 | { |
638 | ALsizei samples = (bufferedBytes / channels) / (bitDepth / 8); |
639 | |
640 | if (unit == UNIT_SAMPLES) |
641 | return (double)samples; |
642 | else |
643 | return (double)samples / (double)sampleRate; |
644 | } |
645 | case TYPE_MAX_ENUM: |
646 | return 0.0; |
647 | } |
648 | return 0.0; |
649 | } |
650 | |
651 | void Source::setPosition(float *v) |
652 | { |
653 | if (channels > 1) |
654 | throw SpatialSupportException(); |
655 | |
656 | if (valid) |
657 | alSourcefv(source, AL_POSITION, v); |
658 | |
659 | setFloatv(position, v); |
660 | } |
661 | |
662 | void Source::getPosition(float *v) const |
663 | { |
664 | if (channels > 1) |
665 | throw SpatialSupportException(); |
666 | |
667 | if (valid) |
668 | alGetSourcefv(source, AL_POSITION, v); |
669 | else |
670 | setFloatv(v, position); |
671 | } |
672 | |
673 | void Source::setVelocity(float *v) |
674 | { |
675 | if (channels > 1) |
676 | throw SpatialSupportException(); |
677 | |
678 | if (valid) |
679 | alSourcefv(source, AL_VELOCITY, v); |
680 | |
681 | setFloatv(velocity, v); |
682 | } |
683 | |
684 | void Source::getVelocity(float *v) const |
685 | { |
686 | if (channels > 1) |
687 | throw SpatialSupportException(); |
688 | |
689 | if (valid) |
690 | alGetSourcefv(source, AL_VELOCITY, v); |
691 | else |
692 | setFloatv(v, velocity); |
693 | } |
694 | |
695 | void Source::setDirection(float *v) |
696 | { |
697 | if (channels > 1) |
698 | throw SpatialSupportException(); |
699 | |
700 | if (valid) |
701 | alSourcefv(source, AL_DIRECTION, v); |
702 | else |
703 | setFloatv(direction, v); |
704 | } |
705 | |
706 | void Source::getDirection(float *v) const |
707 | { |
708 | if (channels > 1) |
709 | throw SpatialSupportException(); |
710 | |
711 | if (valid) |
712 | alGetSourcefv(source, AL_DIRECTION, v); |
713 | else |
714 | setFloatv(v, direction); |
715 | } |
716 | |
717 | void Source::setCone(float innerAngle, float outerAngle, float outerVolume, float outerHighGain) |
718 | { |
719 | if (channels > 1) |
720 | throw SpatialSupportException(); |
721 | |
722 | cone.innerAngle = (int) LOVE_TODEG(innerAngle); |
723 | cone.outerAngle = (int) LOVE_TODEG(outerAngle); |
724 | cone.outerVolume = outerVolume; |
725 | cone.outerHighGain = outerHighGain; |
726 | |
727 | if (valid) |
728 | { |
729 | alSourcei(source, AL_CONE_INNER_ANGLE, cone.innerAngle); |
730 | alSourcei(source, AL_CONE_OUTER_ANGLE, cone.outerAngle); |
731 | alSourcef(source, AL_CONE_OUTER_GAIN, cone.outerVolume); |
732 | #ifdef ALC_EXT_EFX |
733 | alSourcef(source, AL_CONE_OUTER_GAINHF, cone.outerHighGain); |
734 | #endif |
735 | } |
736 | } |
737 | |
738 | void Source::getCone(float &innerAngle, float &outerAngle, float &outerVolume, float &outerHighGain) const |
739 | { |
740 | if (channels > 1) |
741 | throw SpatialSupportException(); |
742 | |
743 | innerAngle = LOVE_TORAD(cone.innerAngle); |
744 | outerAngle = LOVE_TORAD(cone.outerAngle); |
745 | outerVolume = cone.outerVolume; |
746 | outerHighGain = cone.outerHighGain; |
747 | } |
748 | |
749 | void Source::setRelative(bool enable) |
750 | { |
751 | if (channels > 1) |
752 | throw SpatialSupportException(); |
