1 | /* |
2 | Simple DirectMedia Layer |
3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
4 | |
5 | This software is provided 'as-is', without any express or implied |
6 | warranty. In no event will the authors be held liable for any damages |
7 | arising from the use of this software. |
8 | |
9 | Permission is granted to anyone to use this software for any purpose, |
10 | including commercial applications, and to alter it and redistribute it |
11 | freely, subject to the following restrictions: |
12 | |
13 | 1. The origin of this software must not be misrepresented; you must not |
14 | claim that you wrote the original software. If you use this software |
15 | in a product, an acknowledgment in the product documentation would be |
16 | appreciated but is not required. |
17 | 2. Altered source versions must be plainly marked as such, and must not be |
18 | misrepresented as being the original software. |
19 | 3. This notice may not be removed or altered from any source distribution. |
20 | */ |
21 | #include "SDL_internal.h" |
22 | |
23 | #ifndef SDL_pixels_c_h_ |
24 | #define SDL_pixels_c_h_ |
25 | |
26 | // Useful functions and variables from SDL_pixel.c |
27 | |
28 | #include "SDL_blit.h" |
29 | |
30 | |
31 | // Pixel format functions |
32 | extern bool SDL_CalculateSurfaceSize(SDL_PixelFormat format, int width, int height, size_t *size, size_t *pitch, bool minimalPitch); |
33 | extern SDL_Colorspace SDL_GetDefaultColorspaceForFormat(SDL_PixelFormat pixel_format); |
34 | extern void SDL_QuitPixelFormatDetails(void); |
35 | |
36 | // Colorspace conversion functions |
37 | extern float SDL_sRGBtoLinear(float v); |
38 | extern float SDL_sRGBfromLinear(float v); |
39 | extern float SDL_PQtoNits(float v); |
40 | extern float SDL_PQfromNits(float v); |
41 | extern const float *SDL_GetYCbCRtoRGBConversionMatrix(SDL_Colorspace colorspace, int w, int h, int bits_per_pixel); |
42 | extern const float *SDL_GetColorPrimariesConversionMatrix(SDL_ColorPrimaries src, SDL_ColorPrimaries dst); |
43 | extern void SDL_ConvertColorPrimaries(float *fR, float *fG, float *fB, const float *matrix); |
44 | |
45 | // Blit mapping functions |
46 | extern bool SDL_ValidateMap(SDL_Surface *src, SDL_Surface *dst); |
47 | extern void SDL_InvalidateMap(SDL_BlitMap *map); |
48 | extern bool SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst); |
49 | |
50 | // Miscellaneous functions |
51 | extern void SDL_DitherPalette(SDL_Palette *palette); |
52 | extern Uint8 SDL_FindColor(const SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a); |
53 | extern Uint8 SDL_LookupRGBAColor(SDL_HashTable *palette_map, Uint32 pixel, const SDL_Palette *pal); |
54 | extern void SDL_DetectPalette(const SDL_Palette *pal, bool *is_opaque, bool *has_alpha_channel); |
55 | extern SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, void *pixels, int pitch); |
56 | |
57 | #endif // SDL_pixels_c_h_ |
58 | |