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| 2 | ** |
| 3 | ** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the QtOpenGL module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
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| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QOPENGLTEXTUREHELPER_P_H |
| 41 | #define QOPENGLTEXTUREHELPER_P_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists purely as an |
| 48 | // implementation detail. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <QtOpenGL/qtopenglglobal.h> |
| 55 | |
| 56 | #ifndef QT_NO_OPENGL |
| 57 | |
| 58 | #include "qopengl.h" |
| 59 | #include "qopenglpixeltransferoptions.h" |
| 60 | #include "qopengltexture.h" |
| 61 | #include "qopenglfunctions.h" |
| 62 | |
| 63 | QT_BEGIN_NAMESPACE |
| 64 | |
| 65 | // Constants for OpenGL and OpenGL ES 3.0+ which are not available with OpenGL ES 2.0. |
| 66 | #ifndef GL_TEXTURE_BASE_LEVEL |
| 67 | #define GL_TEXTURE_BASE_LEVEL 0x813C |
| 68 | #endif |
| 69 | #ifndef GL_TEXTURE_MAX_LEVEL |
| 70 | #define GL_TEXTURE_MAX_LEVEL 0x813D |
| 71 | #endif |
| 72 | #ifndef GL_TEXTURE_COMPARE_MODE |
| 73 | #define GL_TEXTURE_COMPARE_MODE 0x884C |
| 74 | #endif |
| 75 | #ifndef GL_TEXTURE_COMPARE_FUNC |
| 76 | #define GL_TEXTURE_COMPARE_FUNC 0x884D |
| 77 | #endif |
| 78 | |
| 79 | // use GL_APICALL only on Android + __clang__ |
| 80 | #if !defined(Q_OS_ANDROID) || !defined(__clang__) |
| 81 | # undef GL_APICALL |
| 82 | # define GL_APICALL |
| 83 | #elif !defined(GL_APICALL) |
| 84 | # define GL_APICALL |
| 85 | #endif |
| 86 | |
| 87 | class QOpenGLContext; |
| 88 | |
| 89 | class QOpenGLTextureHelper |
| 90 | { |
| 91 | public: |
| 92 | QOpenGLTextureHelper(QOpenGLContext *context); |
| 93 | |
| 94 | // DSA-like API. Will either use real DSA or our emulation |
| 95 | inline void glTextureParameteri(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLint param) |
| 96 | { |
| 97 | (this->*TextureParameteri)(texture, target, bindingTarget, pname, param); |
| 98 | } |
| 99 | |
| 100 | inline void glTextureParameteriv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLint *params) |
| 101 | { |
| 102 | (this->*TextureParameteriv)(texture, target, bindingTarget, pname, params); |
| 103 | } |
| 104 | |
| 105 | inline void glTextureParameterf(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLfloat param) |
| 106 | { |
| 107 | (this->*TextureParameterf)(texture, target, bindingTarget, pname, param); |
| 108 | } |
| 109 | |
| 110 | inline void glTextureParameterfv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLfloat *params) |
| 111 | { |
| 112 | (this->*TextureParameterfv)(texture, target, bindingTarget, pname, params); |
| 113 | } |
| 114 | |
| 115 | inline void glGenerateTextureMipmap(GLuint texture, GLenum target, GLenum bindingTarget) |
| 116 | { |
| 117 | (this->*GenerateTextureMipmap)(texture, target, bindingTarget); |
| 118 | } |
| 119 | |
| 120 | inline void glTextureStorage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, |
| 121 | GLsizei width, GLsizei height, GLsizei depth) |
| 122 | { |
| 123 | (this->*TextureStorage3D)(texture, target, bindingTarget, levels, internalFormat, width, height, depth); |
| 124 | } |
| 125 | |
| 126 | inline void glTextureStorage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, |
| 127 | GLsizei width, GLsizei height) |
| 128 | { |
| 129 | (this->*TextureStorage2D)(texture, target, bindingTarget, levels, internalFormat, width, height); |
| 130 | } |
| 131 | |
| 132 | inline void glTextureStorage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, |
| 133 | GLsizei width) |
| 134 | { |
| 135 | (this->*TextureStorage1D)(texture, target, bindingTarget, levels, internalFormat, width); |
| 136 | } |
| 137 | |
| 138 | inline void glTextureStorage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, |
| 139 | GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) |
| 140 | { |
| 141 | (this->*TextureStorage3DMultisample)(texture, target, bindingTarget, samples, internalFormat, width, height, depth, fixedSampleLocations); |
| 142 | } |
| 143 | |
| 144 | inline void glTextureStorage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, |
| 145 | GLsizei width, GLsizei height, GLboolean fixedSampleLocations) |
| 146 | { |
| 147 | (this->*TextureStorage2DMultisample)(texture, target, bindingTarget, samples, internalFormat, width, height, fixedSampleLocations); |
| 148 | } |
| 149 | |
| 150 | inline void glTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 151 | GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| 152 | { |
| 153 | (this->*TextureImage3D)(texture, target, bindingTarget, level, internalFormat, width, height, depth, border, format, type, pixels); |
| 154 | } |
| 155 | |
| 156 | inline void glTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 157 | GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| 158 | { |
