| 1 | /* | 
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| 2 | * Copyright 2015 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | // given a prospective edge, compute its initial winding by projecting a ray | 
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| 9 | // if the ray hits another edge | 
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| 10 | // if the edge doesn't have a winding yet, hop up to that edge and start over | 
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| 11 | // concern : check for hops forming a loop | 
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| 12 | // if the edge is unsortable, or | 
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| 13 | // the intersection is nearly at the ends, or | 
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| 14 | // the tangent at the intersection is nearly coincident to the ray, | 
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| 15 | // choose a different ray and try again | 
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| 16 | // concern : if it is unable to succeed after N tries, try another edge? direction? | 
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| 17 | // if no edge is hit, compute the winding directly | 
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| 18 |  | 
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| 19 | // given the top span, project the most perpendicular ray and look for intersections | 
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| 20 | // let's try up and then down. What the hey | 
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| 21 |  | 
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| 22 | // bestXY is initialized by caller with basePt | 
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| 23 |  | 
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| 24 | #include "src/pathops/SkOpContour.h" | 
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| 25 | #include "src/pathops/SkOpSegment.h" | 
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| 26 | #include "src/pathops/SkPathOpsCurve.h" | 
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| 27 |  | 
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| 28 | #include <utility> | 
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| 29 |  | 
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| 30 | enum class SkOpRayDir { | 
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| 31 | kLeft, | 
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| 32 | kTop, | 
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| 33 | kRight, | 
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| 34 | kBottom, | 
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| 35 | }; | 
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| 36 |  | 
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| 37 | #if DEBUG_WINDING | 
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| 38 | const char* gDebugRayDirName[] = { | 
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| 39 | "kLeft", | 
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| 40 | "kTop", | 
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| 41 | "kRight", | 
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| 42 | "kBottom" | 
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| 43 | }; | 
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| 44 | #endif | 
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| 45 |  | 
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| 46 | static int xy_index(SkOpRayDir dir) { | 
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| 47 | return static_cast<int>(dir) & 1; | 
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| 48 | } | 
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| 49 |  | 
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| 50 | static SkScalar pt_xy(const SkPoint& pt, SkOpRayDir dir) { | 
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| 51 | return (&pt.fX)[xy_index(dir)]; | 
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| 52 | } | 
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| 53 |  | 
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| 54 | static SkScalar pt_yx(const SkPoint& pt, SkOpRayDir dir) { | 
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| 55 | return (&pt.fX)[!xy_index(dir)]; | 
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| 56 | } | 
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| 57 |  | 
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| 58 | static double pt_dxdy(const SkDVector& v, SkOpRayDir dir) { | 
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| 59 | return (&v.fX)[xy_index(dir)]; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | static double pt_dydx(const SkDVector& v, SkOpRayDir dir) { | 
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| 63 | return (&v.fX)[!xy_index(dir)]; | 
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| 64 | } | 
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| 65 |  | 
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| 66 | static SkScalar rect_side(const SkRect& r, SkOpRayDir dir) { | 
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| 67 | return (&r.fLeft)[static_cast<int>(dir)]; | 
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| 68 | } | 
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| 69 |  | 
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| 70 | static bool sideways_overlap(const SkRect& rect, const SkPoint& pt, SkOpRayDir dir) { | 
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| 71 | int i = !xy_index(dir); | 
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| 72 | return approximately_between((&rect.fLeft)[i], (&pt.fX)[i], (&rect.fRight)[i]); | 
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| 73 | } | 
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| 74 |  | 
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| 75 | static bool less_than(SkOpRayDir dir) { | 
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| 76 | return static_cast<bool>((static_cast<int>(dir) & 2) == 0); | 
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| 77 | } | 
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| 78 |  | 
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| 79 | static bool ccw_dxdy(const SkDVector& v, SkOpRayDir dir) { | 
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| 80 | bool vPartPos = pt_dydx(v, dir) > 0; | 
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| 81 | bool leftBottom = ((static_cast<int>(dir) + 1) & 2) != 0; | 
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| 82 | return vPartPos == leftBottom; | 
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| 83 | } | 
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| 84 |  | 
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| 85 | struct SkOpRayHit { | 
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| 86 | SkOpRayDir makeTestBase(SkOpSpan* span, double t) { | 
