| 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | |
| 9 | #ifndef GrGLCaps_DEFINED |
| 10 | #define GrGLCaps_DEFINED |
| 11 | |
| 12 | #include <functional> |
| 13 | #include "include/private/GrGLTypesPriv.h" |
| 14 | #include "include/private/SkChecksum.h" |
| 15 | #include "include/private/SkTArray.h" |
| 16 | #include "include/private/SkTHash.h" |
| 17 | #include "src/gpu/GrCaps.h" |
| 18 | #include "src/gpu/GrSwizzle.h" |
| 19 | #include "src/gpu/gl/GrGLStencilAttachment.h" |
| 20 | #include "src/gpu/gl/GrGLUtil.h" |
| 21 | |
| 22 | class GrGLContextInfo; |
| 23 | class GrGLRenderTarget; |
| 24 | |
| 25 | /** |
| 26 | * Stores some capabilities of a GL context. Most are determined by the GL |
| 27 | * version and the extensions string. It also tracks formats that have passed |
| 28 | * the FBO completeness test. |
| 29 | */ |
| 30 | class GrGLCaps : public GrCaps { |
| 31 | public: |
| 32 | typedef GrGLStencilAttachment::Format StencilFormat; |
| 33 | |
| 34 | /** |
| 35 | * The type of MSAA for FBOs supported. Different extensions have different |
| 36 | * semantics of how / when a resolve is performed. |
| 37 | */ |
| 38 | enum MSFBOType { |
| 39 | /** |
| 40 | * no support for MSAA FBOs |
| 41 | */ |
| 42 | kNone_MSFBOType = 0, |
| 43 | /** |
| 44 | * OpenGL 3.0+, OpenGL ES 3.0+, GL_ARB_framebuffer_object, |
| 45 | * GL_CHROMIUM_framebuffer_multisample, GL_ANGLE_framebuffer_multisample, |
| 46 | * or GL_EXT_framebuffer_multisample |
| 47 | */ |
| 48 | kStandard_MSFBOType, |
| 49 | /** |
| 50 | * GL_APPLE_framebuffer_multisample ES extension |
| 51 | */ |
| 52 | kES_Apple_MSFBOType, |
| 53 | /** |
| 54 | * GL_IMG_multisampled_render_to_texture. This variation does not have MSAA renderbuffers. |
| 55 | * Instead the texture is multisampled when bound to the FBO and then resolved automatically |
| 56 | * when read. It also defines an alternate value for GL_MAX_SAMPLES (which we call |
| 57 | * GR_GL_MAX_SAMPLES_IMG). |
| 58 | */ |
| 59 | kES_IMG_MsToTexture_MSFBOType, |
| 60 | /** |
| 61 | * GL_EXT_multisampled_render_to_texture. Same as the IMG one above but uses the standard |
| 62 | * GL_MAX_SAMPLES value. |
| 63 | */ |
| 64 | kES_EXT_MsToTexture_MSFBOType, |
| 65 | |
| 66 | kLast_MSFBOType = kES_EXT_MsToTexture_MSFBOType |
| 67 | }; |
| 68 | |
| 69 | enum BlitFramebufferFlags { |
| 70 | kNoSupport_BlitFramebufferFlag = 1 << 0, |
| 71 | kNoScalingOrMirroring_BlitFramebufferFlag = 1 << 1, |
| 72 | kResolveMustBeFull_BlitFrambufferFlag = 1 << 2, |
| 73 | kNoMSAADst_BlitFramebufferFlag = 1 << 3, |
| 74 | kNoFormatConversion_BlitFramebufferFlag = 1 << 4, |
| 75 | kNoFormatConversionForMSAASrc_BlitFramebufferFlag = 1 << 5, |
| 76 | kRectsMustMatchForMSAASrc_BlitFramebufferFlag = 1 << 6, |
| 77 | }; |
| 78 | |
| 79 | enum InvalidateFBType { |
| 80 | kNone_InvalidateFBType, |
| 81 | kDiscard_InvalidateFBType, //<! glDiscardFramebuffer() |
| 82 | kInvalidate_InvalidateFBType, //<! glInvalidateFramebuffer() |
| 83 | |
| 84 | kLast_InvalidateFBType = kInvalidate_InvalidateFBType |
| 85 | }; |
| 86 | |
| 87 | enum MapBufferType { |
| 88 | kNone_MapBufferType, |
| 89 | kMapBuffer_MapBufferType, // glMapBuffer() |
| 90 | kMapBufferRange_MapBufferType, // glMapBufferRange() |
| 91 | kChromium_MapBufferType, // GL_CHROMIUM_map_sub |
| 92 | |
| 93 | kLast_MapBufferType = kChromium_MapBufferType, |
| 94 | }; |
| 95 | |
| 96 | enum class TransferBufferType { |
| 97 | kNone, |
| 98 | kNV_PBO, // NV__pixel_buffer_object |
| 99 | kARB_PBO, // ARB_pixel_buffer_object |
| 100 | kChromium, // CHROMIUM_pixel_transfer_buffer_object |
| 101 | }; |
| 102 | |
| 103 | enum class FenceType { |
| 104 | kNone, |
| 105 | kSyncObject, |
| 106 | kNVFence |
| 107 | }; |
| 108 | |
| 109 | /** |
| 110 | * Initializes the GrGLCaps to the set of features supported in the current |
| 111 | * OpenGL context accessible via ctxInfo. |
| 112 | */ |
| 113 | GrGLCaps(const GrContextOptions& contextOptions, const GrGLContextInfo& ctxInfo, |
| 114 | const GrGLInterface* glInterface); |
| 115 | |
| 116 | bool isFormatSRGB(const GrBackendFormat&) const override; |
