| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | #include "SDL_internal.h" |
| 22 | |
| 23 | #ifdef SDL_HAVE_RLE |
| 24 | |
| 25 | /* |
| 26 | * RLE encoding for software colorkey and alpha-channel acceleration |
| 27 | * |
| 28 | * Original version by Sam Lantinga |
| 29 | * |
| 30 | * Mattias EngdegÄrd (Yorick): Rewrite. New encoding format, encoder and |
| 31 | * decoder. Added per-surface alpha blitter. Added per-pixel alpha |
| 32 | * format, encoder and blitter. |
| 33 | * |
| 34 | * Many thanks to Xark and johns for hints, benchmarks and useful comments |
| 35 | * leading to this code. |
| 36 | * |
| 37 | * Welcome to Macro Mayhem. |
| 38 | */ |
| 39 | |
| 40 | /* |
| 41 | * The encoding translates the image data to a stream of segments of the form |
| 42 | * |
| 43 | * <skip> <run> <data> |
| 44 | * |
| 45 | * where <skip> is the number of transparent pixels to skip, |
| 46 | * <run> is the number of opaque pixels to blit, |
| 47 | * and <data> are the pixels themselves. |
| 48 | * |
| 49 | * This basic structure is used both for colorkeyed surfaces, used for simple |
| 50 | * binary transparency and for per-surface alpha blending, and for surfaces |
| 51 | * with per-pixel alpha. The details differ, however: |
| 52 | * |
| 53 | * Encoding of colorkeyed surfaces: |
| 54 | * |
| 55 | * Encoded pixels always have the same format as the target surface. |
| 56 | * <skip> and <run> are unsigned 8 bit integers, except for 32 bit depth |
| 57 | * where they are 16 bit. This makes the pixel data aligned at all times. |
| 58 | * Segments never wrap around from one scan line to the next. |
| 59 | * |
| 60 | * The end of the sequence is marked by a zero <skip>,<run> pair at the * |
| 61 | * beginning of a line. |
| 62 | * |
| 63 | * Encoding of surfaces with per-pixel alpha: |
| 64 | * |
| 65 | * The sequence begins with an SDL_PixelFormat value describing the target |
| 66 | * pixel format, to provide reliable un-encoding. |
| 67 | * |
| 68 | * Each scan line is encoded twice: First all completely opaque pixels, |
| 69 | * encoded in the target format as described above, and then all |
| 70 | * partially transparent (translucent) pixels (where 1 <= alpha <= 254), |
| 71 | * in the following 32-bit format: |
| 72 | * |
| 73 | * For 32-bit targets, each pixel has the target RGB format but with |
| 74 | * the alpha value occupying the highest 8 bits. The <skip> and <run> |
| 75 | * counts are 16 bit. |
| 76 | * |
| 77 | * For 16-bit targets, each pixel has the target RGB format, but with |
| 78 | * the middle component (usually green) shifted 16 steps to the left, |
| 79 | * and the hole filled with the 5 most significant bits of the alpha value. |
| 80 | * i.e. if the target has the format rrrrrggggggbbbbb, |
| 81 | * the encoded pixel will be 00000gggggg00000rrrrr0aaaaabbbbb. |
| 82 | * The <skip> and <run> counts are 8 bit for the opaque lines, 16 bit |
| 83 | * for the translucent lines. Two padding bytes may be inserted |
| 84 | * before each translucent line to keep them 32-bit aligned. |
| 85 | * |
| 86 | * The end of the sequence is marked by a zero <skip>,<run> pair at the |
| 87 | * beginning of an opaque line. |
| 88 | */ |
| 89 | |
| 90 | #include "SDL_sysvideo.h" |
| 91 | #include "SDL_surface_c.h" |
| 92 | #include "SDL_RLEaccel_c.h" |
| 93 | |
| 94 | #define PIXEL_COPY(to, from, len, bpp) \ |
| 95 | SDL_memcpy(to, from, (size_t)(len) * (bpp)) |
| 96 | |
| 97 | /* |
| 98 | * Various colorkey blit methods, for opaque and per-surface alpha |
| 99 | */ |
| 100 | |
| 101 | #define OPAQUE_BLIT(to, from, length, bpp, alpha) \ |
| 102 | PIXEL_COPY(to, from, length, bpp) |
| 103 | |
| 104 | /* |
| 105 | * For 32bpp pixels on the form 0x00rrggbb: |
| 106 | * If we treat the middle component separately, we can process the two |
| 107 | * remaining in parallel. This is safe to do because of the gap to the left |
| 108 | * of each component, so the bits from the multiplication don't collide. |
| 109 | * This can be used for any RGB permutation of course. |
| 110 | */ |
| 111 | #define ALPHA_BLIT32_888(to, from, length, bpp, alpha) \ |
| 112 | do { \ |
| 113 | int i; \ |
| 114 | Uint32 *src = (Uint32 *)(from); \ |
| 115 | Uint32 *dst = (Uint32 *)(to); \ |
| 116 | for (i = 0; i < (int)(length); i++) { \ |
| 117 | Uint32 s = *src++; \ |
| 118 | Uint32 d = *dst; \ |
| 119 | Uint32 s1 = s & 0xff00ff; \ |
| 120 | Uint32 d1 = d & 0xff00ff; \ |
| 121 | d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ |
| 122 | s &= 0xff00; \ |
| 123 | d &= 0xff00; \ |
| 124 | d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ |
| 125 | *dst++ = d1 | d; \ |
| 126 | } \ |
| 127 | } while (0) |
| 128 | |
| 129 | /* |
| 130 | * For 16bpp pixels we can go a step further: put the middle component |
| 131 | * in the high 16 bits of a 32 bit word, and process all three RGB |
| 132 | * components at the same time. Since the smallest gap is here just |
| 133 | * 5 bits, we have to scale alpha down to 5 bits as well. |
| 134 | */ |
| 135 | #define ALPHA_BLIT16_565(to, from, length, bpp, alpha) \ |
| 136 | do { \ |
| 137 | int i; \ |
| 138 | Uint16 *src = (Uint16 *)(from); \ |
| 139 | Uint16 *dst = (Uint16 *)(to); \ |
| 140 | Uint32 ALPHA = alpha >> 3; \ |
| 141 | for (i = 0; i < (int)(length); i++) { \ |
| 142 | Uint32 s = *src++; \ |
| 143 | Uint32 d = *dst; \ |
| 144 | s = (s | s << 16) & 0x07e0f81f; \ |
| 145 | d = (d | d << 16) & 0x07e0f81f; \ |
| 146 | d += (s - d) * ALPHA >> 5; \ |
| 147 | d &= 0x07e0f81f; \ |
| 148 | *dst++ = (Uint16)(d | d >> 16); \ |
| 149 | } \ |
| 150 | } while (0) |
| 151 | |
| 152 | #define ALPHA_BLIT16_555(to, from, length, bpp, alpha) \ |
| 153 | do { \ |
| 154 | int i; \ |
| 155 | Uint16 *src = (Uint16 *)(from); \ |
| 156 | Uint16 *dst = (Uint16 *)(to); \ |
| 157 | Uint32 ALPHA = alpha >> 3; \ |
| 158 | for (i = 0; i < (int)(length); i++) { \ |
| 159 | Uint32 s = *src++; \ |
| 160 | Uint32 d = *dst; \ |
| 161 | s = (s | s << 16) & 0x03e07c1f; \ |
| 162 | d = (d | d << 16) & 0x03e07c1f; \ |
| 163 | d += (s - d) * ALPHA >> 5; \ |
| 164 | d &= 0x03e07c1f; \ |
| 165 | *dst++ = (Uint16)(d | d >> 16); \ |
| 166 | } \ |
| 167 | } while (0) |
| 168 | |
| 169 | /* |
| 170 | * The general slow catch-all function, for remaining depths and formats |
| 171 | */ |
| 172 | #define ALPHA_BLIT_ANY(to, from, length, bpp, alpha) \ |
| 173 | do { \ |
| 174 | int i; \ |
| 175 | Uint8 *src = from; \ |
| 176 | Uint8 *dst = to; \ |
| 177 | for (i = 0; i < (int)(length); i++) { \ |
| 178 | Uint32 s = 0, d = 0; \ |
| 179 | unsigned rs, gs, bs, rd, gd, bd; \ |
| 180 | switch (bpp) { \ |
| 181 | case 2: \ |
