| 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/effects/GrRRectEffect.h" |
| 9 | |
| 10 | #include "src/core/SkRRectPriv.h" |
| 11 | #include "src/core/SkTLazy.h" |
| 12 | #include "src/gpu/GrFragmentProcessor.h" |
| 13 | #include "src/gpu/GrShaderCaps.h" |
| 14 | #include "src/gpu/effects/GrConvexPolyEffect.h" |
| 15 | #include "src/gpu/effects/GrOvalEffect.h" |
| 16 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 17 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 18 | #include "src/gpu/glsl/GrGLSLProgramDataManager.h" |
| 19 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
| 20 | |
| 21 | // The effects defined here only handle rrect radii >= kRadiusMin. |
| 22 | static const SkScalar kRadiusMin = SK_ScalarHalf; |
| 23 | |
| 24 | ////////////////////////////////////////////////////////////////////////////// |
| 25 | |
| 26 | class CircularRRectEffect : public GrFragmentProcessor { |
| 27 | public: |
| 28 | |
| 29 | enum CornerFlags { |
| 30 | kTopLeft_CornerFlag = (1 << SkRRect::kUpperLeft_Corner), |
| 31 | kTopRight_CornerFlag = (1 << SkRRect::kUpperRight_Corner), |
| 32 | kBottomRight_CornerFlag = (1 << SkRRect::kLowerRight_Corner), |
| 33 | kBottomLeft_CornerFlag = (1 << SkRRect::kLowerLeft_Corner), |
| 34 | |
| 35 | kLeft_CornerFlags = kTopLeft_CornerFlag | kBottomLeft_CornerFlag, |
| 36 | kTop_CornerFlags = kTopLeft_CornerFlag | kTopRight_CornerFlag, |
| 37 | kRight_CornerFlags = kTopRight_CornerFlag | kBottomRight_CornerFlag, |
| 38 | kBottom_CornerFlags = kBottomLeft_CornerFlag | kBottomRight_CornerFlag, |
| 39 | |
| 40 | kAll_CornerFlags = kTopLeft_CornerFlag | kTopRight_CornerFlag | |
| 41 | kBottomLeft_CornerFlag | kBottomRight_CornerFlag, |
| 42 | |
| 43 | kNone_CornerFlags = 0 |
| 44 | }; |
| 45 | |
| 46 | // The flags are used to indicate which corners are circluar (unflagged corners are assumed to |
| 47 | // be square). |
| 48 | static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType, |
| 49 | uint32_t circularCornerFlags, const SkRRect&); |
| 50 | |
| 51 | ~CircularRRectEffect() override {} |
| 52 | |
| 53 | const char* name() const override { return "CircularRRect" ; } |
| 54 | |
| 55 | std::unique_ptr<GrFragmentProcessor> clone() const override; |
| 56 | |
| 57 | const SkRRect& getRRect() const { return fRRect; } |
| 58 | |
| 59 | uint32_t getCircularCornerFlags() const { return fCircularCornerFlags; } |
| 60 | |
| 61 | GrClipEdgeType getEdgeType() const { return fEdgeType; } |
| 62 | |
| 63 | private: |
| 64 | CircularRRectEffect(GrClipEdgeType, uint32_t circularCornerFlags, const SkRRect&); |
| 65 | |
| 66 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| 67 | |
| 68 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; |
| 69 | |
| 70 | bool onIsEqual(const GrFragmentProcessor& other) const override; |
| 71 | |
| 72 | SkRRect fRRect; |
| 73 | GrClipEdgeType fEdgeType; |
| 74 | uint32_t fCircularCornerFlags; |
| 75 | |
| 76 | GR_DECLARE_FRAGMENT_PROCESSOR_TEST |
| 77 | |
| 78 | typedef GrFragmentProcessor INHERITED; |
| 79 | }; |
| 80 | |
| 81 | std::unique_ptr<GrFragmentProcessor> CircularRRectEffect::Make(GrClipEdgeType edgeType, |
| 82 | uint32_t circularCornerFlags, |
| 83 | const SkRRect& rrect) { |
| 84 | if (GrClipEdgeType::kFillAA != edgeType && GrClipEdgeType::kInverseFillAA != edgeType) { |
| 85 | return nullptr; |
| 86 | } |
| 87 | return std::unique_ptr<GrFragmentProcessor>( |
| 88 | new CircularRRectEffect(edgeType, circularCornerFlags, rrect)); |
| 89 | } |
| 90 | |
| 91 | CircularRRectEffect::CircularRRectEffect(GrClipEdgeType edgeType, uint32_t circularCornerFlags, |
| 92 | const SkRRect& rrect) |
| 93 | : INHERITED(kCircularRRectEffect_ClassID, kCompatibleWithCoverageAsAlpha_OptimizationFlag) |
| 94 | , fRRect(rrect) |
| 95 | , fEdgeType(edgeType) |
| 96 | , fCircularCornerFlags(circularCornerFlags) { |
| 97 | } |
| 98 | |
| 99 | std::unique_ptr<GrFragmentProcessor> CircularRRectEffect::clone() const { |
| 100 | return std::unique_ptr<GrFragmentProcessor>( |
| 101 | new CircularRRectEffect(fEdgeType, fCircularCornerFlags, fRRect)); |
| 102 | } |
| 103 | |
| 104 | bool CircularRRectEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| 105 | const CircularRRectEffect& crre = other.cast<CircularRRectEffect>(); |
| 106 | // The corner flags are derived from fRRect, so no need to check them. |
| 107 | return fEdgeType == crre.fEdgeType && fRRect == crre.fRRect; |
| 108 | } |
| 109 | |