| 117 | SkImage::CompressionType compressionType(const GrBackendFormat&) const override; |
| 118 | |
| 119 | bool isFormatTexturable(const GrBackendFormat&) const override; |
| 120 | bool isFormatTexturable(GrGLFormat) const; |
| 121 | |
| 122 | bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format, |
| 123 | int sampleCount = 1) const override; |
| 124 | bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const override; |
| 125 | bool isFormatRenderable(GrGLFormat format, int sampleCount) const { |
| 126 | return sampleCount <= this->maxRenderTargetSampleCount(format); |
| 127 | } |
| 128 | |
| 129 | int getRenderTargetSampleCount(int requestedCount, |
| 130 | const GrBackendFormat& format) const override { |
| 131 | return this->getRenderTargetSampleCount(requestedCount, format.asGLFormat()); |
| 132 | } |
| 133 | int getRenderTargetSampleCount(int requestedCount, GrGLFormat) const; |
| 134 | |
| 135 | int maxRenderTargetSampleCount(const GrBackendFormat& format) const override { |
| 136 | return this->maxRenderTargetSampleCount(format.asGLFormat()); |
| 137 | } |
| 138 | int maxRenderTargetSampleCount(GrGLFormat) const; |
| 139 | |
| 140 | size_t bytesPerPixel(GrGLFormat) const; |
| 141 | size_t bytesPerPixel(const GrBackendFormat&) const override; |
| 142 | |
| 143 | bool isFormatCopyable(const GrBackendFormat&) const override; |
| 144 | |
| 145 | bool canFormatBeFBOColorAttachment(GrGLFormat) const; |
| 146 | |
| 147 | GrGLFormat getFormatFromColorType(GrColorType colorType) const { |
| 148 | int idx = static_cast<int>(colorType); |
| 149 | return fColorTypeToFormatTable[idx]; |
| 150 | } |
| 151 | |
| 152 | /** |
| 153 | * Gets the internal format to use with glTexImage...() and glTexStorage...(). May be sized or |
| 154 | * base depending upon the GL. Not applicable to compressed textures. |
| 155 | */ |
| 156 | GrGLenum getTexImageOrStorageInternalFormat(GrGLFormat format) const { |
| 157 | return this->getFormatInfo(format).fInternalFormatForTexImageOrStorage; |
| 158 | } |
| 159 | |
| 160 | /** |
| 161 | * Gets the external format and type to pass to glTexImage2D with nullptr to create an |
| 162 | * uninitialized texture. See getTexImageOrStorageInternalFormat() for the internal format. |
| 163 | */ |
| 164 | void getTexImageExternalFormatAndType(GrGLFormat surfaceFormat, GrGLenum* externalFormat, |
| 165 | GrGLenum* externalType) const; |
| 166 | |
| 167 | /** |
| 168 | * Given a src data color type and a color type interpretation for a texture of a given format |
| 169 | * this provides the external GL format and type to use with glTexSubImage2d. The color types |
| 170 | * should originate from supportedWritePixelsColorType(). |
| 171 | */ |
| 172 | void getTexSubImageExternalFormatAndType(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
| 173 | GrColorType memoryColorType, GrGLenum* externalFormat, |
| 174 | GrGLenum* externalType) const; |
| 175 | |
| 176 | /** |
| 177 | * Gets the external format, type, and bytes per pixel to use when uploading solid color data |
| 178 | * via glTexSubImage...() to clear the texture at creation. |
| 179 | */ |
| 180 | void getTexSubImageDefaultFormatTypeAndColorType(GrGLFormat format, |
| 181 | GrGLenum* externalFormat, |
| 182 | GrGLenum* externalType, |
| 183 | GrColorType* colorType) const; |
| 184 | |
| 185 | void getReadPixelsFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
| 186 | GrColorType memoryColorType, GrGLenum* externalFormat, |
| 187 | GrGLenum* externalType) const; |
| 188 | |
| 189 | /** |
| 190 | * Gets an array of legal stencil formats. These formats are not guaranteed |
| 191 | * to be supported by the driver but are legal GLenum names given the GL |
| 192 | * version and extensions supported. |
| 193 | */ |
| 194 | const SkTArray<StencilFormat, true>& stencilFormats() const { |
| 195 | return fStencilFormats; |
| 196 | } |
| 197 | |
| 198 | bool formatSupportsTexStorage(GrGLFormat) const; |
| 199 | |
| 200 | /** |
| 201 | * Would it be useful to check GL_IMPLEMENTATION_READ_FORMAT and _TYPE for this format to |
| 202 | * detect more efficient glReadPixels arguments? |