| 182 | s = *(Uint16 *)src; \ |
| 183 | d = *(Uint16 *)dst; \ |
| 184 | break; \ |
| 185 | case 3: \ |
| 186 | if (SDL_BYTEORDER == SDL_BIG_ENDIAN) { \ |
| 187 | s = (src[0] << 16) | (src[1] << 8) | src[2]; \ |
| 188 | d = (dst[0] << 16) | (dst[1] << 8) | dst[2]; \ |
| 189 | } else { \ |
| 190 | s = (src[2] << 16) | (src[1] << 8) | src[0]; \ |
| 191 | d = (dst[2] << 16) | (dst[1] << 8) | dst[0]; \ |
| 192 | } \ |
| 193 | break; \ |
| 194 | case 4: \ |
| 195 | s = *(Uint32 *)src; \ |
| 196 | d = *(Uint32 *)dst; \ |
| 197 | break; \ |
| 198 | } \ |
| 199 | RGB_FROM_PIXEL(s, fmt, rs, gs, bs); \ |
| 200 | RGB_FROM_PIXEL(d, fmt, rd, gd, bd); \ |
| 201 | rd += (rs - rd) * alpha >> 8; \ |
| 202 | gd += (gs - gd) * alpha >> 8; \ |
| 203 | bd += (bs - bd) * alpha >> 8; \ |
| 204 | PIXEL_FROM_RGB(d, fmt, rd, gd, bd); \ |
| 205 | switch (bpp) { \ |
| 206 | case 2: \ |
| 207 | *(Uint16 *)dst = (Uint16)d; \ |
| 208 | break; \ |
| 209 | case 3: \ |
| 210 | if (SDL_BYTEORDER == SDL_BIG_ENDIAN) { \ |
| 211 | dst[0] = (Uint8)(d >> 16); \ |
| 212 | dst[1] = (Uint8)(d >> 8); \ |
| 213 | dst[2] = (Uint8)(d); \ |
| 214 | } else { \ |
| 215 | dst[0] = (Uint8)d; \ |
| 216 | dst[1] = (Uint8)(d >> 8); \ |
| 217 | dst[2] = (Uint8)(d >> 16); \ |
| 218 | } \ |
| 219 | break; \ |
| 220 | case 4: \ |
| 221 | *(Uint32 *)dst = d; \ |
| 222 | break; \ |
| 223 | } \ |
| 224 | src += bpp; \ |
| 225 | dst += bpp; \ |
| 226 | } \ |
| 227 | } while (0) |
| 228 | |
| 229 | /* |
| 230 | * Special case: 50% alpha (alpha=128) |
| 231 | * This is treated specially because it can be optimized very well, and |
| 232 | * since it is good for many cases of semi-translucency. |
| 233 | * The theory is to do all three components at the same time: |
| 234 | * First zero the lowest bit of each component, which gives us room to |
| 235 | * add them. Then shift right and add the sum of the lowest bits. |
| 236 | */ |
| 237 | #define ALPHA_BLIT32_888_50(to, from, length, bpp, alpha) \ |
| 238 | do { \ |
| 239 | int i; \ |
| 240 | Uint32 *src = (Uint32 *)(from); \ |
| 241 | Uint32 *dst = (Uint32 *)(to); \ |
| 242 | for (i = 0; i < (int)(length); i++) { \ |
| 243 | Uint32 s = *src++; \ |
| 244 | Uint32 d = *dst; \ |
| 245 | *dst++ = (((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) + (s & d & 0x00010101); \ |
| 246 | } \ |
| 247 | } while (0) |
| 248 | |
| 249 | /* |
| 250 | * For 16bpp, we can actually blend two pixels in parallel, if we take |
| 251 | * care to shift before we add, not after. |
| 252 | */ |
| 253 | |
| 254 | // helper: blend a single 16 bit pixel at 50% |
| 255 | #define BLEND16_50(dst, src, mask) \ |
| 256 | do { \ |
| 257 | Uint32 s = *src++; \ |
| 258 | Uint32 d = *dst; \ |
| 259 | *dst++ = (Uint16)((((s & mask) + (d & mask)) >> 1) + \ |
| 260 | (s & d & (~mask & 0xffff))); \ |
| 261 | } while (0) |
| 262 | |
| 263 | // basic 16bpp blender. mask is the pixels to keep when adding. |
| 264 | #define ALPHA_BLIT16_50(to, from, length, bpp, alpha, mask) \ |
| 265 | do { \ |
| 266 | unsigned n = (length); \ |
| 267 | Uint16 *src = (Uint16 *)(from); \ |
| 268 | Uint16 *dst = (Uint16 *)(to); \ |
| 269 | if (((uintptr_t)src ^ (uintptr_t)dst) & 3) { \ |
| 270 | /* source and destination not in phase, blit one by one */ \ |
| 271 | while (n--) \ |
| 272 | BLEND16_50(dst, src, mask); \ |
| 273 | } else { \ |
| 274 | if ((uintptr_t)src & 3) { \ |
| 275 | /* first odd pixel */ \ |
| 276 | BLEND16_50(dst, src, mask); \ |
| 277 | n--; \ |
| 278 | } \ |
| 279 | for (; n > 1; n -= 2) { \ |
| 280 | Uint32 s = *(Uint32 *)src; \ |
| 281 | Uint32 d = *(Uint32 *)dst; \ |
| 282 | *(Uint32 *)dst = ((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) + (s & d & (~(mask | mask << 16))); \ |
| 283 | src += 2; \ |
| 284 | dst += 2; \ |
| 285 | } \ |
| 286 | if (n) \ |
| 287 | BLEND16_50(dst, src, mask); /* last odd pixel */ \ |
| 288 | } \ |
| 289 | } while (0) |
| 290 | |
| 291 | #define ALPHA_BLIT16_565_50(to, from, length, bpp, alpha) \ |
| 292 | ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xf7deU) |
| 293 | |
| 294 | #define ALPHA_BLIT16_555_50(to, from, length, bpp, alpha) \ |
| 295 | ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xfbdeU) |
| 296 | |
| 297 | #define CHOOSE_BLIT(blitter, alpha, fmt) \ |
| 298 | do { \ |
| 299 | if (alpha == 255) { \ |
| 300 | switch (fmt->bytes_per_pixel) { \ |
| 301 | case 1: \ |
| 302 | blitter(1, Uint8, OPAQUE_BLIT); \ |
| 303 | break; \ |
| 304 | case 2: \ |
| 305 | blitter(2, Uint8, OPAQUE_BLIT); \ |
| 306 | break; \ |
| 307 | case 3: \ |
| 308 | blitter(3, Uint8, OPAQUE_BLIT); \ |
| 309 | break; \ |
| 310 | case 4: \ |
| 311 | blitter(4, Uint16, OPAQUE_BLIT); \ |
| 312 | break; \ |
| 313 | } \ |
| 314 | } else { \ |
| 315 | switch (fmt->bytes_per_pixel) { \ |
| 316 | case 1: \ |
| 317 | /* No 8bpp alpha blitting */ \ |
| 318 | break; \ |
| 319 | \ |
| 320 | case 2: \ |
| 321 | switch (fmt->Rmask | fmt->Gmask | fmt->Bmask) { \ |
| 322 | case 0xffff: \ |
| 323 | if (fmt->Gmask == 0x07e0 || fmt->Rmask == 0x07e0 || fmt->Bmask == 0x07e0) { \ |
| 324 | if (alpha == 128) { \ |
| 325 | blitter(2, Uint8, ALPHA_BLIT16_565_50); \ |
| 326 | } else { \ |
| 327 | blitter(2, Uint8, ALPHA_BLIT16_565); \ |
| 328 | } \ |
| 329 | } else { \ |
| 330 | goto general16; \ |
| 331 | } \ |
| 332 | break; \ |
| 333 | \ |
| 334 | case 0x7fff: \ |
| 335 | if (fmt->Gmask == 0x03e0 || fmt->Rmask == 0x03e0 || fmt->Bmask == 0x03e0) { \ |
| 336 | if (alpha == 128) { \ |
| 337 | blitter(2, Uint8, ALPHA_BLIT16_555_50); \ |
| 338 | } else { \ |
| 339 | blitter(2, Uint8, ALPHA_BLIT16_555); \ |
| 340 | } \ |
| 341 | break; \ |
| 342 | } else { \ |
| 343 | goto general16; \ |
| 344 | } \ |
| 345 | break; \ |
| 346 | \ |
| 347 | default: \ |
| 348 | general16: \ |
| 349 | blitter(2, Uint8, ALPHA_BLIT_ANY); \ |
| 350 | } \ |
| 351 | break; \ |
| 352 | \ |
| 353 | case 3: \ |
| 354 | blitter(3, Uint8, ALPHA_BLIT_ANY); \ |
| 355 | break; \ |
| 356 | \ |
| 357 | case 4: \ |
| 358 | if ((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 || fmt->Bmask == 0xff00)) { \ |
| 359 | if (alpha == 128) { \ |
| 360 | blitter(4, Uint16, ALPHA_BLIT32_888_50); \ |
| 361 | } else { \ |
| 362 | blitter(4, Uint16, ALPHA_BLIT32_888); \ |
| 363 | } \ |
| 364 | } else { \ |
| 365 | blitter(4, Uint16, ALPHA_BLIT_ANY); \ |
| 366 | } \ |
| 367 | break; \ |
| 368 | } \ |
| 369 | } \ |
| 370 | } while (0) |
| 371 | |
| 372 | /* |
| 373 | * Set a pixel value using the given format, except that the alpha value is |
| 374 | * placed in the top byte. This is the format used for RLE with alpha. |
| 375 | */ |
| 376 | #define RLEPIXEL_FROM_RGBA(Pixel, fmt, r, g, b, a) \ |
| 377 | { \ |