| 159 | (this->*TextureImage2D)(texture, target, bindingTarget, level, internalFormat, width, height, border, format, type, pixels); |
| 160 | } |
| 161 | |
| 162 | inline void glTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 163 | GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| 164 | { |
| 165 | (this->*TextureImage1D)(texture, target, bindingTarget, level, internalFormat, width, border, format, type, pixels); |
| 166 | } |
| 167 | |
| 168 | inline void glTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 169 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 170 | const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = nullptr) |
| 171 | { |
| 172 | if (options) { |
| 173 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 174 | setPixelUploadOptions(*options); |
| 175 | (this->*TextureSubImage3D)(texture, target, bindingTarget, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); |
| 176 | setPixelUploadOptions(oldOptions); |
| 177 | } else { |
| 178 | (this->*TextureSubImage3D)(texture, target, bindingTarget, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); |
| 179 | } |
| 180 | } |
| 181 | |
| 182 | inline void glTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, |
| 183 | GLsizei width, GLsizei height, GLenum format, GLenum type, |
| 184 | const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = nullptr) |
| 185 | { |
| 186 | if (options) { |
| 187 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 188 | setPixelUploadOptions(*options); |
| 189 | (this->*TextureSubImage2D)(texture, target, bindingTarget, level, xoffset, yoffset, width, height, format, type, pixels); |
| 190 | setPixelUploadOptions(oldOptions); |
| 191 | } else { |
| 192 | (this->*TextureSubImage2D)(texture, target, bindingTarget, level, xoffset, yoffset, width, height, format, type, pixels); |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | inline void glTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, |
| 197 | GLsizei width, GLenum format, GLenum type, |
| 198 | const GLvoid *pixels, const QOpenGLPixelTransferOptions * const options = nullptr) |
| 199 | { |
| 200 | if (options) { |
| 201 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 202 | setPixelUploadOptions(*options); |
| 203 | (this->*TextureSubImage1D)(texture, target, bindingTarget, level, xoffset, width, format, type, pixels); |
| 204 | setPixelUploadOptions(oldOptions); |
| 205 | } else { |
| 206 | (this->*TextureSubImage1D)(texture, target, bindingTarget, level, xoffset, width, format, type, pixels); |
| 207 | } |
| 208 | } |
| 209 | |
| 210 | inline void glTextureImage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, |
| 211 | GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) |
| 212 | { |
| 213 | (this->*TextureImage3DMultisample)(texture, target, bindingTarget, samples, internalFormat, width, height, depth, fixedSampleLocations); |
| 214 | } |
| 215 | |
| 216 | inline void glTextureImage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, |
| 217 | GLsizei width, GLsizei height, GLboolean fixedSampleLocations) |
| 218 | { |
| 219 | (this->*TextureImage2DMultisample)(texture, target, bindingTarget, samples, internalFormat, width, height, fixedSampleLocations); |
| 220 | } |
| 221 | |
| 222 | inline void glCompressedTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 223 | GLint xoffset, GLsizei width, |
| 224 | GLenum format, GLsizei imageSize, const GLvoid *bits, |
| 225 | const QOpenGLPixelTransferOptions * const options = nullptr) |
| 226 | { |
| 227 | if (options) { |
| 228 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 229 | setPixelUploadOptions(*options); |
| 230 | (this->*CompressedTextureSubImage1D)(texture, target, bindingTarget, level, xoffset, width, format, imageSize, bits); |
| 231 | setPixelUploadOptions(oldOptions); |
| 232 | } else { |
| 233 | (this->*CompressedTextureSubImage1D)(texture, target, bindingTarget, level, xoffset, width, format, imageSize, bits); |
| 234 | } |
| 235 | } |
| 236 | |
| 237 | inline void glCompressedTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 238 | GLint xoffset, GLint yoffset, |
| 239 | GLsizei width, GLsizei height, |
| 240 | GLenum format, GLsizei imageSize, const GLvoid *bits, |
| 241 | const QOpenGLPixelTransferOptions * const options = nullptr) |
| 242 | { |
| 243 | if (options) { |
| 244 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 245 | setPixelUploadOptions(*options); |
| 246 | (this->*CompressedTextureSubImage2D)(texture, target, bindingTarget, level, xoffset, yoffset, width, height, format, imageSize, bits); |
| 247 | setPixelUploadOptions(oldOptions); |
| 248 | } else { |
| 249 | (this->*CompressedTextureSubImage2D)(texture, target, bindingTarget, level, xoffset, yoffset, width, height, format, imageSize, bits); |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | inline void glCompressedTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 254 | GLint xoffset, GLint yoffset, GLint zoffset, |
