1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef SDL_triangle_h_
23#define SDL_triangle_h_
24
25#include "SDL_internal.h"
26
27#include "../SDL_sysrender.h" // For SDL_TextureAddressMode
28
29extern bool SDL_SW_FillTriangle(SDL_Surface *dst,
30 SDL_Point *d0, SDL_Point *d1, SDL_Point *d2,
31 SDL_BlendMode blend, SDL_Color c0, SDL_Color c1, SDL_Color c2);
32
33extern bool SDL_SW_BlitTriangle(SDL_Surface *src,
34 SDL_Point *s0, SDL_Point *s1, SDL_Point *s2,
35 SDL_Surface *dst,
36 SDL_Point *d0, SDL_Point *d1, SDL_Point *d2,
37 SDL_Color c0, SDL_Color c1, SDL_Color c2,
38 SDL_TextureAddressMode texture_address_mode);
39
40extern void trianglepoint_2_fixedpoint(SDL_Point *a);
41
42#endif // SDL_triangle_h_
43