753 | |
754 | if (valid) |
755 | alSourcei(source, AL_SOURCE_RELATIVE, enable ? AL_TRUE : AL_FALSE); |
756 | |
757 | relative = enable; |
758 | } |
759 | |
760 | bool Source::isRelative() const |
761 | { |
762 | if (channels > 1) |
763 | throw SpatialSupportException(); |
764 | |
765 | return relative; |
766 | } |
767 | |
768 | void Source::setLooping(bool enable) |
769 | { |
770 | if (sourceType == TYPE_QUEUE) |
771 | throw QueueLoopingException(); |
772 | |
773 | if (valid && sourceType == TYPE_STATIC) |
774 | alSourcei(source, AL_LOOPING, enable ? AL_TRUE : AL_FALSE); |
775 | |
776 | looping = enable; |
777 | } |
778 | |
779 | bool Source::isLooping() const |
780 | { |
781 | return looping; |
782 | } |
783 | |
784 | bool Source::queue(void *data, size_t length, int dataSampleRate, int dataBitDepth, int dataChannels) |
785 | { |
786 | if (sourceType != TYPE_QUEUE) |
787 | throw QueueTypeMismatchException(); |
788 | |
789 | if (dataSampleRate != sampleRate || dataBitDepth != bitDepth || dataChannels != channels ) |
790 | throw QueueFormatMismatchException(); |
791 | |
792 | if (length % (bitDepth / 8 * channels) != 0) |
793 | throw QueueMalformedLengthException(bitDepth / 8 * channels); |
794 | |
795 | if (length == 0) |
796 | return true; |
797 | |
798 | Lock l = pool->lock(); |
799 | |
800 | if (unusedBuffers.empty()) |
801 | return false; |
802 | |
803 | auto buffer = unusedBuffers.top(); |
804 | unusedBuffers.pop(); |
805 | alBufferData(buffer, Audio::getFormat(bitDepth, channels), data, length, sampleRate); |
806 | bufferedBytes += length; |
807 | |
808 | if (valid) |
809 | alSourceQueueBuffers(source, 1, &buffer); |
810 | else |
811 | streamBuffers.push(buffer); |
812 | |
813 | return true; |
814 | } |
815 | |
816 | int Source::getFreeBufferCount() const |
817 | { |
818 | switch (sourceType) //why not :^) |
819 | { |
820 | case TYPE_STATIC: |
821 | return 0; |
822 | case TYPE_STREAM: |
823 | return unusedBuffers.size(); |
824 | case TYPE_QUEUE: |
825 | return unusedBuffers.size(); |
826 | case TYPE_MAX_ENUM: |
827 | return 0; |
828 | } |
829 | return 0; |
830 | } |
831 | |
832 | void Source::prepareAtomic() |
833 | { |
834 | // This Source may now be associated with an OpenAL source that still has |
835 | // the properties of another love Source. Let's reset it to the settings |
836 | // of the new one. |
837 | reset(); |
838 | |
839 | switch (sourceType) |
840 | { |
841 | case TYPE_STATIC: |
842 | alSourcei(source, AL_BUFFER, staticBuffer->getBuffer()); |
843 | break; |
844 | case TYPE_STREAM: |
845 | while (!unusedBuffers.empty()) |
846 | { |
847 | auto b = unusedBuffers.top(); |
848 | if (streamAtomic(b, decoder.get()) == 0) |
849 | break; |
850 | |
851 | alSourceQueueBuffers(source, 1, &b); |
852 | unusedBuffers.pop(); |
853 | |
854 | if (decoder->isFinished()) |
855 | break; |
856 | } |
857 | break; |
858 | case TYPE_QUEUE: |
859 | { |
860 | while (!streamBuffers.empty()) |
861 | { |
862 | alSourceQueueBuffers(source, 1, &streamBuffers.front()); |
863 | streamBuffers.pop(); |
864 | } |
865 | break; |
866 | } |
867 | case TYPE_MAX_ENUM: |
868 | break; |
