1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifdef SDL_AUDIO_DRIVER_DISK |
24 | |
25 | // Output raw audio data to a file. |
26 | |
27 | #include "../SDL_sysaudio.h" |
28 | #include "SDL_diskaudio.h" |
29 | |
30 | #define DISKDEFAULT_OUTFILE "sdlaudio.raw" |
31 | #define DISKDEFAULT_INFILE "sdlaudio-in.raw" |
32 | |
33 | static bool DISKAUDIO_WaitDevice(SDL_AudioDevice *device) |
34 | { |
35 | SDL_Delay(device->hidden->io_delay); |
36 | return true; |
37 | } |
38 | |
39 | static bool DISKAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) |
40 | { |
41 | const int written = (int)SDL_WriteIO(device->hidden->io, buffer, (size_t)buffer_size); |
42 | if (written != buffer_size) { // If we couldn't write, assume fatal error for now |
43 | return false; |
44 | } |
45 | #ifdef DEBUG_AUDIO |
46 | SDL_Log("DISKAUDIO: Wrote %d bytes of audio data" , (int) written); |
47 | #endif |
48 | return true; |
49 | } |
50 | |
51 | static Uint8 *DISKAUDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size) |
52 | { |
53 | return device->hidden->mixbuf; |
54 | } |
55 | |
56 | static int DISKAUDIO_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen) |
57 | { |
58 | struct SDL_PrivateAudioData *h = device->hidden; |
59 | const int origbuflen = buflen; |
60 | |
61 | if (h->io) { |
62 | const int br = (int)SDL_ReadIO(h->io, buffer, (size_t)buflen); |
63 | buflen -= br; |
64 | buffer = ((Uint8 *)buffer) + br; |
65 | if (buflen > 0) { // EOF (or error, but whatever). |
66 | SDL_CloseIO(h->io); |
67 | h->io = NULL; |
68 | } |
69 | } |
70 | |
71 | // if we ran out of file, just write silence. |
72 | SDL_memset(buffer, device->silence_value, buflen); |
73 | |
74 | return origbuflen; |
75 | } |
76 | |
77 | static void DISKAUDIO_FlushRecording(SDL_AudioDevice *device) |
78 | { |
79 | // no op...we don't advance the file pointer or anything. |
80 | } |
81 | |
82 | static void DISKAUDIO_CloseDevice(SDL_AudioDevice *device) |
83 | { |
84 | if (device->hidden) { |
85 | if (device->hidden->io) { |
86 | SDL_CloseIO(device->hidden->io); |
87 | } |
88 | SDL_free(device->hidden->mixbuf); |
89 | SDL_free(device->hidden); |
90 | device->hidden = NULL; |
91 | } |
92 | } |
93 | |
94 | static const char *get_filename(const bool recording) |
95 | { |
96 | const char *devname = SDL_GetHint(recording ? SDL_HINT_AUDIO_DISK_INPUT_FILE : SDL_HINT_AUDIO_DISK_OUTPUT_FILE); |
97 | if (!devname) { |
98 | devname = recording ? DISKDEFAULT_INFILE : DISKDEFAULT_OUTFILE; |
99 | } |
100 | return devname; |
101 | } |
102 | |
103 | static bool DISKAUDIO_OpenDevice(SDL_AudioDevice *device) |
104 | { |
105 | bool recording = device->recording; |
106 | const char *fname = get_filename(recording); |
107 | |
108 | device->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof(*device->hidden)); |
109 | if (!device->hidden) { |
110 | return false; |
111 | } |
112 | |
113 | device->hidden->io_delay = ((device->sample_frames * 1000) / device->spec.freq); |
114 | |
115 | const char *hint = SDL_GetHint(SDL_HINT_AUDIO_DISK_TIMESCALE); |
116 | if (hint) { |
117 | double scale = SDL_atof(hint); |
118 | if (scale >= 0.0) { |
119 | device->hidden->io_delay = (Uint32)SDL_round(device->hidden->io_delay * scale); |
120 | } |
121 | } |
122 | |
123 | // Open the "audio device" |
124 | device->hidden->io = SDL_IOFromFile(fname, recording ? "rb" : "wb" ); |
125 | if (!device->hidden->io) { |
126 | return false; |
127 | } |
128 | |
129 | // Allocate mixing buffer |
130 | if (!recording) { |
131 | device->hidden->mixbuf = (Uint8 *)SDL_malloc(device->buffer_size); |
132 | if (!device->hidden->mixbuf) { |
133 | return false; |
134 | } |
135 | SDL_memset(device->hidden->mixbuf, device->silence_value, device->buffer_size); |
136 | } |
137 | |
138 | SDL_LogCritical(SDL_LOG_CATEGORY_AUDIO, "You are using the SDL disk i/o audio driver!" ); |
139 | SDL_LogCritical(SDL_LOG_CATEGORY_AUDIO, " %s file [%s]." , recording ? "Reading from" : "Writing to" , fname); |
140 | |
141 | return true; // We're ready to rock and roll. :-) |
142 | } |
143 | |
144 | static void DISKAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording) |
145 | { |
146 | *default_playback = SDL_AddAudioDevice(false, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)0x1); |
147 | *default_recording = SDL_AddAudioDevice(true, DEFAULT_RECORDING_DEVNAME, NULL, (void *)0x2); |
148 | } |
149 | |
150 | static bool DISKAUDIO_Init(SDL_AudioDriverImpl *impl) |
151 | { |
152 | impl->OpenDevice = DISKAUDIO_OpenDevice; |
153 | impl->WaitDevice = DISKAUDIO_WaitDevice; |
154 | impl->WaitRecordingDevice = DISKAUDIO_WaitDevice; |
155 | impl->PlayDevice = DISKAUDIO_PlayDevice; |
156 | impl->GetDeviceBuf = DISKAUDIO_GetDeviceBuf; |
157 | impl->RecordDevice = DISKAUDIO_RecordDevice; |
158 | impl->FlushRecording = DISKAUDIO_FlushRecording; |
159 | impl->CloseDevice = DISKAUDIO_CloseDevice; |
160 | impl->DetectDevices = DISKAUDIO_DetectDevices; |
161 | |
162 | impl->HasRecordingSupport = true; |
163 | |
164 | return true; |
165 | } |
166 | |
167 | AudioBootStrap DISKAUDIO_bootstrap = { |
168 | "disk" , "direct-to-disk audio" , DISKAUDIO_Init, true, false |
169 | }; |
170 | |
171 | #endif // SDL_AUDIO_DRIVER_DISK |
172 | |