| 110 | ////////////////////////////////////////////////////////////////////////////// |
| 111 | |
| 112 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircularRRectEffect); |
| 113 | |
| 114 | #if GR_TEST_UTILS |
| 115 | std::unique_ptr<GrFragmentProcessor> CircularRRectEffect::TestCreate(GrProcessorTestData* d) { |
| 116 | SkScalar w = d->fRandom->nextRangeScalar(20.f, 1000.f); |
| 117 | SkScalar h = d->fRandom->nextRangeScalar(20.f, 1000.f); |
| 118 | SkScalar r = d->fRandom->nextRangeF(kRadiusMin, 9.f); |
| 119 | SkRRect rrect; |
| 120 | rrect.setRectXY(SkRect::MakeWH(w, h), r, r); |
| 121 | std::unique_ptr<GrFragmentProcessor> fp; |
| 122 | do { |
| 123 | GrClipEdgeType et = |
| 124 | (GrClipEdgeType)d->fRandom->nextULessThan(kGrClipEdgeTypeCnt); |
| 125 | fp = GrRRectEffect::Make(et, rrect, *d->caps()->shaderCaps()); |
| 126 | } while (nullptr == fp); |
| 127 | return fp; |
| 128 | } |
| 129 | #endif |
| 130 | |
| 131 | ////////////////////////////////////////////////////////////////////////////// |
| 132 | |
| 133 | class GLCircularRRectEffect : public GrGLSLFragmentProcessor { |
| 134 | public: |
| 135 | GLCircularRRectEffect() = default; |
| 136 | |
| 137 | virtual void emitCode(EmitArgs&) override; |
| 138 | |
| 139 | static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*); |
| 140 | |
| 141 | protected: |
| 142 | void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; |
| 143 | |
| 144 | private: |
| 145 | GrGLSLProgramDataManager::UniformHandle fInnerRectUniform; |
| 146 | GrGLSLProgramDataManager::UniformHandle fRadiusPlusHalfUniform; |
| 147 | SkRRect fPrevRRect; |
| 148 | typedef GrGLSLFragmentProcessor INHERITED; |
| 149 | }; |
| 150 | |
| 151 | void GLCircularRRectEffect::emitCode(EmitArgs& args) { |
| 152 | const CircularRRectEffect& crre = args.fFp.cast<CircularRRectEffect>(); |
| 153 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| 154 | const char *rectName; |
| 155 | const char *radiusPlusHalfName; |
| 156 | // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom |
| 157 | // edges correspond to components x, y, z, and w, respectively. When a side of the rrect has |
| 158 | // only rectangular corners, that side's value corresponds to the rect edge's value outset by |
| 159 | // half a pixel. |
| 160 | fInnerRectUniform = uniformHandler->addUniform(&crre, kFragment_GrShaderFlag, kFloat4_GrSLType, |
| 161 | "innerRect" , &rectName); |
| 162 | // x is (r + .5) and y is 1/(r + .5) |
| 163 | fRadiusPlusHalfUniform = uniformHandler->addUniform(&crre, kFragment_GrShaderFlag, |
| 164 | kHalf2_GrSLType, "radiusPlusHalf" , |
| 165 | &radiusPlusHalfName); |
| 166 | |
| 167 | // If we're on a device where float != fp32 then the length calculation could overflow. |
| 168 | SkString clampedCircleDistance; |
| 169 | if (!args.fShaderCaps->floatIs32Bits()) { |
| 170 | clampedCircleDistance.printf("saturate(%s.x * (1.0 - length(dxy * %s.y)))" , |
| 171 | radiusPlusHalfName, radiusPlusHalfName); |
| 172 | } else { |
| 173 | clampedCircleDistance.printf("saturate(%s.x - length(dxy))" , radiusPlusHalfName); |
| 174 | } |
| 175 | |
| 176 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 177 | // At each quarter-circle corner we compute a vector that is the offset of the fragment position |
| 178 | // from the circle center. The vector is pinned in x and y to be in the quarter-plane relevant |
| 179 | // to that corner. This means that points near the interior near the rrect top edge will have |
| 180 | // a vector that points straight up for both the TL left and TR corners. Computing an |
| 181 | // alpha from this vector at either the TR or TL corner will give the correct result. Similarly, |
| 182 | // fragments near the other three edges will get the correct AA. Fragments in the interior of |
| 183 | // the rrect will have a (0,0) vector at all four corners. So long as the radius > 0.5 they will |
| 184 | // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas. |
| 185 | // The code below is a simplified version of the above that performs maxs on the vector |
| 186 | // components before computing distances and alpha values so that only one distance computation |
| 187 | // need be computed to determine the min alpha. |
| 188 | // |
| 189 | // For the cases where one half of the rrect is rectangular we drop one of the x or y |
| 190 | // computations, compute a separate rect edge alpha for the rect side, and mul the two computed |
| 191 | // alphas together. |
| 192 | switch (crre.getCircularCornerFlags()) { |
