1 | /* |
2 | * Copyright 2006 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef SkBlitter_DEFINED |
9 | #define SkBlitter_DEFINED |
10 | |
11 | #include "include/core/SkColor.h" |
12 | #include "include/core/SkRect.h" |
13 | #include "include/core/SkRegion.h" |
14 | #include "include/private/SkTo.h" |
15 | #include "src/core/SkAutoMalloc.h" |
16 | #include "src/core/SkImagePriv.h" |
17 | #include "src/shaders/SkShaderBase.h" |
18 | |
19 | class SkArenaAlloc; |
20 | class SkMatrix; |
21 | class SkPaint; |
22 | class SkPixmap; |
23 | struct SkMask; |
24 | |
25 | /** SkBlitter and its subclasses are responsible for actually writing pixels |
26 | into memory. Besides efficiency, they handle clipping and antialiasing. |
27 | A SkBlitter subclass contains all the context needed to generate pixels |
28 | for the destination and how src/generated pixels map to the destination. |
29 | The coordinates passed to the blitX calls are in destination pixel space. |
30 | */ |
31 | class SkBlitter { |
32 | public: |
33 | virtual ~SkBlitter(); |
34 | |
35 | /// Blit a horizontal run of one or more pixels. |
36 | virtual void blitH(int x, int y, int width) = 0; |
37 | |
38 | /// Blit a horizontal run of antialiased pixels; runs[] is a *sparse* |
39 | /// zero-terminated run-length encoding of spans of constant alpha values. |
40 | /// The runs[] and antialias[] work together to represent long runs of pixels with the same |
41 | /// alphas. The runs[] contains the number of pixels with the same alpha, and antialias[] |
42 | /// contain the coverage value for that number of pixels. The runs[] (and antialias[]) are |
43 | /// encoded in a clever way. The runs array is zero terminated, and has enough entries for |
44 | /// each pixel plus one, in most cases some of the entries will not contain valid data. An entry |
45 | /// in the runs array contains the number of pixels (np) that have the same alpha value. The |
46 | /// next np value is found np entries away. For example, if runs[0] = 7, then the next valid |
47 | /// entry will by at runs[7]. The runs array and antialias[] are coupled by index. So, if the |
48 | /// np entry is at runs[45] = 12 then the alpha value can be found at antialias[45] = 0x88. |
49 | /// This would mean to use an alpha value of 0x88 for the next 12 pixels starting at pixel 45. |
50 | virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) = 0; |
51 | |
52 | /// Blit a vertical run of pixels with a constant alpha value. |
53 | virtual void blitV(int x, int y, int height, SkAlpha alpha); |
54 | |
55 | /// Blit a solid rectangle one or more pixels wide. |
56 | virtual void blitRect(int x, int y, int width, int height); |
57 | |
58 | /** Blit a rectangle with one alpha-blended column on the left, |
59 | width (zero or more) opaque pixels, and one alpha-blended column |
60 | on the right. |
61 | The result will always be at least two pixels wide. |
62 | */ |
63 | virtual void blitAntiRect(int x, int y, int width, int height, |
64 | SkAlpha leftAlpha, SkAlpha rightAlpha); |
65 | |
66 | // Blit a rect in AA with size at least 3 x 3 (small rect has too many edge cases...) |
67 | void blitFatAntiRect(const SkRect& rect); |
68 | |
69 | /// Blit a pattern of pixels defined by a rectangle-clipped mask; |
70 | /// typically used for text. |
71 | virtual void blitMask(const SkMask&, const SkIRect& clip); |
72 | |
73 | /** If the blitter just sets a single value for each pixel, return the |
74 | bitmap it draws into, and assign value. If not, return nullptr and ignore |
75 | the value parameter. |
76 | */ |
77 | virtual const SkPixmap* justAnOpaqueColor(uint32_t* value); |
78 | |
79 | // (x, y), (x + 1, y) |
80 | virtual void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { |
81 | int16_t runs[3]; |
82 | uint8_t aa[2]; |
83 | |
84 | runs[0] = 1; |
85 | runs[1] = 1; |
86 | runs[2] = 0; |
87 | aa[0] = SkToU8(a0); |
88 | aa[1] = SkToU8(a1); |
89 | this->blitAntiH(x, y, aa, runs); |
90 | } |
91 | |
92 | // (x, y), (x, y + 1) |
93 | virtual void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { |
94 | int16_t runs[2]; |
95 | uint8_t aa[1]; |
96 | |
97 | runs[0] = 1; |
98 | runs[1] = 0; |
99 | aa[0] = SkToU8(a0); |
100 | this->blitAntiH(x, y, aa, runs); |
101 | // reset in case the clipping blitter modified runs |
102 | runs[0] = 1; |
103 | runs[1] = 0; |