869 | } |
870 | |
871 | // Seek to the current/pending offset. |
872 | alSourcei(source, AL_SAMPLE_OFFSET, offsetSamples); |
873 | } |
874 | |
875 | void Source::teardownAtomic() |
876 | { |
877 | switch (sourceType) |
878 | { |
879 | case TYPE_STATIC: |
880 | break; |
881 | case TYPE_STREAM: |
882 | { |
883 | ALint queued = 0; |
884 | ALuint buffers[MAX_BUFFERS]; |
885 | |
886 | // Some decoders (e.g. ModPlug) can rewind() more reliably than seek(0). |
887 | decoder->rewind(); |
888 | |
889 | // Drain buffers. |
890 | // NOTE: The Apple implementation of OpenAL on iOS doesn't return |
891 | // correct buffer ids for single alSourceUnqueueBuffers calls past the |
892 | // first queued buffer, so we must unqueue them all at once. |
893 | alGetSourcei(source, AL_BUFFERS_QUEUED, &queued); |
894 | alSourceUnqueueBuffers(source, queued, buffers); |
895 | |
896 | for (int i = 0; i < queued; i++) |
897 | unusedBuffers.push(buffers[i]); |
898 | break; |
899 | } |
900 | case TYPE_QUEUE: |
901 | { |
902 | ALint queued; |
903 | ALuint buffers[MAX_BUFFERS]; |
904 | |
905 | alGetSourcei(source, AL_BUFFERS_QUEUED, &queued); |
906 | alSourceUnqueueBuffers(source, queued, buffers); |
907 | |
908 | for (int i = 0; i < queued; i++) |
909 | unusedBuffers.push(buffers[i]); |
910 | break; |
911 | } |
912 | case TYPE_MAX_ENUM: |
913 | break; |
914 | } |
915 | |
916 | alSourcei(source, AL_BUFFER, AL_NONE); |
917 | |
918 | toLoop = 0; |
919 | valid = false; |
920 | offsetSamples = 0; |
921 | } |
922 | |
923 | bool Source::playAtomic(ALuint source) |
924 | { |
925 | this->source = source; |
926 | prepareAtomic(); |
927 | |
928 | // Clear errors. |
929 | alGetError(); |
930 | |
931 | alSourcePlay(source); |
932 | |
933 | bool success = alGetError() == AL_NO_ERROR; |
934 | |
935 | if (sourceType == TYPE_STREAM) |
936 | { |
937 | valid = true; //isPlaying() needs source to be valid |
938 | if (!isPlaying()) |
939 | success = false; |
940 | } |
941 | |
942 | if (!success) |
943 | { |
944 | valid = true; //stop() needs source to be valid |
945 | stop(); |
946 | } |
947 | |
948 | // Static sources: reset the pending offset since it's not valid anymore. |
949 | if (sourceType != TYPE_STREAM) |
950 | offsetSamples = 0; |
951 | |
952 | return success; |
953 | } |
954 | |
955 | void Source::stopAtomic() |
956 | { |
957 | if (!valid) |
958 | return; |
959 | alSourceStop(source); |
960 | teardownAtomic(); |
961 | } |
962 | |
963 | void Source::pauseAtomic() |
964 | { |
965 | if (valid) |
966 | alSourcePause(source); |
967 | } |
968 | |
969 | void Source::resumeAtomic() |
970 | { |
971 | if (valid && !isPlaying()) |
972 | { |
973 | alSourcePlay(source); |
974 | |
975 | //failed to play or nothing to play |
976 | if (alGetError() == AL_INVALID_VALUE || (sourceType == TYPE_STREAM && (int) unusedBuffers.size() == buffers)) |
977 | stop(); |
978 | } |
979 | } |
980 | |
981 | bool Source::play(const std::vector<love::audio::Source*> &sources) |
982 | { |
983 | if (sources.size() == 0) |
984 | return true; |
985 | |
986 | Pool *pool = ((Source*) sources[0])->pool; |
987 | Lock l = pool->lock(); |
988 | |