| 255 | GLsizei width, GLsizei height, GLsizei depth, |
| 256 | GLenum format, GLsizei imageSize, const GLvoid *bits, |
| 257 | const QOpenGLPixelTransferOptions * const options = nullptr) |
| 258 | { |
| 259 | if (options) { |
| 260 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 261 | setPixelUploadOptions(*options); |
| 262 | (this->*CompressedTextureSubImage3D)(texture, target, bindingTarget, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits); |
| 263 | setPixelUploadOptions(oldOptions); |
| 264 | } else { |
| 265 | (this->*CompressedTextureSubImage3D)(texture, target, bindingTarget, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits); |
| 266 | } |
| 267 | } |
| 268 | |
| 269 | inline void glCompressedTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 270 | GLenum internalFormat, GLsizei width, |
| 271 | GLint border, GLsizei imageSize, const GLvoid *bits, |
| 272 | const QOpenGLPixelTransferOptions * const options = nullptr) |
| 273 | { |
| 274 | if (options) { |
| 275 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 276 | setPixelUploadOptions(*options); |
| 277 | (this->*CompressedTextureImage1D)(texture, target, bindingTarget, level, internalFormat, width, border, imageSize, bits); |
| 278 | setPixelUploadOptions(oldOptions); |
| 279 | } else { |
| 280 | (this->*CompressedTextureImage1D)(texture, target, bindingTarget, level, internalFormat, width, border, imageSize, bits); |
| 281 | } |
| 282 | } |
| 283 | |
| 284 | inline void glCompressedTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 285 | GLenum internalFormat, GLsizei width, GLsizei height, |
| 286 | GLint border, GLsizei imageSize, const GLvoid *bits, |
| 287 | const QOpenGLPixelTransferOptions * const options = nullptr) |
| 288 | |
| 289 | { |
| 290 | if (options) { |
| 291 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 292 | setPixelUploadOptions(*options); |
| 293 | (this->*CompressedTextureImage2D)(texture, target, bindingTarget, level, internalFormat, width, height, border, imageSize, bits); |
| 294 | setPixelUploadOptions(oldOptions); |
| 295 | } else { |
| 296 | (this->*CompressedTextureImage2D)(texture, target, bindingTarget, level, internalFormat, width, height, border, imageSize, bits); |
| 297 | } |
| 298 | } |
| 299 | |
| 300 | inline void glCompressedTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 301 | GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, |
| 302 | GLint border, GLsizei imageSize, const GLvoid *bits, |
| 303 | const QOpenGLPixelTransferOptions * const options = nullptr) |
| 304 | { |
| 305 | if (options) { |
| 306 | QOpenGLPixelTransferOptions oldOptions = savePixelUploadOptions(); |
| 307 | setPixelUploadOptions(*options); |
| 308 | (this->*CompressedTextureImage3D)(texture, target, bindingTarget, level, internalFormat, width, height, depth, border, imageSize, bits); |
| 309 | setPixelUploadOptions(oldOptions); |
| 310 | } else { |
| 311 | (this->*CompressedTextureImage3D)(texture, target, bindingTarget, level, internalFormat, width, height, depth, border, imageSize, bits); |
| 312 | } |
| 313 | } |
| 314 | |
| 315 | private: |
| 316 | // DSA wrapper (so we can use pointer to member function as switch) |
| 317 | void dsa_TextureParameteri(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLint param); |
| 318 | |
| 319 | void dsa_TextureParameteriv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLint *params); |
| 320 | |
| 321 | void dsa_TextureParameterf(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLfloat param); |
| 322 | |
| 323 | void dsa_TextureParameterfv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLfloat *params); |
| 324 | |
| 325 | void dsa_GenerateTextureMipmap(GLuint texture, GLenum target, GLenum bindingTarget); |
| 326 | |
| 327 | void dsa_TextureStorage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, |
| 328 | GLsizei width, GLsizei height, GLsizei depth); |
| 329 | |
| 330 | void dsa_TextureStorage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, |
| 331 | GLsizei width, GLsizei height); |
| 332 | |
| 333 | void dsa_TextureStorage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, |
| 334 | GLsizei width); |
| 335 | |
| 336 | void dsa_TextureStorage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, |
| 337 | GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| 338 | |
| 339 | void dsa_TextureStorage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, |
| 340 | GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| 341 | |
| 342 | void dsa_TextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 343 | GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 344 | |
| 345 | void dsa_TextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 346 | GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 347 | |
| 348 | void dsa_TextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 349 | GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 350 | |
