| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #ifdef SDL_AUDIO_DRIVER_DISK |
| 24 | |
| 25 | // Output raw audio data to a file. |
| 26 | |
| 27 | #include "../SDL_sysaudio.h" |
| 28 | #include "SDL_diskaudio.h" |
| 29 | |
| 30 | #define DISKDEFAULT_OUTFILE "sdlaudio.raw" |
| 31 | #define DISKDEFAULT_INFILE "sdlaudio-in.raw" |
| 32 | |
| 33 | static bool DISKAUDIO_WaitDevice(SDL_AudioDevice *device) |
| 34 | { |
| 35 | SDL_Delay(device->hidden->io_delay); |
| 36 | return true; |
| 37 | } |
| 38 | |
| 39 | static bool DISKAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) |
| 40 | { |
| 41 | const int written = (int)SDL_WriteIO(device->hidden->io, buffer, (size_t)buffer_size); |
| 42 | if (written != buffer_size) { // If we couldn't write, assume fatal error for now |
| 43 | return false; |
| 44 | } |
| 45 | #ifdef DEBUG_AUDIO |
| 46 | SDL_Log("DISKAUDIO: Wrote %d bytes of audio data" , (int) written); |
| 47 | #endif |
| 48 | return true; |
| 49 | } |
| 50 | |
| 51 | static Uint8 *DISKAUDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size) |
| 52 | { |
| 53 | return device->hidden->mixbuf; |
| 54 | } |
| 55 | |
| 56 | static int DISKAUDIO_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen) |
| 57 | { |
| 58 | struct SDL_PrivateAudioData *h = device->hidden; |
| 59 | const int origbuflen = buflen; |
| 60 | |
| 61 | if (h->io) { |
| 62 | const int br = (int)SDL_ReadIO(h->io, buffer, (size_t)buflen); |
| 63 | buflen -= br; |
| 64 | buffer = ((Uint8 *)buffer) + br; |
| 65 | if (buflen > 0) { // EOF (or error, but whatever). |
| 66 | SDL_CloseIO(h->io); |
| 67 | h->io = NULL; |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | // if we ran out of file, just write silence. |
| 72 | SDL_memset(buffer, device->silence_value, buflen); |
| 73 | |
| 74 | return origbuflen; |
| 75 | } |
| 76 | |
| 77 | static void DISKAUDIO_FlushRecording(SDL_AudioDevice *device) |
| 78 | { |
| 79 | // no op...we don't advance the file pointer or anything. |
| 80 | } |
| 81 | |
| 82 | static void DISKAUDIO_CloseDevice(SDL_AudioDevice *device) |
| 83 | { |
| 84 | if (device->hidden) { |
| 85 | if (device->hidden->io) { |
| 86 | SDL_CloseIO(device->hidden->io); |
| 87 | } |
| 88 | SDL_free(device->hidden->mixbuf); |
| 89 | SDL_free(device->hidden); |
| 90 | device->hidden = NULL; |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | static const char *get_filename(const bool recording) |
| 95 | { |
| 96 | const char *devname = SDL_GetHint(recording ? SDL_HINT_AUDIO_DISK_INPUT_FILE : SDL_HINT_AUDIO_DISK_OUTPUT_FILE); |
| 97 | if (!devname) { |
| 98 | devname = recording ? DISKDEFAULT_INFILE : DISKDEFAULT_OUTFILE; |
| 99 | } |
| 100 | return devname; |
| 101 | } |
| 102 | |
| 103 | static bool DISKAUDIO_OpenDevice(SDL_AudioDevice *device) |
| 104 | { |
| 105 | bool recording = device->recording; |
| 106 | const char *fname = get_filename(recording); |
| 107 | |
| 108 | device->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof(*device->hidden)); |
| 109 | if (!device->hidden) { |
| 110 | return false; |
| 111 | } |
| 112 | |
| 113 | device->hidden->io_delay = ((device->sample_frames * 1000) / device->spec.freq); |
| 114 | |
| 115 | const char *hint = SDL_GetHint(SDL_HINT_AUDIO_DISK_TIMESCALE); |
| 116 | if (hint) { |
| 117 | double scale = SDL_atof(hint); |
| 118 | if (scale >= 0.0) { |
| 119 | device->hidden->io_delay = (Uint32)SDL_round(device->hidden->io_delay * scale); |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | // Open the "audio device" |
| 124 | device->hidden->io = SDL_IOFromFile(fname, recording ? "rb" : "wb" ); |
| 125 | if (!device->hidden->io) { |
| 126 | return false; |
| 127 | } |
| 128 | |
| 129 | // Allocate mixing buffer |
| 130 | if (!recording) { |
| 131 | device->hidden->mixbuf = (Uint8 *)SDL_malloc(device->buffer_size); |
| 132 | if (!device->hidden->mixbuf) { |
| 133 | return false; |
| 134 | } |
| 135 | SDL_memset(device->hidden->mixbuf, device->silence_value, device->buffer_size); |
| 136 | } |
| 137 | |
| 138 | SDL_LogCritical(SDL_LOG_CATEGORY_AUDIO, "You are using the SDL disk i/o audio driver!" ); |
| 139 | SDL_LogCritical(SDL_LOG_CATEGORY_AUDIO, " %s file [%s]." , recording ? "Reading from" : "Writing to" , fname); |
| 140 | |
| 141 | return true; // We're ready to rock and roll. :-) |
| 142 | } |
| 143 | |
| 144 | static void DISKAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording) |
| 145 | { |
| 146 | *default_playback = SDL_AddAudioDevice(false, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)0x1); |
| 147 | *default_recording = SDL_AddAudioDevice(true, DEFAULT_RECORDING_DEVNAME, NULL, (void *)0x2); |
| 148 | } |
| 149 | |
| 150 | static bool DISKAUDIO_Init(SDL_AudioDriverImpl *impl) |
| 151 | { |
| 152 | impl->OpenDevice = DISKAUDIO_OpenDevice; |
| 153 | impl->WaitDevice = DISKAUDIO_WaitDevice; |
| 154 | impl->WaitRecordingDevice = DISKAUDIO_WaitDevice; |
| 155 | impl->PlayDevice = DISKAUDIO_PlayDevice; |
| 156 | impl->GetDeviceBuf = DISKAUDIO_GetDeviceBuf; |
| 157 | impl->RecordDevice = DISKAUDIO_RecordDevice; |
| 158 | impl->FlushRecording = DISKAUDIO_FlushRecording; |
| 159 | impl->CloseDevice = DISKAUDIO_CloseDevice; |
| 160 | impl->DetectDevices = DISKAUDIO_DetectDevices; |
| 161 | |
| 162 | impl->HasRecordingSupport = true; |
| 163 | |
| 164 | return true; |
| 165 | } |
| 166 | |
| 167 | AudioBootStrap DISKAUDIO_bootstrap = { |
| 168 | "disk" , "direct-to-disk audio" , DISKAUDIO_Init, true, false |
| 169 | }; |
| 170 | |
| 171 | #endif // SDL_AUDIO_DRIVER_DISK |
| 172 | |