| 378 | Pixel = ((r >> (8 - fmt->Rbits)) << fmt->Rshift) | \ |
| 379 | ((g >> (8 - fmt->Gbits)) << fmt->Gshift) | \ |
| 380 | ((b >> (8 - fmt->Bbits)) << fmt->Bshift) | \ |
| 381 | (a << 24); \ |
| 382 | } |
| 383 | |
| 384 | /* |
| 385 | * This takes care of the case when the surface is clipped on the left and/or |
| 386 | * right. Top clipping has already been taken care of. |
| 387 | */ |
| 388 | #define RLECLIPBLIT(bpp, Type, do_blit) \ |
| 389 | do { \ |
| 390 | int linecount = srcrect->h; \ |
| 391 | int ofs = 0; \ |
| 392 | int left = srcrect->x; \ |
| 393 | int right = left + srcrect->w; \ |
| 394 | dstbuf -= left * bpp; \ |
| 395 | for (;;) { \ |
| 396 | int run; \ |
| 397 | ofs += *(Type *)srcbuf; \ |
| 398 | run = ((Type *)srcbuf)[1]; \ |
| 399 | srcbuf += 2 * sizeof(Type); \ |
| 400 | if (run) { \ |
| 401 | /* clip to left and right borders */ \ |
| 402 | if (ofs < right) { \ |
| 403 | int start = 0; \ |
| 404 | int len = run; \ |
| 405 | int startcol; \ |
| 406 | if (left - ofs > 0) { \ |
| 407 | start = left - ofs; \ |
| 408 | len -= start; \ |
| 409 | if (len <= 0) \ |
| 410 | goto nocopy##bpp##do_blit; \ |
| 411 | } \ |
| 412 | startcol = ofs + start; \ |
| 413 | if (len > right - startcol) \ |
| 414 | len = right - startcol; \ |
| 415 | do_blit(dstbuf + startcol * bpp, srcbuf + start * bpp, \ |
| 416 | len, bpp, alpha); \ |
| 417 | } \ |
| 418 | nocopy##bpp##do_blit : srcbuf += run * bpp; \ |
| 419 | ofs += run; \ |
| 420 | } else if (!ofs) { \ |
| 421 | break; \ |
| 422 | } \ |
| 423 | \ |
| 424 | if (ofs == w) { \ |
| 425 | ofs = 0; \ |
| 426 | dstbuf += surf_dst->pitch; \ |
| 427 | if (!--linecount) { \ |
| 428 | break; \ |
| 429 | } \ |
| 430 | } \ |
| 431 | } \ |
| 432 | } while (0) |
| 433 | |
| 434 | static void RLEClipBlit(int w, Uint8 *srcbuf, SDL_Surface *surf_dst, |
| 435 | Uint8 *dstbuf, const SDL_Rect *srcrect, unsigned alpha) |
| 436 | { |
| 437 | const SDL_PixelFormatDetails *fmt = surf_dst->fmt; |
| 438 | |
| 439 | CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt); |
| 440 | } |
| 441 | |
| 442 | #undef RLECLIPBLIT |
| 443 | |
| 444 | // blit a colorkeyed RLE surface |
| 445 | static bool SDLCALL SDL_RLEBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect, |
| 446 | SDL_Surface *surf_dst, const SDL_Rect *dstrect) |
| 447 | { |
| 448 | Uint8 *dstbuf; |
| 449 | Uint8 *srcbuf; |
| 450 | int x, y; |
| 451 | int w = surf_src->w; |
| 452 | unsigned alpha; |
| 453 | |
| 454 | // Lock the destination if necessary |
| 455 | if (SDL_MUSTLOCK(surf_dst)) { |
| 456 | if (!SDL_LockSurface(surf_dst)) { |
| 457 | return false; |
| 458 | } |
| 459 | } |
| 460 | |
| 461 | // Set up the source and destination pointers |
| 462 | x = dstrect->x; |
| 463 | y = dstrect->y; |
| 464 | dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * surf_src->fmt->bytes_per_pixel; |
| 465 | srcbuf = (Uint8 *)surf_src->map.data + sizeof(SDL_PixelFormat); |
| 466 | |
| 467 | { |
| 468 | // skip lines at the top if necessary |
| 469 | int vskip = srcrect->y; |
| 470 | int ofs = 0; |
| 471 | if (vskip) { |
| 472 | |
| 473 | #define RLESKIP(bpp, Type) \ |
| 474 | for (;;) { \ |
| 475 | int run; \ |
| 476 | ofs += *(Type *)srcbuf; \ |
| 477 | run = ((Type *)srcbuf)[1]; \ |
| 478 | srcbuf += sizeof(Type) * 2; \ |
| 479 | if (run) { \ |
| 480 | srcbuf += run * bpp; \ |
| 481 | ofs += run; \ |
| 482 | } else if (!ofs) \ |
| 483 | goto done; \ |
| 484 | if (ofs == w) { \ |
| 485 | ofs = 0; \ |
| 486 | if (!--vskip) \ |
| 487 | break; \ |
| 488 | } \ |
| 489 | } |
| 490 | |
| 491 | switch (surf_src->fmt->bytes_per_pixel) { |
| 492 | case 1: |
| 493 | RLESKIP(1, Uint8); |
| 494 | break; |
| 495 | case 2: |
| 496 | RLESKIP(2, Uint8); |
| 497 | break; |
| 498 | case 3: |
| 499 | RLESKIP(3, Uint8); |
| 500 | break; |
| 501 | case 4: |
| 502 | RLESKIP(4, Uint16); |
| 503 | break; |
| 504 | } |
| 505 | |
| 506 | #undef RLESKIP |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | alpha = surf_src->map.info.a; |
| 511 | // if left or right edge clipping needed, call clip blit |
| 512 | if (srcrect->x || srcrect->w != surf_src->w) { |
| 513 | RLEClipBlit(w, srcbuf, surf_dst, dstbuf, srcrect, alpha); |
| 514 | } else { |
| 515 | const SDL_PixelFormatDetails *fmt = surf_src->fmt; |
| 516 | |
| 517 | #define RLEBLIT(bpp, Type, do_blit) \ |
| 518 | do { \ |
| 519 | int linecount = srcrect->h; \ |
| 520 | int ofs = 0; \ |
| 521 | for (;;) { \ |
| 522 | unsigned run; \ |
| 523 | ofs += *(Type *)srcbuf; \ |
| 524 | run = ((Type *)srcbuf)[1]; \ |
| 525 | srcbuf += 2 * sizeof(Type); \ |
| 526 | if (run) { \ |
| 527 | do_blit(dstbuf + ofs * bpp, srcbuf, run, bpp, alpha); \ |
| 528 | srcbuf += run * bpp; \ |
| 529 | ofs += run; \ |
| 530 | } else if (!ofs) \ |
| 531 | break; \ |
| 532 | if (ofs == w) { \ |
| 533 | ofs = 0; \ |
| 534 | dstbuf += surf_dst->pitch; \ |
| 535 | if (!--linecount) \ |
| 536 | break; \ |
| 537 | } \ |
| 538 | } \ |
| 539 | } while (0) |
| 540 | |
| 541 | CHOOSE_BLIT(RLEBLIT, alpha, fmt); |
| 542 | |
| 543 | #undef RLEBLIT |
| 544 | } |
| 545 | |
| 546 | done: |
| 547 | // Unlock the destination if necessary |
| 548 | if (SDL_MUSTLOCK(surf_dst)) { |
| 549 | SDL_UnlockSurface(surf_dst); |
| 550 | } |
| 551 | return true; |
| 552 | } |
| 553 | |
| 554 | #undef OPAQUE_BLIT |
| 555 | |
| 556 | /* |
| 557 | * Per-pixel blitting macros for translucent pixels: |
| 558 | * These use the same techniques as the per-surface blitting macros |
| 559 | */ |
| 560 | |
| 561 | /* |
| 562 | * For 32bpp pixels, we have made sure the alpha is stored in the top |
| 563 | * 8 bits, so proceed as usual |
| 564 | */ |
| 565 | #define BLIT_TRANSL_888(src, dst) \ |
| 566 | do { \ |
| 567 | Uint32 s = src; \ |
| 568 | Uint32 d = dst; \ |
| 569 | unsigned alpha = s >> 24; \ |
| 570 | Uint32 s1 = s & 0xff00ff; \ |
| 571 | Uint32 d1 = d & 0xff00ff; \ |
| 572 | d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ |
| 573 | s &= 0xff00; \ |
| 574 | d &= 0xff00; \ |
| 575 | d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ |
| 576 | dst = d1 | d | 0xff000000; \ |
| 577 | } while (0) |
| 578 | |
| 579 | /* |
| 580 | * For 16bpp pixels, we have stored the 5 most significant alpha bits in |
| 581 | * bits 5-10. As before, we can process all 3 RGB components at the same time. |
| 582 | */ |
| 583 | #define BLIT_TRANSL_565(src, dst) \ |
| 584 | do { \ |
| 585 | Uint32 s = src; \ |
| 586 | Uint32 d = dst; \ |
| 587 | unsigned alpha = (s & 0x3e0) >> 5; \ |
| 588 | s &= 0x07e0f81f; \ |
| 589 | d = (d | d << 16) & 0x07e0f81f; \ |
| 590 | d += (s - d) * alpha >> 5; \ |
| 591 | d &= 0x07e0f81f; \ |
| 592 | dst = (Uint16)(d | d >> 16); \ |