| 351 | void dsa_TextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 352 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| 353 | |
| 354 | void dsa_TextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, |
| 355 | GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
| 356 | |
| 357 | void dsa_TextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, |
| 358 | GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
| 359 | |
| 360 | void dsa_TextureImage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, |
| 361 | GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| 362 | |
| 363 | void dsa_TextureImage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, |
| 364 | GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| 365 | |
| 366 | void dsa_CompressedTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 367 | GLint xoffset, GLsizei width, |
| 368 | GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 369 | |
| 370 | void dsa_CompressedTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 371 | GLint xoffset, GLint yoffset, |
| 372 | GLsizei width, GLsizei height, |
| 373 | GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 374 | |
| 375 | void dsa_CompressedTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 376 | GLint xoffset, GLint yoffset, GLint zoffset, |
| 377 | GLsizei width, GLsizei height, GLsizei depth, |
| 378 | GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 379 | |
| 380 | void dsa_CompressedTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 381 | GLenum internalFormat, GLsizei width, |
| 382 | GLint border, GLsizei imageSize, const GLvoid *bits); |
| 383 | |
| 384 | void dsa_CompressedTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 385 | GLenum internalFormat, GLsizei width, GLsizei height, |
| 386 | GLint border, GLsizei imageSize, const GLvoid *bits); |
| 387 | |
| 388 | void dsa_CompressedTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 389 | GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, |
| 390 | GLint border, GLsizei imageSize, const GLvoid *bits); |
| 391 | |
| 392 | // DSA emulation API |
| 393 | void qt_TextureParameteri(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLint param); |
| 394 | |
| 395 | void qt_TextureParameteriv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLint *params); |
| 396 | |
| 397 | void qt_TextureParameterf(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLfloat param); |
| 398 | |
| 399 | void qt_TextureParameterfv(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLfloat *params); |
| 400 | |
| 401 | void qt_GenerateTextureMipmap(GLuint texture, GLenum target, GLenum bindingTarget); |
| 402 | |
| 403 | void qt_TextureStorage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, |
| 404 | GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); |
| 405 | |
| 406 | void qt_TextureStorage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, |
| 407 | GLenum internalFormat, GLsizei width, GLsizei height); |
| 408 | |
| 409 | void qt_TextureStorage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, |
| 410 | GLenum internalFormat, GLsizei width); |
| 411 | |
| 412 | void qt_TextureStorage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, |
| 413 | GLenum internalFormat, GLsizei width, GLsizei height, |
| 414 | GLsizei depth, GLboolean fixedSampleLocations); |
| 415 | |
| 416 | void qt_TextureStorage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, |
| 417 | GLenum internalFormat, GLsizei width, GLsizei height, |
| 418 | GLboolean fixedSampleLocations); |
| 419 | |
| 420 | void qt_TextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 421 | GLsizei width, GLsizei height, GLsizei depth, |
| 422 | GLint border, GLenum format, GLenum type, |
| 423 | const GLvoid *pixels); |
| 424 | |
| 425 | void qt_TextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 426 | GLsizei width, GLsizei height, |
| 427 | GLint border, GLenum format, GLenum type, |
| 428 | const GLvoid *pixels); |
| 429 | |
| 430 | void qt_TextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 431 | GLsizei width, GLint border, GLenum format, GLenum type, |
| 432 | const GLvoid *pixels); |
| 433 | |
| 434 | void qt_TextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 435 | GLint xoffset, GLint yoffset, GLint zoffset, |
| 436 | GLsizei width, GLsizei height, GLsizei depth, |
| 437 | GLenum format, GLenum type, const GLvoid *pixels); |
| 438 | |
| 439 | void qt_TextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 440 | GLint xoffset, GLint yoffset, |
| 441 | GLsizei width, GLsizei height, |
| 442 | GLenum format, GLenum type, const GLvoid *pixels); |
| 443 | |
| 444 | void qt_TextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 445 | GLint xoffset, GLsizei width, |
| 446 | GLenum format, GLenum type, const GLvoid *pixels); |
| 447 | |
| 448 | void qt_TextureImage3DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, |
