| 1 | /* | 
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| 2 | * Copyright 2006 The Android Open Source Project | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #include "include/core/SkColorSpace.h" | 
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| 9 | #include "src/core/SkArenaAlloc.h" | 
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| 10 | #include "src/core/SkColorSpacePriv.h" | 
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| 11 | #include "src/core/SkColorSpaceXformSteps.h" | 
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| 12 | #include "src/core/SkCoreBlitters.h" | 
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| 13 | #include "src/core/SkOpts.h" | 
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| 14 | #include "src/core/SkRasterPipeline.h" | 
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| 15 | #include "src/core/SkSpriteBlitter.h" | 
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| 16 |  | 
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| 17 | extern bool gUseSkVMBlitter; | 
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| 18 |  | 
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| 19 | SkSpriteBlitter::SkSpriteBlitter(const SkPixmap& source) | 
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| 20 | : fSource(source) {} | 
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| 21 |  | 
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| 22 | void SkSpriteBlitter::setup(const SkPixmap& dst, int left, int top, const SkPaint& paint) { | 
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| 23 | fDst = dst; | 
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| 24 | fLeft = left; | 
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| 25 | fTop = top; | 
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| 26 | fPaint = &paint; | 
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| 27 | } | 
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| 28 |  | 
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| 29 | void SkSpriteBlitter::blitH(int x, int y, int width) { | 
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| 30 | SkDEBUGFAIL( "how did we get here?"); | 
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| 31 |  | 
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| 32 | // Fallback to blitRect. | 
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| 33 | this->blitRect(x, y, width, 1); | 
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| 34 | } | 
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| 35 |  | 
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| 36 | void SkSpriteBlitter::blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]) { | 
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| 37 | SkDEBUGFAIL( "how did we get here?"); | 
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| 38 |  | 
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| 39 | // No fallback strategy. | 
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| 40 | } | 
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| 41 |  | 
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| 42 | void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha) { | 
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| 43 | SkDEBUGFAIL( "how did we get here?"); | 
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| 44 |  | 
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| 45 | // Fall back to superclass if the code gets here in release mode. | 
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| 46 | INHERITED::blitV(x, y, height, alpha); | 
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| 47 | } | 
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| 48 |  | 
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| 49 | void SkSpriteBlitter::blitMask(const SkMask& mask, const SkIRect& clip) { | 
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| 50 | SkDEBUGFAIL( "how did we get here?"); | 
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| 51 |  | 
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| 52 | // Fall back to superclass if the code gets here in release mode. | 
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| 53 | INHERITED::blitMask(mask, clip); | 
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| 54 | } | 
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| 55 |  | 
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| 56 | /////////////////////////////////////////////////////////////////////////////// | 
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| 57 |  | 
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| 58 | class SkSpriteBlitter_Memcpy final : public SkSpriteBlitter { | 
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| 59 | public: | 
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| 60 | static bool Supports(const SkPixmap& dst, const SkPixmap& src, const SkPaint& paint) { | 
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| 61 | // the caller has already inspected the colorspace on src and dst | 
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| 62 | SkASSERT(0 == SkColorSpaceXformSteps(src,dst).flags.mask()); | 
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| 63 |  | 
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| 64 | if (dst.colorType() != src.colorType()) { | 
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| 65 | return false; | 
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| 66 | } | 
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| 67 | if (paint.getMaskFilter() || paint.getColorFilter() || paint.getImageFilter()) { | 
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| 68 | return false; | 
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| 69 | } | 
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| 70 | if (0xFF != paint.getAlpha()) { | 
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| 71 | return false; | 
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| 72 | } | 
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| 73 | SkBlendMode mode = paint.getBlendMode(); | 
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| 74 | return SkBlendMode::kSrc == mode || (SkBlendMode::kSrcOver == mode && src.isOpaque()); | 
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| 75 | } | 
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| 76 |  | 
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| 77 | SkSpriteBlitter_Memcpy(const SkPixmap& src) | 
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| 78 | : INHERITED(src) {} | 
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| 79 |  | 
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| 80 | void blitRect(int x, int y, int width, int height) override { | 
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| 81 | SkASSERT(fDst.colorType() == fSource.colorType()); | 
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| 82 | SkASSERT(width > 0 && height > 0); | 