| 593 | } while (0) |
| 594 | |
| 595 | #define BLIT_TRANSL_555(src, dst) \ |
| 596 | do { \ |
| 597 | Uint32 s = src; \ |
| 598 | Uint32 d = dst; \ |
| 599 | unsigned alpha = (s & 0x3e0) >> 5; \ |
| 600 | s &= 0x03e07c1f; \ |
| 601 | d = (d | d << 16) & 0x03e07c1f; \ |
| 602 | d += (s - d) * alpha >> 5; \ |
| 603 | d &= 0x03e07c1f; \ |
| 604 | dst = (Uint16)(d | d >> 16); \ |
| 605 | } while (0) |
| 606 | |
| 607 | // blit a pixel-alpha RLE surface clipped at the right and/or left edges |
| 608 | static void RLEAlphaClipBlit(int w, Uint8 *srcbuf, SDL_Surface *surf_dst, |
| 609 | Uint8 *dstbuf, const SDL_Rect *srcrect) |
| 610 | { |
| 611 | const SDL_PixelFormatDetails *df = surf_dst->fmt; |
| 612 | /* |
| 613 | * clipped blitter: Ptype is the destination pixel type, |
| 614 | * Ctype the translucent count type, and do_blend the macro |
| 615 | * to blend one pixel. |
| 616 | */ |
| 617 | #define RLEALPHACLIPBLIT(Ptype, Ctype, do_blend) \ |
| 618 | do { \ |
| 619 | int linecount = srcrect->h; \ |
| 620 | int left = srcrect->x; \ |
| 621 | int right = left + srcrect->w; \ |
| 622 | dstbuf -= left * sizeof(Ptype); \ |
| 623 | do { \ |
| 624 | int ofs = 0; \ |
| 625 | /* blit opaque pixels on one line */ \ |
| 626 | do { \ |
| 627 | unsigned run; \ |
| 628 | ofs += ((Ctype *)srcbuf)[0]; \ |
| 629 | run = ((Ctype *)srcbuf)[1]; \ |
| 630 | srcbuf += 2 * sizeof(Ctype); \ |
| 631 | if (run) { \ |
| 632 | /* clip to left and right borders */ \ |
| 633 | int cofs = ofs; \ |
| 634 | int crun = run; \ |
| 635 | if (left - cofs > 0) { \ |
| 636 | crun -= left - cofs; \ |
| 637 | cofs = left; \ |
| 638 | } \ |
| 639 | if (crun > right - cofs) \ |
| 640 | crun = right - cofs; \ |
| 641 | if (crun > 0) \ |
| 642 | PIXEL_COPY(dstbuf + cofs * sizeof(Ptype), \ |
| 643 | srcbuf + (cofs - ofs) * sizeof(Ptype), \ |
| 644 | (unsigned)crun, sizeof(Ptype)); \ |
| 645 | srcbuf += run * sizeof(Ptype); \ |
| 646 | ofs += run; \ |
| 647 | } else if (!ofs) \ |
| 648 | return; \ |
| 649 | } while (ofs < w); \ |
| 650 | /* skip padding if necessary */ \ |
| 651 | if (sizeof(Ptype) == 2) \ |
| 652 | srcbuf += (uintptr_t)srcbuf & 2; \ |
| 653 | /* blit translucent pixels on the same line */ \ |
| 654 | ofs = 0; \ |
| 655 | do { \ |
| 656 | unsigned run; \ |
| 657 | ofs += ((Uint16 *)srcbuf)[0]; \ |
| 658 | run = ((Uint16 *)srcbuf)[1]; \ |
| 659 | srcbuf += 4; \ |
| 660 | if (run) { \ |
| 661 | /* clip to left and right borders */ \ |
| 662 | int cofs = ofs; \ |
| 663 | int crun = run; \ |
| 664 | if (left - cofs > 0) { \ |
| 665 | crun -= left - cofs; \ |
| 666 | cofs = left; \ |
| 667 | } \ |
| 668 | if (crun > right - cofs) \ |
| 669 | crun = right - cofs; \ |
| 670 | if (crun > 0) { \ |
| 671 | Ptype *dst = (Ptype *)dstbuf + cofs; \ |
| 672 | Uint32 *src = (Uint32 *)srcbuf + (cofs - ofs); \ |
| 673 | int i; \ |
| 674 | for (i = 0; i < crun; i++) \ |
| 675 | do_blend(src[i], dst[i]); \ |
| 676 | } \ |
| 677 | srcbuf += run * 4; \ |
| 678 | ofs += run; \ |
| 679 | } \ |
| 680 | } while (ofs < w); \ |
| 681 | dstbuf += surf_dst->pitch; \ |
| 682 | } while (--linecount); \ |
| 683 | } while (0) |
| 684 | |
| 685 | switch (df->bytes_per_pixel) { |
| 686 | case 2: |
| 687 | if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { |
| 688 | RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_565); |
| 689 | } else { |
| 690 | RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_555); |
| 691 | } |
| 692 | break; |
| 693 | case 4: |
| 694 | RLEALPHACLIPBLIT(Uint32, Uint16, BLIT_TRANSL_888); |
| 695 | break; |
| 696 | } |
| 697 | } |
| 698 | |
| 699 | // blit a pixel-alpha RLE surface |
| 700 | static bool SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect, |
| 701 | SDL_Surface *surf_dst, const SDL_Rect *dstrect) |
| 702 | { |
| 703 | int x, y; |
| 704 | int w = surf_src->w; |
| 705 | Uint8 *srcbuf, *dstbuf; |
| 706 | const SDL_PixelFormatDetails *df = surf_dst->fmt; |
| 707 | |
| 708 | // Lock the destination if necessary |
| 709 | if (SDL_MUSTLOCK(surf_dst)) { |
| 710 | if (!SDL_LockSurface(surf_dst)) { |
| 711 | return false; |
| 712 | } |
| 713 | } |
| 714 | |
| 715 | x = dstrect->x; |
| 716 | y = dstrect->y; |
| 717 | dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * df->bytes_per_pixel; |
| 718 | srcbuf = (Uint8 *)surf_src->map.data + sizeof(SDL_PixelFormat); |
| 719 | |
| 720 | { |
| 721 | // skip lines at the top if necessary |
| 722 | int vskip = srcrect->y; |
| 723 | if (vskip) { |
| 724 | int ofs; |
| 725 | if (df->bytes_per_pixel == 2) { |
| 726 | // the 16/32 interleaved format |
| 727 | do { |
| 728 | // skip opaque line |
| 729 | ofs = 0; |
| 730 | do { |
| 731 | int run; |
| 732 | ofs += srcbuf[0]; |
| 733 | run = srcbuf[1]; |
| 734 | srcbuf += 2; |
| 735 | if (run) { |
| 736 | srcbuf += 2 * run; |
| 737 | ofs += run; |
| 738 | } else if (ofs == 0) { |
| 739 | goto done; |
| 740 | } |
| 741 | } while (ofs < w); |
| 742 | |
| 743 | // skip padding |
| 744 | srcbuf += (uintptr_t)srcbuf & 2; |
| 745 | |
| 746 | // skip translucent line |
| 747 | ofs = 0; |
| 748 | do { |
| 749 | int run; |
| 750 | ofs += ((Uint16 *)srcbuf)[0]; |
| 751 | run = ((Uint16 *)srcbuf)[1]; |
| 752 | srcbuf += 4 * (run + 1); |
| 753 | ofs += run; |
| 754 | } while (ofs < w); |
| 755 | } while (--vskip); |
| 756 | } else { |
| 757 | // the 32/32 interleaved format |
| 758 | vskip <<= 1; // opaque and translucent have same format |
| 759 | do { |
| 760 | ofs = 0; |
| 761 | do { |
| 762 | int run; |
| 763 | ofs += ((Uint16 *)srcbuf)[0]; |
| 764 | run = ((Uint16 *)srcbuf)[1]; |
| 765 | srcbuf += 4; |
| 766 | if (run) { |
| 767 | srcbuf += 4 * run; |
| 768 | ofs += run; |
| 769 | } else if (ofs == 0) { |
| 770 | goto done; |
| 771 | } |
| 772 | } while (ofs < w); |
| 773 | } while (--vskip); |
| 774 | } |
| 775 | } |
| 776 | } |
| 777 | |
| 778 | // if left or right edge clipping needed, call clip blit |
| 779 | if (srcrect->x || srcrect->w != surf_src->w) { |
| 780 | RLEAlphaClipBlit(w, srcbuf, surf_dst, dstbuf, srcrect); |
| 781 | } else { |
| 782 | |
| 783 | /* |
| 784 | * non-clipped blitter. Ptype is the destination pixel type, |
| 785 | * Ctype the translucent count type, and do_blend the |
| 786 | * macro to blend one pixel. |
| 787 | */ |
| 788 | #define RLEALPHABLIT(Ptype, Ctype, do_blend) \ |
| 789 | do { \ |
| 790 | int linecount = srcrect->h; \ |
| 791 | do { \ |
| 792 | int ofs = 0; \ |
| 793 | /* blit opaque pixels on one line */ \ |
| 794 | do { \ |
| 795 | unsigned run; \ |
| 796 | ofs += ((Ctype *)srcbuf)[0]; \ |
| 797 | run = ((Ctype *)srcbuf)[1]; \ |
| 798 | srcbuf += 2 * sizeof(Ctype); \ |
| 799 | if (run) { \ |
