1/**
2 * Copyright (c) 2006-2023 LOVE Development Team
3 *
4 * This software is provided 'as-is', without any express or implied
5 * warranty. In no event will the authors be held liable for any damages
6 * arising from the use of this software.
7 *
8 * Permission is granted to anyone to use this software for any purpose,
9 * including commercial applications, and to alter it and redistribute it
10 * freely, subject to the following restrictions:
11 *
12 * 1. The origin of this software must not be misrepresented; you must not
13 * claim that you wrote the original software. If you use this software
14 * in a product, an acknowledgment in the product documentation would be
15 * appreciated but is not required.
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 * 3. This notice may not be removed or altered from any source distribution.
19 **/
20
21#include "DistanceJoint.h"
22
23// Module
24#include "Body.h"
25#include "World.h"
26#include "Physics.h"
27
28namespace love
29{
30namespace physics
31{
32namespace box2d
33{
34
35DistanceJoint::DistanceJoint(Body *body1, Body *body2, float x1, float y1, float x2, float y2, bool collideConnected)
36 : Joint(body1, body2)
37 , joint(NULL)
38{
39 b2DistanceJointDef def;
40 def.Initialize(body1->body, body2->body, Physics::scaleDown(b2Vec2(x1,y1)), Physics::scaleDown(b2Vec2(x2,y2)));
41 def.collideConnected = collideConnected;
42 joint = (b2DistanceJoint *)createJoint(&def);
43}
44
45DistanceJoint::~DistanceJoint()
46{
47}
48
49void DistanceJoint::setLength(float length)
50{
51 joint->SetLength(Physics::scaleDown(length));
52}
53
54float DistanceJoint::getLength() const
55{
56 return Physics::scaleUp(joint->GetLength());
57}
58
59void DistanceJoint::setFrequency(float hz)
60{
61 joint->SetFrequency(hz);
62}
63
64float DistanceJoint::getFrequency() const
65{
66 return joint->GetFrequency();
67}
68
69void DistanceJoint::setDampingRatio(float d)
70{
71 joint->SetDampingRatio(d);
72}
73
74float DistanceJoint::getDampingRatio() const
75{
76 return joint->GetDampingRatio();
77}
78
79
80} // box2d
81} // physics
82} // love
83