| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * # CategoryAtomic |
| 24 | * |
| 25 | * Atomic operations. |
| 26 | * |
| 27 | * IMPORTANT: If you are not an expert in concurrent lockless programming, you |
| 28 | * should not be using any functions in this file. You should be protecting |
| 29 | * your data structures with full mutexes instead. |
| 30 | * |
| 31 | * ***Seriously, here be dragons!*** |
| 32 | * |
| 33 | * You can find out a little more about lockless programming and the subtle |
| 34 | * issues that can arise here: |
| 35 | * https://learn.microsoft.com/en-us/windows/win32/dxtecharts/lockless-programming |
| 36 | * |
| 37 | * There's also lots of good information here: |
| 38 | * |
| 39 | * - https://www.1024cores.net/home/lock-free-algorithms |
| 40 | * - https://preshing.com/ |
| 41 | * |
| 42 | * These operations may or may not actually be implemented using processor |
| 43 | * specific atomic operations. When possible they are implemented as true |
| 44 | * processor specific atomic operations. When that is not possible the are |
| 45 | * implemented using locks that *do* use the available atomic operations. |
| 46 | * |
| 47 | * All of the atomic operations that modify memory are full memory barriers. |
| 48 | */ |
| 49 | |
| 50 | #ifndef SDL_atomic_h_ |
| 51 | #define SDL_atomic_h_ |
| 52 | |
| 53 | #include <SDL3/SDL_stdinc.h> |
| 54 | #include <SDL3/SDL_platform_defines.h> |
| 55 | |
| 56 | #include <SDL3/SDL_begin_code.h> |
| 57 | |
| 58 | /* Set up for C function definitions, even when using C++ */ |
| 59 | #ifdef __cplusplus |
| 60 | extern "C" { |
| 61 | #endif |
| 62 | |
| 63 | /** |
| 64 | * An atomic spinlock. |
| 65 | * |
| 66 | * The atomic locks are efficient spinlocks using CPU instructions, but are |
| 67 | * vulnerable to starvation and can spin forever if a thread holding a lock |
| 68 | * has been terminated. For this reason you should minimize the code executed |
| 69 | * inside an atomic lock and never do expensive things like API or system |
| 70 | * calls while holding them. |
| 71 | * |
| 72 | * They are also vulnerable to starvation if the thread holding the lock is |
| 73 | * lower priority than other threads and doesn't get scheduled. In general you |
| 74 | * should use mutexes instead, since they have better performance and |
| 75 | * contention behavior. |
| 76 | * |
| 77 | * The atomic locks are not safe to lock recursively. |
| 78 | * |
| 79 | * Porting Note: The spin lock functions and type are required and can not be |
| 80 | * emulated because they are used in the atomic emulation code. |
| 81 | */ |
| 82 | typedef int SDL_SpinLock; |
| 83 | |
| 84 | /** |
| 85 | * Try to lock a spin lock by setting it to a non-zero value. |
| 86 | * |
| 87 | * ***Please note that spinlocks are dangerous if you don't know what you're |
| 88 | * doing. Please be careful using any sort of spinlock!*** |
| 89 | * |
| 90 | * \param lock a pointer to a lock variable. |
| 91 | * \returns true if the lock succeeded, false if the lock is already held. |
| 92 | * |
| 93 | * \threadsafety It is safe to call this function from any thread. |
| 94 | * |
| 95 | * \since This function is available since SDL 3.2.0. |
| 96 | * |
| 97 | * \sa SDL_LockSpinlock |
| 98 | * \sa SDL_UnlockSpinlock |
| 99 | */ |
| 100 | extern SDL_DECLSPEC bool SDLCALL SDL_TryLockSpinlock(SDL_SpinLock *lock); |
| 101 | |
| 102 | /** |
| 103 | * Lock a spin lock by setting it to a non-zero value. |
| 104 | * |
| 105 | * ***Please note that spinlocks are dangerous if you don't know what you're |
| 106 | * doing. Please be careful using any sort of spinlock!*** |
| 107 | * |
| 108 | * \param lock a pointer to a lock variable. |
| 109 | * |
| 110 | * \threadsafety It is safe to call this function from any thread. |
| 111 | * |
| 112 | * \since This function is available since SDL 3.2.0. |
| 113 | * |
| 114 | * \sa SDL_TryLockSpinlock |
| 115 | * \sa SDL_UnlockSpinlock |
| 116 | */ |
| 117 | extern SDL_DECLSPEC void SDLCALL SDL_LockSpinlock(SDL_SpinLock *lock); |
| 118 | |