104 | aa[0] = SkToU8(a1); |
105 | this->blitAntiH(x, y + 1, aa, runs); |
106 | } |
107 | |
108 | /** |
109 | * Special method just to identify the null blitter, which is returned |
110 | * from Choose() if the request cannot be fulfilled. Default impl |
111 | * returns false. |
112 | */ |
113 | virtual bool isNullBlitter() const; |
114 | |
115 | /** |
116 | * Special methods for blitters that can blit more than one row at a time. |
117 | * This function returns the number of rows that this blitter could optimally |
118 | * process at a time. It is still required to support blitting one scanline |
119 | * at a time. |
120 | */ |
121 | virtual int requestRowsPreserved() const { return 1; } |
122 | |
123 | /** |
124 | * This function allocates memory for the blitter that the blitter then owns. |
125 | * The memory can be used by the calling function at will, but it will be |
126 | * released when the blitter's destructor is called. This function returns |
127 | * nullptr if no persistent memory is needed by the blitter. |
128 | */ |
129 | virtual void* allocBlitMemory(size_t sz) { |
130 | return fBlitMemory.reset(sz, SkAutoMalloc::kReuse_OnShrink); |
131 | } |
132 | |
133 | ///@name non-virtual helpers |
134 | void blitMaskRegion(const SkMask& mask, const SkRegion& clip); |
135 | void blitRectRegion(const SkIRect& rect, const SkRegion& clip); |
136 | void blitRegion(const SkRegion& clip); |
137 | ///@} |
138 | |
139 | /** @name Factories |
140 | Return the correct blitter to use given the specified context. |
141 | */ |
142 | static SkBlitter* Choose(const SkPixmap& dst, |
143 | const SkMatrix& matrix, |
144 | const SkPaint& paint, |
145 | SkArenaAlloc*, |
146 | bool drawCoverage, |
147 | sk_sp<SkShader> clipShader); |
148 | |
149 | static SkBlitter* ChooseSprite(const SkPixmap& dst, |
150 | const SkPaint&, |
151 | const SkPixmap& src, |
152 | int left, int top, |
153 | SkArenaAlloc*, sk_sp<SkShader> clipShader); |
154 | ///@} |
155 | |
156 | static bool UseRasterPipelineBlitter(const SkPixmap&, const SkPaint&, const SkMatrix&); |
157 | |
158 | protected: |
159 | SkAutoMalloc fBlitMemory; |
160 | }; |
161 | |
162 | /** This blitter silently never draws anything. |
163 | */ |
164 | class SkNullBlitter : public SkBlitter { |
165 | public: |
166 | void blitH(int x, int y, int width) override; |
167 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t runs[]) override; |
168 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
169 | void blitRect(int x, int y, int width, int height) override; |
170 | void blitMask(const SkMask&, const SkIRect& clip) override; |
171 | const SkPixmap* justAnOpaqueColor(uint32_t* value) override; |
172 | bool isNullBlitter() const override; |
173 | }; |
174 | |
175 | /** Wraps another (real) blitter, and ensures that the real blitter is only |
176 | called with coordinates that have been clipped by the specified clipRect. |
177 | This means the caller need not perform the clipping ahead of time. |
178 | */ |
179 | class SkRectClipBlitter : public SkBlitter { |
180 | public: |
181 | void init(SkBlitter* blitter, const SkIRect& clipRect) { |
182 | SkASSERT(!clipRect.isEmpty()); |
183 | fBlitter = blitter; |
184 | fClipRect = clipRect; |
185 | } |
186 | |
187 | void blitH(int x, int y, int width) override; |
188 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t runs[]) override; |
189 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
190 | void blitRect(int x, int y, int width, int height) override; |
191 | virtual void blitAntiRect(int x, int y, int width, int height, |
192 | SkAlpha leftAlpha, SkAlpha rightAlpha) override; |
193 | void blitMask(const SkMask&, const SkIRect& clip) override; |
194 | const SkPixmap* justAnOpaqueColor(uint32_t* value) override; |
195 | |
196 | int requestRowsPreserved() const override { |
197 | return fBlitter->requestRowsPreserved(); |
198 | } |
199 | |
200 | void* allocBlitMemory(size_t sz) override { |
201 | return fBlitter->allocBlitMemory(sz); |
202 | } |
203 | |
204 | private: |
205 | SkBlitter* fBlitter; |
206 | SkIRect fClipRect; |
207 | }; |
208 | |
209 | /** Wraps another (real) blitter, and ensures that the real blitter is only |
210 | called with coordinates that have been clipped by the specified clipRgn. |
211 | This means the caller need not perform the clipping ahead of time. |
212 | */ |
