1 | /** |
2 | * Copyright (c) 2006-2023 LOVE Development Team |
3 | * |
4 | * This software is provided 'as-is', without any express or implied |
5 | * warranty. In no event will the authors be held liable for any damages |
6 | * arising from the use of this software. |
7 | * |
8 | * Permission is granted to anyone to use this software for any purpose, |
9 | * including commercial applications, and to alter it and redistribute it |
10 | * freely, subject to the following restrictions: |
11 | * |
12 | * 1. The origin of this software must not be misrepresented; you must not |
13 | * claim that you wrote the original software. If you use this software |
14 | * in a product, an acknowledgment in the product documentation would be |
15 | * appreciated but is not required. |
16 | * 2. Altered source versions must be plainly marked as such, and must not be |
17 | * misrepresented as being the original software. |
18 | * 3. This notice may not be removed or altered from any source distribution. |
19 | **/ |
20 | |
21 | #ifndef LOVE_PHYSICS_BOX2D_CHAIN_SHAPE_H |
22 | #define LOVE_PHYSICS_BOX2D_CHAIN_SHAPE_H |
23 | |
24 | // Module |
25 | #include "Shape.h" |
26 | #include "EdgeShape.h" |
27 | |
28 | namespace love |
29 | { |
30 | namespace physics |
31 | { |
32 | namespace box2d |
33 | { |
34 | |
35 | /** |
36 | * A ChainShape is a freeform collection of line segments. |
37 | **/ |
38 | class ChainShape : public Shape |
39 | { |
40 | public: |
41 | |
42 | static love::Type type; |
43 | |
44 | /** |
45 | * Create a new ChainShape from a Box2D chain shape. |
46 | * @param c The chain shape. |
47 | **/ |
48 | ChainShape(b2ChainShape *c, bool own = true); |
49 | |
50 | virtual ~ChainShape(); |
51 | |
52 | /** |
53 | * Establish connectivity to a vertex that follows |
54 | * the last vertex. Fails if called on a loop. |
55 | * @param x The x-coordinate of the vertex. |
56 | * @param y The y-coordinate of the vertex. |
57 | **/ |
58 | void setNextVertex(float x, float y); |
59 | void setNextVertex(); |
60 | |
61 | /** |
62 | * Establish connectivity to a vertex that precedes |
63 | * the first vertex. Fails if called on a loop. |
64 | * @param x The x-coordinate of the vertex. |
65 | * @param y The y-coordinate of the vertex. |
66 | **/ |
67 | void setPreviousVertex(float x, float y); |
68 | void setPreviousVertex(); |
69 | |
70 | /** |
71 | * Gets the vertex that follows the last vertex. |
72 | **/ |
73 | bool getNextVertex(float &x, float &y) const; |
74 | |
75 | /** |
76 | * Gets the vertex that precedes the first vertex. |
77 | **/ |
78 | bool getPreviousVertex(float &x, float &y) const; |
79 | |
80 | /** |
81 | * Returns a child EdgeShape. |
82 | * @param index The index of the child shape. |
83 | * @returns The specified child. |
84 | **/ |
85 | EdgeShape *getChildEdge(int index) const; |
86 | |
87 | /** |
88 | * Returns the number of vertices in the shape. |
89 | * @returns The number of vertices in the shape. |
90 | **/ |
91 | int getVertexCount() const; |
92 | |
93 | /** |
94 | * Returns the vertex at the given index. |
95 | * @param index The index of the vertex. |
96 | * @returns The specified vertex. |
97 | **/ |
98 | b2Vec2 getPoint(int index) const; |
99 | |
100 | /** |
101 | * Returns all of the vertices. |
102 | * @returns The vertices the shape comprises. |
103 | **/ |
104 | const b2Vec2 *getPoints() const; |
105 | |
106 | }; |
107 | |
108 | } // box2d |
109 | } // physics |
110 | } // love |
111 | |
112 | #endif // LOVE_PHYSICS_BOX2D_CHAIN_SHAPE_H |
113 | |