| 203 | */ |
| 204 | bool shouldQueryImplementationReadSupport(GrGLFormat format) const; |
| 205 | |
| 206 | /** |
| 207 | * Let caps know the result of GL_IMPLEMENTATION_READ_FORMAT and _TYPE query for a format |
| 208 | * to update supported glReadPixels arguments. |
| 209 | */ |
| 210 | void didQueryImplementationReadSupport(GrGLFormat format, |
| 211 | GrGLenum readFormat, |
| 212 | GrGLenum readType) const; |
| 213 | |
| 214 | /** |
| 215 | * Gets the internal format to use with glRenderbufferStorageMultisample...(). May be sized or |
| 216 | * base depending upon the GL. Not applicable to compressed textures. |
| 217 | */ |
| 218 | GrGLenum getRenderbufferInternalFormat(GrGLFormat format) const { |
| 219 | return this->getFormatInfo(format).fInternalFormatForRenderbuffer; |
| 220 | } |
| 221 | |
| 222 | /** |
| 223 | * Gets the default external type to use with glTex[Sub]Image... when the data pointer is null. |
| 224 | */ |
| 225 | GrGLenum getFormatDefaultExternalType(GrGLFormat format) const { |
| 226 | return this->getFormatInfo(format).fDefaultExternalType; |
| 227 | } |
| 228 | |
| 229 | /** |
| 230 | * Has a stencil format index been found for the format (or we've found that no format works). |
| 231 | */ |
| 232 | bool hasStencilFormatBeenDeterminedForFormat(GrGLFormat format) const { |
| 233 | return this->getFormatInfo(format).fStencilFormatIndex != FormatInfo::kUnknown_StencilIndex; |
| 234 | } |
| 235 | |
| 236 | /** |
| 237 | * Gets the stencil format index for the format. This assumes |
| 238 | * hasStencilFormatBeenDeterminedForFormat has already been checked. Returns a value < 0 if |
| 239 | * no stencil format is supported with the format. Otherwise, returned index refers to the array |
| 240 | * returned by stencilFormats(). |
| 241 | */ |
| 242 | int getStencilFormatIndexForFormat(GrGLFormat format) const { |
| 243 | SkASSERT(this->hasStencilFormatBeenDeterminedForFormat(format)); |
| 244 | return this->getFormatInfo(format).fStencilFormatIndex; |
| 245 | } |
| 246 | |
| 247 | /** |
| 248 | * If index is >= 0 this records an index into stencilFormats() as the best stencil format for |
| 249 | * the format. If < 0 it records that the format has no supported stencil format index. |
| 250 | */ |
| 251 | void setStencilFormatIndexForFormat(GrGLFormat, int index); |
| 252 | |
| 253 | /** |
| 254 | * Reports the type of MSAA FBO support. |
| 255 | */ |
| 256 | MSFBOType msFBOType() const { return fMSFBOType; } |
| 257 | |
| 258 | /** |
| 259 | * Does the preferred MSAA FBO extension have MSAA renderbuffers? |
| 260 | */ |
| 261 | bool usesMSAARenderBuffers() const { |
| 262 | return kNone_MSFBOType != fMSFBOType && |
| 263 | kES_IMG_MsToTexture_MSFBOType != fMSFBOType && |
| 264 | kES_EXT_MsToTexture_MSFBOType != fMSFBOType; |
| 265 | } |
| 266 | |
| 267 | /** |
| 268 | * What functionality is supported by glBlitFramebuffer. |
| 269 | */ |
| 270 | uint32_t blitFramebufferSupportFlags() const { return fBlitFramebufferFlags; } |
| 271 | |
| 272 | /** |
| 273 | * Is the MSAA FBO extension one where the texture is multisampled when bound to an FBO and |
| 274 | * then implicitly resolved when read. |
| 275 | */ |
| 276 | bool usesImplicitMSAAResolve() const { |
| 277 | return kES_IMG_MsToTexture_MSFBOType == fMSFBOType || |
| 278 | kES_EXT_MsToTexture_MSFBOType == fMSFBOType; |
| 279 | } |
| 280 | |
| 281 | InvalidateFBType invalidateFBType() const { return fInvalidateFBType; } |
| 282 | |
| 283 | /// What type of buffer mapping is supported? |
| 284 | MapBufferType mapBufferType() const { return fMapBufferType; } |
| 285 | |
| 286 | /// What type of transfer buffer is supported? |
| 287 | TransferBufferType transferBufferType() const { return fTransferBufferType; } |
| 288 | |
| 289 | /// How are GrFences implemented? |
| 290 | FenceType fenceType() const { return fFenceType; } |
| 291 | |
| 292 | /// The maximum number of fragment uniform vectors (GLES has min. 16). |
| 293 | int maxFragmentUniformVectors() const { return fMaxFragmentUniformVectors; } |
| 294 | |
| 295 | /// Is there support for GL_PACK_REVERSE_ROW_ORDER |