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| 83 |  | 
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| 84 | char* dst = (char*)fDst.writable_addr(x, y); | 
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| 85 | const char* src = (const char*)fSource.addr(x - fLeft, y - fTop); | 
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| 86 | const size_t dstRB = fDst.rowBytes(); | 
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| 87 | const size_t srcRB = fSource.rowBytes(); | 
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| 88 | const size_t bytesToCopy = width << fSource.shiftPerPixel(); | 
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| 89 |  | 
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| 90 | while (height --> 0) { | 
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| 91 | memcpy(dst, src, bytesToCopy); | 
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| 92 | dst += dstRB; | 
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| 93 | src += srcRB; | 
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| 94 | } | 
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| 95 | } | 
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| 96 |  | 
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| 97 | private: | 
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| 98 | typedef SkSpriteBlitter INHERITED; | 
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| 99 | }; | 
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| 100 |  | 
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| 101 | class SkRasterPipelineSpriteBlitter : public SkSpriteBlitter { | 
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| 102 | public: | 
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| 103 | SkRasterPipelineSpriteBlitter(const SkPixmap& src, SkArenaAlloc* alloc, | 
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| 104 | sk_sp<SkShader> clipShader) | 
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| 105 | : INHERITED(src) | 
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| 106 | , fAlloc(alloc) | 
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| 107 | , fBlitter(nullptr) | 
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| 108 | , fSrcPtr{nullptr, 0} | 
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| 109 | , fClipShader(std::move(clipShader)) | 
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| 110 | {} | 
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| 111 |  | 
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| 112 | void setup(const SkPixmap& dst, int left, int top, const SkPaint& paint) override { | 
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| 113 | fDst  = dst; | 
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| 114 | fLeft = left; | 
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| 115 | fTop  = top; | 
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| 116 | fPaintColor = paint.getColor4f(); | 
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| 117 |  | 
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| 118 | SkRasterPipeline p(fAlloc); | 
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| 119 | p.append_load(fSource.colorType(), &fSrcPtr); | 
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| 120 |  | 
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| 121 | if (fSource.colorType() == kAlpha_8_SkColorType) { | 
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| 122 | // The color for A8 images comes from the (sRGB) paint color. | 
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| 123 | p.append_set_rgb(fAlloc, fPaintColor); | 
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| 124 | p.append(SkRasterPipeline::premul); | 
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| 125 | } | 
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| 126 | if (auto dstCS = fDst.colorSpace()) { | 
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| 127 | auto srcCS = fSource.colorSpace(); | 
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| 128 | if (!srcCS || fSource.colorType() == kAlpha_8_SkColorType) { | 
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| 129 | // We treat untagged images as sRGB. | 
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| 130 | // A8 images get their r,g,b from the paint color, so they're also sRGB. | 
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| 131 | srcCS = sk_srgb_singleton(); | 
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| 132 | } | 
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| 133 | auto srcAT = fSource.isOpaque() ? kOpaque_SkAlphaType | 
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| 134 | : kPremul_SkAlphaType; | 
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| 135 | fAlloc->make<SkColorSpaceXformSteps>(srcCS, srcAT, | 
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| 136 | dstCS, kPremul_SkAlphaType) | 
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| 137 | ->apply(&p, fSource.colorType()); | 
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| 138 | } | 
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| 139 | if (fPaintColor.fA != 1.0f) { | 
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| 140 | p.append(SkRasterPipeline::scale_1_float, &fPaintColor.fA); | 
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| 141 | } | 
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| 142 |  | 
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| 143 | bool is_opaque = fSource.isOpaque() && fPaintColor.fA == 1.0f; | 
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| 144 | fBlitter = SkCreateRasterPipelineBlitter(fDst, paint, p, is_opaque, fAlloc, fClipShader); | 
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| 145 | } | 
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| 146 |  | 
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| 147 | void blitRect(int x, int y, int width, int height) override { | 
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| 148 | fSrcPtr.stride = fSource.rowBytesAsPixels(); | 
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| 149 |  | 
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| 150 | // We really want fSrcPtr.pixels = fSource.addr(-fLeft, -fTop) here, but that asserts. | 
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| 151 | // Instead we ask for addr(-fLeft+x, -fTop+y), then back up (x,y) manually. | 
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| 152 | // Representing bpp as a size_t keeps all this math in size_t instead of int, | 
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| 153 | // which could wrap around with large enough fSrcPtr.stride and y. | 
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| 154 | size_t bpp = fSource.info().bytesPerPixel(); | 
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| 155 | fSrcPtr.pixels = (char*)fSource.addr(-fLeft+x, -fTop+y) - bpp * x | 
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| 156 | - bpp * y * fSrcPtr.stride; | 