| 119 | /** |
| 120 | * Unlock a spin lock by setting it to 0. |
| 121 | * |
| 122 | * Always returns immediately. |
| 123 | * |
| 124 | * ***Please note that spinlocks are dangerous if you don't know what you're |
| 125 | * doing. Please be careful using any sort of spinlock!*** |
| 126 | * |
| 127 | * \param lock a pointer to a lock variable. |
| 128 | * |
| 129 | * \threadsafety It is safe to call this function from any thread. |
| 130 | * |
| 131 | * \since This function is available since SDL 3.2.0. |
| 132 | * |
| 133 | * \sa SDL_LockSpinlock |
| 134 | * \sa SDL_TryLockSpinlock |
| 135 | */ |
| 136 | extern SDL_DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock); |
| 137 | |
| 138 | |
| 139 | #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| 140 | |
| 141 | /** |
| 142 | * Mark a compiler barrier. |
| 143 | * |
| 144 | * A compiler barrier prevents the compiler from reordering reads and writes |
| 145 | * to globally visible variables across the call. |
| 146 | * |
| 147 | * This macro only prevents the compiler from reordering reads and writes, it |
| 148 | * does not prevent the CPU from reordering reads and writes. However, all of |
| 149 | * the atomic operations that modify memory are full memory barriers. |
| 150 | * |
| 151 | * \threadsafety Obviously this macro is safe to use from any thread at any |
| 152 | * time, but if you find yourself needing this, you are probably |
| 153 | * dealing with some very sensitive code; be careful! |
| 154 | * |
| 155 | * \since This macro is available since SDL 3.2.0. |
| 156 | */ |
| 157 | #define SDL_CompilerBarrier() DoCompilerSpecificReadWriteBarrier() |
| 158 | |
| 159 | #elif defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__) |
| 160 | void _ReadWriteBarrier(void); |
| 161 | #pragma intrinsic(_ReadWriteBarrier) |
| 162 | #define SDL_CompilerBarrier() _ReadWriteBarrier() |
| 163 | #elif (defined(__GNUC__) && !defined(SDL_PLATFORM_EMSCRIPTEN)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) |
| 164 | /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */ |
| 165 | #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory") |
| 166 | #elif defined(__WATCOMC__) |
| 167 | extern __inline void SDL_CompilerBarrier(void); |
| 168 | #pragma aux SDL_CompilerBarrier = "" parm [] modify exact []; |
| 169 | #else |
| 170 | #define SDL_CompilerBarrier() \ |
| 171 | { SDL_SpinLock _tmp = 0; SDL_LockSpinlock(&_tmp); SDL_UnlockSpinlock(&_tmp); } |
| 172 | #endif |
| 173 | |
| 174 | /** |
| 175 | * Insert a memory release barrier (function version). |
| 176 | * |
| 177 | * Please refer to SDL_MemoryBarrierRelease for details. This is a function |
| 178 | * version, which might be useful if you need to use this functionality from a |
| 179 | * scripting language, etc. Also, some of the macro versions call this |
| 180 | * function behind the scenes, where more heavy lifting can happen inside of |
| 181 | * SDL. Generally, though, an app written in C/C++/etc should use the macro |
| 182 | * version, as it will be more efficient. |
| 183 | * |
| 184 | * \threadsafety Obviously this function is safe to use from any thread at any |
| 185 | * time, but if you find yourself needing this, you are probably |
| 186 | * dealing with some very sensitive code; be careful! |
| 187 | * |
| 188 | * \since This function is available since SDL 3.2.0. |
| 189 | * |
| 190 | * \sa SDL_MemoryBarrierRelease |
| 191 | */ |
| 192 | extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void); |
| 193 | |
| 194 | /** |
| 195 | * Insert a memory acquire barrier (function version). |
| 196 | * |
| 197 | * Please refer to SDL_MemoryBarrierRelease for details. This is a function |
| 198 | * version, which might be useful if you need to use this functionality from a |
| 199 | * scripting language, etc. Also, some of the macro versions call this |
| 200 | * function behind the scenes, where more heavy lifting can happen inside of |
| 201 | * SDL. Generally, though, an app written in C/C++/etc should use the macro |
| 202 | * version, as it will be more efficient. |