| 296 | bool packFlipYSupport() const { return fPackFlipYSupport; } |
| 297 | |
| 298 | /// Is there support for texture parameter GL_TEXTURE_USAGE |
| 299 | bool textureUsageSupport() const { return fTextureUsageSupport; } |
| 300 | |
| 301 | /// Is GL_ARB_IMAGING supported |
| 302 | bool imagingSupport() const { return fImagingSupport; } |
| 303 | |
| 304 | /// Is there support for Vertex Array Objects? |
| 305 | bool vertexArrayObjectSupport() const { return fVertexArrayObjectSupport; } |
| 306 | |
| 307 | /// Is there support for GL_KHR_debug? |
| 308 | bool debugSupport() const { return fDebugSupport; } |
| 309 | |
| 310 | /// Is there support for ES2 compatability? |
| 311 | bool ES2CompatibilitySupport() const { return fES2CompatibilitySupport; } |
| 312 | |
| 313 | /// Is there support for glMultiDraw*Indirect? Note that the baseInstance fields of indirect |
| 314 | /// draw commands cannot be used unless we have base instance support. |
| 315 | bool multiDrawIndirectSupport() const { return fMultiDrawIndirectSupport; } |
| 316 | |
| 317 | /// Is there support for glDrawRangeElements? |
| 318 | bool drawRangeElementsSupport() const { return fDrawRangeElementsSupport; } |
| 319 | |
| 320 | /// Are the glDraw*Base(VertexBase)Instance methods, and baseInstance fields in indirect draw |
| 321 | //commands supported? |
| 322 | bool baseVertexBaseInstanceSupport() const { return fBaseVertexBaseInstanceSupport; } |
| 323 | |
| 324 | /// Use indices or vertices in CPU arrays rather than VBOs for dynamic content. |
| 325 | bool useNonVBOVertexAndIndexDynamicData() const { return fUseNonVBOVertexAndIndexDynamicData; } |
| 326 | |
| 327 | SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const override; |
| 328 | |
| 329 | SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType, |
| 330 | const GrBackendFormat& surfaceFormat, |
| 331 | GrColorType srcColorType) const override; |
| 332 | |
| 333 | bool isCoreProfile() const { return fIsCoreProfile; } |
| 334 | |
| 335 | bool bindFragDataLocationSupport() const { return fBindFragDataLocationSupport; } |
| 336 | |
| 337 | bool bindUniformLocationSupport() const { return fBindUniformLocationSupport; } |
| 338 | |
| 339 | /// Are textures with GL_TEXTURE_RECTANGLE type supported. |
| 340 | bool rectangleTextureSupport() const { return fRectangleTextureSupport; } |
| 341 | |
| 342 | bool mipMapLevelAndLodControlSupport() const { return fMipMapLevelAndLodControlSupport; } |
| 343 | |
| 344 | bool doManualMipmapping() const { return fDoManualMipmapping; } |
| 345 | |
| 346 | void onDumpJSON(SkJSONWriter*) const override; |
| 347 | |
| 348 | bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; } |
| 349 | bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; } |
| 350 | bool rgbaToBgraReadbackConversionsAreSlow() const { |
| 351 | return fRGBAToBGRAReadbackConversionsAreSlow; |
| 352 | } |
| 353 | |
| 354 | bool useBufferDataNullHint() const { return fUseBufferDataNullHint; } |
| 355 | |
| 356 | // Certain Intel GPUs on Mac fail to clear if the glClearColor is made up of only 1s and 0s. |
| 357 | bool clearToBoundaryValuesIsBroken() const { return fClearToBoundaryValuesIsBroken; } |
| 358 | |
| 359 | /// glClearTex(Sub)Image support |
| 360 | bool clearTextureSupport() const { return fClearTextureSupport; } |
| 361 | |
| 362 | // Adreno/MSAA drops a draw on the imagefiltersbase GM if the base vertex param to |
| 363 | // glDrawArrays is nonzero. |
| 364 | // https://bugs.chromium.org/p/skia/issues/detail?id=6650 |
| 365 | bool drawArraysBaseVertexIsBroken() const { return fDrawArraysBaseVertexIsBroken; } |
| 366 | |
| 367 | // If true then we must use an intermediate surface to perform partial updates to unorm textures |
| 368 | // that have ever been bound to a FBO. |
| 369 | bool disallowTexSubImageForUnormConfigTexturesEverBoundToFBO() const { |
| 370 | return fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO; |
| 371 | } |
| 372 | |
| 373 | // Use an intermediate surface to write pixels (full or partial overwrite) to into a texture |
| 374 | // that is bound to an FBO. |