989 | // NOTE: not bool, because std::vector<bool> is implemented as a bitvector |
990 | // which means no bool references can be created. |
991 | std::vector<char> wasPlaying(sources.size()); |
992 | std::vector<ALuint> ids(sources.size()); |
993 | |
994 | for (size_t i = 0; i < sources.size(); i++) |
995 | { |
996 | if (!pool->assignSource((Source*) sources[i], ids[i], wasPlaying[i])) |
997 | { |
998 | for (size_t j = 0; j < i; j++) |
999 | if (!wasPlaying[j]) |
1000 | pool->releaseSource((Source*) sources[j], false); |
1001 | return false; |
1002 | } |
1003 | } |
1004 | |
1005 | std::vector<ALuint> toPlay; |
1006 | toPlay.reserve(sources.size()); |
1007 | for (size_t i = 0; i < sources.size(); i++) |
1008 | { |
1009 | // If the source was paused, wasPlaying[i] will be true but we still |
1010 | // want to resume it. We don't want to call alSourcePlay on sources |
1011 | // that are actually playing though. |
1012 | if (wasPlaying[i] && sources[i]->isPlaying()) |
1013 | continue; |
1014 | |
1015 | if (!wasPlaying[i]) |
1016 | { |
1017 | Source *source = (Source*) sources[i]; |
1018 | source->source = ids[i]; |
1019 | source->prepareAtomic(); |
1020 | } |
1021 | |
1022 | toPlay.push_back(ids[i]); |
1023 | } |
1024 | |
1025 | alGetError(); |
1026 | alSourcePlayv((ALsizei) toPlay.size(), &toPlay[0]); |
1027 | bool success = alGetError() == AL_NO_ERROR; |
1028 | |
1029 | for (auto &_source : sources) |
1030 | { |
1031 | Source *source = (Source*) _source; |
1032 | source->valid = source->valid || success; |
1033 | |
1034 | if (success && source->sourceType != TYPE_STREAM) |
1035 | source->offsetSamples = 0; |
1036 | } |
1037 | |
1038 | return success; |
1039 | } |
1040 | |
1041 | void Source::stop(const std::vector<love::audio::Source*> &sources) |
1042 | { |
1043 | if (sources.size() == 0) |
1044 | return; |
1045 | |
1046 | Pool *pool = ((Source*) sources[0])->pool; |
1047 | Lock l = pool->lock(); |
1048 | |
1049 | std::vector<ALuint> sourceIds; |
1050 | sourceIds.reserve(sources.size()); |
1051 | for (auto &_source : sources) |
1052 | { |
1053 | Source *source = (Source*) _source; |
1054 | if (source->valid) |
1055 | sourceIds.push_back(source->source); |
1056 | } |
1057 | |
1058 | alSourceStopv((ALsizei) sourceIds.size(), &sourceIds[0]); |
1059 | |
1060 | for (auto &_source : sources) |
1061 | { |
1062 | Source *source = (Source*) _source; |
1063 | if (source->valid) |
1064 | source->teardownAtomic(); |
1065 | pool->releaseSource(source, false); |
1066 | } |
1067 | } |
1068 | |
1069 | void Source::pause(const std::vector<love::audio::Source*> &sources) |
1070 | { |
1071 | if (sources.size() == 0) |
1072 | return; |
1073 | |
1074 | Lock l = ((Source*) sources[0])->pool->lock(); |
1075 | |
1076 | std::vector<ALuint> sourceIds; |
1077 | sourceIds.reserve(sources.size()); |
1078 | for (auto &_source : sources) |
1079 | { |
1080 | Source *source = (Source*) _source; |
1081 | if (source->valid) |
1082 | sourceIds.push_back(source->source); |
1083 | } |
1084 | |
1085 | alSourcePausev((ALsizei) sourceIds.size(), &sourceIds[0]); |
1086 | } |
1087 | |
1088 | std::vector<love::audio::Source*> Source::pause(Pool *pool) |