| 203 | * |
| 204 | * \threadsafety Obviously this function is safe to use from any thread at any |
| 205 | * time, but if you find yourself needing this, you are probably |
| 206 | * dealing with some very sensitive code; be careful! |
| 207 | * |
| 208 | * \since This function is available since SDL 3.2.0. |
| 209 | * |
| 210 | * \sa SDL_MemoryBarrierAcquire |
| 211 | */ |
| 212 | extern SDL_DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void); |
| 213 | |
| 214 | |
| 215 | #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| 216 | |
| 217 | /** |
| 218 | * Insert a memory release barrier (macro version). |
| 219 | * |
| 220 | * Memory barriers are designed to prevent reads and writes from being |
| 221 | * reordered by the compiler and being seen out of order on multi-core CPUs. |
| 222 | * |
| 223 | * A typical pattern would be for thread A to write some data and a flag, and |
| 224 | * for thread B to read the flag and get the data. In this case you would |
| 225 | * insert a release barrier between writing the data and the flag, |
| 226 | * guaranteeing that the data write completes no later than the flag is |
| 227 | * written, and you would insert an acquire barrier between reading the flag |
| 228 | * and reading the data, to ensure that all the reads associated with the flag |
| 229 | * have completed. |
| 230 | * |
| 231 | * In this pattern you should always see a release barrier paired with an |
| 232 | * acquire barrier and you should gate the data reads/writes with a single |
| 233 | * flag variable. |
| 234 | * |
| 235 | * For more information on these semantics, take a look at the blog post: |
| 236 | * http://preshing.com/20120913/acquire-and-release-semantics |
| 237 | * |
| 238 | * This is the macro version of this functionality; if possible, SDL will use |
| 239 | * compiler intrinsics or inline assembly, but some platforms might need to |
| 240 | * call the function version of this, SDL_MemoryBarrierReleaseFunction to do |
| 241 | * the heavy lifting. Apps that can use the macro should favor it over the |
| 242 | * function. |
| 243 | * |
| 244 | * \threadsafety Obviously this macro is safe to use from any thread at any |
| 245 | * time, but if you find yourself needing this, you are probably |
| 246 | * dealing with some very sensitive code; be careful! |
| 247 | * |
| 248 | * \since This macro is available since SDL 3.2.0. |
| 249 | * |
| 250 | * \sa SDL_MemoryBarrierAcquire |
| 251 | * \sa SDL_MemoryBarrierReleaseFunction |
| 252 | */ |
| 253 | #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() |
| 254 | |
| 255 | /** |
| 256 | * Insert a memory acquire barrier (macro version). |
| 257 | * |
| 258 | * Please see SDL_MemoryBarrierRelease for the details on what memory barriers |
| 259 | * are and when to use them. |
| 260 | * |
| 261 | * This is the macro version of this functionality; if possible, SDL will use |
| 262 | * compiler intrinsics or inline assembly, but some platforms might need to |
| 263 | * call the function version of this, SDL_MemoryBarrierAcquireFunction, to do |
| 264 | * the heavy lifting. Apps that can use the macro should favor it over the |
| 265 | * function. |
| 266 | * |
| 267 | * \threadsafety Obviously this macro is safe to use from any thread at any |
| 268 | * time, but if you find yourself needing this, you are probably |
| 269 | * dealing with some very sensitive code; be careful! |
| 270 | * |
| 271 | * \since This macro is available since SDL 3.2.0. |
| 272 | * |
| 273 | * \sa SDL_MemoryBarrierRelease |
| 274 | * \sa SDL_MemoryBarrierAcquireFunction |
| 275 | */ |
| 276 | #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() |
| 277 | |
| 278 | #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) |
| 279 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory") |
| 280 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory") |
| 281 | #elif defined(__GNUC__) && defined(__aarch64__) |
| 282 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") |
