| 1 | /* | 
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| 2 | Simple DirectMedia Layer | 
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| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied | 
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| 6 | warranty.  In no event will the authors be held liable for any damages | 
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| 7 | arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, | 
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| 10 | including commercial applications, and to alter it and redistribute it | 
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| 11 | freely, subject to the following restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not | 
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| 14 | claim that you wrote the original software. If you use this software | 
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| 15 | in a product, an acknowledgment in the product documentation would be | 
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| 16 | appreciated but is not required. | 
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| 17 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 | misrepresented as being the original software. | 
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| 19 | 3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 | #include "SDL_internal.h" | 
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| 22 |  | 
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| 23 | // General quit handling code for SDL | 
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| 24 |  | 
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| 25 | #ifdef HAVE_SIGNAL_H | 
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| 26 | #include <signal.h> | 
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| 27 | #endif | 
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| 28 |  | 
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| 29 | #include "SDL_events_c.h" | 
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| 30 |  | 
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| 31 | #if defined(HAVE_SIGNAL_H) || defined(HAVE_SIGACTION) | 
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| 32 | #define HAVE_SIGNAL_SUPPORT 1 | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 | #ifdef HAVE_SIGNAL_SUPPORT | 
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| 36 | static bool disable_signals = false; | 
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| 37 | static bool send_quit_pending = false; | 
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| 38 |  | 
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| 39 | #ifdef SDL_BACKGROUNDING_SIGNAL | 
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| 40 | static bool send_backgrounding_pending = false; | 
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| 41 | #endif | 
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| 42 |  | 
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| 43 | #ifdef SDL_FOREGROUNDING_SIGNAL | 
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| 44 | static bool send_foregrounding_pending = false; | 
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| 45 | #endif | 
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| 46 |  | 
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| 47 | static void SDL_HandleSIG(int sig) | 
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| 48 | { | 
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| 49 | // Reset the signal handler | 
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| 50 | (void)signal(sig, SDL_HandleSIG); | 
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| 51 |  | 
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| 52 | // Send a quit event next time the event loop pumps. | 
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| 53 | // We can't send it in signal handler; SDL_malloc() might be interrupted! | 
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| 54 | if ((sig == SIGINT) || (sig == SIGTERM)) { | 
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| 55 | send_quit_pending = true; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | #ifdef SDL_BACKGROUNDING_SIGNAL | 
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| 59 | else if (sig == SDL_BACKGROUNDING_SIGNAL) { | 
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| 60 | send_backgrounding_pending = true; | 
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| 61 | } | 
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| 62 | #endif | 
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| 63 |  | 
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| 64 | #ifdef SDL_FOREGROUNDING_SIGNAL | 
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| 65 | else if (sig == SDL_FOREGROUNDING_SIGNAL) { | 
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| 66 | send_foregrounding_pending = true; | 
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| 67 | } | 
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| 68 | #endif | 
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| 69 | } | 
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| 70 |  | 
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| 71 | static void SDL_EventSignal_Init(const int sig) | 
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| 72 | { | 
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| 73 | #ifdef HAVE_SIGACTION | 
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| 74 | struct sigaction action; | 
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| 75 |  | 
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| 76 | sigaction(sig, NULL, &action); | 
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| 77 | #ifdef HAVE_SA_SIGACTION | 
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| 78 | if (action.sa_handler == SIG_DFL && (void (*)(int))action.sa_sigaction == SIG_DFL) { | 
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| 79 | #else | 
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| 80 | if (action.sa_handler == SIG_DFL) { | 
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| 81 | #endif | 
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| 82 | action.sa_handler = SDL_HandleSIG; | 
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| 83 | sigaction(sig, &action, NULL); | 
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| 84 | } | 
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| 85 | #elif defined(HAVE_SIGNAL_H) | 
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| 86 | void (*ohandler)(int) = signal(sig, SDL_HandleSIG); | 
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| 87 | if (ohandler != SIG_DFL) { | 
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| 88 | signal(sig, ohandler); | 
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| 89 | } | 
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| 90 | #endif | 
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| 91 | } | 
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| 92 |  | 
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| 93 | static void SDL_EventSignal_Quit(const int sig) | 
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| 94 | { | 
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| 95 | #ifdef HAVE_SIGACTION | 
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| 96 | struct sigaction action; | 
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| 97 | sigaction(sig, NULL, &action); | 
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| 98 | if (action.sa_handler == SDL_HandleSIG) { | 
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| 99 | action.sa_handler = SIG_DFL; | 
