| 1 | /* |
| 2 | * Copyright 2006 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/core/SkColorSpace.h" |
| 9 | #include "src/core/SkArenaAlloc.h" |
| 10 | #include "src/core/SkColorSpacePriv.h" |
| 11 | #include "src/core/SkColorSpaceXformSteps.h" |
| 12 | #include "src/core/SkCoreBlitters.h" |
| 13 | #include "src/core/SkOpts.h" |
| 14 | #include "src/core/SkRasterPipeline.h" |
| 15 | #include "src/core/SkSpriteBlitter.h" |
| 16 | |
| 17 | extern bool gUseSkVMBlitter; |
| 18 | |
| 19 | SkSpriteBlitter::SkSpriteBlitter(const SkPixmap& source) |
| 20 | : fSource(source) {} |
| 21 | |
| 22 | void SkSpriteBlitter::setup(const SkPixmap& dst, int left, int top, const SkPaint& paint) { |
| 23 | fDst = dst; |
| 24 | fLeft = left; |
| 25 | fTop = top; |
| 26 | fPaint = &paint; |
| 27 | } |
| 28 | |
| 29 | void SkSpriteBlitter::blitH(int x, int y, int width) { |
| 30 | SkDEBUGFAIL("how did we get here?" ); |
| 31 | |
| 32 | // Fallback to blitRect. |
| 33 | this->blitRect(x, y, width, 1); |
| 34 | } |
| 35 | |
| 36 | void SkSpriteBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) { |
| 37 | SkDEBUGFAIL("how did we get here?" ); |
| 38 | |
| 39 | // No fallback strategy. |
| 40 | } |
| 41 | |
| 42 | void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha) { |
| 43 | SkDEBUGFAIL("how did we get here?" ); |
| 44 | |
| 45 | // Fall back to superclass if the code gets here in release mode. |
| 46 | INHERITED::blitV(x, y, height, alpha); |
| 47 | } |
| 48 | |
| 49 | void SkSpriteBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { |
| 50 | SkDEBUGFAIL("how did we get here?" ); |
| 51 | |
| 52 | // Fall back to superclass if the code gets here in release mode. |
| 53 | INHERITED::blitMask(mask, clip); |
| 54 | } |
| 55 | |
| 56 | /////////////////////////////////////////////////////////////////////////////// |
| 57 | |
| 58 | class SkSpriteBlitter_Memcpy final : public SkSpriteBlitter { |
| 59 | public: |
| 60 | static bool Supports(const SkPixmap& dst, const SkPixmap& src, const SkPaint& paint) { |
| 61 | // the caller has already inspected the colorspace on src and dst |
| 62 | SkASSERT(0 == SkColorSpaceXformSteps(src,dst).flags.mask()); |
| 63 | |
| 64 | if (dst.colorType() != src.colorType()) { |
| 65 | return false; |
| 66 | } |
| 67 | if (paint.getMaskFilter() || paint.getColorFilter() || paint.getImageFilter()) { |
| 68 | return false; |
| 69 | } |
| 70 | if (0xFF != paint.getAlpha()) { |
| 71 | return false; |
| 72 | } |
| 73 | SkBlendMode mode = paint.getBlendMode(); |
| 74 | return SkBlendMode::kSrc == mode || (SkBlendMode::kSrcOver == mode && src.isOpaque()); |
| 75 | } |
| 76 | |
| 77 | SkSpriteBlitter_Memcpy(const SkPixmap& src) |
| 78 | : INHERITED(src) {} |
| 79 | |
| 80 | void blitRect(int x, int y, int width, int height) override { |
| 81 | SkASSERT(fDst.colorType() == fSource.colorType()); |
| 82 | SkASSERT(width > 0 && height > 0); |
| 83 | |
| 84 | char* dst = (char*)fDst.writable_addr(x, y); |