| 283 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") |
| 284 | #elif defined(__GNUC__) && defined(__arm__) |
| 285 | #if 0 /* defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID) */ |
| 286 | /* Information from: |
| 287 | https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19 |
| 288 | |
| 289 | The Linux kernel provides a helper function which provides the right code for a memory barrier, |
| 290 | hard-coded at address 0xffff0fa0 |
| 291 | */ |
| 292 | typedef void (*SDL_KernelMemoryBarrierFunc)(); |
| 293 | #define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() |
| 294 | #define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)() |
| 295 | #else |
| 296 | #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__) |
| 297 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory") |
| 298 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory") |
| 299 | #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) |
| 300 | #ifdef __thumb__ |
| 301 | /* The mcr instruction isn't available in thumb mode, use real functions */ |
| 302 | #define SDL_MEMORY_BARRIER_USES_FUNCTION |
| 303 | #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction() |
| 304 | #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction() |
| 305 | #else |
| 306 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") |
| 307 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") |
| 308 | #endif /* __thumb__ */ |
| 309 | #else |
| 310 | #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory") |
| 311 | #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory") |
| 312 | #endif /* SDL_PLATFORM_LINUX || SDL_PLATFORM_ANDROID */ |
| 313 | #endif /* __GNUC__ && __arm__ */ |
| 314 | #else |
| 315 | #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120)) |
| 316 | /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */ |
| 317 | #include <mbarrier.h> |
| 318 | #define SDL_MemoryBarrierRelease() __machine_rel_barrier() |
| 319 | #define SDL_MemoryBarrierAcquire() __machine_acq_barrier() |
| 320 | #else |
| 321 | /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */ |
| 322 | #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier() |
| 323 | #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier() |
| 324 | #endif |
| 325 | #endif |
| 326 | |
| 327 | /* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */ |
| 328 | #ifdef SDL_WIKI_DOCUMENTATION_SECTION |
| 329 | |
| 330 | /** |
| 331 | * A macro to insert a CPU-specific "pause" instruction into the program. |
| 332 | * |
| 333 | * This can be useful in busy-wait loops, as it serves as a hint to the CPU as |
| 334 | * to the program's intent; some CPUs can use this to do more efficient |
| 335 | * processing. On some platforms, this doesn't do anything, so using this |
| 336 | * macro might just be a harmless no-op. |
| 337 | * |
| 338 | * Note that if you are busy-waiting, there are often more-efficient |
| 339 | * approaches with other synchronization primitives: mutexes, semaphores, |
| 340 | * condition variables, etc. |
| 341 | * |
| 342 | * \threadsafety This macro is safe to use from any thread. |
| 343 | * |
| 344 | * \since This macro is available since SDL 3.2.0. |
| 345 | */ |
| 346 | #define SDL_CPUPauseInstruction() DoACPUPauseInACompilerAndArchitectureSpecificWay |
| 347 | |
| 348 | #elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__)) |
| 349 | #define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */ |
| 350 | #elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__) |
| 351 | #define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory") |
| 352 | #elif (defined(__powerpc__) || defined(__powerpc64__)) |
| 353 | #define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27"); |
| 354 | #elif (defined(__riscv) && __riscv_xlen == 64) |
| 355 | #define SDL_CPUPauseInstruction() __asm__ __volatile__(".insn i 0x0F, 0, x0, x0, 0x010"); |
| 356 | #elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64)) |
| 357 | #define SDL_CPUPauseInstruction() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */ |