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| 100 | sigaction(sig, &action, NULL); | 
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| 101 | } | 
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| 102 | #elif defined(HAVE_SIGNAL_H) | 
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| 103 | void (*ohandler)(int) = signal(sig, SIG_DFL); | 
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| 104 | if (ohandler != SDL_HandleSIG) { | 
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| 105 | signal(sig, ohandler); | 
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| 106 | } | 
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| 107 | #endif // HAVE_SIGNAL_H | 
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| 108 | } | 
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| 109 |  | 
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| 110 | // Public functions | 
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| 111 | static bool SDL_QuitInit_Internal(void) | 
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| 112 | { | 
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| 113 | // Both SIGINT and SIGTERM are translated into quit interrupts | 
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| 114 | // and SDL can be built to simulate iOS/Android semantics with arbitrary signals. | 
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| 115 | SDL_EventSignal_Init(SIGINT); | 
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| 116 | SDL_EventSignal_Init(SIGTERM); | 
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| 117 |  | 
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| 118 | #ifdef SDL_BACKGROUNDING_SIGNAL | 
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| 119 | SDL_EventSignal_Init(SDL_BACKGROUNDING_SIGNAL); | 
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| 120 | #endif | 
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| 121 |  | 
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| 122 | #ifdef SDL_FOREGROUNDING_SIGNAL | 
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| 123 | SDL_EventSignal_Init(SDL_FOREGROUNDING_SIGNAL); | 
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| 124 | #endif | 
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| 125 |  | 
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| 126 | // That's it! | 
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| 127 | return true; | 
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| 128 | } | 
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| 129 |  | 
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| 130 | static void SDL_QuitQuit_Internal(void) | 
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| 131 | { | 
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| 132 | SDL_EventSignal_Quit(SIGINT); | 
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| 133 | SDL_EventSignal_Quit(SIGTERM); | 
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| 134 |  | 
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| 135 | #ifdef SDL_BACKGROUNDING_SIGNAL | 
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| 136 | SDL_EventSignal_Quit(SDL_BACKGROUNDING_SIGNAL); | 
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| 137 | #endif | 
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| 138 |  | 
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| 139 | #ifdef SDL_FOREGROUNDING_SIGNAL | 
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| 140 | SDL_EventSignal_Quit(SDL_FOREGROUNDING_SIGNAL); | 
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| 141 | #endif | 
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| 142 | } | 
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| 143 | #endif | 
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| 144 |  | 
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| 145 | bool SDL_InitQuit(void) | 
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| 146 | { | 
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| 147 | #ifdef HAVE_SIGNAL_SUPPORT | 
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| 148 | if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, false)) { | 
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| 149 | return SDL_QuitInit_Internal(); | 
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| 150 | } | 
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| 151 | #endif | 
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| 152 | return true; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | void SDL_QuitQuit(void) | 
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| 156 | { | 
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| 157 | #ifdef HAVE_SIGNAL_SUPPORT | 
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| 158 | if (!disable_signals) { | 
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| 159 | SDL_QuitQuit_Internal(); | 
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| 160 | } | 
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| 161 | #endif | 
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| 162 | } | 
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| 163 |  | 
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| 164 | void SDL_SendPendingSignalEvents(void) | 
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| 165 | { | 
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| 166 | #ifdef HAVE_SIGNAL_SUPPORT | 
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| 167 | if (send_quit_pending) { | 
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| 168 | SDL_SendQuit(); | 
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| 169 | SDL_assert(!send_quit_pending); | 
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| 170 | } | 
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| 171 |  | 
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| 172 | #ifdef SDL_BACKGROUNDING_SIGNAL | 
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| 173 | if (send_backgrounding_pending) { | 
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| 174 | send_backgrounding_pending = false; | 
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| 175 | SDL_OnApplicationWillEnterBackground(); | 
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| 176 | } | 
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| 177 | #endif | 
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| 178 |  | 
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| 179 | #ifdef SDL_FOREGROUNDING_SIGNAL | 
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| 180 | if (send_foregrounding_pending) { | 
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| 181 | send_foregrounding_pending = false; | 
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| 182 | SDL_OnApplicationDidEnterForeground(); | 
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| 183 | } | 
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| 184 | #endif | 
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| 185 | #endif | 
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| 186 | } | 
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| 187 |  | 
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| 188 | void SDL_SendQuit(void) | 
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| 189 | { | 
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| 190 | #ifdef HAVE_SIGNAL_SUPPORT | 
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| 191 | send_quit_pending = false; | 
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| 192 | #endif | 
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| 193 | SDL_SendAppEvent(SDL_EVENT_QUIT); | 
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| 194 | } | 
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| 195 |  | 
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