1089 | { |
1090 | Lock l = pool->lock(); |
1091 | std::vector<love::audio::Source*> sources = pool->getPlayingSources(); |
1092 | |
1093 | auto newend = std::remove_if(sources.begin(), sources.end(), [](love::audio::Source* s) { |
1094 | return !s->isPlaying(); |
1095 | }); |
1096 | sources.erase(newend, sources.end()); |
1097 | |
1098 | pause(sources); |
1099 | return sources; |
1100 | } |
1101 | |
1102 | void Source::stop(Pool *pool) |
1103 | { |
1104 | Lock l = pool->lock(); |
1105 | stop(pool->getPlayingSources()); |
1106 | } |
1107 | |
1108 | void Source::reset() |
1109 | { |
1110 | alSourcei(source, AL_BUFFER, AL_NONE); |
1111 | alSourcefv(source, AL_POSITION, position); |
1112 | alSourcefv(source, AL_VELOCITY, velocity); |
1113 | alSourcefv(source, AL_DIRECTION, direction); |
1114 | alSourcef(source, AL_PITCH, pitch); |
1115 | alSourcef(source, AL_GAIN, volume); |
1116 | alSourcef(source, AL_MIN_GAIN, minVolume); |
1117 | alSourcef(source, AL_MAX_GAIN, maxVolume); |
1118 | alSourcef(source, AL_REFERENCE_DISTANCE, referenceDistance); |
1119 | alSourcef(source, AL_ROLLOFF_FACTOR, rolloffFactor); |
1120 | alSourcef(source, AL_MAX_DISTANCE, maxDistance); |
1121 | alSourcei(source, AL_LOOPING, (sourceType == TYPE_STATIC) && isLooping() ? AL_TRUE : AL_FALSE); |
1122 | alSourcei(source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE); |
1123 | alSourcei(source, AL_CONE_INNER_ANGLE, cone.innerAngle); |
1124 | alSourcei(source, AL_CONE_OUTER_ANGLE, cone.outerAngle); |
1125 | alSourcef(source, AL_CONE_OUTER_GAIN, cone.outerVolume); |
1126 | #ifdef ALC_EXT_EFX |
1127 | alSourcef(source, AL_AIR_ABSORPTION_FACTOR, absorptionFactor); |
1128 | alSourcef(source, AL_CONE_OUTER_GAINHF, cone.outerHighGain); |
1129 | alSourcef(source, AL_ROOM_ROLLOFF_FACTOR, rolloffFactor); //reverb-specific rolloff |
1130 | alSourcei(source, AL_DIRECT_FILTER, directfilter ? directfilter->getFilter() : AL_FILTER_NULL); |
1131 | // clear all send slots, then re-enable applied ones |
1132 | for (int i = 0; i < audiomodule()->getMaxSourceEffects(); i++) |
1133 | alSource3i(source, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, i, AL_FILTER_NULL); |
1134 | for (auto i : effectmap) |
1135 | alSource3i(source, AL_AUXILIARY_SEND_FILTER, i.second.target, i.second.slot, i.second.filter ? i.second.filter->getFilter() : AL_FILTER_NULL); |
1136 | //alGetError(); |
1137 | #endif |
1138 | } |
1139 | |
1140 | void Source::setFloatv(float *dst, const float *src) const |
1141 | { |
1142 | dst[0] = src[0]; |
1143 | dst[1] = src[1]; |
1144 | dst[2] = src[2]; |
1145 | } |
1146 | |
1147 | int Source::streamAtomic(ALuint buffer, love::sound::Decoder *d) |
1148 | { |
1149 | // Get more sound data. |
1150 | int decoded = std::max(d->decode(), 0); |
1151 | |
1152 | // OpenAL implementations are allowed to ignore 0-size alBufferData calls. |
1153 | if (decoded > 0) |
1154 | { |
1155 | int fmt = Audio::getFormat(d->getBitDepth(), d->getChannelCount()); |
1156 | |
1157 | if (fmt != AL_NONE) |
1158 | alBufferData(buffer, fmt, d->getBuffer(), decoded, d->getSampleRate()); |
1159 | else |
1160 | decoded = 0; |