| 193 | case CircularRRectEffect::kAll_CornerFlags: |
| 194 | fragBuilder->codeAppendf("float2 dxy0 = %s.xy - sk_FragCoord.xy;" , rectName); |
| 195 | fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.zw;" , rectName); |
| 196 | fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);" ); |
| 197 | fragBuilder->codeAppendf("half alpha = half(%s);" , clampedCircleDistance.c_str()); |
| 198 | break; |
| 199 | case CircularRRectEffect::kTopLeft_CornerFlag: |
| 200 | fragBuilder->codeAppendf("float2 dxy = max(%s.xy - sk_FragCoord.xy, 0.0);" , |
| 201 | rectName); |
| 202 | fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.z - sk_FragCoord.x));" , |
| 203 | rectName); |
| 204 | fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.w - sk_FragCoord.y));" , |
| 205 | rectName); |
| 206 | fragBuilder->codeAppendf("half alpha = bottomAlpha * rightAlpha * half(%s);" , |
| 207 | clampedCircleDistance.c_str()); |
| 208 | break; |
| 209 | case CircularRRectEffect::kTopRight_CornerFlag: |
| 210 | fragBuilder->codeAppendf("float2 dxy = max(float2(sk_FragCoord.x - %s.z, " |
| 211 | "%s.y - sk_FragCoord.y), 0.0);" , |
| 212 | rectName, rectName); |
| 213 | fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.x));" , |
| 214 | rectName); |
| 215 | fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.w - sk_FragCoord.y));" , |
| 216 | rectName); |
| 217 | fragBuilder->codeAppendf("half alpha = bottomAlpha * leftAlpha * half(%s);" , |
| 218 | clampedCircleDistance.c_str()); |
| 219 | break; |
| 220 | case CircularRRectEffect::kBottomRight_CornerFlag: |
| 221 | fragBuilder->codeAppendf("float2 dxy = max(sk_FragCoord.xy - %s.zw, 0.0);" , |
| 222 | rectName); |
| 223 | fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.x));" , |
| 224 | rectName); |
| 225 | fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.y));" , |
| 226 | rectName); |
| 227 | fragBuilder->codeAppendf("half alpha = topAlpha * leftAlpha * half(%s);" , |
| 228 | clampedCircleDistance.c_str()); |
| 229 | break; |
| 230 | case CircularRRectEffect::kBottomLeft_CornerFlag: |
| 231 | fragBuilder->codeAppendf("float2 dxy = max(float2(%s.x - sk_FragCoord.x, " |
| 232 | "sk_FragCoord.y - %s.w), 0.0);" , |
| 233 | rectName, rectName); |
| 234 | fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.z - sk_FragCoord.x));" , |
| 235 | rectName); |
| 236 | fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.y));" , |
| 237 | rectName); |
| 238 | fragBuilder->codeAppendf("half alpha = topAlpha * rightAlpha * half(%s);" , |
| 239 | clampedCircleDistance.c_str()); |
| 240 | break; |
| 241 | case CircularRRectEffect::kLeft_CornerFlags: |
| 242 | fragBuilder->codeAppendf("float2 dxy0 = %s.xy - sk_FragCoord.xy;" , rectName); |
| 243 | fragBuilder->codeAppendf("float dy1 = sk_FragCoord.y - %s.w;" , rectName); |
| 244 | fragBuilder->codeAppend("float2 dxy = max(float2(dxy0.x, max(dxy0.y, dy1)), 0.0);" ); |
| 245 | fragBuilder->codeAppendf("half rightAlpha = half(saturate(%s.z - sk_FragCoord.x));" , |
| 246 | rectName); |
| 247 | fragBuilder->codeAppendf("half alpha = rightAlpha * half(%s);" , |
| 248 | clampedCircleDistance.c_str()); |
| 249 | break; |
| 250 | case CircularRRectEffect::kTop_CornerFlags: |
| 251 | fragBuilder->codeAppendf("float2 dxy0 = %s.xy - sk_FragCoord.xy;" , rectName); |
| 252 | fragBuilder->codeAppendf("float dx1 = sk_FragCoord.x - %s.z;" , rectName); |
| 253 | fragBuilder->codeAppend("float2 dxy = max(float2(max(dxy0.x, dx1), dxy0.y), 0.0);" ); |
| 254 | fragBuilder->codeAppendf("half bottomAlpha = half(saturate(%s.w - sk_FragCoord.y));" , |
| 255 | rectName); |
| 256 | fragBuilder->codeAppendf("half alpha = bottomAlpha * half(%s);" , |
| 257 | clampedCircleDistance.c_str()); |
| 258 | break; |
| 259 | case CircularRRectEffect::kRight_CornerFlags: |
| 260 | fragBuilder->codeAppendf("float dy0 = %s.y - sk_FragCoord.y;" , rectName); |
| 261 | fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.zw;" , rectName); |
| 262 | fragBuilder->codeAppend("float2 dxy = max(float2(dxy1.x, max(dy0, dxy1.y)), 0.0);" ); |
| 263 | fragBuilder->codeAppendf("half leftAlpha = half(saturate(sk_FragCoord.x - %s.x));" , |
| 264 | rectName); |
| 265 | fragBuilder->codeAppendf("half alpha = leftAlpha * half(%s);" , |
| 266 | clampedCircleDistance.c_str()); |
| 267 | break; |
| 268 | case CircularRRectEffect::kBottom_CornerFlags: |
| 269 | fragBuilder->codeAppendf("float dx0 = %s.x - sk_FragCoord.x;" , rectName); |