| 358 | #elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64)) |
| 359 | #define SDL_CPUPauseInstruction() __yield() |
| 360 | #elif defined(__WATCOMC__) && defined(__386__) |
| 361 | extern __inline void SDL_CPUPauseInstruction(void); |
| 362 | #pragma aux SDL_CPUPauseInstruction = ".686p" ".xmm2" "pause" |
| 363 | #else |
| 364 | #define SDL_CPUPauseInstruction() |
| 365 | #endif |
| 366 | |
| 367 | |
| 368 | /** |
| 369 | * A type representing an atomic integer value. |
| 370 | * |
| 371 | * This can be used to manage a value that is synchronized across multiple |
| 372 | * CPUs without a race condition; when an app sets a value with |
| 373 | * SDL_SetAtomicInt all other threads, regardless of the CPU it is running on, |
| 374 | * will see that value when retrieved with SDL_GetAtomicInt, regardless of CPU |
| 375 | * caches, etc. |
| 376 | * |
| 377 | * This is also useful for atomic compare-and-swap operations: a thread can |
| 378 | * change the value as long as its current value matches expectations. When |
| 379 | * done in a loop, one can guarantee data consistency across threads without a |
| 380 | * lock (but the usual warnings apply: if you don't know what you're doing, or |
| 381 | * you don't do it carefully, you can confidently cause any number of |
| 382 | * disasters with this, so in most cases, you _should_ use a mutex instead of |
| 383 | * this!). |
| 384 | * |
| 385 | * This is a struct so people don't accidentally use numeric operations on it |
| 386 | * directly. You have to use SDL atomic functions. |
| 387 | * |
| 388 | * \since This struct is available since SDL 3.2.0. |
| 389 | * |
| 390 | * \sa SDL_CompareAndSwapAtomicInt |
| 391 | * \sa SDL_GetAtomicInt |
| 392 | * \sa SDL_SetAtomicInt |
| 393 | * \sa SDL_AddAtomicInt |
| 394 | */ |
| 395 | typedef struct SDL_AtomicInt { int value; } SDL_AtomicInt; |
| 396 | |
| 397 | /** |
| 398 | * Set an atomic variable to a new value if it is currently an old value. |
| 399 | * |
| 400 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 401 | * it!*** |
| 402 | * |
| 403 | * \param a a pointer to an SDL_AtomicInt variable to be modified. |
| 404 | * \param oldval the old value. |
| 405 | * \param newval the new value. |
| 406 | * \returns true if the atomic variable was set, false otherwise. |
| 407 | * |
| 408 | * \threadsafety It is safe to call this function from any thread. |
| 409 | * |
| 410 | * \since This function is available since SDL 3.2.0. |
| 411 | * |
| 412 | * \sa SDL_GetAtomicInt |
| 413 | * \sa SDL_SetAtomicInt |
| 414 | */ |
| 415 | extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicInt(SDL_AtomicInt *a, int oldval, int newval); |
| 416 | |
| 417 | /** |
| 418 | * Set an atomic variable to a value. |
| 419 | * |
| 420 | * This function also acts as a full memory barrier. |
| 421 | * |
| 422 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 423 | * it!*** |
| 424 | * |
| 425 | * \param a a pointer to an SDL_AtomicInt variable to be modified. |
| 426 | * \param v the desired value. |
| 427 | * \returns the previous value of the atomic variable. |
| 428 | * |
| 429 | * \threadsafety It is safe to call this function from any thread. |
| 430 | * |
| 431 | * \since This function is available since SDL 3.2.0. |
| 432 | * |
| 433 | * \sa SDL_GetAtomicInt |
| 434 | */ |
| 435 | extern SDL_DECLSPEC int SDLCALL SDL_SetAtomicInt(SDL_AtomicInt *a, int v); |
| 436 | |
| 437 | /** |
| 438 | * Get the value of an atomic variable. |
| 439 | * |
| 440 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 441 | * it!*** |
| 442 | * |
| 443 | * \param a a pointer to an SDL_AtomicInt variable. |
| 444 | * \returns the current value of an atomic variable. |
| 445 | * |
| 446 | * \threadsafety It is safe to call this function from any thread. |
| 447 | * |
| 448 | * \since This function is available since SDL 3.2.0. |
| 449 | * |
| 450 | * \sa SDL_SetAtomicInt |
| 451 | */ |
| 452 | extern SDL_DECLSPEC int SDLCALL SDL_GetAtomicInt(SDL_AtomicInt *a); |
| 453 | |
| 454 | /** |
| 455 | * Add to an atomic variable. |