213 | class SkRgnClipBlitter : public SkBlitter { |
214 | public: |
215 | void init(SkBlitter* blitter, const SkRegion* clipRgn) { |
216 | SkASSERT(clipRgn && !clipRgn->isEmpty()); |
217 | fBlitter = blitter; |
218 | fRgn = clipRgn; |
219 | } |
220 | |
221 | void blitH(int x, int y, int width) override; |
222 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t runs[]) override; |
223 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
224 | void blitRect(int x, int y, int width, int height) override; |
225 | void blitAntiRect(int x, int y, int width, int height, |
226 | SkAlpha leftAlpha, SkAlpha rightAlpha) override; |
227 | void blitMask(const SkMask&, const SkIRect& clip) override; |
228 | const SkPixmap* justAnOpaqueColor(uint32_t* value) override; |
229 | |
230 | int requestRowsPreserved() const override { |
231 | return fBlitter->requestRowsPreserved(); |
232 | } |
233 | |
234 | void* allocBlitMemory(size_t sz) override { |
235 | return fBlitter->allocBlitMemory(sz); |
236 | } |
237 | |
238 | private: |
239 | SkBlitter* fBlitter; |
240 | const SkRegion* fRgn; |
241 | }; |
242 | |
243 | #ifdef SK_DEBUG |
244 | class SkRectClipCheckBlitter : public SkBlitter { |
245 | public: |
246 | void init(SkBlitter* blitter, const SkIRect& clipRect) { |
247 | SkASSERT(blitter); |
248 | SkASSERT(!clipRect.isEmpty()); |
249 | fBlitter = blitter; |
250 | fClipRect = clipRect; |
251 | } |
252 | |
253 | void blitH(int x, int y, int width) override; |
254 | void blitAntiH(int x, int y, const SkAlpha[], const int16_t runs[]) override; |
255 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
256 | void blitRect(int x, int y, int width, int height) override; |
257 | void blitAntiRect(int x, int y, int width, int height, |
258 | SkAlpha leftAlpha, SkAlpha rightAlpha) override; |
259 | void blitMask(const SkMask&, const SkIRect& clip) override; |
260 | const SkPixmap* justAnOpaqueColor(uint32_t* value) override; |
261 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override; |
262 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override; |
263 | |
264 | int requestRowsPreserved() const override { |
265 | return fBlitter->requestRowsPreserved(); |
266 | } |
267 | |
268 | void* allocBlitMemory(size_t sz) override { |
269 | return fBlitter->allocBlitMemory(sz); |
270 | } |
271 | |
272 | private: |
273 | SkBlitter* fBlitter; |
274 | SkIRect fClipRect; |
275 | }; |
276 | #endif |
277 | |
278 | /** Factory to set up the appropriate most-efficient wrapper blitter |
279 | to apply a clip. Returns a pointer to a member, so lifetime must |
280 | be managed carefully. |
281 | */ |
282 | class SkBlitterClipper { |
283 | public: |
284 | SkBlitter* apply(SkBlitter* blitter, const SkRegion* clip, |
285 | const SkIRect* bounds = nullptr); |
286 | |
287 | private: |
288 | SkNullBlitter fNullBlitter; |
289 | SkRectClipBlitter fRectBlitter; |
290 | SkRgnClipBlitter fRgnBlitter; |
291 | }; |
292 | |
293 | #define SHARD(code) fA->code; fB->code; |
294 | |
295 | class SkPairBlitter : public SkBlitter { |
296 | SkBlitter* fA = nullptr; |
297 | SkBlitter* fB = nullptr; |
298 | public: |
299 | SkPairBlitter(SkBlitter* a, SkBlitter* b) : fA(a), fB(b) {} |
300 | |
301 | void blitH(int x, int y, int width) override { SHARD(blitH(x, y, width)) } |
302 | void blitAntiH(int x, int y, const SkAlpha alphas[], const int16_t runs[]) override { |
303 | SHARD(blitAntiH(x, y, alphas, runs)) |
304 | } |
305 | void blitV(int x, int y, int height, SkAlpha alpha) override { |
306 | SHARD(blitV(x, y, height, alpha)) |
307 | } |
308 | void blitRect(int x, int y, int width, int height) override { |
309 | SHARD(blitRect(x, y, width, height)) |
310 | } |
311 | void blitAntiRect(int x, int y, int width, int height, |
312 | SkAlpha leftAlpha, SkAlpha rightAlpha) override { |
313 | SHARD(blitAntiRect(x, y, width, height, leftAlpha, rightAlpha)) |
314 | } |
315 | void blitMask(const SkMask& mask, const SkIRect& clip) override { SHARD(blitMask(mask, clip)) } |
316 | const SkPixmap* justAnOpaqueColor(uint32_t* value) override { return nullptr; } |
317 | void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override { SHARD(blitAntiH2(x, y, a0, a1)) } |
318 | void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override { SHARD(blitAntiV2(x, y, a0, a1)) } |
319 | }; |
320 | #undef SHARD |
321 | |
322 | #endif |
323 | |