| 449 | GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, |
| 450 | GLboolean fixedSampleLocations); |
| 451 | |
| 452 | void qt_TextureImage2DMultisample(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, |
| 453 | GLint internalFormat, GLsizei width, GLsizei height, |
| 454 | GLboolean fixedSampleLocations); |
| 455 | |
| 456 | void qt_CompressedTextureSubImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 457 | GLint xoffset, GLsizei width, GLenum format, |
| 458 | GLsizei imageSize, const GLvoid *bits); |
| 459 | |
| 460 | void qt_CompressedTextureSubImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 461 | GLint xoffset, GLint yoffset, |
| 462 | GLsizei width, GLsizei height, |
| 463 | GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 464 | |
| 465 | void qt_CompressedTextureSubImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, |
| 466 | GLint xoffset, GLint yoffset, GLint zoffset, |
| 467 | GLsizei width, GLsizei height, GLsizei depth, |
| 468 | GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 469 | |
| 470 | void qt_CompressedTextureImage1D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 471 | GLsizei width, GLint border, |
| 472 | GLsizei imageSize, const GLvoid *bits); |
| 473 | |
| 474 | void qt_CompressedTextureImage2D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 475 | GLsizei width, GLsizei height, GLint border, |
| 476 | GLsizei imageSize, const GLvoid *bits); |
| 477 | |
| 478 | void qt_CompressedTextureImage3D(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, |
| 479 | GLsizei width, GLsizei height, GLsizei depth, GLint border, |
| 480 | GLsizei imageSize, const GLvoid *bits); |
| 481 | |
| 482 | public: |
| 483 | // Raw OpenGL functions, resolved and used by our DSA-like static functions if no EXT_direct_state_access is available |
| 484 | |
| 485 | // OpenGL 1.0 |
| 486 | inline void glTexImage1D(GLenum target, GLint level, GLint internalFormat, |
| 487 | GLsizei width, GLint border, |
| 488 | GLenum format, GLenum type, const GLvoid *pixels) |
| 489 | { |
| 490 | TexImage1D(target, level, internalFormat, width, border, format, type, pixels); |
| 491 | } |
| 492 | |
| 493 | // OpenGL 1.1 |
| 494 | inline void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, |
| 495 | GLenum format, GLenum type, const GLvoid *pixels) |
| 496 | { |
| 497 | TexSubImage1D(target, level, xoffset, width, format, type, pixels); |
| 498 | } |
| 499 | |
| 500 | // OpenGL 1.2 |
| 501 | inline void glTexImage3D(GLenum target, GLint level, GLint internalFormat, |
| 502 | GLsizei width, GLsizei height, GLsizei depth, GLint border, |
| 503 | GLenum format, GLenum type, const GLvoid *pixels) |
| 504 | { |
| 505 | TexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels); |
| 506 | } |
| 507 | |
| 508 | inline void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 509 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| 510 | { |
| 511 | TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); |
| 512 | } |
| 513 | |
| 514 | // OpenGL 1.3 |
| 515 | inline void glGetCompressedTexImage(GLenum target, GLint level, GLvoid *img) |
| 516 | { |
| 517 | GetCompressedTexImage(target, level, img); |
| 518 | } |
| 519 | |
| 520 | inline void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, |
| 521 | GLenum format, GLsizei imageSize, const GLvoid *data) |
| 522 | { |
| 523 | CompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data); |
| 524 | } |
| 525 | |
| 526 | inline void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, |
| 527 | GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| 528 | { |
| 529 | CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 530 | } |
| 531 | |
| 532 | inline void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 533 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| 534 | { |
| 535 | CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
| 536 | } |
| 537 | |
| 538 | inline void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, |
| 539 | GLint border, GLsizei imageSize, const GLvoid *data) |
| 540 | { |
| 541 | CompressedTexImage1D(target, level, internalFormat, width, border, imageSize, data); |
| 542 | } |
| 543 | |
| 544 | inline void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, |
| 545 | GLint border, GLsizei imageSize, const GLvoid *data) |
| 546 | { |
| 547 | CompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data); |
| 548 | } |
| 549 | |
| 550 | inline void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalFormat, |
| 551 | GLsizei width, GLsizei height, GLsizei depth, |
| 552 | GLint border, GLsizei imageSize, const GLvoid *data) |
| 553 | { |
| 554 | CompressedTexImage3D(target, level, internalFormat, width, height, depth, border, imageSize, data); |
| 555 | } |
| 556 | |
| 557 | inline void glActiveTexture(GLenum texture) |
| 558 | { |
| 559 | ActiveTexture(texture); |
| 560 | } |
| 561 | |
| 562 | // OpenGL 3.0 |