| 375 | bool useDrawInsteadOfAllRenderTargetWrites() const { |
| 376 | return fUseDrawInsteadOfAllRenderTargetWrites; |
| 377 | } |
| 378 | |
| 379 | // At least some Adreno 3xx drivers draw lines incorrectly after drawing non-lines. Toggling |
| 380 | // face culling on and off seems to resolve this. |
| 381 | bool requiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines() const { |
| 382 | return fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines; |
| 383 | } |
| 384 | |
| 385 | // Some Adreno drivers refuse to ReadPixels from an MSAA buffer that has stencil attached. |
| 386 | bool detachStencilFromMSAABuffersBeforeReadPixels() const { |
| 387 | return fDetachStencilFromMSAABuffersBeforeReadPixels; |
| 388 | } |
| 389 | |
| 390 | // Older Android versions seem to have an issue with setting GL_TEXTURE_BASE_LEVEL or |
| 391 | // GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_EXTERNAL_OES textures. |
| 392 | bool dontSetBaseOrMaxLevelForExternalTextures() const { |
| 393 | return fDontSetBaseOrMaxLevelForExternalTextures; |
| 394 | } |
| 395 | |
| 396 | // PowerVRGX6250 drops every pixel if we modify the sample mask while color writes are disabled. |
| 397 | bool neverDisableColorWrites() const { return fNeverDisableColorWrites; } |
| 398 | |
| 399 | // Returns the observed maximum number of instances the driver can handle in a single draw call |
| 400 | // without crashing, or 'pendingInstanceCount' if this workaround is not necessary. |
| 401 | // NOTE: the return value may be larger than pendingInstanceCount. |
| 402 | int maxInstancesPerDrawWithoutCrashing(int pendingInstanceCount) const { |
| 403 | return (fMaxInstancesPerDrawWithoutCrashing) |
| 404 | ? fMaxInstancesPerDrawWithoutCrashing : pendingInstanceCount; |
| 405 | } |
| 406 | |
| 407 | bool canCopyTexSubImage(GrGLFormat dstFormat, bool dstHasMSAARenderBuffer, |
| 408 | const GrTextureType* dstTypeIfTexture, |
| 409 | GrGLFormat srcFormat, bool srcHasMSAARenderBuffer, |
| 410 | const GrTextureType* srcTypeIfTexture) const; |
| 411 | bool canCopyAsBlit(GrGLFormat dstFormat, int dstSampleCnt, |
| 412 | const GrTextureType* dstTypeIfTexture, |
| 413 | GrGLFormat srcFormat, int srcSampleCnt, |
| 414 | const GrTextureType* srcTypeIfTexture, |
| 415 | const SkRect& srcBounds, bool srcBoundsExact, |
| 416 | const SkIRect& srcRect, const SkIPoint& dstPoint) const; |
| 417 | bool canCopyAsDraw(GrGLFormat dstFormat, bool srcIsTexturable) const; |
| 418 | |
| 419 | DstCopyRestrictions getDstCopyRestrictions(const GrRenderTargetProxy* src, |
| 420 | GrColorType) const override; |
| 421 | |
| 422 | bool programBinarySupport() const { return fProgramBinarySupport; } |
| 423 | bool programParameterSupport() const { return fProgramParameterSupport; } |
| 424 | |
| 425 | bool samplerObjectSupport() const { return fSamplerObjectSupport; } |
| 426 | |
| 427 | bool tiledRenderingSupport() const { return fTiledRenderingSupport; } |
| 428 | |
| 429 | bool fbFetchRequiresEnablePerSample() const { return fFBFetchRequiresEnablePerSample; } |
| 430 | |
| 431 | /* Is there support for enabling/disabling sRGB writes for sRGB-capable color buffers? */ |
| 432 | bool srgbWriteControl() const { return fSRGBWriteControl; } |
| 433 | |
| 434 | /** Skip checks for GL errors, shader compilation success, program link success. */ |
| 435 | bool skipErrorChecks() const { return fSkipErrorChecks; } |
| 436 | |
| 437 | GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const override; |
| 438 | |
| 439 | GrSwizzle getReadSwizzle(const GrBackendFormat&, GrColorType) const override; |
| 440 | GrSwizzle getWriteSwizzle(const GrBackendFormat&, GrColorType) const override; |
| 441 | |
| 442 | uint64_t computeFormatKey(const GrBackendFormat&) const override; |
| 443 | |
| 444 | GrProgramDesc makeDesc(const GrRenderTarget*, const GrProgramInfo&) const override; |
| 445 | |
| 446 | #if GR_TEST_UTILS |
| 447 | GrGLStandard standard() const { return fStandard; } |
| 448 | |
| 449 | std::vector<TestFormatColorTypeCombination> getTestingCombinations() const override; |
| 450 | #endif |
| 451 | |
| 452 | private: |