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| 87 | fNext = nullptr; | 
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| 88 | fSpan = span; | 
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| 89 | fT = span->t() * (1 - t) + span->next()->t() * t; | 
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| 90 | SkOpSegment* segment = span->segment(); | 
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| 91 | fSlope = segment->dSlopeAtT(fT); | 
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| 92 | fPt = segment->ptAtT(fT); | 
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| 93 | fValid = true; | 
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| 94 | return fabs(fSlope.fX) < fabs(fSlope.fY) ? SkOpRayDir::kLeft : SkOpRayDir::kTop; | 
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| 95 | } | 
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| 96 |  | 
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| 97 | SkOpRayHit* fNext; | 
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| 98 | SkOpSpan* fSpan; | 
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| 99 | SkPoint fPt; | 
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| 100 | double fT; | 
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| 101 | SkDVector fSlope; | 
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| 102 | bool fValid; | 
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| 103 | }; | 
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| 104 |  | 
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| 105 | void SkOpContour::rayCheck(const SkOpRayHit& base, SkOpRayDir dir, SkOpRayHit** hits, | 
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| 106 | SkArenaAlloc* allocator) { | 
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| 107 | // if the bounds extreme is outside the best, we're done | 
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| 108 | SkScalar baseXY = pt_xy(base.fPt, dir); | 
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| 109 | SkScalar boundsXY = rect_side(fBounds, dir); | 
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| 110 | bool checkLessThan = less_than(dir); | 
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| 111 | if (!approximately_equal(baseXY, boundsXY) && (baseXY < boundsXY) == checkLessThan) { | 
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| 112 | return; | 
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| 113 | } | 
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| 114 | SkOpSegment* testSegment = &fHead; | 
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| 115 | do { | 
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| 116 | testSegment->rayCheck(base, dir, hits, allocator); | 
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| 117 | } while ((testSegment = testSegment->next())); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | void SkOpSegment::rayCheck(const SkOpRayHit& base, SkOpRayDir dir, SkOpRayHit** hits, | 
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| 121 | SkArenaAlloc* allocator) { | 
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| 122 | if (!sideways_overlap(fBounds, base.fPt, dir)) { | 
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| 123 | return; | 
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| 124 | } | 
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| 125 | SkScalar baseXY = pt_xy(base.fPt, dir); | 
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| 126 | SkScalar boundsXY = rect_side(fBounds, dir); | 
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| 127 | bool checkLessThan = less_than(dir); | 
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| 128 | if (!approximately_equal(baseXY, boundsXY) && (baseXY < boundsXY) == checkLessThan) { | 
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| 129 | return; | 
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| 130 | } | 
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| 131 | double tVals[3]; | 
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| 132 | SkScalar baseYX = pt_yx(base.fPt, dir); | 
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| 133 | int roots = (*CurveIntercept[fVerb * 2 + xy_index(dir)])(fPts, fWeight, baseYX, tVals); | 
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| 134 | for (int index = 0; index < roots; ++index) { | 
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| 135 | double t = tVals[index]; | 
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| 136 | if (base.fSpan->segment() == this && approximately_equal(base.fT, t)) { | 
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| 137 | continue; | 
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| 138 | } | 
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| 139 | SkDVector slope; | 
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| 140 | SkPoint pt; | 
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| 141 | SkDEBUGCODE(sk_bzero(&slope, sizeof(slope))); | 
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| 142 | bool valid = false; | 
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| 143 | if (approximately_zero(t)) { | 
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| 144 | pt = fPts[0]; | 
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| 145 | } else if (approximately_equal(t, 1)) { | 
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| 146 | pt = fPts[SkPathOpsVerbToPoints(fVerb)]; | 
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| 147 | } else { | 
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| 148 | SkASSERT(between(0, t, 1)); | 
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| 149 | pt = this->ptAtT(t); | 
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| 150 | if (SkDPoint::ApproximatelyEqual(pt, base.fPt)) { | 
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| 151 | if (base.fSpan->segment() == this) { | 
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| 152 | continue; | 
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| 153 | } | 
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| 154 | } else { | 
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| 155 | SkScalar ptXY = pt_xy(pt, dir); | 
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| 156 | if (!approximately_equal(baseXY, ptXY) && (baseXY < ptXY) == checkLessThan) { | 
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| 157 | continue; | 
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| 158 | } | 
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| 159 | slope = this->dSlopeAtT(t); | 
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| 160 | if (fVerb == SkPath::kCubic_Verb && base.fSpan->segment() == this | 
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| 161 | && roughly_equal(base.fT, t) | 
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| 162 | && SkDPoint::RoughlyEqual(pt, base.fPt)) { | 