| 800 | PIXEL_COPY(dstbuf + ofs * sizeof(Ptype), srcbuf, \ |
| 801 | run, sizeof(Ptype)); \ |
| 802 | srcbuf += run * sizeof(Ptype); \ |
| 803 | ofs += run; \ |
| 804 | } else if (!ofs) \ |
| 805 | goto done; \ |
| 806 | } while (ofs < w); \ |
| 807 | /* skip padding if necessary */ \ |
| 808 | if (sizeof(Ptype) == 2) \ |
| 809 | srcbuf += (uintptr_t)srcbuf & 2; \ |
| 810 | /* blit translucent pixels on the same line */ \ |
| 811 | ofs = 0; \ |
| 812 | do { \ |
| 813 | unsigned run; \ |
| 814 | ofs += ((Uint16 *)srcbuf)[0]; \ |
| 815 | run = ((Uint16 *)srcbuf)[1]; \ |
| 816 | srcbuf += 4; \ |
| 817 | if (run) { \ |
| 818 | Ptype *dst = (Ptype *)dstbuf + ofs; \ |
| 819 | unsigned i; \ |
| 820 | for (i = 0; i < run; i++) { \ |
| 821 | Uint32 src = *(Uint32 *)srcbuf; \ |
| 822 | do_blend(src, *dst); \ |
| 823 | srcbuf += 4; \ |
| 824 | dst++; \ |
| 825 | } \ |
| 826 | ofs += run; \ |
| 827 | } \ |
| 828 | } while (ofs < w); \ |
| 829 | dstbuf += surf_dst->pitch; \ |
| 830 | } while (--linecount); \ |
| 831 | } while (0) |
| 832 | |
| 833 | switch (df->bytes_per_pixel) { |
| 834 | case 2: |
| 835 | if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { |
| 836 | RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_565); |
| 837 | } else { |
| 838 | RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_555); |
| 839 | } |
| 840 | break; |
| 841 | case 4: |
| 842 | RLEALPHABLIT(Uint32, Uint16, BLIT_TRANSL_888); |
| 843 | break; |
| 844 | } |
| 845 | } |
| 846 | |
| 847 | done: |
| 848 | // Unlock the destination if necessary |
| 849 | if (SDL_MUSTLOCK(surf_dst)) { |
| 850 | SDL_UnlockSurface(surf_dst); |
| 851 | } |
| 852 | return true; |
| 853 | } |
| 854 | |
| 855 | /* |
| 856 | * Auxiliary functions: |
| 857 | * The encoding functions take 32bpp rgb + a, and |
| 858 | * return the number of bytes copied to the destination. |
| 859 | * The decoding functions copy to 32bpp rgb + a, and |
| 860 | * return the number of bytes copied from the source. |
| 861 | * These are only used in the encoder and un-RLE code and are therefore not |
| 862 | * highly optimised. |
| 863 | */ |
| 864 | |
| 865 | // encode 32bpp rgb + a into 16bpp rgb, losing alpha |
| 866 | static int copy_opaque_16(void *dst, const Uint32 *src, int n, |
| 867 | const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) |
| 868 | { |
| 869 | int i; |
| 870 | Uint16 *d = (Uint16 *)dst; |
| 871 | for (i = 0; i < n; i++) { |
| 872 | unsigned r, g, b; |
| 873 | RGB_FROM_PIXEL(*src, sfmt, r, g, b); |
| 874 | PIXEL_FROM_RGB(*d, dfmt, r, g, b); |
| 875 | src++; |
| 876 | d++; |
| 877 | } |
| 878 | return n * 2; |
| 879 | } |
| 880 | |
| 881 | // decode opaque pixels from 16bpp to 32bpp rgb + a |
| 882 | static int uncopy_opaque_16(Uint32 *dst, const void *src, int n, |
| 883 | const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) |
| 884 | { |
| 885 | int i; |
| 886 | const Uint16 *s = (const Uint16 *)src; |
| 887 | unsigned alpha = dfmt->Amask ? 255 : 0; |
| 888 | for (i = 0; i < n; i++) { |
| 889 | unsigned r, g, b; |
| 890 | RGB_FROM_PIXEL(*s, sfmt, r, g, b); |
| 891 | PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, alpha); |
| 892 | s++; |
| 893 | dst++; |
| 894 | } |
| 895 | return n * 2; |
| 896 | } |
| 897 | |
| 898 | // encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 565 |
| 899 | static int copy_transl_565(void *dst, const Uint32 *src, int n, |
| 900 | const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) |
| 901 | { |
| 902 | int i; |
| 903 | Uint32 *d = (Uint32 *)dst; |
| 904 | for (i = 0; i < n; i++) { |
| 905 | unsigned r, g, b, a; |
| 906 | Uint16 pix; |
| 907 | RGBA_FROM_8888(*src, sfmt, r, g, b, a); |
| 908 | PIXEL_FROM_RGB(pix, dfmt, r, g, b); |
| 909 | *d = ((pix & 0x7e0) << 16) | (pix & 0xf81f) | ((a << 2) & 0x7e0); |
| 910 | src++; |
| 911 | d++; |
| 912 | } |
| 913 | return n * 4; |
| 914 | } |
| 915 | |
| 916 | // encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 555 |
| 917 | static int copy_transl_555(void *dst, const Uint32 *src, int n, |
| 918 | const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) |
| 919 | { |
| 920 | int i; |
| 921 | Uint32 *d = (Uint32 *)dst; |
| 922 | for (i = 0; i < n; i++) { |
| 923 | unsigned r, g, b, a; |
| 924 | Uint16 pix; |
| 925 | RGBA_FROM_8888(*src, sfmt, r, g, b, a); |
| 926 | PIXEL_FROM_RGB(pix, dfmt, r, g, b); |
| 927 | *d = ((pix & 0x3e0) << 16) | (pix & 0xfc1f) | ((a << 2) & 0x3e0); |
| 928 | src++; |
| 929 | d++; |
| 930 | } |
| 931 | return n * 4; |
| 932 | } |
| 933 | |
| 934 | // decode translucent pixels from 32bpp GORAB to 32bpp rgb + a |
| 935 | static int uncopy_transl_16(Uint32 *dst, const void *src, int n, |
| 936 | const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) |
| 937 | { |
| 938 | int i; |
| 939 | const Uint32 *s = (const Uint32 *)src; |
| 940 | for (i = 0; i < n; i++) { |
| 941 | unsigned r, g, b, a; |
| 942 | Uint32 pix = *s++; |
| 943 | a = (pix & 0x3e0) >> 2; |
| 944 | pix = (pix & ~0x3e0) | pix >> 16; |
| 945 | RGB_FROM_PIXEL(pix, sfmt, r, g, b); |
| 946 | PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a); |
| 947 | dst++; |
| 948 | } |
| 949 | return n * 4; |
| 950 | } |
| 951 | |
| 952 | // encode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) |
| 953 | static int copy_32(void *dst, const Uint32 *src, int n, |
| 954 | const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) |
| 955 | { |
| 956 | int i; |
| 957 | Uint32 *d = (Uint32 *)dst; |
| 958 | for (i = 0; i < n; i++) { |
| 959 | unsigned r, g, b, a; |
| 960 | RGBA_FROM_8888(*src, sfmt, r, g, b, a); |
| 961 | RLEPIXEL_FROM_RGBA(*d, dfmt, r, g, b, a); |
| 962 | d++; |
| 963 | src++; |
| 964 | } |
| 965 | return n * 4; |
| 966 | } |
| 967 | |
| 968 | // decode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) |
| 969 | static int uncopy_32(Uint32 *dst, const void *src, int n, |
| 970 | const SDL_PixelFormatDetails *sfmt, const SDL_PixelFormatDetails *dfmt) |
| 971 | { |
| 972 | int i; |
| 973 | const Uint32 *s = (const Uint32 *)src; |
| 974 | for (i = 0; i < n; i++) { |
| 975 | unsigned r, g, b, a; |
| 976 | Uint32 pixel = *s++; |
| 977 | RGB_FROM_PIXEL(pixel, sfmt, r, g, b); |
| 978 | a = pixel >> 24; |
| 979 | PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a); |
| 980 | dst++; |
| 981 | } |
| 982 | return n * 4; |
| 983 | } |
| 984 | |
| 985 | #define ISOPAQUE(pixel, fmt) ((((pixel)&fmt->Amask) >> fmt->Ashift) == 255) |
| 986 | |
| 987 | #define ISTRANSL(pixel, fmt) \ |
| 988 | ((unsigned)((((pixel)&fmt->Amask) >> fmt->Ashift) - 1U) < 254U) |
| 989 | |
| 990 | // convert surface to be quickly alpha-blittable onto dest, if possible |