1161 | } |
1162 | |
1163 | // This shouldn't run after toLoop is calculated in this streamAtomic call, |
1164 | // otherwise it'll decrease too quickly. |
1165 | // TODO: this code is hard to understand, can it be made more clear? |
1166 | // It's meant to reset offsetSamples once OpenAL starts processing the first |
1167 | // queued buffer after a loop. |
1168 | if (toLoop > 0) |
1169 | { |
1170 | if (--toLoop == 0) |
1171 | { |
1172 | offsetSamples = 0; |
1173 | } |
1174 | } |
1175 | |
1176 | if (decoder->isFinished() && isLooping()) |
1177 | { |
1178 | int queued, processed; |
1179 | alGetSourcei(source, AL_BUFFERS_QUEUED, &queued); |
1180 | alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed); |
1181 | if (queued > processed) |
1182 | toLoop = queued-processed; |
1183 | else |
1184 | toLoop = buffers-processed; |
1185 | d->rewind(); |
1186 | } |
1187 | |
1188 | return decoded; |
1189 | } |
1190 | |
1191 | void Source::setMinVolume(float volume) |
1192 | { |
1193 | if (valid) |
1194 | alSourcef(source, AL_MIN_GAIN, volume); |
1195 | |
1196 | minVolume = volume; |
1197 | } |
1198 | |
1199 | float Source::getMinVolume() const |
1200 | { |
1201 | if (valid) |
1202 | { |
1203 | ALfloat f; |
1204 | alGetSourcef(source, AL_MIN_GAIN, &f); |
1205 | return f; |
1206 | } |
1207 | |
1208 | // In case the Source isn't playing. |
1209 | return this->minVolume; |
1210 | } |
1211 | |
1212 | void Source::setMaxVolume(float volume) |
1213 | { |
1214 | if (valid) |
1215 | alSourcef(source, AL_MAX_GAIN, volume); |
1216 | |
1217 | maxVolume = volume; |
1218 | } |
1219 | |
1220 | float Source::getMaxVolume() const |
1221 | { |
1222 | if (valid) |
1223 | { |
1224 | ALfloat f; |
1225 | alGetSourcef(source, AL_MAX_GAIN, &f); |
1226 | return f; |
1227 | } |
1228 | |
1229 | // In case the Source isn't playing. |
1230 | return maxVolume; |
1231 | } |
1232 | |
1233 | void Source::setReferenceDistance(float distance) |
1234 | { |
1235 | if (channels > 1) |
1236 | throw SpatialSupportException(); |
1237 | |
1238 | if (valid) |
1239 | alSourcef(source, AL_REFERENCE_DISTANCE, distance); |
1240 | |
1241 | referenceDistance = distance; |
1242 | } |
1243 | |
1244 | float Source::getReferenceDistance() const |
1245 | { |
1246 | if (channels > 1) |
1247 | throw SpatialSupportException(); |
1248 | |
1249 | if (valid) |
1250 | { |
1251 | ALfloat f; |
1252 | alGetSourcef(source, AL_REFERENCE_DISTANCE, &f); |
1253 | return f; |
1254 | } |
1255 | |
1256 | // In case the Source isn't playing. |
1257 | return referenceDistance; |
1258 | } |
1259 | |
1260 | void Source::setRolloffFactor(float factor) |
1261 | { |
1262 | if (channels > 1) |
1263 | throw SpatialSupportException(); |
1264 | |
1265 | if (valid) |
1266 | alSourcef(source, AL_ROLLOFF_FACTOR, factor); |
1267 | |
1268 | rolloffFactor = factor; |
1269 | } |
1270 | |
1271 | float Source::getRolloffFactor() const |
1272 | { |
1273 | if (channels > 1) |
1274 | throw SpatialSupportException(); |
1275 | |
1276 | if (valid) |
1277 | { |
1278 | ALfloat f; |
1279 | alGetSourcef(source, AL_ROLLOFF_FACTOR, &f); |
1280 | return f; |
1281 | } |
1282 | |
