1 | /* |
2 | * Copyright 2006 The Android Open Source Project |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "include/core/SkColorPriv.h" |
9 | #include "include/core/SkString.h" |
10 | #include "include/effects/SkBlurMaskFilter.h" |
11 | #include "src/core/SkBlurMask.h" |
12 | #include "src/core/SkReadBuffer.h" |
13 | #include "src/core/SkWriteBuffer.h" |
14 | #include "src/effects/SkEmbossMask.h" |
15 | #include "src/effects/SkEmbossMaskFilter.h" |
16 | |
17 | static void normalize3(SkScalar dst[3], const SkScalar src[3]) { |
18 | SkScalar mag = SkScalarSquare(src[0]) + SkScalarSquare(src[1]) + SkScalarSquare(src[2]); |
19 | SkScalar scale = SkScalarInvert(SkScalarSqrt(mag)); |
20 | |
21 | for (int i = 0; i < 3; i++) { |
22 | dst[i] = src[i] * scale; |
23 | } |
24 | } |
25 | |
26 | sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) { |
27 | if (!SkScalarIsFinite(blurSigma) || blurSigma <= 0) { |
28 | return nullptr; |
29 | } |
30 | |
31 | Light newLight = light; |
32 | normalize3(newLight.fDirection, light.fDirection); |
33 | if (!SkScalarsAreFinite(newLight.fDirection, 3)) { |
34 | return nullptr; |
35 | } |
36 | |
37 | return sk_sp<SkMaskFilter>(new SkEmbossMaskFilter(blurSigma, newLight)); |
38 | } |
39 | |
40 | #ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER |
41 | sk_sp<SkMaskFilter> SkBlurMaskFilter::MakeEmboss(SkScalar blurSigma, const SkScalar direction[3], |
42 | SkScalar ambient, SkScalar specular) { |
43 | if (direction == nullptr) { |
44 | return nullptr; |
45 | } |
46 | |
47 | SkEmbossMaskFilter::Light light; |
48 | |
49 | memcpy(light.fDirection, direction, sizeof(light.fDirection)); |
50 | // ambient should be 0...1 as a scalar |
51 | light.fAmbient = SkUnitScalarClampToByte(ambient); |
52 | // specular should be 0..15.99 as a scalar |
53 | static const SkScalar kSpecularMultiplier = SkIntToScalar(255) / 16; |
54 | light.fSpecular = static_cast<U8CPU>(SkTPin(specular, 0.0f, 16.0f) * kSpecularMultiplier + 0.5); |
55 | |
56 | return SkEmbossMaskFilter::Make(blurSigma, light); |
57 | } |
58 | #endif |
59 | |
60 | /////////////////////////////////////////////////////////////////////////////// |
61 | |
62 | SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light) |
63 | : fLight(light), fBlurSigma(blurSigma) |
64 | { |
65 | SkASSERT(fBlurSigma > 0); |
66 | SkASSERT(SkScalarsAreFinite(fLight.fDirection, 3)); |
67 | } |
68 | |
69 | SkMask::Format SkEmbossMaskFilter::getFormat() const { |
70 | return SkMask::k3D_Format; |
71 | } |
72 | |
73 | bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, |
74 | const SkMatrix& matrix, SkIPoint* margin) const { |
75 | if (src.fFormat != SkMask::kA8_Format) { |
76 | return false; |
77 | } |
78 | |
79 | SkScalar sigma = matrix.mapRadius(fBlurSigma); |
80 | |
81 | if (!SkBlurMask::BoxBlur(dst, src, sigma, kInner_SkBlurStyle)) { |
82 | return false; |
83 | } |
84 | |
85 | dst->fFormat = SkMask::k3D_Format; |
86 | if (margin) { |
87 | margin->set(SkScalarCeilToInt(3*sigma), SkScalarCeilToInt(3*sigma)); |
88 | } |
89 | |
90 | if (src.fImage == nullptr) { |
91 | return true; |
92 | } |
93 | |
94 | // create a larger buffer for the other two channels (should force fBlur to do this for us) |
95 | |
96 | { |
97 | uint8_t* alphaPlane = dst->fImage; |
98 | size_t planeSize = dst->computeImageSize(); |
99 | if (0 == planeSize) { |
100 | return false; // too big to allocate, abort |
101 | } |
102 | dst->fImage = SkMask::AllocImage(planeSize * 3); |
103 | memcpy(dst->fImage, alphaPlane, planeSize); |
104 | SkMask::FreeImage(alphaPlane); |
105 | } |
106 | |
107 | // run the light direction through the matrix... |
108 | Light light = fLight; |
109 | matrix.mapVectors((SkVector*)(void*)light.fDirection, |
110 | (SkVector*)(void*)fLight.fDirection, 1); |
111 | |
112 | // now restore the length of the XY component |
113 | // cast to SkVector so we can call setLength (this double cast silences alias warnings) |
114 | SkVector* vec = (SkVector*)(void*)light.fDirection; |
115 | vec->setLength(light.fDirection[0], |
116 | light.fDirection[1], |
117 | SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1])); |
118 | |
119 | SkEmbossMask::Emboss(dst, light); |
120 | |
121 | // restore original alpha |
122 | memcpy(dst->fImage, src.fImage, src.computeImageSize()); |
123 | |
124 | return true; |
125 | } |
126 | |
127 | sk_sp<SkFlattenable> SkEmbossMaskFilter::CreateProc(SkReadBuffer& buffer) { |
128 | Light light; |
129 | if (buffer.readByteArray(&light, sizeof(Light))) { |
130 | light.fPad = 0; // for the font-cache lookup to be clean |
131 | const SkScalar sigma = buffer.readScalar(); |
132 | return Make(sigma, light); |
133 | } |
134 | return nullptr; |
135 | } |
136 | |
137 | void SkEmbossMaskFilter::flatten(SkWriteBuffer& buffer) const { |
138 | Light tmpLight = fLight; |
139 | tmpLight.fPad = 0; // for the font-cache lookup to be clean |
140 | buffer.writeByteArray(&tmpLight, sizeof(tmpLight)); |
141 | buffer.writeScalar(fBlurSigma); |
142 | } |
143 | |