| 270 | fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.zw;" , rectName); |
| 271 | fragBuilder->codeAppend("float2 dxy = max(float2(max(dx0, dxy1.x), dxy1.y), 0.0);" ); |
| 272 | fragBuilder->codeAppendf("half topAlpha = half(saturate(sk_FragCoord.y - %s.y));" , |
| 273 | rectName); |
| 274 | fragBuilder->codeAppendf("half alpha = topAlpha * half(%s);" , |
| 275 | clampedCircleDistance.c_str()); |
| 276 | break; |
| 277 | } |
| 278 | |
| 279 | if (GrClipEdgeType::kInverseFillAA == crre.getEdgeType()) { |
| 280 | fragBuilder->codeAppend("alpha = 1.0 - alpha;" ); |
| 281 | } |
| 282 | |
| 283 | fragBuilder->codeAppendf("%s = %s * alpha;" , args.fOutputColor, args.fInputColor); |
| 284 | } |
| 285 | |
| 286 | void GLCircularRRectEffect::GenKey(const GrProcessor& processor, const GrShaderCaps&, |
| 287 | GrProcessorKeyBuilder* b) { |
| 288 | const CircularRRectEffect& crre = processor.cast<CircularRRectEffect>(); |
| 289 | static_assert(kGrClipEdgeTypeCnt <= 8); |
| 290 | b->add32((crre.getCircularCornerFlags() << 3) | (int) crre.getEdgeType()); |
| 291 | } |
| 292 | |
| 293 | void GLCircularRRectEffect::onSetData(const GrGLSLProgramDataManager& pdman, |
| 294 | const GrFragmentProcessor& processor) { |
| 295 | const CircularRRectEffect& crre = processor.cast<CircularRRectEffect>(); |
| 296 | const SkRRect& rrect = crre.getRRect(); |
| 297 | if (rrect != fPrevRRect) { |
| 298 | SkRect rect = rrect.getBounds(); |
| 299 | SkScalar radius = 0; |
| 300 | switch (crre.getCircularCornerFlags()) { |
| 301 | case CircularRRectEffect::kAll_CornerFlags: |
| 302 | SkASSERT(SkRRectPriv::IsSimpleCircular(rrect)); |
| 303 | radius = SkRRectPriv::GetSimpleRadii(rrect).fX; |
| 304 | SkASSERT(radius >= kRadiusMin); |
| 305 | rect.inset(radius, radius); |
| 306 | break; |
| 307 | case CircularRRectEffect::kTopLeft_CornerFlag: |
| 308 | radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
| 309 | rect.fLeft += radius; |
| 310 | rect.fTop += radius; |
| 311 | rect.fRight += 0.5f; |
| 312 | rect.fBottom += 0.5f; |
| 313 | break; |
| 314 | case CircularRRectEffect::kTopRight_CornerFlag: |
| 315 | radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
| 316 | rect.fLeft -= 0.5f; |
| 317 | rect.fTop += radius; |
| 318 | rect.fRight -= radius; |
| 319 | rect.fBottom += 0.5f; |
| 320 | break; |
| 321 | case CircularRRectEffect::kBottomRight_CornerFlag: |
| 322 | radius = rrect.radii(SkRRect::kLowerRight_Corner).fX; |
| 323 | rect.fLeft -= 0.5f; |
| 324 | rect.fTop -= 0.5f; |
| 325 | rect.fRight -= radius; |
| 326 | rect.fBottom -= radius; |
| 327 | break; |
| 328 | case CircularRRectEffect::kBottomLeft_CornerFlag: |
| 329 | radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
| 330 | rect.fLeft += radius; |
| 331 | rect.fTop -= 0.5f; |
| 332 | rect.fRight += 0.5f; |
| 333 | rect.fBottom -= radius; |
| 334 | break; |
| 335 | case CircularRRectEffect::kLeft_CornerFlags: |
| 336 | radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
| 337 | rect.fLeft += radius; |
| 338 | rect.fTop += radius; |
| 339 | rect.fRight += 0.5f; |
| 340 | rect.fBottom -= radius; |
| 341 | break; |
| 342 | case CircularRRectEffect::kTop_CornerFlags: |
| 343 | radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; |
| 344 | rect.fLeft += radius; |
| 345 | rect.fTop += radius; |
| 346 | rect.fRight -= radius; |
| 347 | rect.fBottom += 0.5f; |
| 348 | break; |
| 349 | case CircularRRectEffect::kRight_CornerFlags: |
| 350 | radius = rrect.radii(SkRRect::kUpperRight_Corner).fX; |
| 351 | rect.fLeft -= 0.5f; |
| 352 | rect.fTop += radius; |
| 353 | rect.fRight -= radius; |
| 354 | rect.fBottom -= radius; |
| 355 | break; |
| 356 | case CircularRRectEffect::kBottom_CornerFlags: |
| 357 | radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX; |
| 358 | rect.fLeft += radius; |
| 359 | rect.fTop -= 0.5f; |
| 360 | rect.fRight -= radius; |
| 361 | rect.fBottom -= radius; |
| 362 | break; |
| 363 | default: |
| 364 | SK_ABORT("Should have been one of the above cases." ); |
| 365 | } |
| 366 | pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
| 367 | radius += 0.5f; |
| 368 | pdman.set2f(fRadiusPlusHalfUniform, radius, 1.f / radius); |
| 369 | fPrevRRect = rrect; |
| 370 | } |
| 371 | } |
| 372 | |
| 373 | //////////////////////////////////////////////////////////////////////////////////////////////////// |
| 374 | |
| 375 | void CircularRRectEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 376 | GrProcessorKeyBuilder* b) const { |