| 563 | inline void glGenerateMipmap(GLenum target) |
| 564 | { |
| 565 | GenerateMipmap(target); |
| 566 | } |
| 567 | |
| 568 | // OpenGL 3.2 |
| 569 | inline void glTexImage3DMultisample(GLenum target, GLsizei samples, GLint internalFormat, |
| 570 | GLsizei width, GLsizei height, GLsizei depth, |
| 571 | GLboolean fixedSampleLocations) |
| 572 | { |
| 573 | TexImage3DMultisample(target, samples, internalFormat, width, height, depth, fixedSampleLocations); |
| 574 | } |
| 575 | |
| 576 | inline void glTexImage2DMultisample(GLenum target, GLsizei samples, GLint internalFormat, |
| 577 | GLsizei width, GLsizei height, |
| 578 | GLboolean fixedSampleLocations) |
| 579 | { |
| 580 | TexImage2DMultisample(target, samples, internalFormat, width, height, fixedSampleLocations); |
| 581 | } |
| 582 | |
| 583 | // OpenGL 4.2 |
| 584 | inline void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) |
| 585 | { |
| 586 | TexStorage3D(target, levels, internalFormat, width, height, depth); |
| 587 | } |
| 588 | |
| 589 | inline void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) |
| 590 | { |
| 591 | TexStorage2D(target, levels, internalFormat, width, height); |
| 592 | } |
| 593 | |
| 594 | inline void glTexStorage1D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width) |
| 595 | { |
| 596 | TexStorage1D(target, levels, internalFormat, width); |
| 597 | } |
| 598 | |
| 599 | // OpenGL 4.3 |
| 600 | inline void glTexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalFormat, |
| 601 | GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations) |
| 602 | { |
| 603 | TexStorage3DMultisample(target, samples, internalFormat, width, height, depth, fixedSampleLocations); |
| 604 | } |
| 605 | |
| 606 | inline void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalFormat, |
| 607 | GLsizei width, GLsizei height, GLboolean fixedSampleLocations) |
| 608 | { |
| 609 | TexStorage2DMultisample(target, samples, internalFormat, width, height, fixedSampleLocations); |
| 610 | } |
| 611 | |
| 612 | inline void glTexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, |
| 613 | GLintptr offset, GLsizeiptr size) |
| 614 | { |
| 615 | TexBufferRange(target, internalFormat, buffer, offset, size); |
| 616 | } |
| 617 | |
| 618 | inline void glTextureView(GLuint texture, GLenum target, GLuint origTexture, GLenum internalFormat, |
| 619 | GLuint minLevel, GLuint numLevels, GLuint minLayer, GLuint numLayers) |
| 620 | { |
| 621 | TextureView(texture, target, origTexture, internalFormat, minLevel, numLevels, minLayer, numLayers); |
| 622 | } |
| 623 | |
| 624 | // Helper functions |
| 625 | inline QOpenGLPixelTransferOptions savePixelUploadOptions() |
| 626 | { |
| 627 | QOpenGLPixelTransferOptions options; |
| 628 | int val = 0; |
| 629 | functions->glGetIntegerv(GL_UNPACK_ALIGNMENT, &val); |
| 630 | options.setAlignment(val); |
| 631 | #if !QT_CONFIG(opengles2) |
| 632 | functions->glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &val); |
| 633 | options.setSkipImages(val); |
| 634 | functions->glGetIntegerv(GL_UNPACK_SKIP_ROWS, &val); |
| 635 | options.setSkipRows(val); |
| 636 | functions->glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &val); |
| 637 | options.setSkipPixels(val); |
| 638 | functions->glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &val); |
| 639 | options.setImageHeight(val); |
| 640 | functions->glGetIntegerv(GL_UNPACK_ROW_LENGTH, &val); |
| 641 | options.setRowLength(val); |
| 642 | GLboolean b = GL_FALSE; |
| 643 | functions->glGetBooleanv(GL_UNPACK_LSB_FIRST, &b); |
| 644 | options.setLeastSignificantByteFirst(b); |
| 645 | functions->glGetBooleanv(GL_UNPACK_SWAP_BYTES, &b); |
| 646 | options.setSwapBytesEnabled(b); |
| 647 | #endif |
| 648 | return options; |
| 649 | } |
| 650 | |
| 651 | inline void setPixelUploadOptions(const QOpenGLPixelTransferOptions &options) |
| 652 | { |
| 653 | functions->glPixelStorei(GL_UNPACK_ALIGNMENT, options.alignment()); |
| 654 | #if !QT_CONFIG(opengles2) |
| 655 | functions->glPixelStorei(GL_UNPACK_SKIP_IMAGES, options.skipImages()); |
| 656 | functions->glPixelStorei(GL_UNPACK_SKIP_ROWS, options.skipRows()); |
| 657 | functions->glPixelStorei(GL_UNPACK_SKIP_PIXELS, options.skipPixels()); |
| 658 | functions->glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, options.imageHeight()); |
| 659 | functions->glPixelStorei(GL_UNPACK_ROW_LENGTH, options.rowLength()); |
| 660 | functions->glPixelStorei(GL_UNPACK_LSB_FIRST, options.isLeastSignificantBitFirst()); |
| 661 | functions->glPixelStorei(GL_UNPACK_SWAP_BYTES, options.isSwapBytesEnabled()); |
| 662 | #endif |
| 663 | } |
| 664 | |
| 665 | QOpenGLFunctions *functions; |
| 666 | private: |
| 667 | // Typedefs and pointers to member functions used to switch between EXT_direct_state_access and our own emulated DSA. |
| 668 | // The argument match the corresponding GL function, but there's an extra "GLenum bindingTarget" which gets used with |