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| 157 |  | 
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| 158 | fBlitter->blitRect(x,y,width,height); | 
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| 159 | } | 
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| 160 |  | 
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| 161 | private: | 
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| 162 | SkArenaAlloc*              fAlloc; | 
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| 163 | SkBlitter*                 fBlitter; | 
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| 164 | SkRasterPipeline_MemoryCtx fSrcPtr; | 
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| 165 | SkColor4f                  fPaintColor; | 
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| 166 | sk_sp<SkShader>            fClipShader; | 
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| 167 |  | 
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| 168 | typedef SkSpriteBlitter INHERITED; | 
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| 169 | }; | 
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| 170 |  | 
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| 171 | // returning null means the caller will call SkBlitter::Choose() and | 
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| 172 | // have wrapped the source bitmap inside a shader | 
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| 173 | SkBlitter* SkBlitter::ChooseSprite(const SkPixmap& dst, const SkPaint& paint, | 
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| 174 | const SkPixmap& source, int left, int top, | 
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| 175 | SkArenaAlloc* alloc, sk_sp<SkShader> clipShader) { | 
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| 176 | /*  We currently ignore antialiasing and filtertype, meaning we will take our | 
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| 177 | special blitters regardless of these settings. Ignoring filtertype seems fine | 
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| 178 | since by definition there is no scale in the matrix. Ignoring antialiasing is | 
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| 179 | a bit of a hack, since we "could" pass in the fractional left/top for the bitmap, | 
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| 180 | and respect that by blending the edges of the bitmap against the device. To support | 
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| 181 | this we could either add more special blitters here, or detect antialiasing in the | 
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| 182 | paint and return null if it is set, forcing the client to take the slow shader case | 
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| 183 | (which does respect soft edges). | 
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| 184 | */ | 
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| 185 | SkASSERT(alloc != nullptr); | 
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| 186 |  | 
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| 187 | if (gUseSkVMBlitter) { | 
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| 188 | // TODO: one day, focused SkVMBlitters with the sprite as a varying? | 
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| 189 | // For now, returning nullptr here will make it fall back to normal non-sprite blitting. | 
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| 190 | return nullptr; | 
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| 191 | } | 
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| 192 |  | 
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| 193 | // TODO: in principle SkRasterPipelineSpriteBlitter could be made to handle this. | 
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| 194 | if (source.alphaType() == kUnpremul_SkAlphaType) { | 
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| 195 | return nullptr; | 
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| 196 | } | 
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| 197 |  | 
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| 198 | SkSpriteBlitter* blitter = nullptr; | 
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| 199 |  | 
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| 200 | if (0 == SkColorSpaceXformSteps(source,dst).flags.mask() && !clipShader) { | 
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| 201 | if (!blitter && SkSpriteBlitter_Memcpy::Supports(dst, source, paint)) { | 
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| 202 | blitter = alloc->make<SkSpriteBlitter_Memcpy>(source); | 
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| 203 | } | 
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| 204 | if (!blitter) { | 
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| 205 | switch (dst.colorType()) { | 
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| 206 | case kN32_SkColorType: | 
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| 207 | blitter = SkSpriteBlitter::ChooseL32(source, paint, alloc); | 
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| 208 | break; | 
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| 209 | case kRGB_565_SkColorType: | 
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| 210 | blitter = SkSpriteBlitter::ChooseL565(source, paint, alloc); | 
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| 211 | break; | 
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| 212 | case kAlpha_8_SkColorType: | 
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| 213 | blitter = SkSpriteBlitter::ChooseLA8(source, paint, alloc); | 
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| 214 | break; | 
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| 215 | default: | 
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| 216 | break; | 
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| 217 | } | 
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| 218 | } | 
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| 219 | } | 
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| 220 | if (!blitter && !paint.getMaskFilter()) { | 
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| 221 | blitter = alloc->make<SkRasterPipelineSpriteBlitter>(source, alloc, clipShader); | 
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| 222 | } | 
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| 223 |  | 
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| 224 | if (blitter) { | 
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| 225 | blitter->setup(dst, left, top, paint); | 
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| 226 | } | 
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| 227 | return blitter; | 
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| 228 | } | 
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| 229 |  | 
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