1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | |
22 | #include "../SDL_internal.h" |
23 | |
24 | #ifndef SDL_pen_c_h_ |
25 | #define SDL_pen_c_h_ |
26 | |
27 | #include "SDL_mouse_c.h" |
28 | |
29 | typedef Uint32 SDL_PenCapabilityFlags; |
30 | #define SDL_PEN_CAPABILITY_PRESSURE (1u << 0) /**< Provides pressure information on SDL_PEN_AXIS_PRESSURE. */ |
31 | #define SDL_PEN_CAPABILITY_XTILT (1u << 1) /**< Provides horizontal tilt information on SDL_PEN_AXIS_XTILT. */ |
32 | #define SDL_PEN_CAPABILITY_YTILT (1u << 2) /**< Provides vertical tilt information on SDL_PEN_AXIS_YTILT. */ |
33 | #define SDL_PEN_CAPABILITY_DISTANCE (1u << 3) /**< Provides distance to drawing tablet on SDL_PEN_AXIS_DISTANCE. */ |
34 | #define SDL_PEN_CAPABILITY_ROTATION (1u << 4) /**< Provides barrel rotation info on SDL_PEN_AXIS_ROTATION. */ |
35 | #define SDL_PEN_CAPABILITY_SLIDER (1u << 5) /**< Provides slider/finger wheel/etc on SDL_PEN_AXIS_SLIDER. */ |
36 | #define SDL_PEN_CAPABILITY_TANGENTIAL_PRESSURE (1u << 6) /**< Provides barrel pressure on SDL_PEN_AXIS_TANGENTIAL_PRESSURE. */ |
37 | #define SDL_PEN_CAPABILITY_ERASER (1u << 7) /**< Pen also has an eraser tip. */ |
38 | |
39 | typedef enum SDL_PenSubtype |
40 | { |
41 | SDL_PEN_TYPE_UNKNOWN, /**< Unknown pen device */ |
42 | SDL_PEN_TYPE_ERASER, /**< Eraser */ |
43 | SDL_PEN_TYPE_PEN, /**< Generic pen; this is the default. */ |
44 | SDL_PEN_TYPE_PENCIL, /**< Pencil */ |
45 | SDL_PEN_TYPE_BRUSH, /**< Brush-like device */ |
46 | SDL_PEN_TYPE_AIRBRUSH /**< Airbrush device that "sprays" ink */ |
47 | } SDL_PenSubtype; |
48 | |
49 | typedef struct SDL_PenInfo |
50 | { |
51 | SDL_PenCapabilityFlags capabilities; /**< bitflags of device capabilities */ |
52 | float max_tilt; /**< Physical maximum tilt angle, for XTILT and YTILT, or -1.0f if unknown. Pens cannot typically tilt all the way to 90 degrees, so this value is usually less than 90.0. */ |
53 | Uint32 wacom_id; /**< For Wacom devices: wacom tool type ID, otherwise 0 (useful e.g. with libwacom) */ |
54 | int num_buttons; /**< Number of pen buttons (not counting the pen tip), or -1 if unknown. */ |
55 | SDL_PenSubtype subtype; /**< type of pen device */ |
56 | } SDL_PenInfo; |
57 | |
58 | // Backend calls this when a new pen device is hotplugged, plus once for each pen already connected at startup. |
59 | // Note that name and info are copied but currently unused; this is placeholder for a potentially more robust API later. |
60 | // Both are allowed to be NULL. |
61 | extern SDL_PenID SDL_AddPenDevice(Uint64 timestamp, const char *name, const SDL_PenInfo *info, void *handle); |
62 | |
63 | // Backend calls this when an existing pen device is disconnected during runtime. They must free their own stuff separately. |
64 | extern void SDL_RemovePenDevice(Uint64 timestamp, SDL_PenID instance_id); |
65 | |
66 | // Backend can call this to remove all pens, probably during shutdown, with a callback to let them free their own handle. |
67 | extern void SDL_RemoveAllPenDevices(void (*callback)(SDL_PenID instance_id, void *handle, void *userdata), void *userdata); |
68 | |
69 | // Backend calls this when a pen's button changes, to generate events and update state. |
70 | extern void SDL_SendPenTouch(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *window, bool eraser, bool down); |
71 | |
72 | // Backend calls this when a pen moves on the tablet, to generate events and update state. |
73 | extern void SDL_SendPenMotion(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *window, float x, float y); |
74 | |
75 | // Backend calls this when a pen's axis changes, to generate events and update state. |
76 | extern void SDL_SendPenAxis(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *window, SDL_PenAxis axis, float value); |
77 | |
78 | // Backend calls this when a pen's button changes, to generate events and update state. |
79 | extern void SDL_SendPenButton(Uint64 timestamp, SDL_PenID instance_id, SDL_Window *window, Uint8 button, bool down); |
80 | |
81 | // Backend can optionally use this to find the SDL_PenID for the `handle` that was passed to SDL_AddPenDevice. |
82 | extern SDL_PenID SDL_FindPenByHandle(void *handle); |
83 | |
84 | // Backend can optionally use this to find a SDL_PenID, selected by a callback examining all devices. Zero if not found. |
85 | extern SDL_PenID SDL_FindPenByCallback(bool (*callback)(void *handle, void *userdata), void *userdata); |
86 | |
87 | // Backend can use this to query current pen status. |
88 | SDL_PenInputFlags SDL_GetPenStatus(SDL_PenID instance_id, float *axes, int num_axes); |
89 | |
90 | // Backend can use this to map an axis to a capability bit. |
91 | SDL_PenCapabilityFlags SDL_GetPenCapabilityFromAxis(SDL_PenAxis axis); |
92 | |
93 | // Higher-level SDL video subsystem code calls this when starting up. Backends shouldn't. |
94 | extern bool SDL_InitPen(void); |
95 | |
96 | // Higher-level SDL video subsystem code calls this when shutting down. Backends shouldn't. |
97 | extern void SDL_QuitPen(void); |
98 | |
99 | #endif // SDL_pen_c_h_ |
100 | |