| 377 | GLCircularRRectEffect::GenKey(*this, caps, b); |
| 378 | } |
| 379 | |
| 380 | GrGLSLFragmentProcessor* CircularRRectEffect::onCreateGLSLInstance() const { |
| 381 | return new GLCircularRRectEffect; |
| 382 | } |
| 383 | |
| 384 | ////////////////////////////////////////////////////////////////////////////// |
| 385 | |
| 386 | class EllipticalRRectEffect : public GrFragmentProcessor { |
| 387 | public: |
| 388 | static std::unique_ptr<GrFragmentProcessor> Make(GrClipEdgeType, const SkRRect&); |
| 389 | |
| 390 | ~EllipticalRRectEffect() override {} |
| 391 | |
| 392 | const char* name() const override { return "EllipticalRRect" ; } |
| 393 | |
| 394 | std::unique_ptr<GrFragmentProcessor> clone() const override; |
| 395 | |
| 396 | const SkRRect& getRRect() const { return fRRect; } |
| 397 | |
| 398 | GrClipEdgeType getEdgeType() const { return fEdgeType; } |
| 399 | |
| 400 | private: |
| 401 | EllipticalRRectEffect(GrClipEdgeType, const SkRRect&); |
| 402 | |
| 403 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| 404 | |
| 405 | void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; |
| 406 | |
| 407 | bool onIsEqual(const GrFragmentProcessor& other) const override; |
| 408 | |
| 409 | SkRRect fRRect; |
| 410 | GrClipEdgeType fEdgeType; |
| 411 | |
| 412 | GR_DECLARE_FRAGMENT_PROCESSOR_TEST |
| 413 | |
| 414 | typedef GrFragmentProcessor INHERITED; |
| 415 | }; |
| 416 | |
| 417 | std::unique_ptr<GrFragmentProcessor> EllipticalRRectEffect::Make(GrClipEdgeType edgeType, |
| 418 | const SkRRect& rrect) { |
| 419 | if (GrClipEdgeType::kFillAA != edgeType && GrClipEdgeType::kInverseFillAA != edgeType) { |
| 420 | return nullptr; |
| 421 | } |
| 422 | return std::unique_ptr<GrFragmentProcessor>(new EllipticalRRectEffect(edgeType, rrect)); |
| 423 | } |
| 424 | |
| 425 | EllipticalRRectEffect::EllipticalRRectEffect(GrClipEdgeType edgeType, const SkRRect& rrect) |
| 426 | : INHERITED(kEllipticalRRectEffect_ClassID, kCompatibleWithCoverageAsAlpha_OptimizationFlag) |
| 427 | , fRRect(rrect) |
| 428 | , fEdgeType(edgeType) { |
| 429 | } |
| 430 | |
| 431 | std::unique_ptr<GrFragmentProcessor> EllipticalRRectEffect::clone() const { |
| 432 | return std::unique_ptr<GrFragmentProcessor>(new EllipticalRRectEffect(fEdgeType, fRRect)); |
| 433 | } |
| 434 | |
| 435 | bool EllipticalRRectEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| 436 | const EllipticalRRectEffect& erre = other.cast<EllipticalRRectEffect>(); |
| 437 | return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect; |
| 438 | } |
| 439 | |
| 440 | ////////////////////////////////////////////////////////////////////////////// |
| 441 | |
| 442 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(EllipticalRRectEffect); |
| 443 | |
| 444 | #if GR_TEST_UTILS |
| 445 | std::unique_ptr<GrFragmentProcessor> EllipticalRRectEffect::TestCreate(GrProcessorTestData* d) { |
| 446 | SkScalar w = d->fRandom->nextRangeScalar(20.f, 1000.f); |
| 447 | SkScalar h = d->fRandom->nextRangeScalar(20.f, 1000.f); |
| 448 | SkVector r[4]; |
| 449 | r[SkRRect::kUpperLeft_Corner].fX = d->fRandom->nextRangeF(kRadiusMin, 9.f); |
| 450 | // ensure at least one corner really is elliptical |
| 451 | do { |
| 452 | r[SkRRect::kUpperLeft_Corner].fY = d->fRandom->nextRangeF(kRadiusMin, 9.f); |
| 453 | } while (r[SkRRect::kUpperLeft_Corner].fY == r[SkRRect::kUpperLeft_Corner].fX); |
| 454 | |
| 455 | SkRRect rrect; |
| 456 | if (d->fRandom->nextBool()) { |
| 457 | // half the time create a four-radii rrect. |
| 458 | r[SkRRect::kLowerRight_Corner].fX = d->fRandom->nextRangeF(kRadiusMin, 9.f); |
| 459 | r[SkRRect::kLowerRight_Corner].fY = d->fRandom->nextRangeF(kRadiusMin, 9.f); |
| 460 | |
| 461 | r[SkRRect::kUpperRight_Corner].fX = r[SkRRect::kLowerRight_Corner].fX; |
| 462 | r[SkRRect::kUpperRight_Corner].fY = r[SkRRect::kUpperLeft_Corner].fY; |
| 463 | |
| 464 | r[SkRRect::kLowerLeft_Corner].fX = r[SkRRect::kUpperLeft_Corner].fX; |
| 465 | r[SkRRect::kLowerLeft_Corner].fY = r[SkRRect::kLowerRight_Corner].fY; |
| 466 | |
| 467 | rrect.setRectRadii(SkRect::MakeWH(w, h), r); |
| 468 | } else { |
| 469 | rrect.setRectXY(SkRect::MakeWH(w, h), r[SkRRect::kUpperLeft_Corner].fX, |
| 470 | r[SkRRect::kUpperLeft_Corner].fY); |
| 471 | } |
| 472 | std::unique_ptr<GrFragmentProcessor> fp; |
| 473 | do { |
| 474 | GrClipEdgeType et = (GrClipEdgeType)d->fRandom->nextULessThan(kGrClipEdgeTypeCnt); |
| 475 | fp = GrRRectEffect::Make(et, rrect, *d->caps()->shaderCaps()); |
| 476 | } while (nullptr == fp); |