| 453 | enum ExternalFormatUsage { |
| 454 | kTexImage_ExternalFormatUsage, |
| 455 | kReadPixels_ExternalFormatUsage, |
| 456 | }; |
| 457 | void getExternalFormat(GrGLFormat surfaceFormat, GrColorType surfaceColorType, |
| 458 | GrColorType memoryColorType, ExternalFormatUsage usage, |
| 459 | GrGLenum* externalFormat, GrGLenum* externalType) const; |
| 460 | |
| 461 | void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterface*); |
| 462 | void initGLSL(const GrGLContextInfo&, const GrGLInterface*); |
| 463 | bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*); |
| 464 | |
| 465 | struct FormatWorkarounds { |
| 466 | bool fDisableSRGBRenderWithMSAAForMacAMD = false; |
| 467 | bool fDisableRGBA16FTexStorageForCrBug1008003 = false; |
| 468 | bool fDisableBGRATextureStorageForIntelWindowsES = false; |
| 469 | bool fDisableRGB8ForMali400 = false; |
| 470 | bool fDisableLuminance16F = false; |
| 471 | bool fDontDisableTexStorageOnAndroid = false; |
| 472 | bool fDisallowDirectRG8ReadPixels = false; |
| 473 | bool fDisallowBGRA8ReadPixels = false; |
| 474 | }; |
| 475 | |
| 476 | void applyDriverCorrectnessWorkarounds(const GrGLContextInfo&, const GrContextOptions&, |
| 477 | const GrGLInterface*, |
| 478 | GrShaderCaps*, FormatWorkarounds*); |
| 479 | |
| 480 | void onApplyOptionsOverrides(const GrContextOptions& options) override; |
| 481 | |
| 482 | bool onIsWindowRectanglesSupportedForRT(const GrBackendRenderTarget&) const override; |
| 483 | |
| 484 | void initFSAASupport(const GrContextOptions& contextOptions, const GrGLContextInfo&, |
| 485 | const GrGLInterface*); |
| 486 | void initBlendEqationSupport(const GrGLContextInfo&); |
| 487 | void initStencilSupport(const GrGLContextInfo&); |
| 488 | // This must be called after initFSAASupport(). |
| 489 | void initFormatTable(const GrGLContextInfo&, const GrGLInterface*, const FormatWorkarounds&); |
| 490 | void setupSampleCounts(const GrGLContextInfo&, const GrGLInterface*); |
| 491 | bool onSurfaceSupportsWritePixels(const GrSurface*) const override; |
| 492 | bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src, |
| 493 | const SkIRect& srcRect, const SkIPoint& dstPoint) const override; |
| 494 | GrBackendFormat onGetDefaultBackendFormat(GrColorType) const override; |
| 495 | bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const override; |
| 496 | |
| 497 | SupportedRead onSupportedReadPixelsColorType(GrColorType, const GrBackendFormat&, |
| 498 | GrColorType) const override; |
| 499 | |
| 500 | GrGLStandard fStandard = kNone_GrGLStandard; |
| 501 | |
| 502 | SkTArray<StencilFormat, true> fStencilFormats; |
| 503 | |
| 504 | int fMaxFragmentUniformVectors = 0; |
| 505 | |
| 506 | MSFBOType fMSFBOType = kNone_MSFBOType; |
| 507 | InvalidateFBType fInvalidateFBType = kNone_InvalidateFBType; |
| 508 | MapBufferType fMapBufferType = kNone_MapBufferType; |
| 509 | TransferBufferType fTransferBufferType = TransferBufferType::kNone; |
| 510 | FenceType fFenceType = FenceType::kNone; |
| 511 | |
| 512 | bool fPackFlipYSupport : 1; |
| 513 | bool fTextureUsageSupport : 1; |
| 514 | bool fImagingSupport : 1; |
| 515 | bool fVertexArrayObjectSupport : 1; |
| 516 | bool fDebugSupport : 1; |
| 517 | bool fES2CompatibilitySupport : 1; |
| 518 | bool fDrawRangeElementsSupport : 1; |
| 519 | bool fMultiDrawIndirectSupport : 1; |
| 520 | bool fBaseVertexBaseInstanceSupport : 1; |
| 521 | bool fUseNonVBOVertexAndIndexDynamicData : 1; |
| 522 | bool fIsCoreProfile : 1; |
| 523 | bool fBindFragDataLocationSupport : 1; |
| 524 | bool fRGBA8888PixelsOpsAreSlow : 1; |
| 525 | bool fPartialFBOReadIsSlow : 1; |
| 526 | bool fBindUniformLocationSupport : 1; |
| 527 | bool fRectangleTextureSupport : 1; |
| 528 | bool fMipMapLevelAndLodControlSupport : 1; |
| 529 | bool fRGBAToBGRAReadbackConversionsAreSlow : 1; |
| 530 | bool fUseBufferDataNullHint : 1; |
| 531 | bool fClearTextureSupport : 1; |
| 532 | bool fProgramBinarySupport : 1; |
| 533 | bool fProgramParameterSupport : 1; |
| 534 | bool fSamplerObjectSupport : 1; |
| 535 | bool fTiledRenderingSupport : 1; |
| 536 | bool fFBFetchRequiresEnablePerSample : 1; |