| 991 | static bool RLEAlphaSurface(SDL_Surface *surface) |
| 992 | { |
| 993 | SDL_Surface *dest; |
| 994 | const SDL_PixelFormatDetails *df; |
| 995 | int maxsize = 0; |
| 996 | int max_opaque_run; |
| 997 | int max_transl_run = 65535; |
| 998 | unsigned masksum; |
| 999 | Uint8 *rlebuf, *dst; |
| 1000 | int (*copy_opaque)(void *, const Uint32 *, int, |
| 1001 | const SDL_PixelFormatDetails *, const SDL_PixelFormatDetails *); |
| 1002 | int (*copy_transl)(void *, const Uint32 *, int, |
| 1003 | const SDL_PixelFormatDetails *, const SDL_PixelFormatDetails *); |
| 1004 | |
| 1005 | dest = surface->map.info.dst_surface; |
| 1006 | if (!dest) { |
| 1007 | return false; |
| 1008 | } |
| 1009 | df = dest->fmt; |
| 1010 | if (surface->fmt->bits_per_pixel != 32) { |
| 1011 | return false; // only 32bpp source supported |
| 1012 | } |
| 1013 | |
| 1014 | /* find out whether the destination is one we support, |
| 1015 | and determine the max size of the encoded result */ |
| 1016 | masksum = df->Rmask | df->Gmask | df->Bmask; |
| 1017 | switch (df->bytes_per_pixel) { |
| 1018 | case 2: |
| 1019 | // 16bpp: only support 565 and 555 formats |
| 1020 | switch (masksum) { |
| 1021 | case 0xffff: |
| 1022 | if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { |
| 1023 | copy_opaque = copy_opaque_16; |
| 1024 | copy_transl = copy_transl_565; |
| 1025 | } else { |
| 1026 | return false; |
| 1027 | } |
| 1028 | break; |
| 1029 | case 0x7fff: |
| 1030 | if (df->Gmask == 0x03e0 || df->Rmask == 0x03e0 || df->Bmask == 0x03e0) { |
| 1031 | copy_opaque = copy_opaque_16; |
| 1032 | copy_transl = copy_transl_555; |
| 1033 | } else { |
| 1034 | return false; |
| 1035 | } |
| 1036 | break; |
| 1037 | default: |
| 1038 | return false; |
| 1039 | } |
| 1040 | max_opaque_run = 255; // runs stored as bytes |
| 1041 | |
| 1042 | /* worst case is alternating opaque and translucent pixels, |
| 1043 | with room for alignment padding between lines */ |
| 1044 | maxsize = surface->h * (2 + (4 + 2) * (surface->w + 1)) + 2; |
| 1045 | break; |
| 1046 | case 4: |
| 1047 | if (masksum != 0x00ffffff) { |
| 1048 | return false; // requires unused high byte |
| 1049 | } |
| 1050 | copy_opaque = copy_32; |
| 1051 | copy_transl = copy_32; |
| 1052 | max_opaque_run = 255; // runs stored as short ints |
| 1053 | |
| 1054 | // worst case is alternating opaque and translucent pixels |
| 1055 | maxsize = surface->h * 2 * 4 * (surface->w + 1) + 4; |
| 1056 | break; |
| 1057 | default: |
| 1058 | return false; // anything else unsupported right now |
| 1059 | } |
| 1060 | |
| 1061 | maxsize += sizeof(SDL_PixelFormat); |
| 1062 | rlebuf = (Uint8 *)SDL_malloc(maxsize); |
| 1063 | if (!rlebuf) { |
| 1064 | return false; |
| 1065 | } |
| 1066 | // save the destination format so we can undo the encoding later |
| 1067 | *(SDL_PixelFormat *)rlebuf = dest->format; |
| 1068 | dst = rlebuf + sizeof(SDL_PixelFormat); |
| 1069 | |
| 1070 | // Do the actual encoding |
| 1071 | { |
| 1072 | int x, y; |
| 1073 | int h = surface->h, w = surface->w; |
| 1074 | const SDL_PixelFormatDetails *sf = surface->fmt; |
| 1075 | Uint32 *src = (Uint32 *)surface->pixels; |
| 1076 | Uint8 *lastline = dst; // end of last non-blank line |
| 1077 | |
| 1078 | // opaque counts are 8 or 16 bits, depending on target depth |
| 1079 | #define ADD_OPAQUE_COUNTS(n, m) \ |
| 1080 | if (df->bytes_per_pixel == 4) { \ |
| 1081 | ((Uint16 *)dst)[0] = (Uint16)n; \ |
| 1082 | ((Uint16 *)dst)[1] = (Uint16)m; \ |
| 1083 | dst += 4; \ |
| 1084 | } else { \ |
| 1085 | dst[0] = (Uint8)n; \ |
| 1086 | dst[1] = (Uint8)m; \ |
| 1087 | dst += 2; \ |
| 1088 | } |
| 1089 | |
| 1090 | // translucent counts are always 16 bit |
| 1091 | #define ADD_TRANSL_COUNTS(n, m) \ |
| 1092 | (((Uint16 *)dst)[0] = (Uint16)n, ((Uint16 *)dst)[1] = (Uint16)m, dst += 4) |
| 1093 | |
| 1094 | for (y = 0; y < h; y++) { |
| 1095 | int runstart, skipstart; |
| 1096 | int blankline = 0; |
| 1097 | // First encode all opaque pixels of a scan line |
| 1098 | x = 0; |
| 1099 | do { |
| 1100 | int run, skip, len; |
| 1101 | skipstart = x; |
| 1102 | while (x < w && !ISOPAQUE(src[x], sf)) { |
| 1103 | x++; |
| 1104 | } |
| 1105 | runstart = x; |
| 1106 | while (x < w && ISOPAQUE(src[x], sf)) { |
| 1107 | x++; |
| 1108 | } |
| 1109 | skip = runstart - skipstart; |
| 1110 | if (skip == w) { |
| 1111 | blankline = 1; |
| 1112 | } |
| 1113 | run = x - runstart; |
| 1114 | while (skip > max_opaque_run) { |
| 1115 | ADD_OPAQUE_COUNTS(max_opaque_run, 0); |
| 1116 | skip -= max_opaque_run; |
| 1117 | } |
| 1118 | len = SDL_min(run, max_opaque_run); |
| 1119 | ADD_OPAQUE_COUNTS(skip, len); |
| 1120 | dst += copy_opaque(dst, src + runstart, len, sf, df); |
| 1121 | runstart += len; |
| 1122 | run -= len; |
| 1123 | while (run) { |
| 1124 | len = SDL_min(run, max_opaque_run); |
| 1125 | ADD_OPAQUE_COUNTS(0, len); |
| 1126 | dst += copy_opaque(dst, src + runstart, len, sf, df); |
| 1127 | runstart += len; |
| 1128 | run -= len; |
| 1129 | } |
| 1130 | } while (x < w); |
| 1131 | |
| 1132 | // Make sure the next output address is 32-bit aligned |
| 1133 | dst += (uintptr_t)dst & 2; |
| 1134 | |
| 1135 | // Next, encode all translucent pixels of the same scan line |
| 1136 | x = 0; |
| 1137 | do { |
| 1138 | int run, skip, len; |
| 1139 | skipstart = x; |
| 1140 | while (x < w && !ISTRANSL(src[x], sf)) { |
| 1141 | x++; |
| 1142 | } |
| 1143 | runstart = x; |
| 1144 | while (x < w && ISTRANSL(src[x], sf)) { |
| 1145 | x++; |
| 1146 | } |
| 1147 | skip = runstart - skipstart; |
| 1148 | blankline &= (skip == w); |
| 1149 | run = x - runstart; |
| 1150 | while (skip > max_transl_run) { |
| 1151 | ADD_TRANSL_COUNTS(max_transl_run, 0); |
| 1152 | skip -= max_transl_run; |
| 1153 | } |
| 1154 | len = SDL_min(run, max_transl_run); |
| 1155 | ADD_TRANSL_COUNTS(skip, len); |
| 1156 | dst += copy_transl(dst, src + runstart, len, sf, df); |
| 1157 | runstart += len; |
| 1158 | run -= len; |
| 1159 | while (run) { |
| 1160 | len = SDL_min(run, max_transl_run); |
| 1161 | ADD_TRANSL_COUNTS(0, len); |
| 1162 | dst += copy_transl(dst, src + runstart, len, sf, df); |
| 1163 | runstart += len; |
| 1164 | run -= len; |
| 1165 | } |
| 1166 | if (!blankline) { |
| 1167 | lastline = dst; |
| 1168 | } |
| 1169 | } while (x < w); |
| 1170 | |
| 1171 | src += surface->pitch >> 2; |
| 1172 | } |
| 1173 | dst = lastline; // back up past trailing blank lines |
| 1174 | ADD_OPAQUE_COUNTS(0, 0); |
| 1175 | } |
| 1176 | |
| 1177 | #undef ADD_OPAQUE_COUNTS |
| 1178 | #undef ADD_TRANSL_COUNTS |
| 1179 | |
| 1180 | // Now that we have it encoded, release the original pixels |
