| 1 | /* |
| 2 | * Copyright 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkSpriteBlitter_DEFINED |
| 9 | #define SkSpriteBlitter_DEFINED |
| 10 | |
| 11 | #include "include/core/SkPixmap.h" |
| 12 | #include "include/core/SkShader.h" |
| 13 | #include "src/core/SkBlitter.h" |
| 14 | |
| 15 | class SkPaint; |
| 16 | |
| 17 | // SkSpriteBlitter specializes SkBlitter in a way to move large rectangles of pixels around. |
| 18 | // Because of this use, the main primitive shifts from blitH style things to the more efficient |
| 19 | // blitRect. |
| 20 | class SkSpriteBlitter : public SkBlitter { |
| 21 | public: |
| 22 | SkSpriteBlitter(const SkPixmap& source); |
| 23 | |
| 24 | virtual void setup(const SkPixmap& dst, int left, int top, const SkPaint&); |
| 25 | |
| 26 | // blitH, blitAntiH, blitV and blitMask should not be called on an SkSpriteBlitter. |
| 27 | void blitH(int x, int y, int width) override; |
| 28 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; |
| 29 | void blitV(int x, int y, int height, SkAlpha alpha) override; |
| 30 | void blitMask(const SkMask&, const SkIRect& clip) override; |
| 31 | |
| 32 | // A SkSpriteBlitter must implement blitRect. |
| 33 | void blitRect(int x, int y, int width, int height) override = 0; |
| 34 | |
| 35 | static SkSpriteBlitter* ChooseL32(const SkPixmap& source, const SkPaint&, SkArenaAlloc*); |
| 36 | static SkSpriteBlitter* ChooseL565(const SkPixmap& source, const SkPaint&, SkArenaAlloc*); |
| 37 | static SkSpriteBlitter* ChooseLA8(const SkPixmap& source, const SkPaint&, SkArenaAlloc*); |
| 38 | |
| 39 | protected: |
| 40 | SkPixmap fDst; |
| 41 | const SkPixmap fSource; |
| 42 | int fLeft, fTop; |
| 43 | const SkPaint* fPaint; |
| 44 | |
| 45 | private: |
| 46 | typedef SkBlitter INHERITED; |
| 47 | }; |
| 48 | |
| 49 | #endif |
| 50 | |