1 | /* |
2 | * Copyright 2012 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrGaussianConvolutionFragmentProcessor_DEFINED |
9 | #define GrGaussianConvolutionFragmentProcessor_DEFINED |
10 | |
11 | #include "src/gpu/GrCoordTransform.h" |
12 | #include "src/gpu/GrFragmentProcessor.h" |
13 | #include "src/gpu/effects/GrTextureDomain.h" |
14 | |
15 | /** |
16 | * A 1D Gaussian convolution effect. The kernel is computed as an array of 2 * half-width weights. |
17 | * Each texel is multiplied by it's weight and summed to determine the filtered color. The output |
18 | * color is set to a modulation of the filtered and input colors. |
19 | */ |
20 | class GrGaussianConvolutionFragmentProcessor : public GrFragmentProcessor { |
21 | public: |
22 | enum class Direction { kX, kY }; |
23 | |
24 | /// Convolve with a Gaussian kernel |
25 | static std::unique_ptr<GrFragmentProcessor> Make(GrSurfaceProxyView view, |
26 | SkAlphaType alphaType, |
27 | Direction dir, |
28 | int halfWidth, |
29 | float gaussianSigma, |
30 | GrTextureDomain::Mode mode, |
31 | int* bounds) { |
32 | return std::unique_ptr<GrFragmentProcessor>(new GrGaussianConvolutionFragmentProcessor( |
33 | std::move(view), alphaType, dir, halfWidth, gaussianSigma, mode, bounds)); |
34 | } |
35 | |
36 | const float* kernel() const { return fKernel; } |
37 | |
38 | const int* bounds() const { return fBounds; } |
39 | bool useBounds() const { return fMode != GrTextureDomain::kIgnore_Mode; } |
40 | int radius() const { return fRadius; } |
41 | int width() const { return 2 * fRadius + 1; } |
42 | Direction direction() const { return fDirection; } |
43 | |
44 | GrTextureDomain::Mode mode() const { return fMode; } |
45 | |
46 | const char* name() const override { return "GaussianConvolution" ; } |
47 | |
48 | #ifdef SK_DEBUG |
49 | SkString dumpInfo() const override { |
50 | SkString str; |
51 | str.appendf("dir: %s radius: %d bounds: [%d %d]" , |
52 | Direction::kX == fDirection ? "X" : "Y" , |
53 | fRadius, |
54 | fBounds[0], fBounds[1]); |
55 | return str; |
56 | } |
57 | #endif |
58 | |
59 | std::unique_ptr<GrFragmentProcessor> clone() const override { |
60 | return std::unique_ptr<GrFragmentProcessor>( |
61 | new GrGaussianConvolutionFragmentProcessor(*this)); |
62 | } |
63 | |
64 | // This was decided based on the min allowed value for the max texture |
65 | // samples per fragment program run in DX9SM2 (32). A sigma param of 4.0 |
66 | // on a blur filter gives a kernel width of 25 while a sigma of 5.0 |
67 | // would exceed a 32 wide kernel. |
68 | static const int kMaxKernelRadius = 12; |
69 | // With a C++11 we could have a constexpr version of WidthFromRadius() |
70 | // and not have to duplicate this calculation. |
71 | static const int kMaxKernelWidth = 2 * kMaxKernelRadius + 1; |
72 | |
73 | private: |
74 | /// Convolve with a Gaussian kernel |
75 | GrGaussianConvolutionFragmentProcessor(GrSurfaceProxyView, SkAlphaType alphaType, Direction, |
76 | int halfWidth, float gaussianSigma, |
77 | GrTextureDomain::Mode mode, int bounds[2]); |
78 | |
79 | explicit GrGaussianConvolutionFragmentProcessor(const GrGaussianConvolutionFragmentProcessor&); |
80 | |
81 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
82 | |
83 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; |
84 | |
85 | bool onIsEqual(const GrFragmentProcessor&) const override; |
86 | |
87 | const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } |
88 | |
89 | GR_DECLARE_FRAGMENT_PROCESSOR_TEST |
90 | |
91 | GrCoordTransform fCoordTransform; |
92 | TextureSampler fTextureSampler; |
93 | // TODO: Inline the kernel constants into the generated shader code. This may involve pulling |
94 | // some of the logic from SkGpuBlurUtils into this class related to radius/sigma calculations. |
95 | float fKernel[kMaxKernelWidth]; |
96 | int fBounds[2]; |
97 | int fRadius; |
98 | Direction fDirection; |
99 | GrTextureDomain::Mode fMode; |
100 | |
101 | typedef GrFragmentProcessor INHERITED; |
102 | }; |
103 | |
104 | #endif |
105 | |