| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | // General quit handling code for SDL |
| 24 | |
| 25 | #ifdef HAVE_SIGNAL_H |
| 26 | #include <signal.h> |
| 27 | #endif |
| 28 | |
| 29 | #include "SDL_events_c.h" |
| 30 | |
| 31 | #if defined(HAVE_SIGNAL_H) || defined(HAVE_SIGACTION) |
| 32 | #define HAVE_SIGNAL_SUPPORT 1 |
| 33 | #endif |
| 34 | |
| 35 | #ifdef HAVE_SIGNAL_SUPPORT |
| 36 | static bool disable_signals = false; |
| 37 | static bool send_quit_pending = false; |
| 38 | |
| 39 | #ifdef SDL_BACKGROUNDING_SIGNAL |
| 40 | static bool send_backgrounding_pending = false; |
| 41 | #endif |
| 42 | |
| 43 | #ifdef SDL_FOREGROUNDING_SIGNAL |
| 44 | static bool send_foregrounding_pending = false; |
| 45 | #endif |
| 46 | |
| 47 | static void SDL_HandleSIG(int sig) |
| 48 | { |
| 49 | // Reset the signal handler |
| 50 | (void)signal(sig, SDL_HandleSIG); |
| 51 | |
| 52 | // Send a quit event next time the event loop pumps. |
| 53 | // We can't send it in signal handler; SDL_malloc() might be interrupted! |
| 54 | if ((sig == SIGINT) || (sig == SIGTERM)) { |
| 55 | send_quit_pending = true; |
| 56 | } |
| 57 | |
| 58 | #ifdef SDL_BACKGROUNDING_SIGNAL |
| 59 | else if (sig == SDL_BACKGROUNDING_SIGNAL) { |
| 60 | send_backgrounding_pending = true; |
| 61 | } |
| 62 | #endif |
| 63 | |
| 64 | #ifdef SDL_FOREGROUNDING_SIGNAL |
| 65 | else if (sig == SDL_FOREGROUNDING_SIGNAL) { |
| 66 | send_foregrounding_pending = true; |
| 67 | } |
| 68 | #endif |
| 69 | } |
| 70 | |
| 71 | static void SDL_EventSignal_Init(const int sig) |
| 72 | { |
| 73 | #ifdef HAVE_SIGACTION |
| 74 | struct sigaction action; |
| 75 | |
| 76 | sigaction(sig, NULL, &action); |
| 77 | #ifdef HAVE_SA_SIGACTION |
| 78 | if (action.sa_handler == SIG_DFL && (void (*)(int))action.sa_sigaction == SIG_DFL) { |
| 79 | #else |
| 80 | if (action.sa_handler == SIG_DFL) { |
| 81 | #endif |
| 82 | action.sa_handler = SDL_HandleSIG; |
| 83 | sigaction(sig, &action, NULL); |
| 84 | } |
| 85 | #elif defined(HAVE_SIGNAL_H) |
| 86 | void (*ohandler)(int) = signal(sig, SDL_HandleSIG); |
| 87 | if (ohandler != SIG_DFL) { |
| 88 | signal(sig, ohandler); |
| 89 | } |
| 90 | #endif |
| 91 | } |
| 92 | |
| 93 | static void SDL_EventSignal_Quit(const int sig) |
| 94 | { |
| 95 | #ifdef HAVE_SIGACTION |
| 96 | struct sigaction action; |
| 97 | sigaction(sig, NULL, &action); |
| 98 | if (action.sa_handler == SDL_HandleSIG) { |
| 99 | action.sa_handler = SIG_DFL; |
| 100 | sigaction(sig, &action, NULL); |
| 101 | } |
| 102 | #elif defined(HAVE_SIGNAL_H) |
| 103 | void (*ohandler)(int) = signal(sig, SIG_DFL); |
