| 1 | /* | 
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| 2 | * Copyright 2006 The Android Open Source Project | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkSpriteBlitter_DEFINED | 
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| 9 | #define SkSpriteBlitter_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkPixmap.h" | 
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| 12 | #include "include/core/SkShader.h" | 
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| 13 | #include "src/core/SkBlitter.h" | 
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| 14 |  | 
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| 15 | class SkPaint; | 
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| 16 |  | 
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| 17 | // SkSpriteBlitter specializes SkBlitter in a way to move large rectangles of pixels around. | 
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| 18 | // Because of this use, the main primitive shifts from blitH style things to the more efficient | 
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| 19 | // blitRect. | 
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| 20 | class SkSpriteBlitter : public SkBlitter { | 
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| 21 | public: | 
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| 22 | SkSpriteBlitter(const SkPixmap& source); | 
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| 23 |  | 
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| 24 | virtual void setup(const SkPixmap& dst, int left, int top, const SkPaint&); | 
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| 25 |  | 
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| 26 | // blitH, blitAntiH, blitV and blitMask should not be called on an SkSpriteBlitter. | 
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| 27 | void blitH(int x, int y, int width) override; | 
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| 28 | void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) override; | 
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| 29 | void blitV(int x, int y, int height, SkAlpha alpha) override; | 
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| 30 | void blitMask(const SkMask&, const SkIRect& clip) override; | 
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| 31 |  | 
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| 32 | // A SkSpriteBlitter must implement blitRect. | 
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| 33 | void blitRect(int x, int y, int width, int height) override = 0; | 
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| 34 |  | 
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| 35 | static SkSpriteBlitter* ChooseL32(const SkPixmap& source, const SkPaint&, SkArenaAlloc*); | 
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| 36 | static SkSpriteBlitter* ChooseL565(const SkPixmap& source, const SkPaint&, SkArenaAlloc*); | 
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| 37 | static SkSpriteBlitter* ChooseLA8(const SkPixmap& source, const SkPaint&, SkArenaAlloc*); | 
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| 38 |  | 
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| 39 | protected: | 
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| 40 | SkPixmap        fDst; | 
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| 41 | const SkPixmap  fSource; | 
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| 42 | int             fLeft, fTop; | 
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| 43 | const SkPaint*  fPaint; | 
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| 44 |  | 
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| 45 | private: | 
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| 46 | typedef SkBlitter INHERITED; | 
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| 47 | }; | 
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| 48 |  | 
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| 49 | #endif | 
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| 50 |  | 
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