| 85 | const char* src = (const char*)fSource.addr(x - fLeft, y - fTop); |
| 86 | const size_t dstRB = fDst.rowBytes(); |
| 87 | const size_t srcRB = fSource.rowBytes(); |
| 88 | const size_t bytesToCopy = width << fSource.shiftPerPixel(); |
| 89 | |
| 90 | while (height --> 0) { |
| 91 | memcpy(dst, src, bytesToCopy); |
| 92 | dst += dstRB; |
| 93 | src += srcRB; |
| 94 | } |
| 95 | } |
| 96 | |
| 97 | private: |
| 98 | typedef SkSpriteBlitter INHERITED; |
| 99 | }; |
| 100 | |
| 101 | class SkRasterPipelineSpriteBlitter : public SkSpriteBlitter { |
| 102 | public: |
| 103 | SkRasterPipelineSpriteBlitter(const SkPixmap& src, SkArenaAlloc* alloc, |
| 104 | sk_sp<SkShader> clipShader) |
| 105 | : INHERITED(src) |
| 106 | , fAlloc(alloc) |
| 107 | , fBlitter(nullptr) |
| 108 | , fSrcPtr{nullptr, 0} |
| 109 | , fClipShader(std::move(clipShader)) |
| 110 | {} |
| 111 | |
| 112 | void setup(const SkPixmap& dst, int left, int top, const SkPaint& paint) override { |
| 113 | fDst = dst; |
| 114 | fLeft = left; |
| 115 | fTop = top; |
| 116 | fPaintColor = paint.getColor4f(); |
| 117 | |
| 118 | SkRasterPipeline p(fAlloc); |
| 119 | p.append_load(fSource.colorType(), &fSrcPtr); |
| 120 | |
| 121 | if (fSource.colorType() == kAlpha_8_SkColorType) { |
| 122 | // The color for A8 images comes from the (sRGB) paint color. |
| 123 | p.append_set_rgb(fAlloc, fPaintColor); |
| 124 | p.append(SkRasterPipeline::premul); |
| 125 | } |
| 126 | if (auto dstCS = fDst.colorSpace()) { |
| 127 | auto srcCS = fSource.colorSpace(); |
| 128 | if (!srcCS || fSource.colorType() == kAlpha_8_SkColorType) { |
| 129 | // We treat untagged images as sRGB. |
| 130 | // A8 images get their r,g,b from the paint color, so they're also sRGB. |
| 131 | srcCS = sk_srgb_singleton(); |
| 132 | } |
| 133 | auto srcAT = fSource.isOpaque() ? kOpaque_SkAlphaType |
| 134 | : kPremul_SkAlphaType; |
| 135 | fAlloc->make<SkColorSpaceXformSteps>(srcCS, srcAT, |
| 136 | dstCS, kPremul_SkAlphaType) |
| 137 | ->apply(&p, fSource.colorType()); |
| 138 | } |
| 139 | if (fPaintColor.fA != 1.0f) { |
| 140 | p.append(SkRasterPipeline::scale_1_float, &fPaintColor.fA); |
| 141 | } |
| 142 | |
| 143 | bool is_opaque = fSource.isOpaque() && fPaintColor.fA == 1.0f; |
| 144 | fBlitter = SkCreateRasterPipelineBlitter(fDst, paint, p, is_opaque, fAlloc, fClipShader); |
| 145 | } |
| 146 | |
| 147 | void blitRect(int x, int y, int width, int height) override { |
| 148 | fSrcPtr.stride = fSource.rowBytesAsPixels(); |
| 149 | |
| 150 | // We really want fSrcPtr.pixels = fSource.addr(-fLeft, -fTop) here, but that asserts. |
| 151 | // Instead we ask for addr(-fLeft+x, -fTop+y), then back up (x,y) manually. |
| 152 | // Representing bpp as a size_t keeps all this math in size_t instead of int, |
| 153 | // which could wrap around with large enough fSrcPtr.stride and y. |
| 154 | size_t bpp = fSource.info().bytesPerPixel(); |
| 155 | fSrcPtr.pixels = (char*)fSource.addr(-fLeft+x, -fTop+y) - bpp * x |
| 156 | - bpp * y * fSrcPtr.stride; |