1283 | // In case the Source isn't playing. |
1284 | return rolloffFactor; |
1285 | } |
1286 | |
1287 | void Source::setMaxDistance(float distance) |
1288 | { |
1289 | if (channels > 1) |
1290 | throw SpatialSupportException(); |
1291 | |
1292 | distance = std::min(distance, MAX_ATTENUATION_DISTANCE); |
1293 | |
1294 | if (valid) |
1295 | alSourcef(source, AL_MAX_DISTANCE, distance); |
1296 | |
1297 | maxDistance = distance; |
1298 | } |
1299 | |
1300 | float Source::getMaxDistance() const |
1301 | { |
1302 | if (channels > 1) |
1303 | throw SpatialSupportException(); |
1304 | |
1305 | if (valid) |
1306 | { |
1307 | ALfloat f; |
1308 | alGetSourcef(source, AL_MAX_DISTANCE, &f); |
1309 | return f; |
1310 | } |
1311 | |
1312 | // In case the Source isn't playing. |
1313 | return maxDistance; |
1314 | } |
1315 | |
1316 | void Source::setAirAbsorptionFactor(float factor) |
1317 | { |
1318 | if (channels > 1) |
1319 | throw SpatialSupportException(); |
1320 | |
1321 | absorptionFactor = factor; |
1322 | #ifdef ALC_EXT_EFX |
1323 | if (valid) |
1324 | { |
1325 | alSourcef(source, AL_AIR_ABSORPTION_FACTOR, absorptionFactor); |
1326 | //alGetError(); |
1327 | } |
1328 | #endif |
1329 | } |
1330 | |
1331 | float Source::getAirAbsorptionFactor() const |
1332 | { |
1333 | if (channels > 1) |
1334 | throw SpatialSupportException(); |
1335 | |
1336 | return absorptionFactor; |
1337 | } |
1338 | |
1339 | int Source::getChannelCount() const |
1340 | { |
1341 | return channels; |
1342 | } |
1343 | |
1344 | bool Source::setFilter(const std::map<Filter::Parameter, float> ¶ms) |
1345 | { |
1346 | if (!directfilter) |
1347 | directfilter = new Filter(); |
1348 | |
1349 | bool result = directfilter->setParams(params); |
1350 | |
1351 | #ifdef ALC_EXT_EFX |
1352 | if (valid) |
1353 | { |
1354 | //in case of failure contains AL_FILTER_NULL, a valid non-filter |
1355 | alSourcei(source, AL_DIRECT_FILTER, directfilter->getFilter()); |
1356 | //alGetError(); |
1357 | } |
1358 | #endif |
1359 | |
1360 | return result; |
1361 | } |
1362 | |
1363 | bool Source::setFilter() |
1364 | { |
1365 | if (directfilter) |
1366 | delete directfilter; |
1367 | |
1368 | directfilter = nullptr; |
1369 | |
1370 | #ifdef ALC_EXT_EFX |
1371 | if (valid) |
1372 | { |
1373 | alSourcei(source, AL_DIRECT_FILTER, AL_FILTER_NULL); |
1374 | //alGetError(); |
1375 | } |
1376 | #endif |
1377 | |
1378 | return true; |
1379 | } |
1380 | |
1381 | bool Source::getFilter(std::map<Filter::Parameter, float> ¶ms) |
1382 | { |
1383 | if (!directfilter) |
1384 | return false; |
1385 | |
1386 | params = directfilter->getParams(); |
1387 | |
1388 | return true; |
1389 | } |
1390 | |
1391 | bool Source::setEffect(const char *name) |
1392 | { |
1393 | ALuint slot, target; |
1394 | Filter *filter; |
1395 | |
1396 | // effect with this name doesn't exist |
1397 | if (!dynamic_cast<Audio*>(audiomodule())->getEffectID(name, target)) |
1398 | return false; |
1399 | |
1400 | auto iter = effectmap.find(name); |
1401 | if (iter == effectmap.end()) |
1402 | { |
1403 | // new send target needed but no more room |
1404 | if (slotlist.empty()) |
1405 | return false; |
1406 | |