| 1181 | if (!(surface->flags & SDL_SURFACE_PREALLOCATED)) { |
| 1182 | if (surface->flags & SDL_SURFACE_SIMD_ALIGNED) { |
| 1183 | SDL_aligned_free(surface->pixels); |
| 1184 | surface->flags &= ~SDL_SURFACE_SIMD_ALIGNED; |
| 1185 | } else { |
| 1186 | SDL_free(surface->pixels); |
| 1187 | } |
| 1188 | surface->pixels = NULL; |
| 1189 | } |
| 1190 | |
| 1191 | // reallocate the buffer to release unused memory |
| 1192 | { |
| 1193 | Uint8 *p = (Uint8 *)SDL_realloc(rlebuf, dst - rlebuf); |
| 1194 | if (!p) { |
| 1195 | p = rlebuf; |
| 1196 | } |
| 1197 | surface->map.data = p; |
| 1198 | } |
| 1199 | |
| 1200 | return true; |
| 1201 | } |
| 1202 | |
| 1203 | static Uint32 getpix_8(const Uint8 *srcbuf) |
| 1204 | { |
| 1205 | return *srcbuf; |
| 1206 | } |
| 1207 | |
| 1208 | static Uint32 getpix_16(const Uint8 *srcbuf) |
| 1209 | { |
| 1210 | return *(const Uint16 *)srcbuf; |
| 1211 | } |
| 1212 | |
| 1213 | static Uint32 getpix_24(const Uint8 *srcbuf) |
| 1214 | { |
| 1215 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
| 1216 | return srcbuf[0] + (srcbuf[1] << 8) + (srcbuf[2] << 16); |
| 1217 | #else |
| 1218 | return (srcbuf[0] << 16) + (srcbuf[1] << 8) + srcbuf[2]; |
| 1219 | #endif |
| 1220 | } |
| 1221 | |
| 1222 | static Uint32 getpix_32(const Uint8 *srcbuf) |
| 1223 | { |
| 1224 | return *(const Uint32 *)srcbuf; |
| 1225 | } |
| 1226 | |
| 1227 | typedef Uint32 (*getpix_func)(const Uint8 *); |
| 1228 | |
| 1229 | static const getpix_func getpixes[4] = { |
| 1230 | getpix_8, getpix_16, getpix_24, getpix_32 |
| 1231 | }; |
| 1232 | |
| 1233 | static bool RLEColorkeySurface(SDL_Surface *surface) |
| 1234 | { |
| 1235 | SDL_Surface *dest; |
| 1236 | Uint8 *rlebuf, *dst; |
| 1237 | int maxn; |
| 1238 | int y; |
| 1239 | Uint8 *srcbuf, *lastline; |
| 1240 | int maxsize = 0; |
| 1241 | const int bpp = surface->fmt->bytes_per_pixel; |
| 1242 | getpix_func getpix; |
| 1243 | Uint32 ckey, rgbmask; |
| 1244 | int w, h; |
| 1245 | |
| 1246 | dest = surface->map.info.dst_surface; |
| 1247 | if (!dest) { |
| 1248 | return false; |
| 1249 | } |
| 1250 | |
| 1251 | // calculate the worst case size for the compressed surface |
| 1252 | switch (bpp) { |
| 1253 | case 1: |
| 1254 | /* worst case is alternating opaque and transparent pixels, |
| 1255 | starting with an opaque pixel */ |
| 1256 | maxsize = surface->h * 3 * (surface->w / 2 + 1) + 2; |
| 1257 | break; |
| 1258 | case 2: |
| 1259 | case 3: |
| 1260 | // worst case is solid runs, at most 255 pixels wide |
| 1261 | maxsize = surface->h * (2 * (surface->w / 255 + 1) + surface->w * bpp) + 2; |
| 1262 | break; |
| 1263 | case 4: |
| 1264 | // worst case is solid runs, at most 65535 pixels wide |
| 1265 | maxsize = surface->h * (4 * (surface->w / 65535 + 1) + surface->w * 4) + 4; |
| 1266 | break; |
| 1267 | |
| 1268 | default: |
| 1269 | return false; |
| 1270 | } |
| 1271 | |
| 1272 | maxsize += sizeof(SDL_PixelFormat); |
| 1273 | rlebuf = (Uint8 *)SDL_malloc(maxsize); |
| 1274 | if (!rlebuf) { |
| 1275 | return false; |
| 1276 | } |
| 1277 | // save the destination format so we can undo the encoding later |
| 1278 | *(SDL_PixelFormat *)rlebuf = dest->format; |
| 1279 | |
| 1280 | // Set up the conversion |
| 1281 | srcbuf = (Uint8 *)surface->pixels; |
| 1282 | maxn = bpp == 4 ? 65535 : 255; |
| 1283 | dst = rlebuf + sizeof(SDL_PixelFormat); |
| 1284 | rgbmask = ~surface->fmt->Amask; |
| 1285 | ckey = surface->map.info.colorkey & rgbmask; |
| 1286 | lastline = dst; |
| 1287 | getpix = getpixes[bpp - 1]; |
| 1288 | w = surface->w; |
| 1289 | h = surface->h; |
| 1290 | |
| 1291 | #define ADD_COUNTS(n, m) \ |
| 1292 | if (bpp == 4) { \ |
| 1293 | ((Uint16 *)dst)[0] = (Uint16)n; \ |
| 1294 | ((Uint16 *)dst)[1] = (Uint16)m; \ |
| 1295 | dst += 4; \ |
| 1296 | } else { \ |
| 1297 | dst[0] = (Uint8)n; \ |
| 1298 | dst[1] = (Uint8)m; \ |
| 1299 | dst += 2; \ |
| 1300 | } |
| 1301 | |
| 1302 | for (y = 0; y < h; y++) { |
| 1303 | int x = 0; |
| 1304 | int blankline = 0; |
| 1305 | do { |
| 1306 | int run, skip; |
| 1307 | int len; |
| 1308 | int runstart; |
| 1309 | int skipstart = x; |
| 1310 | |
| 1311 | // find run of transparent, then opaque pixels |
| 1312 | while (x < w && (getpix(srcbuf + x * bpp) & rgbmask) == ckey) { |
| 1313 | x++; |
| 1314 | } |
| 1315 | runstart = x; |
| 1316 | while (x < w && (getpix(srcbuf + x * bpp) & rgbmask) != ckey) { |
| 1317 | x++; |
| 1318 | } |
| 1319 | skip = runstart - skipstart; |
| 1320 | if (skip == w) { |
| 1321 | blankline = 1; |
| 1322 | } |
| 1323 | run = x - runstart; |
| 1324 | |
| 1325 | // encode segment |
| 1326 | while (skip > maxn) { |
| 1327 | ADD_COUNTS(maxn, 0); |
| 1328 | skip -= maxn; |
| 1329 | } |
| 1330 | len = SDL_min(run, maxn); |
| 1331 | ADD_COUNTS(skip, len); |
| 1332 | SDL_memcpy(dst, srcbuf + runstart * bpp, (size_t)len * bpp); |
| 1333 | dst += len * bpp; |
| 1334 | run -= len; |
| 1335 | runstart += len; |
| 1336 | while (run) { |
| 1337 | len = SDL_min(run, maxn); |
| 1338 | ADD_COUNTS(0, len); |
| 1339 | SDL_memcpy(dst, srcbuf + runstart * bpp, (size_t)len * bpp); |
| 1340 | dst += len * bpp; |
| 1341 | runstart += len; |
| 1342 | run -= len; |
| 1343 | } |
| 1344 | if (!blankline) { |
| 1345 | lastline = dst; |
| 1346 | } |
| 1347 | } while (x < w); |
| 1348 | |
| 1349 | srcbuf += surface->pitch; |
| 1350 | } |
| 1351 | dst = lastline; // back up bast trailing blank lines |
| 1352 | ADD_COUNTS(0, 0); |
| 1353 | |
| 1354 | #undef ADD_COUNTS |
| 1355 | |
| 1356 | // Now that we have it encoded, release the original pixels |
| 1357 | if (!(surface->flags & SDL_SURFACE_PREALLOCATED)) { |
| 1358 | if (surface->flags & SDL_SURFACE_SIMD_ALIGNED) { |
| 1359 | SDL_aligned_free(surface->pixels); |
| 1360 | surface->flags &= ~SDL_SURFACE_SIMD_ALIGNED; |
| 1361 | } else { |
| 1362 | SDL_free(surface->pixels); |
| 1363 | } |
| 1364 | surface->pixels = NULL; |
| 1365 | } |
| 1366 | |
| 1367 | // reallocate the buffer to release unused memory |
| 1368 | { |
| 1369 | // If SDL_realloc returns NULL, the original block is left intact |
| 1370 | Uint8 *p = (Uint8 *)SDL_realloc(rlebuf, dst - rlebuf); |
| 1371 | if (!p) { |
| 1372 | p = rlebuf; |
| 1373 | } |
| 1374 | surface->map.data = p; |
| 1375 | } |
| 1376 | |
| 1377 | return true; |
| 1378 | } |
| 1379 | |
| 1380 | bool SDL_RLESurface(SDL_Surface *surface) |
| 1381 | { |
| 1382 | int flags; |
| 1383 | |
| 1384 | // Clear any previous RLE conversion |
| 1385 | if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) { |
| 1386 | SDL_UnRLESurface(surface, true); |
| 1387 | } |
| 1388 | |
| 1389 | // We don't support RLE encoding of bitmaps |