| 669 | // the DSA emulation -- it contains the right GL_BINDING_TEXTURE_X to use. |
| 670 | typedef void (QOpenGLTextureHelper::*TextureParameteriMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLint param); |
| 671 | typedef void (QOpenGLTextureHelper::*TextureParameterivMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLint *params); |
| 672 | typedef void (QOpenGLTextureHelper::*TextureParameterfMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, GLfloat param); |
| 673 | typedef void (QOpenGLTextureHelper::*TextureParameterfvMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLenum pname, const GLfloat *params); |
| 674 | typedef void (QOpenGLTextureHelper::*GenerateTextureMipmapMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget); |
| 675 | typedef void (QOpenGLTextureHelper::*TextureStorage3DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); |
| 676 | typedef void (QOpenGLTextureHelper::*TextureStorage2DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); |
| 677 | typedef void (QOpenGLTextureHelper::*TextureStorage1DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei levels, GLenum internalFormat, GLsizei width); |
| 678 | typedef void (QOpenGLTextureHelper::*TextureStorage3DMultisampleMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| 679 | typedef void (QOpenGLTextureHelper::*TextureStorage2DMultisampleMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| 680 | typedef void (QOpenGLTextureHelper::*TextureImage3DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 681 | typedef void (QOpenGLTextureHelper::*TextureImage2DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 682 | typedef void (QOpenGLTextureHelper::*TextureImage1DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 683 | typedef void (QOpenGLTextureHelper::*TextureSubImage3DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| 684 | typedef void (QOpenGLTextureHelper::*TextureSubImage2DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
| 685 | typedef void (QOpenGLTextureHelper::*TextureSubImage1DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
| 686 | typedef void (QOpenGLTextureHelper::*TextureImage3DMultisampleMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| 687 | typedef void (QOpenGLTextureHelper::*TextureImage2DMultisampleMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| 688 | typedef void (QOpenGLTextureHelper::*CompressedTextureSubImage1DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 689 | typedef void (QOpenGLTextureHelper::*CompressedTextureSubImage2DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 690 | typedef void (QOpenGLTextureHelper::*CompressedTextureSubImage3DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 691 | typedef void (QOpenGLTextureHelper::*CompressedTextureImage1DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); |
| 692 | typedef void (QOpenGLTextureHelper::*CompressedTextureImage2DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); |
| 693 | typedef void (QOpenGLTextureHelper::*CompressedTextureImage3DMemberFunc)(GLuint texture, GLenum target, GLenum bindingTarget, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); |
| 694 | |
| 695 | |
| 696 | TextureParameteriMemberFunc TextureParameteri; |
| 697 | TextureParameterivMemberFunc TextureParameteriv; |
| 698 | TextureParameterfMemberFunc TextureParameterf; |
| 699 | TextureParameterfvMemberFunc TextureParameterfv; |
| 700 | GenerateTextureMipmapMemberFunc GenerateTextureMipmap; |
| 701 | TextureStorage3DMemberFunc TextureStorage3D; |
| 702 | TextureStorage2DMemberFunc TextureStorage2D; |
| 703 | TextureStorage1DMemberFunc TextureStorage1D; |
| 704 | TextureStorage3DMultisampleMemberFunc TextureStorage3DMultisample; |
| 705 | TextureStorage2DMultisampleMemberFunc TextureStorage2DMultisample; |
| 706 | TextureImage3DMemberFunc TextureImage3D; |
| 707 | TextureImage2DMemberFunc TextureImage2D; |
| 708 | TextureImage1DMemberFunc TextureImage1D; |
| 709 | TextureSubImage3DMemberFunc TextureSubImage3D; |
| 710 | TextureSubImage2DMemberFunc TextureSubImage2D; |
| 711 | TextureSubImage1DMemberFunc TextureSubImage1D; |
| 712 | TextureImage3DMultisampleMemberFunc TextureImage3DMultisample; |
| 713 | TextureImage2DMultisampleMemberFunc TextureImage2DMultisample; |
| 714 | CompressedTextureSubImage1DMemberFunc CompressedTextureSubImage1D; |
| 715 | CompressedTextureSubImage2DMemberFunc CompressedTextureSubImage2D; |
| 716 | CompressedTextureSubImage3DMemberFunc CompressedTextureSubImage3D; |
| 717 | CompressedTextureImage1DMemberFunc CompressedTextureImage1D; |
| 718 | CompressedTextureImage2DMemberFunc CompressedTextureImage2D; |
| 719 | CompressedTextureImage3DMemberFunc CompressedTextureImage3D; |
| 720 | |
| 721 | // Raw function pointers for core and DSA functions |
| 722 | |
| 723 | // EXT_direct_state_access used when DSA is available |
| 724 | void (QOPENGLF_APIENTRYP TextureParameteriEXT)(GLuint texture, GLenum target, GLenum pname, GLint param); |