1407 | slot = slotlist.top(); |
1408 | slotlist.pop(); |
1409 | } |
1410 | else |
1411 | { |
1412 | slot = iter->second.slot; |
1413 | filter = iter->second.filter; |
1414 | |
1415 | if (filter) |
1416 | delete filter; |
1417 | } |
1418 | effectmap[name] = {nullptr, slot, target}; |
1419 | |
1420 | #ifdef ALC_EXT_EFX |
1421 | if (valid) |
1422 | { |
1423 | alSource3i(source, AL_AUXILIARY_SEND_FILTER, target, slot, AL_FILTER_NULL); |
1424 | //alGetError(); |
1425 | } |
1426 | #endif |
1427 | |
1428 | return true; |
1429 | } |
1430 | |
1431 | bool Source::setEffect(const char *name, const std::map<Filter::Parameter, float> ¶ms) |
1432 | { |
1433 | ALuint slot, target; |
1434 | Filter *filter = nullptr; |
1435 | |
1436 | // effect with this name doesn't exist |
1437 | if (!dynamic_cast<Audio*>(audiomodule())->getEffectID(name, target)) |
1438 | return false; |
1439 | |
1440 | auto iter = effectmap.find(name); |
1441 | if (iter == effectmap.end()) |
1442 | { |
1443 | // new send target needed but no more room |
1444 | if (slotlist.empty()) |
1445 | return false; |
1446 | |
1447 | slot = slotlist.top(); |
1448 | slotlist.pop(); |
1449 | } |
1450 | else |
1451 | { |
1452 | slot = iter->second.slot; |
1453 | filter = iter->second.filter; |
1454 | } |
1455 | if (!filter) |
1456 | filter = new Filter(); |
1457 | |
1458 | effectmap[name] = {filter, slot, target}; |
1459 | |
1460 | filter->setParams(params); |
1461 | |
1462 | #ifdef ALC_EXT_EFX |
1463 | if (valid) |
1464 | { |
1465 | //in case of failure contains AL_FILTER_NULL, a valid non-filter |
1466 | alSource3i(source, AL_AUXILIARY_SEND_FILTER, target, slot, filter->getFilter()); |
1467 | //alGetError(); |
1468 | } |
1469 | #endif |
1470 | return true; |
1471 | } |
1472 | |
1473 | bool Source::unsetEffect(const char *name) |
1474 | { |
1475 | auto iter = effectmap.find(name); |
1476 | if (iter == effectmap.end()) |
1477 | return false; |
1478 | |
1479 | ALuint slot = iter->second.slot; |
1480 | Filter *filter = iter->second.filter; |
1481 | |
1482 | if (filter) |
1483 | delete filter; |
1484 | |
1485 | #ifdef ALC_EXT_EFX |
1486 | if (valid) |
1487 | { |
1488 | alSource3i(source, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, slot, AL_FILTER_NULL); |
1489 | //alGetError(); |
1490 | } |
1491 | #endif |
1492 | effectmap.erase(iter); |
1493 | slotlist.push(slot); |
1494 | return true; |
1495 | } |
1496 | |
1497 | bool Source::getEffect(const char *name, std::map<Filter::Parameter, float> ¶ms) |
1498 | { |
1499 | auto iter = effectmap.find(name); |
1500 | if (iter == effectmap.end()) |
1501 | return false; |
1502 | |
1503 | if (iter->second.filter) |
1504 | params = iter->second.filter->getParams(); |
1505 | |
1506 | return true; |
1507 | } |
1508 | |
1509 | bool Source::getActiveEffects(std::vector<std::string> &list) const |
1510 | { |
1511 | if (effectmap.empty()) |
1512 | return false; |
1513 | |
1514 | list.reserve(effectmap.size()); |
1515 | |
1516 | for (auto i : effectmap) |
1517 | list.push_back(i.first); |
1518 | |
1519 | return true; |
1520 | } |
1521 | |
1522 | } // openal |
1523 | } // audio |
1524 | } // love |
1525 | |