| 477 | return fp; |
| 478 | } |
| 479 | #endif |
| 480 | |
| 481 | ////////////////////////////////////////////////////////////////////////////// |
| 482 | |
| 483 | class GLEllipticalRRectEffect : public GrGLSLFragmentProcessor { |
| 484 | public: |
| 485 | GLEllipticalRRectEffect() = default; |
| 486 | |
| 487 | void emitCode(EmitArgs&) override; |
| 488 | |
| 489 | static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*); |
| 490 | |
| 491 | protected: |
| 492 | void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override; |
| 493 | |
| 494 | private: |
| 495 | GrGLSLProgramDataManager::UniformHandle fInnerRectUniform; |
| 496 | GrGLSLProgramDataManager::UniformHandle fInvRadiiSqdUniform; |
| 497 | GrGLSLProgramDataManager::UniformHandle fScaleUniform; |
| 498 | SkRRect fPrevRRect; |
| 499 | typedef GrGLSLFragmentProcessor INHERITED; |
| 500 | }; |
| 501 | |
| 502 | void GLEllipticalRRectEffect::emitCode(EmitArgs& args) { |
| 503 | const EllipticalRRectEffect& erre = args.fFp.cast<EllipticalRRectEffect>(); |
| 504 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| 505 | const char *rectName; |
| 506 | // The inner rect is the rrect bounds inset by the x/y radii |
| 507 | fInnerRectUniform = uniformHandler->addUniform(&erre, kFragment_GrShaderFlag, kFloat4_GrSLType, |
| 508 | "innerRect" , &rectName); |
| 509 | |
| 510 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 511 | // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos |
| 512 | // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant |
| 513 | // to that corner. This means that points near the interior near the rrect top edge will have |
| 514 | // a vector that points straight up for both the TL left and TR corners. Computing an |
| 515 | // alpha from this vector at either the TR or TL corner will give the correct result. Similarly, |
| 516 | // fragments near the other three edges will get the correct AA. Fragments in the interior of |
| 517 | // the rrect will have a (0,0) vector at all four corners. So long as the radii > 0.5 they will |
| 518 | // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas. |
| 519 | // |
| 520 | // The code below is a simplified version of the above that performs maxs on the vector |
| 521 | // components before computing distances and alpha values so that only one distance computation |
| 522 | // need be computed to determine the min alpha. |
| 523 | fragBuilder->codeAppendf("float2 dxy0 = %s.xy - sk_FragCoord.xy;" , rectName); |
| 524 | fragBuilder->codeAppendf("float2 dxy1 = sk_FragCoord.xy - %s.zw;" , rectName); |
| 525 | |
| 526 | // If we're on a device where float != fp32 then we'll do the distance computation in a space |
| 527 | // that is normalized by the largest radius. The scale uniform will be scale, 1/scale. The |
| 528 | // radii uniform values are already in this normalized space. |
| 529 | const char* scaleName = nullptr; |
| 530 | if (!args.fShaderCaps->floatIs32Bits()) { |
| 531 | fScaleUniform = uniformHandler->addUniform(&erre, kFragment_GrShaderFlag, kHalf2_GrSLType, |
| 532 | "scale" , &scaleName); |
| 533 | } |
| 534 | |
| 535 | // The uniforms with the inv squared radii are highp to prevent underflow. |
| 536 | switch (erre.getRRect().getType()) { |
| 537 | case SkRRect::kSimple_Type: { |
| 538 | const char *invRadiiXYSqdName; |
| 539 | fInvRadiiSqdUniform = uniformHandler->addUniform(&erre, |
| 540 | kFragment_GrShaderFlag, |
| 541 | kFloat2_GrSLType, |
| 542 | "invRadiiXY" , |
| 543 | &invRadiiXYSqdName); |
| 544 | fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);" ); |
| 545 | if (scaleName) { |
| 546 | fragBuilder->codeAppendf("dxy *= %s.y;" , scaleName); |
| 547 | } |
| 548 | // Z is the x/y offsets divided by squared radii. |
| 549 | fragBuilder->codeAppendf("float2 Z = dxy * %s.xy;" , invRadiiXYSqdName); |
| 550 | break; |
| 551 | } |
| 552 | case SkRRect::kNinePatch_Type: { |
| 553 | const char *invRadiiLTRBSqdName; |
| 554 | fInvRadiiSqdUniform = uniformHandler->addUniform(&erre, |
| 555 | kFragment_GrShaderFlag, |
| 556 | kFloat4_GrSLType, |
| 557 | "invRadiiLTRB" , |
| 558 | &invRadiiLTRBSqdName); |
| 559 | if (scaleName) { |
| 560 | fragBuilder->codeAppendf("dxy0 *= %s.y;" , scaleName); |
| 561 | fragBuilder->codeAppendf("dxy1 *= %s.y;" , scaleName); |
| 562 | } |
| 563 | fragBuilder->codeAppend("float2 dxy = max(max(dxy0, dxy1), 0.0);" ); |
| 564 | // Z is the x/y offsets divided by squared radii. We only care about the (at most) one |