| 157 | |
| 158 | fBlitter->blitRect(x,y,width,height); |
| 159 | } |
| 160 | |
| 161 | private: |
| 162 | SkArenaAlloc* fAlloc; |
| 163 | SkBlitter* fBlitter; |
| 164 | SkRasterPipeline_MemoryCtx fSrcPtr; |
| 165 | SkColor4f fPaintColor; |
| 166 | sk_sp<SkShader> fClipShader; |
| 167 | |
| 168 | typedef SkSpriteBlitter INHERITED; |
| 169 | }; |
| 170 | |
| 171 | // returning null means the caller will call SkBlitter::Choose() and |
| 172 | // have wrapped the source bitmap inside a shader |
| 173 | SkBlitter* SkBlitter::ChooseSprite(const SkPixmap& dst, const SkPaint& paint, |
| 174 | const SkPixmap& source, int left, int top, |
| 175 | SkArenaAlloc* alloc, sk_sp<SkShader> clipShader) { |
| 176 | /* We currently ignore antialiasing and filtertype, meaning we will take our |
| 177 | special blitters regardless of these settings. Ignoring filtertype seems fine |
| 178 | since by definition there is no scale in the matrix. Ignoring antialiasing is |
| 179 | a bit of a hack, since we "could" pass in the fractional left/top for the bitmap, |
| 180 | and respect that by blending the edges of the bitmap against the device. To support |
| 181 | this we could either add more special blitters here, or detect antialiasing in the |
| 182 | paint and return null if it is set, forcing the client to take the slow shader case |
| 183 | (which does respect soft edges). |
| 184 | */ |
| 185 | SkASSERT(alloc != nullptr); |
| 186 | |
| 187 | if (gUseSkVMBlitter) { |
| 188 | // TODO: one day, focused SkVMBlitters with the sprite as a varying? |
| 189 | // For now, returning nullptr here will make it fall back to normal non-sprite blitting. |
| 190 | return nullptr; |
| 191 | } |
| 192 | |
| 193 | // TODO: in principle SkRasterPipelineSpriteBlitter could be made to handle this. |
| 194 | if (source.alphaType() == kUnpremul_SkAlphaType) { |
| 195 | return nullptr; |
| 196 | } |
| 197 | |
| 198 | SkSpriteBlitter* blitter = nullptr; |
| 199 | |
| 200 | if (0 == SkColorSpaceXformSteps(source,dst).flags.mask() && !clipShader) { |
| 201 | if (!blitter && SkSpriteBlitter_Memcpy::Supports(dst, source, paint)) { |
| 202 | blitter = alloc->make<SkSpriteBlitter_Memcpy>(source); |
| 203 | } |
| 204 | if (!blitter) { |
| 205 | switch (dst.colorType()) { |
| 206 | case kN32_SkColorType: |
| 207 | blitter = SkSpriteBlitter::ChooseL32(source, paint, alloc); |
| 208 | break; |
| 209 | case kRGB_565_SkColorType: |
| 210 | blitter = SkSpriteBlitter::ChooseL565(source, paint, alloc); |
| 211 | break; |
| 212 | case kAlpha_8_SkColorType: |
| 213 | blitter = SkSpriteBlitter::ChooseLA8(source, paint, alloc); |
| 214 | break; |
| 215 | default: |
| 216 | break; |
| 217 | } |
| 218 | } |
| 219 | } |
| 220 | if (!blitter && !paint.getMaskFilter()) { |
| 221 | blitter = alloc->make<SkRasterPipelineSpriteBlitter>(source, alloc, clipShader); |
| 222 | } |
| 223 | |
| 224 | if (blitter) { |
| 225 | blitter->setup(dst, left, top, paint); |
| 226 | } |
| 227 | return blitter; |
| 228 | } |
| 229 | |