| 104 | if (ohandler != SDL_HandleSIG) { |
| 105 | signal(sig, ohandler); |
| 106 | } |
| 107 | #endif // HAVE_SIGNAL_H |
| 108 | } |
| 109 | |
| 110 | // Public functions |
| 111 | static bool SDL_QuitInit_Internal(void) |
| 112 | { |
| 113 | // Both SIGINT and SIGTERM are translated into quit interrupts |
| 114 | // and SDL can be built to simulate iOS/Android semantics with arbitrary signals. |
| 115 | SDL_EventSignal_Init(SIGINT); |
| 116 | SDL_EventSignal_Init(SIGTERM); |
| 117 | |
| 118 | #ifdef SDL_BACKGROUNDING_SIGNAL |
| 119 | SDL_EventSignal_Init(SDL_BACKGROUNDING_SIGNAL); |
| 120 | #endif |
| 121 | |
| 122 | #ifdef SDL_FOREGROUNDING_SIGNAL |
| 123 | SDL_EventSignal_Init(SDL_FOREGROUNDING_SIGNAL); |
| 124 | #endif |
| 125 | |
| 126 | // That's it! |
| 127 | return true; |
| 128 | } |
| 129 | |
| 130 | static void SDL_QuitQuit_Internal(void) |
| 131 | { |
| 132 | SDL_EventSignal_Quit(SIGINT); |
| 133 | SDL_EventSignal_Quit(SIGTERM); |
| 134 | |
| 135 | #ifdef SDL_BACKGROUNDING_SIGNAL |
| 136 | SDL_EventSignal_Quit(SDL_BACKGROUNDING_SIGNAL); |
| 137 | #endif |
| 138 | |
| 139 | #ifdef SDL_FOREGROUNDING_SIGNAL |
| 140 | SDL_EventSignal_Quit(SDL_FOREGROUNDING_SIGNAL); |
| 141 | #endif |
| 142 | } |
| 143 | #endif |
| 144 | |
| 145 | bool SDL_InitQuit(void) |
| 146 | { |
| 147 | #ifdef HAVE_SIGNAL_SUPPORT |
| 148 | if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, false)) { |
| 149 | return SDL_QuitInit_Internal(); |
| 150 | } |
| 151 | #endif |
| 152 | return true; |
| 153 | } |
| 154 | |
| 155 | void SDL_QuitQuit(void) |
| 156 | { |
| 157 | #ifdef HAVE_SIGNAL_SUPPORT |
| 158 | if (!disable_signals) { |
| 159 | SDL_QuitQuit_Internal(); |
| 160 | } |
| 161 | #endif |
| 162 | } |
| 163 | |
| 164 | void SDL_SendPendingSignalEvents(void) |
| 165 | { |
| 166 | #ifdef HAVE_SIGNAL_SUPPORT |
| 167 | if (send_quit_pending) { |
| 168 | SDL_SendQuit(); |
| 169 | SDL_assert(!send_quit_pending); |
| 170 | } |
| 171 | |
| 172 | #ifdef SDL_BACKGROUNDING_SIGNAL |
| 173 | if (send_backgrounding_pending) { |
| 174 | send_backgrounding_pending = false; |
| 175 | SDL_OnApplicationWillEnterBackground(); |
| 176 | } |
| 177 | #endif |
| 178 | |
| 179 | #ifdef SDL_FOREGROUNDING_SIGNAL |
| 180 | if (send_foregrounding_pending) { |
| 181 | send_foregrounding_pending = false; |
| 182 | SDL_OnApplicationDidEnterForeground(); |
| 183 | } |
| 184 | #endif |
| 185 | #endif |
| 186 | } |
| 187 | |
| 188 | void SDL_SendQuit(void) |
| 189 | { |
| 190 | #ifdef HAVE_SIGNAL_SUPPORT |
| 191 | send_quit_pending = false; |
| 192 | #endif |
| 193 | SDL_SendAppEvent(SDL_EVENT_QUIT); |
| 194 | } |
| 195 | |