| 565 | // corner where both the x and y offsets are positive, hence the maxes. (The inverse |
| 566 | // squared radii will always be positive.) |
| 567 | fragBuilder->codeAppendf("float2 Z = max(max(dxy0 * %s.xy, dxy1 * %s.zw), 0.0);" , |
| 568 | invRadiiLTRBSqdName, invRadiiLTRBSqdName); |
| 569 | |
| 570 | break; |
| 571 | } |
| 572 | default: |
| 573 | SK_ABORT("RRect should always be simple or nine-patch." ); |
| 574 | } |
| 575 | // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1. |
| 576 | fragBuilder->codeAppend("half implicit = half(dot(Z, dxy) - 1.0);" ); |
| 577 | // grad_dot is the squared length of the gradient of the implicit. |
| 578 | fragBuilder->codeAppend("half grad_dot = half(4.0 * dot(Z, Z));" ); |
| 579 | // avoid calling inversesqrt on zero. |
| 580 | fragBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);" ); |
| 581 | fragBuilder->codeAppend("half approx_dist = implicit * half(inversesqrt(grad_dot));" ); |
| 582 | if (scaleName) { |
| 583 | fragBuilder->codeAppendf("approx_dist *= %s.x;" , scaleName); |
| 584 | } |
| 585 | |
| 586 | if (GrClipEdgeType::kFillAA == erre.getEdgeType()) { |
| 587 | fragBuilder->codeAppend("half alpha = clamp(0.5 - approx_dist, 0.0, 1.0);" ); |
| 588 | } else { |
| 589 | fragBuilder->codeAppend("half alpha = clamp(0.5 + approx_dist, 0.0, 1.0);" ); |
| 590 | } |
| 591 | |
| 592 | fragBuilder->codeAppendf("%s = %s * alpha;" , args.fOutputColor, args.fInputColor); |
| 593 | } |
| 594 | |
| 595 | void GLEllipticalRRectEffect::GenKey(const GrProcessor& effect, const GrShaderCaps&, |
| 596 | GrProcessorKeyBuilder* b) { |
| 597 | const EllipticalRRectEffect& erre = effect.cast<EllipticalRRectEffect>(); |
| 598 | static_assert((int)GrClipEdgeType::kLast < (1 << 3)); |
| 599 | b->add32(erre.getRRect().getType() | (int) erre.getEdgeType() << 3); |
| 600 | } |
| 601 | |
| 602 | void GLEllipticalRRectEffect::onSetData(const GrGLSLProgramDataManager& pdman, |
| 603 | const GrFragmentProcessor& effect) { |
| 604 | const EllipticalRRectEffect& erre = effect.cast<EllipticalRRectEffect>(); |
| 605 | const SkRRect& rrect = erre.getRRect(); |
| 606 | // If we're using a scale factor to work around precision issues, choose the largest radius |
| 607 | // as the scale factor. The inv radii need to be pre-adjusted by the scale factor. |
| 608 | if (rrect != fPrevRRect) { |
| 609 | SkRect rect = rrect.getBounds(); |
| 610 | const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner); |
| 611 | SkASSERT(r0.fX >= kRadiusMin); |
| 612 | SkASSERT(r0.fY >= kRadiusMin); |
| 613 | switch (erre.getRRect().getType()) { |
| 614 | case SkRRect::kSimple_Type: |
| 615 | rect.inset(r0.fX, r0.fY); |
| 616 | if (fScaleUniform.isValid()) { |
| 617 | if (r0.fX > r0.fY) { |
| 618 | pdman.set2f(fInvRadiiSqdUniform, 1.f, (r0.fX * r0.fX) / (r0.fY * r0.fY)); |
| 619 | pdman.set2f(fScaleUniform, r0.fX, 1.f / r0.fX); |
| 620 | } else { |
| 621 | pdman.set2f(fInvRadiiSqdUniform, (r0.fY * r0.fY) / (r0.fX * r0.fX), 1.f); |
| 622 | pdman.set2f(fScaleUniform, r0.fY, 1.f / r0.fY); |
| 623 | } |
| 624 | } else { |
| 625 | pdman.set2f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX), |
| 626 | 1.f / (r0.fY * r0.fY)); |
| 627 | } |
| 628 | break; |
| 629 | case SkRRect::kNinePatch_Type: { |
| 630 | const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner); |
| 631 | SkASSERT(r1.fX >= kRadiusMin); |
| 632 | SkASSERT(r1.fY >= kRadiusMin); |
| 633 | rect.fLeft += r0.fX; |
| 634 | rect.fTop += r0.fY; |
| 635 | rect.fRight -= r1.fX; |
| 636 | rect.fBottom -= r1.fY; |
| 637 | if (fScaleUniform.isValid()) { |
| 638 | float scale = std::max(std::max(r0.fX, r0.fY), std::max(r1.fX, r1.fY)); |
| 639 | float scaleSqd = scale * scale; |
| 640 | pdman.set4f(fInvRadiiSqdUniform, scaleSqd / (r0.fX * r0.fX), |
| 641 | scaleSqd / (r0.fY * r0.fY), |
| 642 | scaleSqd / (r1.fX * r1.fX), |
| 643 | scaleSqd / (r1.fY * r1.fY)); |
| 644 | pdman.set2f(fScaleUniform, scale, 1.f / scale); |
| 645 | } else { |
| 646 | pdman.set4f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX), |
| 647 | 1.f / (r0.fY * r0.fY), |
| 648 | 1.f / (r1.fX * r1.fX), |
| 649 | 1.f / (r1.fY * r1.fY)); |
| 650 | } |
| 651 | break; |
| 652 | } |
| 653 | default: |
| 654 | SK_ABORT("RRect should always be simple or nine-patch." ); |
| 655 | } |
| 656 | pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom); |
| 657 | fPrevRRect = rrect; |
| 658 | } |
| 659 | } |
| 660 | |