| 456 | * |
| 457 | * This function also acts as a full memory barrier. |
| 458 | * |
| 459 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 460 | * it!*** |
| 461 | * |
| 462 | * \param a a pointer to an SDL_AtomicInt variable to be modified. |
| 463 | * \param v the desired value to add. |
| 464 | * \returns the previous value of the atomic variable. |
| 465 | * |
| 466 | * \threadsafety It is safe to call this function from any thread. |
| 467 | * |
| 468 | * \since This function is available since SDL 3.2.0. |
| 469 | * |
| 470 | * \sa SDL_AtomicDecRef |
| 471 | * \sa SDL_AtomicIncRef |
| 472 | */ |
| 473 | extern SDL_DECLSPEC int SDLCALL SDL_AddAtomicInt(SDL_AtomicInt *a, int v); |
| 474 | |
| 475 | #ifndef SDL_AtomicIncRef |
| 476 | |
| 477 | /** |
| 478 | * Increment an atomic variable used as a reference count. |
| 479 | * |
| 480 | * ***Note: If you don't know what this macro is for, you shouldn't use it!*** |
| 481 | * |
| 482 | * \param a a pointer to an SDL_AtomicInt to increment. |
| 483 | * \returns the previous value of the atomic variable. |
| 484 | * |
| 485 | * \threadsafety It is safe to call this macro from any thread. |
| 486 | * |
| 487 | * \since This macro is available since SDL 3.2.0. |
| 488 | * |
| 489 | * \sa SDL_AtomicDecRef |
| 490 | */ |
| 491 | #define SDL_AtomicIncRef(a) SDL_AddAtomicInt(a, 1) |
| 492 | #endif |
| 493 | |
| 494 | #ifndef SDL_AtomicDecRef |
| 495 | |
| 496 | /** |
| 497 | * Decrement an atomic variable used as a reference count. |
| 498 | * |
| 499 | * ***Note: If you don't know what this macro is for, you shouldn't use it!*** |
| 500 | * |
| 501 | * \param a a pointer to an SDL_AtomicInt to decrement. |
| 502 | * \returns true if the variable reached zero after decrementing, false |
| 503 | * otherwise. |
| 504 | * |
| 505 | * \threadsafety It is safe to call this macro from any thread. |
| 506 | * |
| 507 | * \since This macro is available since SDL 3.2.0. |
| 508 | * |
| 509 | * \sa SDL_AtomicIncRef |
| 510 | */ |
| 511 | #define SDL_AtomicDecRef(a) (SDL_AddAtomicInt(a, -1) == 1) |
| 512 | #endif |
| 513 | |
| 514 | /** |
| 515 | * A type representing an atomic unsigned 32-bit value. |
| 516 | * |
| 517 | * This can be used to manage a value that is synchronized across multiple |
| 518 | * CPUs without a race condition; when an app sets a value with |
| 519 | * SDL_SetAtomicU32 all other threads, regardless of the CPU it is running on, |
| 520 | * will see that value when retrieved with SDL_GetAtomicU32, regardless of CPU |
| 521 | * caches, etc. |
| 522 | * |
| 523 | * This is also useful for atomic compare-and-swap operations: a thread can |
| 524 | * change the value as long as its current value matches expectations. When |
| 525 | * done in a loop, one can guarantee data consistency across threads without a |
| 526 | * lock (but the usual warnings apply: if you don't know what you're doing, or |
| 527 | * you don't do it carefully, you can confidently cause any number of |
| 528 | * disasters with this, so in most cases, you _should_ use a mutex instead of |
| 529 | * this!). |
| 530 | * |
| 531 | * This is a struct so people don't accidentally use numeric operations on it |
| 532 | * directly. You have to use SDL atomic functions. |
| 533 | * |
| 534 | * \since This struct is available since SDL 3.2.0. |
| 535 | * |
| 536 | * \sa SDL_CompareAndSwapAtomicU32 |
| 537 | * \sa SDL_GetAtomicU32 |
| 538 | * \sa SDL_SetAtomicU32 |
| 539 | */ |
| 540 | typedef struct SDL_AtomicU32 { Uint32 value; } SDL_AtomicU32; |
| 541 | |
| 542 | /** |
| 543 | * Set an atomic variable to a new value if it is currently an old value. |
| 544 | * |
| 545 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 546 | * it!*** |
| 547 | * |
| 548 | * \param a a pointer to an SDL_AtomicU32 variable to be modified. |
| 549 | * \param oldval the old value. |
| 550 | * \param newval the new value. |
| 551 | * \returns true if the atomic variable was set, false otherwise. |
| 552 | * |
| 553 | * \threadsafety It is safe to call this function from any thread. |
