1 | /* |
2 | * Copyright 2013 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #include "src/gpu/gl/GrGLContext.h" |
9 | #include "src/gpu/gl/GrGLGLSL.h" |
10 | #include "src/sksl/SkSLCompiler.h" |
11 | |
12 | #ifdef SK_BUILD_FOR_ANDROID |
13 | #include <sys/system_properties.h> |
14 | #endif |
15 | |
16 | //////////////////////////////////////////////////////////////////////////////// |
17 | |
18 | std::unique_ptr<GrGLContext> GrGLContext::Make(sk_sp<const GrGLInterface> interface, |
19 | const GrContextOptions& options) { |
20 | if (!interface->validate()) { |
21 | return nullptr; |
22 | } |
23 | |
24 | const GrGLubyte* verUByte; |
25 | GR_GL_CALL_RET(interface.get(), verUByte, GetString(GR_GL_VERSION)); |
26 | const char* ver = reinterpret_cast<const char*>(verUByte); |
27 | |
28 | const GrGLubyte* rendererUByte; |
29 | GR_GL_CALL_RET(interface.get(), rendererUByte, GetString(GR_GL_RENDERER)); |
30 | const char* renderer = reinterpret_cast<const char*>(rendererUByte); |
31 | |
32 | ConstructorArgs args; |
33 | args.fGLVersion = GrGLGetVersionFromString(ver); |
34 | if (GR_GL_INVALID_VER == args.fGLVersion) { |
35 | return nullptr; |
36 | } |
37 | |
38 | if (!GrGLGetGLSLGeneration(interface.get(), &args.fGLSLGeneration)) { |
39 | return nullptr; |
40 | } |
41 | |
42 | args.fVendor = GrGLGetVendor(interface.get()); |
43 | |
44 | args.fRenderer = GrGLGetRendererFromStrings(renderer, interface->fExtensions); |
45 | |
46 | GrGLGetANGLEInfoFromString(renderer, &args.fANGLEBackend, &args.fANGLEVendor, |
47 | &args.fANGLERenderer); |
48 | |
49 | /* |
50 | * Qualcomm drivers for the 3xx series have a horrendous bug with some drivers. Though they |
51 | * claim to support GLES 3.00, some perfectly valid GLSL300 shaders will only compile with |
52 | * #version 100, and will fail to compile with #version 300 es. In the long term, we |
53 | * need to lock this down to a specific driver version. |
54 | * ?????/2019 - Qualcomm has fixed this for Android O+ devices (API 26+) |
55 | * ?????/2015 - This bug is still present in Lollipop pre-mr1 |
56 | * 06/18/2015 - This bug does not affect the nexus 6 (which has an Adreno 4xx). |
57 | */ |
58 | #ifdef SK_BUILD_FOR_ANDROID |
59 | if (!options.fDisableDriverCorrectnessWorkarounds && |
60 | kAdreno3xx_GrGLRenderer == args.fRenderer) { |
61 | char androidAPIVersion[PROP_VALUE_MAX]; |
62 | int strLength = __system_property_get("ro.build.version.sdk" , androidAPIVersion); |
63 | if (strLength == 0 || atoi(androidAPIVersion) < 26) { |
64 | args.fGLSLGeneration = k110_GrGLSLGeneration; |
65 | } |
66 | } |
67 | #endif |
68 | |
69 | // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3 |
70 | // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2 |
71 | // extension to be enabled, even when using ESSL3. Some devices appear to only support the ES2 |
72 | // extension. As an extreme (optional) solution, we can fallback to using ES2 shading language |
73 | // if we want to prioritize external texture support. skbug.com/7713 |
74 | if (GR_IS_GR_GL_ES(interface->fStandard) && |
75 | options.fPreferExternalImagesOverES3 && |
76 | !options.fDisableDriverCorrectnessWorkarounds && |
77 | interface->hasExtension("GL_OES_EGL_image_external" ) && |
78 | args.fGLSLGeneration >= k330_GrGLSLGeneration && |
79 | !interface->hasExtension("GL_OES_EGL_image_external_essl3" ) && |
80 | !interface->hasExtension("OES_EGL_image_external_essl3" )) { |
81 | args.fGLSLGeneration = k110_GrGLSLGeneration; |
82 | } |
83 | |
84 | GrGLGetDriverInfo(interface->fStandard, args.fVendor, renderer, ver, |
85 | &args.fDriver, &args.fDriverVersion); |
86 | |
87 | args.fContextOptions = &options; |
88 | args.fInterface = std::move(interface); |
89 | |
90 | return std::unique_ptr<GrGLContext>(new GrGLContext(std::move(args))); |
91 | } |
92 | |
93 | GrGLContext::~GrGLContext() { |
94 | delete fCompiler; |
95 | } |
96 | |
97 | SkSL::Compiler* GrGLContext::compiler() const { |
98 | if (!fCompiler) { |
99 | fCompiler = new SkSL::Compiler(); |
100 | } |
101 | return fCompiler; |
102 | } |
103 | |
104 | GrGLContextInfo::GrGLContextInfo(ConstructorArgs&& args) { |
105 | fInterface = std::move(args.fInterface); |
106 | fGLVersion = args.fGLVersion; |
107 | fGLSLGeneration = args.fGLSLGeneration; |
108 | fVendor = args.fVendor; |
109 | fRenderer = args.fRenderer; |
110 | fDriver = args.fDriver; |
111 | fDriverVersion = args.fDriverVersion; |
112 | fANGLEBackend = args.fANGLEBackend; |
113 | fANGLEVendor = args.fANGLEVendor; |
114 | fANGLERenderer = args.fANGLERenderer; |
115 | |
116 | fGLCaps = sk_make_sp<GrGLCaps>(*args.fContextOptions, *this, fInterface.get()); |
117 | } |
118 | |