| 1 | /* |
| 2 | Simple DirectMedia Layer |
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> |
| 4 | |
| 5 | This software is provided 'as-is', without any express or implied |
| 6 | warranty. In no event will the authors be held liable for any damages |
| 7 | arising from the use of this software. |
| 8 | |
| 9 | Permission is granted to anyone to use this software for any purpose, |
| 10 | including commercial applications, and to alter it and redistribute it |
| 11 | freely, subject to the following restrictions: |
| 12 | |
| 13 | 1. The origin of this software must not be misrepresented; you must not |
| 14 | claim that you wrote the original software. If you use this software |
| 15 | in a product, an acknowledgment in the product documentation would be |
| 16 | appreciated but is not required. |
| 17 | 2. Altered source versions must be plainly marked as such, and must not be |
| 18 | misrepresented as being the original software. |
| 19 | 3. This notice may not be removed or altered from any source distribution. |
| 20 | */ |
| 21 | |
| 22 | #ifndef SDL_video_c_h_ |
| 23 | #define SDL_video_c_h_ |
| 24 | |
| 25 | #include "SDL_internal.h" |
| 26 | |
| 27 | struct SDL_VideoDevice; |
| 28 | |
| 29 | /** |
| 30 | * Initialize the video subsystem, optionally specifying a video driver. |
| 31 | * |
| 32 | * This function initializes the video subsystem, setting up a connection to |
| 33 | * the window manager, etc, and determines the available display modes and |
| 34 | * pixel formats, but does not initialize a window or graphics mode. |
| 35 | * |
| 36 | * If you use this function and you haven't used the SDL_INIT_VIDEO flag with |
| 37 | * either SDL_Init() or SDL_InitSubSystem(), you should call SDL_VideoQuit() |
| 38 | * before calling SDL_Quit(). |
| 39 | * |
| 40 | * It is safe to call this function multiple times. SDL_VideoInit() will call |
| 41 | * SDL_VideoQuit() itself if the video subsystem has already been initialized. |
| 42 | * |
| 43 | * You can use SDL_GetNumVideoDrivers() and SDL_GetVideoDriver() to find a |
| 44 | * specific `driver_name`. |
| 45 | * |
| 46 | * \param driver_name the name of a video driver to initialize, or NULL for |
| 47 | * the default driver |
| 48 | * \returns true on success or false on failure; call |
| 49 | * SDL_GetError() for more information. |
| 50 | */ |
| 51 | extern bool SDL_VideoInit(const char *driver_name); |
| 52 | |
| 53 | /** |
| 54 | * Shut down the video subsystem, if initialized with SDL_VideoInit(). |
| 55 | * |
| 56 | * This function closes all windows, and restores the original video mode. |
| 57 | */ |
| 58 | extern void SDL_VideoQuit(void); |
| 59 | |
| 60 | extern bool SDL_SetWindowTextureVSync(struct SDL_VideoDevice *_this, SDL_Window *window, int vsync); |
| 61 | |
| 62 | #if defined(SDL_VIDEO_DRIVER_X11) || defined(SDL_VIDEO_DRIVER_WAYLAND) || defined(SDL_VIDEO_DRIVER_EMSCRIPTEN) |
| 63 | const char *SDL_GetCSSCursorName(SDL_SystemCursor id, const char **fallback_name); |
| 64 | #endif |
| 65 | |
| 66 | extern bool SDL_AddWindowRenderer(SDL_Window *window, SDL_Renderer *renderer); |
| 67 | extern void SDL_RemoveWindowRenderer(SDL_Window *window, SDL_Renderer *renderer); |
| 68 | |
| 69 | #endif // SDL_video_c_h_ |
| 70 | |