| 725 | void (QOPENGLF_APIENTRYP TextureParameterivEXT)(GLuint texture, GLenum target, GLenum pname, const GLint *params); |
| 726 | void (QOPENGLF_APIENTRYP TextureParameterfEXT)(GLuint texture, GLenum target, GLenum pname, GLfloat param); |
| 727 | void (QOPENGLF_APIENTRYP TextureParameterfvEXT)(GLuint texture, GLenum target, GLenum pname, const GLfloat *params); |
| 728 | void (QOPENGLF_APIENTRYP GenerateTextureMipmapEXT)(GLuint texture, GLenum target); |
| 729 | void (QOPENGLF_APIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); |
| 730 | void (QOPENGLF_APIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); |
| 731 | void (QOPENGLF_APIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); |
| 732 | void (QOPENGLF_APIENTRYP TextureStorage3DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| 733 | void (QOPENGLF_APIENTRYP TextureStorage2DMultisampleEXT)(GLuint texture, GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| 734 | void (QOPENGLF_APIENTRYP TextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 735 | void (QOPENGLF_APIENTRYP TextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 736 | void (QOPENGLF_APIENTRYP TextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 737 | void (QOPENGLF_APIENTRYP TextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| 738 | void (QOPENGLF_APIENTRYP TextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
| 739 | void (QOPENGLF_APIENTRYP TextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
| 740 | void (QOPENGLF_APIENTRYP CompressedTextureSubImage1DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 741 | void (QOPENGLF_APIENTRYP CompressedTextureSubImage2DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 742 | void (QOPENGLF_APIENTRYP CompressedTextureSubImage3DEXT)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); |
| 743 | void (QOPENGLF_APIENTRYP CompressedTextureImage1DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); |
| 744 | void (QOPENGLF_APIENTRYP CompressedTextureImage2DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); |
| 745 | void (QOPENGLF_APIENTRYP CompressedTextureImage3DEXT)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); |
| 746 | |
| 747 | |
| 748 | // Plus some missing ones that are in the NV_texture_multisample extension instead |
| 749 | void (QOPENGLF_APIENTRYP TextureImage3DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| 750 | void (QOPENGLF_APIENTRYP TextureImage2DMultisampleNV)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| 751 | |
| 752 | // OpenGL 1.0 |
| 753 | void (QOPENGLF_APIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 754 | |
| 755 | // OpenGL 1.1 |
| 756 | void (QOPENGLF_APIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); |
| 757 | |
| 758 | // OpenGL 1.2 |
| 759 | void (QOPENGLF_APIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| 760 | void (QOPENGLF_APIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); |
| 761 | |
| 762 | // OpenGL 1.3 |
| 763 | void (QOPENGLF_APIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid *img); |
| 764 | void (QOPENGLF_APIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); |
| 765 | GL_APICALL void (QOPENGLF_APIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); |
| 766 | void (QOPENGLF_APIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); |
| 767 | void (QOPENGLF_APIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); |
| 768 | GL_APICALL void (QOPENGLF_APIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); |
| 769 | void (QOPENGLF_APIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); |
| 770 | GL_APICALL void (QOPENGLF_APIENTRYP ActiveTexture)(GLenum texture); |
| 771 | |
| 772 | // OpenGL 3.0 |
| 773 | GL_APICALL void (QOPENGLF_APIENTRYP GenerateMipmap)(GLenum target); |
| 774 | |
| 775 | // OpenGL 3.2 |
| 776 | void (QOPENGLF_APIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| 777 | void (QOPENGLF_APIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| 778 | |
| 779 | // OpenGL 4.2 |
| 780 | void (QOPENGLF_APIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); |
| 781 | void (QOPENGLF_APIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); |
| 782 | void (QOPENGLF_APIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); |
| 783 | |
| 784 | // OpenGL 4.3 |
| 785 | void (QOPENGLF_APIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); |
| 786 | void (QOPENGLF_APIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); |
| 787 | void (QOPENGLF_APIENTRYP TexBufferRange)(GLenum target, GLenum internalFormat, GLuint buffer, GLintptr offset, GLsizeiptr size); |
| 788 | void (QOPENGLF_APIENTRYP TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); |
| 789 | }; |
| 790 | |
| 791 | QT_END_NAMESPACE |
| 792 | |
| 793 | #undef Q_CALL_MEMBER_FUNCTION |
| 794 | |
| 795 | #endif // QT_NO_OPENGL |
| 796 | |
| 797 | #endif // QOPENGLTEXTUREHELPER_P_H |
| 798 | |