| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | /** |
| 23 | * # CategoryPlatform |
| 24 | * |
| 25 | * SDL provides a means to identify the app's platform, both at compile time |
| 26 | * and runtime. |
| 27 | */ |
| 28 | |
| 29 | #ifndef SDL_platform_h_ |
| 30 | #define SDL_platform_h_ |
| 31 | |
| 32 | #include <SDL3/SDL_platform_defines.h> |
| 33 | |
| 34 | #include <SDL3/SDL_begin_code.h> |
| 35 | /* Set up for C function definitions, even when using C++ */ |
| 36 | #ifdef __cplusplus |
| 37 | extern "C" { |
| 38 | #endif |
| 39 | |
| 40 | /** |
| 41 | * Get the name of the platform. |
| 42 | * |
| 43 | * Here are the names returned for some (but not all) supported platforms: |
| 44 | * |
| 45 | * - "Windows" |
| 46 | * - "macOS" |
| 47 | * - "Linux" |
| 48 | * - "iOS" |
| 49 | * - "Android" |
| 50 | * |
| 51 | * \returns the name of the platform. If the correct platform name is not |
| 52 | * available, returns a string beginning with the text "Unknown". |
| 53 | * |
| 54 | * \since This function is available since SDL 3.2.0. |
| 55 | */ |
| 56 | extern SDL_DECLSPEC const char * SDLCALL SDL_GetPlatform(void); |
| 57 | |
| 58 | /* Ends C function definitions when using C++ */ |
| 59 | #ifdef __cplusplus |
| 60 | } |
| 61 | #endif |
| 62 | #include <SDL3/SDL_close_code.h> |
| 63 | |
| 64 | #endif /* SDL_platform_h_ */ |
| 65 | |