| 554 | * |
| 555 | * \since This function is available since SDL 3.2.0. |
| 556 | * |
| 557 | * \sa SDL_GetAtomicU32 |
| 558 | * \sa SDL_SetAtomicU32 |
| 559 | */ |
| 560 | extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicU32(SDL_AtomicU32 *a, Uint32 oldval, Uint32 newval); |
| 561 | |
| 562 | /** |
| 563 | * Set an atomic variable to a value. |
| 564 | * |
| 565 | * This function also acts as a full memory barrier. |
| 566 | * |
| 567 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 568 | * it!*** |
| 569 | * |
| 570 | * \param a a pointer to an SDL_AtomicU32 variable to be modified. |
| 571 | * \param v the desired value. |
| 572 | * \returns the previous value of the atomic variable. |
| 573 | * |
| 574 | * \threadsafety It is safe to call this function from any thread. |
| 575 | * |
| 576 | * \since This function is available since SDL 3.2.0. |
| 577 | * |
| 578 | * \sa SDL_GetAtomicU32 |
| 579 | */ |
| 580 | extern SDL_DECLSPEC Uint32 SDLCALL SDL_SetAtomicU32(SDL_AtomicU32 *a, Uint32 v); |
| 581 | |
| 582 | /** |
| 583 | * Get the value of an atomic variable. |
| 584 | * |
| 585 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 586 | * it!*** |
| 587 | * |
| 588 | * \param a a pointer to an SDL_AtomicU32 variable. |
| 589 | * \returns the current value of an atomic variable. |
| 590 | * |
| 591 | * \threadsafety It is safe to call this function from any thread. |
| 592 | * |
| 593 | * \since This function is available since SDL 3.2.0. |
| 594 | * |
| 595 | * \sa SDL_SetAtomicU32 |
| 596 | */ |
| 597 | extern SDL_DECLSPEC Uint32 SDLCALL SDL_GetAtomicU32(SDL_AtomicU32 *a); |
| 598 | |
| 599 | /** |
| 600 | * Set a pointer to a new value if it is currently an old value. |
| 601 | * |
| 602 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 603 | * it!*** |
| 604 | * |
| 605 | * \param a a pointer to a pointer. |
| 606 | * \param oldval the old pointer value. |
| 607 | * \param newval the new pointer value. |
| 608 | * \returns true if the pointer was set, false otherwise. |
| 609 | * |
| 610 | * \threadsafety It is safe to call this function from any thread. |
| 611 | * |
| 612 | * \since This function is available since SDL 3.2.0. |
| 613 | * |
| 614 | * \sa SDL_CompareAndSwapAtomicInt |
| 615 | * \sa SDL_GetAtomicPointer |
| 616 | * \sa SDL_SetAtomicPointer |
| 617 | */ |
| 618 | extern SDL_DECLSPEC bool SDLCALL SDL_CompareAndSwapAtomicPointer(void **a, void *oldval, void *newval); |
| 619 | |
| 620 | /** |
| 621 | * Set a pointer to a value atomically. |
| 622 | * |
| 623 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 624 | * it!*** |
| 625 | * |
| 626 | * \param a a pointer to a pointer. |
| 627 | * \param v the desired pointer value. |
| 628 | * \returns the previous value of the pointer. |
| 629 | * |
| 630 | * \threadsafety It is safe to call this function from any thread. |
| 631 | * |
| 632 | * \since This function is available since SDL 3.2.0. |
| 633 | * |
| 634 | * \sa SDL_CompareAndSwapAtomicPointer |
| 635 | * \sa SDL_GetAtomicPointer |
| 636 | */ |
| 637 | extern SDL_DECLSPEC void * SDLCALL SDL_SetAtomicPointer(void **a, void *v); |
| 638 | |
| 639 | /** |
| 640 | * Get the value of a pointer atomically. |
| 641 | * |
| 642 | * ***Note: If you don't know what this function is for, you shouldn't use |
| 643 | * it!*** |
| 644 | * |
| 645 | * \param a a pointer to a pointer. |
| 646 | * \returns the current value of a pointer. |
| 647 | * |
| 648 | * \threadsafety It is safe to call this function from any thread. |
| 649 | * |
| 650 | * \since This function is available since SDL 3.2.0. |
| 651 | * |
| 652 | * \sa SDL_CompareAndSwapAtomicPointer |
| 653 | * \sa SDL_SetAtomicPointer |
| 654 | */ |
| 655 | extern SDL_DECLSPEC void * SDLCALL SDL_GetAtomicPointer(void **a); |
| 656 | |
| 657 | /* Ends C function definitions when using C++ */ |
| 658 | #ifdef __cplusplus |
| 659 | } |
| 660 | #endif |
| 661 | |
| 662 | #include <SDL3/SDL_close_code.h> |
| 663 | |
| 664 | #endif /* SDL_atomic_h_ */ |
| 665 | |