1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "../SDL_internal.h" |
22 | |
23 | /* These are functions that need to be implemented by a port of SDL */ |
24 | |
25 | #ifndef SDL_systhread_h_ |
26 | #define SDL_systhread_h_ |
27 | |
28 | #include "SDL_thread.h" |
29 | #include "SDL_thread_c.h" |
30 | |
31 | /* This function creates a thread, passing args to SDL_RunThread(), |
32 | saves a system-dependent thread id in thread->id, and returns 0 |
33 | on success. |
34 | */ |
35 | #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
36 | extern int SDL_SYS_CreateThread(SDL_Thread * thread, |
37 | pfnSDL_CurrentBeginThread pfnBeginThread, |
38 | pfnSDL_CurrentEndThread pfnEndThread); |
39 | #else |
40 | extern int SDL_SYS_CreateThread(SDL_Thread * thread); |
41 | #endif |
42 | |
43 | /* This function does any necessary setup in the child thread */ |
44 | extern void SDL_SYS_SetupThread(const char *name); |
45 | |
46 | /* This function sets the current thread priority */ |
47 | extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority); |
48 | |
49 | /* This function waits for the thread to finish and frees any data |
50 | allocated by SDL_SYS_CreateThread() |
51 | */ |
52 | extern void SDL_SYS_WaitThread(SDL_Thread * thread); |
53 | |
54 | /* Mark thread as cleaned up as soon as it exits, without joining. */ |
55 | extern void SDL_SYS_DetachThread(SDL_Thread * thread); |
56 | |
57 | /* Get the thread local storage for this thread */ |
58 | extern SDL_TLSData *SDL_SYS_GetTLSData(void); |
59 | |
60 | /* Set the thread local storage for this thread */ |
61 | extern int SDL_SYS_SetTLSData(SDL_TLSData *data); |
62 | |
63 | /* This is for internal SDL use, so we don't need #ifdefs everywhere. */ |
64 | extern SDL_Thread * |
65 | SDL_CreateThreadInternal(int (SDLCALL * fn) (void *), const char *name, |
66 | const size_t stacksize, void *data); |
67 | |
68 | #endif /* SDL_systhread_h_ */ |
69 | |
70 | /* vi: set ts=4 sw=4 expandtab: */ |
71 | |