| 537 | bool fSRGBWriteControl : 1; |
| 538 | bool fSkipErrorChecks : 1; |
| 539 | |
| 540 | // Driver workarounds |
| 541 | bool fDoManualMipmapping : 1; |
| 542 | bool fClearToBoundaryValuesIsBroken : 1; |
| 543 | bool fDrawArraysBaseVertexIsBroken : 1; |
| 544 | bool fDisallowTexSubImageForUnormConfigTexturesEverBoundToFBO : 1; |
| 545 | bool fUseDrawInsteadOfAllRenderTargetWrites : 1; |
| 546 | bool fRequiresCullFaceEnableDisableWhenDrawingLinesAfterNonLines : 1; |
| 547 | bool fDetachStencilFromMSAABuffersBeforeReadPixels : 1; |
| 548 | bool fDontSetBaseOrMaxLevelForExternalTextures : 1; |
| 549 | bool fNeverDisableColorWrites : 1; |
| 550 | int fMaxInstancesPerDrawWithoutCrashing = 0; |
| 551 | |
| 552 | uint32_t fBlitFramebufferFlags = kNoSupport_BlitFramebufferFlag; |
| 553 | |
| 554 | struct ReadPixelsFormat { |
| 555 | ReadPixelsFormat() : fFormat(0), fType(0) {} |
| 556 | GrGLenum fFormat; |
| 557 | GrGLenum fType; |
| 558 | }; |
| 559 | |
| 560 | /** Number type of the components (with out considering number of bits.) */ |
| 561 | enum class FormatType { |
| 562 | kUnknown, |
| 563 | kNormalizedFixedPoint, |
| 564 | kFloat, |
| 565 | }; |
| 566 | |
| 567 | // ColorTypeInfo for a specific format |
| 568 | struct ColorTypeInfo { |
| 569 | GrColorType fColorType = GrColorType::kUnknown; |
| 570 | enum { |
| 571 | kUploadData_Flag = 0x1, |
| 572 | // Does Ganesh itself support rendering to this colorType & format pair. Renderability |
| 573 | // still additionally depends on if the format can be an FBO color attachment. |
| 574 | kRenderable_Flag = 0x2, |
| 575 | }; |
| 576 | uint32_t fFlags = 0; |
| 577 | |
| 578 | GrSwizzle fReadSwizzle; |
| 579 | GrSwizzle fWriteSwizzle; |
| 580 | |
| 581 | struct ExternalIOFormats { |
| 582 | GrColorType fColorType = GrColorType::kUnknown; |
| 583 | |
| 584 | /** The external format and type are to be used when uploading/downloading data using |
| 585 | data of fColorType and uploading to a texture of a given GrGLFormat and its |
| 586 | intended GrColorType. The fExternalTexImageFormat is the format to use for TexImage |
| 587 | calls. The fExternalReadFormat is used when calling ReadPixels. If either is zero |
| 588 | that signals that either TexImage or ReadPixels is not supported for the combination |
| 589 | of format and color types. */ |
| 590 | GrGLenum fExternalType = 0; |
| 591 | GrGLenum fExternalTexImageFormat = 0; |
| 592 | GrGLenum fExternalReadFormat = 0; |
| 593 | /** |
| 594 | * Must check whether GL_IMPLEMENTATION_COLOR_READ_FORMAT and _TYPE match |
| 595 | * fExternalReadFormat and fExternalType before using with glReadPixels. |
| 596 | */ |
| 597 | bool fRequiresImplementationReadQuery = false; |
| 598 | }; |
| 599 | |
| 600 | GrGLenum externalFormat(GrColorType externalColorType, ExternalFormatUsage usage, |
| 601 | bool haveQueriedImplementationReadFormat) const { |
| 602 | for (int i = 0; i < fExternalIOFormatCount; ++i) { |
| 603 | if (fExternalIOFormats[i].fColorType == externalColorType) { |
| 604 | if (usage == kTexImage_ExternalFormatUsage) { |
| 605 | return fExternalIOFormats[i].fExternalTexImageFormat; |
| 606 | } else { |
| 607 | SkASSERT(usage == kReadPixels_ExternalFormatUsage); |
| 608 | if (!haveQueriedImplementationReadFormat && |
| 609 | fExternalIOFormats[i].fRequiresImplementationReadQuery) { |
| 610 | return 0; |
| 611 | } |
| 612 | return fExternalIOFormats[i].fExternalReadFormat; |
| 613 | } |
| 614 | } |
| 615 | } |
| 616 | return 0; |
| 617 | } |
| 618 | |
| 619 | GrGLenum externalType(GrColorType externalColorType) const { |
| 620 | for (int i = 0; i < fExternalIOFormatCount; ++i) { |
| 621 | if (fExternalIOFormats[i].fColorType == externalColorType) { |
| 622 | return fExternalIOFormats[i].fExternalType; |
| 623 | } |
| 624 | } |
| 625 | return 0; |
| 626 | } |
| 627 | |
| 628 | std::unique_ptr<ExternalIOFormats[]> fExternalIOFormats; |
| 629 | int fExternalIOFormatCount = 0; |
| 630 | }; |
| 631 | |
| 632 | struct FormatInfo { |
| 633 | uint32_t colorTypeFlags(GrColorType colorType) const { |
| 634 | for (int i = 0; i < fColorTypeInfoCount; ++i) { |