| 1390 | if (SDL_BITSPERPIXEL(surface->format) < 8) { |
| 1391 | return false; |
| 1392 | } |
| 1393 | |
| 1394 | // Make sure the pixels are available |
| 1395 | if (!surface->pixels) { |
| 1396 | return false; |
| 1397 | } |
| 1398 | |
| 1399 | flags = surface->map.info.flags; |
| 1400 | if (flags & SDL_COPY_COLORKEY) { |
| 1401 | // ok |
| 1402 | } else if ((flags & SDL_COPY_BLEND) && SDL_ISPIXELFORMAT_ALPHA(surface->format)) { |
| 1403 | // ok |
| 1404 | } else { |
| 1405 | // If we don't have colorkey or blending, nothing to do... |
| 1406 | return false; |
| 1407 | } |
| 1408 | |
| 1409 | // Pass on combinations not supported |
| 1410 | if ((flags & SDL_COPY_MODULATE_COLOR) || |
| 1411 | ((flags & SDL_COPY_MODULATE_ALPHA) && SDL_ISPIXELFORMAT_ALPHA(surface->format)) || |
| 1412 | (flags & (SDL_COPY_BLEND_PREMULTIPLIED | SDL_COPY_ADD | SDL_COPY_ADD_PREMULTIPLIED | SDL_COPY_MOD | SDL_COPY_MUL)) || |
| 1413 | (flags & SDL_COPY_NEAREST)) { |
| 1414 | return false; |
| 1415 | } |
| 1416 | |
| 1417 | // Encode and set up the blit |
| 1418 | if (!SDL_ISPIXELFORMAT_ALPHA(surface->format) || !(flags & SDL_COPY_BLEND)) { |
| 1419 | if (!surface->map.identity) { |
| 1420 | return false; |
| 1421 | } |
| 1422 | if (!RLEColorkeySurface(surface)) { |
| 1423 | return false; |
| 1424 | } |
| 1425 | surface->map.blit = SDL_RLEBlit; |
| 1426 | surface->map.info.flags |= SDL_COPY_RLE_COLORKEY; |
| 1427 | } else { |
| 1428 | if (!RLEAlphaSurface(surface)) { |
| 1429 | return false; |
| 1430 | } |
| 1431 | surface->map.blit = SDL_RLEAlphaBlit; |
| 1432 | surface->map.info.flags |= SDL_COPY_RLE_ALPHAKEY; |
| 1433 | } |
| 1434 | |
| 1435 | // The surface is now accelerated |
| 1436 | surface->internal_flags |= SDL_INTERNAL_SURFACE_RLEACCEL; |
| 1437 | |
| 1438 | return true; |
| 1439 | } |
| 1440 | |
| 1441 | /* |
| 1442 | * Un-RLE a surface with pixel alpha |
| 1443 | * This may not give back exactly the image before RLE-encoding; all |
| 1444 | * completely transparent pixels will be lost, and color and alpha depth |
| 1445 | * may have been reduced (when encoding for 16bpp targets). |
| 1446 | */ |
| 1447 | static bool UnRLEAlpha(SDL_Surface *surface) |
| 1448 | { |
| 1449 | Uint8 *srcbuf; |
| 1450 | Uint32 *dst; |
| 1451 | const SDL_PixelFormatDetails *sf = surface->fmt; |
| 1452 | const SDL_PixelFormatDetails *df = SDL_GetPixelFormatDetails(*(SDL_PixelFormat *)surface->map.data); |
| 1453 | int (*uncopy_opaque)(Uint32 *, const void *, int, |
| 1454 | const SDL_PixelFormatDetails *, const SDL_PixelFormatDetails *); |
| 1455 | int (*uncopy_transl)(Uint32 *, const void *, int, |
| 1456 | const SDL_PixelFormatDetails *, const SDL_PixelFormatDetails *); |
| 1457 | int w = surface->w; |
| 1458 | int bpp = df->bytes_per_pixel; |
| 1459 | size_t size; |
| 1460 | |
| 1461 | if (bpp == 2) { |
| 1462 | uncopy_opaque = uncopy_opaque_16; |
| 1463 | uncopy_transl = uncopy_transl_16; |
| 1464 | } else { |
| 1465 | uncopy_opaque = uncopy_transl = uncopy_32; |
| 1466 | } |
| 1467 | |
| 1468 | if (!SDL_size_mul_check_overflow(surface->h, surface->pitch, &size)) { |
| 1469 | return false; |
| 1470 | } |
| 1471 | |
| 1472 | surface->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), size); |
| 1473 | if (!surface->pixels) { |
| 1474 | return false; |
| 1475 | } |
| 1476 | surface->flags |= SDL_SURFACE_SIMD_ALIGNED; |
| 1477 | // fill background with transparent pixels |
| 1478 | SDL_memset(surface->pixels, 0, (size_t)surface->h * surface->pitch); |
| 1479 | |
| 1480 | dst = (Uint32 *)surface->pixels; |
| 1481 | srcbuf = (Uint8 *)surface->map.data + sizeof(SDL_PixelFormat); |
| 1482 | for (;;) { |
| 1483 | // copy opaque pixels |
| 1484 | int ofs = 0; |
| 1485 | do { |
| 1486 | unsigned run; |
| 1487 | if (bpp == 2) { |
| 1488 | ofs += srcbuf[0]; |
| 1489 | run = srcbuf[1]; |
| 1490 | srcbuf += 2; |
| 1491 | } else { |
| 1492 | ofs += ((Uint16 *)srcbuf)[0]; |
| 1493 | run = ((Uint16 *)srcbuf)[1]; |
| 1494 | srcbuf += 4; |
| 1495 | } |
| 1496 | if (run) { |
| 1497 | srcbuf += uncopy_opaque(dst + ofs, srcbuf, run, df, sf); |
| 1498 | ofs += run; |
| 1499 | } else if (!ofs) { |
| 1500 | goto end_function; |
| 1501 | } |
| 1502 | } while (ofs < w); |
| 1503 | |
| 1504 | // skip padding if needed |
| 1505 | if (bpp == 2) { |
| 1506 | srcbuf += (uintptr_t)srcbuf & 2; |
| 1507 | } |
| 1508 | |
| 1509 | // copy translucent pixels |
| 1510 | ofs = 0; |
| 1511 | do { |
| 1512 | unsigned run; |
| 1513 | ofs += ((Uint16 *)srcbuf)[0]; |
| 1514 | run = ((Uint16 *)srcbuf)[1]; |
| 1515 | srcbuf += 4; |
| 1516 | if (run) { |
| 1517 | srcbuf += uncopy_transl(dst + ofs, srcbuf, run, df, sf); |
| 1518 | ofs += run; |
| 1519 | } |
| 1520 | } while (ofs < w); |
| 1521 | dst += surface->pitch >> 2; |
| 1522 | } |
| 1523 | |
| 1524 | end_function: |
| 1525 | return true; |
| 1526 | } |
| 1527 | |
| 1528 | void SDL_UnRLESurface(SDL_Surface *surface, bool recode) |
| 1529 | { |
| 1530 | if (surface->internal_flags & SDL_INTERNAL_SURFACE_RLEACCEL) { |
| 1531 | surface->internal_flags &= ~SDL_INTERNAL_SURFACE_RLEACCEL; |
| 1532 | |
| 1533 | if (recode && !(surface->flags & SDL_SURFACE_PREALLOCATED)) { |
| 1534 | if (surface->map.info.flags & SDL_COPY_RLE_COLORKEY) { |
| 1535 | SDL_Rect full; |
| 1536 | size_t size; |
| 1537 | |
| 1538 | // re-create the original surface |
| 1539 | if (!SDL_size_mul_check_overflow(surface->h, surface->pitch, &size)) { |
| 1540 | // Memory corruption? |
| 1541 | surface->internal_flags |= SDL_INTERNAL_SURFACE_RLEACCEL; |
| 1542 | return; |
| 1543 | } |
| 1544 | surface->pixels = SDL_aligned_alloc(SDL_GetSIMDAlignment(), size); |
| 1545 | if (!surface->pixels) { |
| 1546 | // Oh crap... |
| 1547 | surface->internal_flags |= SDL_INTERNAL_SURFACE_RLEACCEL; |
| 1548 | return; |
| 1549 | } |
| 1550 | surface->flags |= SDL_SURFACE_SIMD_ALIGNED; |
| 1551 | |
| 1552 | // fill it with the background color |
| 1553 | SDL_FillSurfaceRect(surface, NULL, surface->map.info.colorkey); |
| 1554 | |
| 1555 | // now render the encoded surface |
| 1556 | full.x = full.y = 0; |
| 1557 | full.w = surface->w; |
| 1558 | full.h = surface->h; |
| 1559 | SDL_RLEBlit(surface, &full, surface, &full); |
| 1560 | } else { |
| 1561 | if (!UnRLEAlpha(surface)) { |
| 1562 | // Oh crap... |
| 1563 | surface->internal_flags |= SDL_INTERNAL_SURFACE_RLEACCEL; |
| 1564 | return; |
| 1565 | } |
| 1566 | } |
| 1567 | } |
| 1568 | surface->map.info.flags &= |
| 1569 | ~(SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY); |
| 1570 | |
| 1571 | SDL_free(surface->map.data); |
| 1572 | surface->map.data = NULL; |
| 1573 | } |
| 1574 | } |
| 1575 | |
| 1576 | #endif // SDL_HAVE_RLE |
| 1577 | |