| 661 | //////////////////////////////////////////////////////////////////////////////////////////////////// |
| 662 | |
| 663 | void EllipticalRRectEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| 664 | GrProcessorKeyBuilder* b) const { |
| 665 | GLEllipticalRRectEffect::GenKey(*this, caps, b); |
| 666 | } |
| 667 | |
| 668 | GrGLSLFragmentProcessor* EllipticalRRectEffect::onCreateGLSLInstance() const { |
| 669 | return new GLEllipticalRRectEffect; |
| 670 | } |
| 671 | |
| 672 | ////////////////////////////////////////////////////////////////////////////// |
| 673 | |
| 674 | std::unique_ptr<GrFragmentProcessor> GrRRectEffect::Make(GrClipEdgeType edgeType, |
| 675 | const SkRRect& rrect, |
| 676 | const GrShaderCaps& caps) { |
| 677 | if (rrect.isRect()) { |
| 678 | return GrConvexPolyEffect::Make(edgeType, rrect.getBounds()); |
| 679 | } |
| 680 | |
| 681 | if (rrect.isOval()) { |
| 682 | return GrOvalEffect::Make(edgeType, rrect.getBounds(), caps); |
| 683 | } |
| 684 | |
| 685 | if (rrect.isSimple()) { |
| 686 | if (SkRRectPriv::GetSimpleRadii(rrect).fX < kRadiusMin || |
| 687 | SkRRectPriv::GetSimpleRadii(rrect).fY < kRadiusMin) { |
| 688 | // In this case the corners are extremely close to rectangular and we collapse the |
| 689 | // clip to a rectangular clip. |
| 690 | return GrConvexPolyEffect::Make(edgeType, rrect.getBounds()); |
| 691 | } |
| 692 | if (SkRRectPriv::GetSimpleRadii(rrect).fX == SkRRectPriv::GetSimpleRadii(rrect).fY) { |
| 693 | return CircularRRectEffect::Make(edgeType, CircularRRectEffect::kAll_CornerFlags, |
| 694 | rrect); |
| 695 | } else { |
| 696 | return EllipticalRRectEffect::Make(edgeType, rrect); |
| 697 | } |
| 698 | } |
| 699 | |
| 700 | if (rrect.isComplex() || rrect.isNinePatch()) { |
| 701 | // Check for the "tab" cases - two adjacent circular corners and two square corners. |
| 702 | SkScalar circularRadius = 0; |
| 703 | uint32_t cornerFlags = 0; |
| 704 | |
| 705 | SkVector radii[4]; |
| 706 | bool squashedRadii = false; |
| 707 | for (int c = 0; c < 4; ++c) { |
| 708 | radii[c] = rrect.radii((SkRRect::Corner)c); |
| 709 | SkASSERT((0 == radii[c].fX) == (0 == radii[c].fY)); |
| 710 | if (0 == radii[c].fX) { |
| 711 | // The corner is square, so no need to squash or flag as circular. |
| 712 | continue; |
| 713 | } |
| 714 | if (radii[c].fX < kRadiusMin || radii[c].fY < kRadiusMin) { |
| 715 | radii[c].set(0, 0); |
| 716 | squashedRadii = true; |
| 717 | continue; |
| 718 | } |
| 719 | if (radii[c].fX != radii[c].fY) { |
| 720 | cornerFlags = ~0U; |
| 721 | break; |
| 722 | } |
| 723 | if (!cornerFlags) { |
| 724 | circularRadius = radii[c].fX; |
| 725 | cornerFlags = 1 << c; |
| 726 | } else { |
| 727 | if (radii[c].fX != circularRadius) { |
| 728 | cornerFlags = ~0U; |
| 729 | break; |
| 730 | } |
| 731 | cornerFlags |= 1 << c; |
| 732 | } |
| 733 | } |
| 734 | |
| 735 | switch (cornerFlags) { |
| 736 | case CircularRRectEffect::kAll_CornerFlags: |
| 737 | // This rrect should have been caught in the simple case above. Though, it would |
| 738 | // be correctly handled in the fallthrough code. |
| 739 | SkASSERT(false); |
| 740 | case CircularRRectEffect::kTopLeft_CornerFlag: |
| 741 | case CircularRRectEffect::kTopRight_CornerFlag: |
| 742 | case CircularRRectEffect::kBottomRight_CornerFlag: |
| 743 | case CircularRRectEffect::kBottomLeft_CornerFlag: |
| 744 | case CircularRRectEffect::kLeft_CornerFlags: |
| 745 | case CircularRRectEffect::kTop_CornerFlags: |
| 746 | case CircularRRectEffect::kRight_CornerFlags: |
| 747 | case CircularRRectEffect::kBottom_CornerFlags: { |
| 748 | SkTCopyOnFirstWrite<SkRRect> rr(rrect); |
| 749 | if (squashedRadii) { |
| 750 | rr.writable()->setRectRadii(rrect.getBounds(), radii); |
| 751 | } |
| 752 | return CircularRRectEffect::Make(edgeType, cornerFlags, *rr); |
| 753 | } |
| 754 | case CircularRRectEffect::kNone_CornerFlags: |
| 755 | return GrConvexPolyEffect::Make(edgeType, rrect.getBounds()); |
| 756 | default: { |
| 757 | if (squashedRadii) { |
| 758 | // If we got here then we squashed some but not all the radii to zero. (If all |
| 759 | // had been squashed cornerFlags would be 0.) The elliptical effect doesn't |
| 760 | // support some rounded and some square corners. |
| 761 | return nullptr; |
| 762 | } |
| 763 | if (rrect.isNinePatch()) { |
| 764 | return EllipticalRRectEffect::Make(edgeType, rrect); |
| 765 | } |
| 766 | return nullptr; |
| 767 | } |
| 768 | } |
| 769 | } |
| 770 | |
| 771 | return nullptr; |
| 772 | } |
| 773 | |