| 635 | if (fColorTypeInfos[i].fColorType == colorType) { |
| 636 | return fColorTypeInfos[i].fFlags; |
| 637 | } |
| 638 | } |
| 639 | return 0; |
| 640 | } |
| 641 | |
| 642 | GrGLenum externalFormat(GrColorType surfaceColorType, GrColorType externalColorType, |
| 643 | ExternalFormatUsage usage) const { |
| 644 | for (int i = 0; i < fColorTypeInfoCount; ++i) { |
| 645 | if (fColorTypeInfos[i].fColorType == surfaceColorType) { |
| 646 | return fColorTypeInfos[i].externalFormat(externalColorType, usage, |
| 647 | fHaveQueriedImplementationReadSupport); |
| 648 | } |
| 649 | } |
| 650 | return 0; |
| 651 | } |
| 652 | |
| 653 | GrGLenum externalType(GrColorType surfaceColorType, GrColorType externalColorType) const { |
| 654 | for (int i = 0; i < fColorTypeInfoCount; ++i) { |
| 655 | if (fColorTypeInfos[i].fColorType == surfaceColorType) { |
| 656 | return fColorTypeInfos[i].externalType(externalColorType); |
| 657 | } |
| 658 | } |
| 659 | return 0; |
| 660 | } |
| 661 | |
| 662 | enum { |
| 663 | kTexturable_Flag = 0x1, |
| 664 | /** kFBOColorAttachment means that even if the format cannot be a GrRenderTarget, we can |
| 665 | still attach it to a FBO for blitting or reading pixels. */ |
| 666 | kFBOColorAttachment_Flag = 0x2, |
| 667 | kFBOColorAttachmentWithMSAA_Flag = 0x4, |
| 668 | kUseTexStorage_Flag = 0x8, |
| 669 | }; |
| 670 | uint32_t fFlags = 0; |
| 671 | |
| 672 | FormatType fFormatType = FormatType::kUnknown; |
| 673 | |
| 674 | // Not defined for uncompressed formats. Passed to glCompressedTexImage... |
| 675 | GrGLenum fCompressedInternalFormat = 0; |
| 676 | |
| 677 | // Value to uses as the "internalformat" argument to glTexImage or glTexStorage. It is |
| 678 | // initialized in coordination with the presence/absence of the kUseTexStorage flag. In |
| 679 | // other words, it is only guaranteed to be compatible with glTexImage if the flag is not |
| 680 | // set and or with glTexStorage if the flag is set. |
| 681 | GrGLenum fInternalFormatForTexImageOrStorage = 0; |
| 682 | |
| 683 | // Value to uses as the "internalformat" argument to glRenderbufferStorageMultisample... |
| 684 | GrGLenum fInternalFormatForRenderbuffer = 0; |
| 685 | |
| 686 | // Default values to use along with fInternalFormatForTexImageOrStorage for function |
| 687 | // glTexImage2D when not input providing data (passing nullptr) or when clearing it by |
| 688 | // uploading a block of solid color data. Not defined for compressed formats. |
| 689 | GrGLenum fDefaultExternalFormat = 0; |
| 690 | GrGLenum fDefaultExternalType = 0; |
| 691 | // When the above two values are used to initialize a texture by uploading cleared data to |
| 692 | // it the data should be of this color type. |
| 693 | GrColorType fDefaultColorType = GrColorType::kUnknown; |
| 694 | // This value is only valid for regular formats. Compressed formats will be 0. |
| 695 | GrGLenum fBytesPerPixel = 0; |
| 696 | |
| 697 | bool fHaveQueriedImplementationReadSupport = false; |
| 698 | |
| 699 | enum { |
| 700 | // This indicates that a stencil format has not yet been determined for the config. |
| 701 | kUnknown_StencilIndex = -1, |
| 702 | // This indicates that there is no supported stencil format for the config. |
| 703 | kUnsupported_StencilFormatIndex = -2 |
| 704 | }; |
| 705 | |
| 706 | // Index fStencilFormats. |
| 707 | int fStencilFormatIndex = kUnknown_StencilIndex; |
| 708 | |
| 709 | SkTDArray<int> fColorSampleCounts; |
| 710 | |
| 711 | std::unique_ptr<ColorTypeInfo[]> fColorTypeInfos; |
| 712 | int fColorTypeInfoCount = 0; |
| 713 | }; |
| 714 | |
| 715 | FormatInfo fFormatTable[kGrGLFormatCount]; |
| 716 | |
| 717 | FormatInfo& getFormatInfo(GrGLFormat format) { return fFormatTable[static_cast<int>(format)]; } |
| 718 | const FormatInfo& getFormatInfo(GrGLFormat format) const { |
| 719 | return fFormatTable[static_cast<int>(format)]; |
| 720 | } |
| 721 | |
| 722 | GrGLFormat fColorTypeToFormatTable[kGrColorTypeCnt]; |
| 723 | void setColorTypeFormat(GrColorType, GrGLFormat); |
| 724 | |
| 725 | typedef GrCaps INHERITED; |
| 726 | }; |
| 727 | |
| 728 | #endif |
| 729 | |