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| 163 | #if DEBUG_WINDING | 
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| 164 | SkDebugf( "%s (rarely expect this)\n", __FUNCTION__); | 
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| 165 | #endif | 
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| 166 | continue; | 
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| 167 | } | 
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| 168 | if (fabs(pt_dydx(slope, dir) * 10000) > fabs(pt_dxdy(slope, dir))) { | 
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| 169 | valid = true; | 
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| 170 | } | 
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| 171 | } | 
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| 172 | } | 
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| 173 | SkOpSpan* span = this->windingSpanAtT(t); | 
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| 174 | if (!span) { | 
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| 175 | valid = false; | 
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| 176 | } else if (!span->windValue() && !span->oppValue()) { | 
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| 177 | continue; | 
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| 178 | } | 
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| 179 | SkOpRayHit* newHit = allocator->make<SkOpRayHit>(); | 
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| 180 | newHit->fNext = *hits; | 
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| 181 | newHit->fPt = pt; | 
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| 182 | newHit->fSlope = slope; | 
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| 183 | newHit->fSpan = span; | 
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| 184 | newHit->fT = t; | 
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| 185 | newHit->fValid = valid; | 
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| 186 | *hits = newHit; | 
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| 187 | } | 
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| 188 | } | 
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| 189 |  | 
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| 190 | SkOpSpan* SkOpSegment::windingSpanAtT(double tHit) { | 
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| 191 | SkOpSpan* span = &fHead; | 
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| 192 | SkOpSpanBase* next; | 
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| 193 | do { | 
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| 194 | next = span->next(); | 
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| 195 | if (approximately_equal(tHit, next->t())) { | 
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| 196 | return nullptr; | 
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| 197 | } | 
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| 198 | if (tHit < next->t()) { | 
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| 199 | return span; | 
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| 200 | } | 
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| 201 | } while (!next->final() && (span = next->upCast())); | 
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| 202 | return nullptr; | 
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| 203 | } | 
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| 204 |  | 
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| 205 | static bool hit_compare_x(const SkOpRayHit* a, const SkOpRayHit* b) { | 
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| 206 | return a->fPt.fX < b->fPt.fX; | 
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| 207 | } | 
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| 208 |  | 
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| 209 | static bool reverse_hit_compare_x(const SkOpRayHit* a, const SkOpRayHit* b) { | 
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| 210 | return b->fPt.fX  < a->fPt.fX; | 
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| 211 | } | 
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| 212 |  | 
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| 213 | static bool hit_compare_y(const SkOpRayHit* a, const SkOpRayHit* b) { | 
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| 214 | return a->fPt.fY < b->fPt.fY; | 
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| 215 | } | 
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| 216 |  | 
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| 217 | static bool reverse_hit_compare_y(const SkOpRayHit* a, const SkOpRayHit* b) { | 
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| 218 | return b->fPt.fY  < a->fPt.fY; | 
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| 219 | } | 
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| 220 |  | 
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| 221 | static double get_t_guess(int tTry, int* dirOffset) { | 
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| 222 | double t = 0.5; | 
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| 223 | *dirOffset = tTry & 1; | 
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| 224 | int tBase = tTry >> 1; | 
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| 225 | int tBits = 0; | 
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| 226 | while (tTry >>= 1) { | 
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| 227 | t /= 2; | 
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| 228 | ++tBits; | 
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| 229 | } | 
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| 230 | if (tBits) { | 
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| 231 | int tIndex = (tBase - 1) & ((1 << tBits) - 1); | 
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| 232 | t += t * 2 * tIndex; | 
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| 233 | } | 
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| 234 | return t; | 
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| 235 | } | 
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| 236 |  | 
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| 237 | bool SkOpSpan::sortableTop(SkOpContour* contourHead) { | 
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| 238 | SkSTArenaAlloc<1024> allocator; | 
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| 239 | int dirOffset; | 
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| 240 | double t = get_t_guess(fTopTTry++, &dirOffset); | 
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| 241 | SkOpRayHit hitBase; | 
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| 242 | SkOpRayDir dir = hitBase.makeTestBase(this, t); | 
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| 243 | if (hitBase.fSlope.fX == 0 && hitBase.fSlope.fY == 0) { | 
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| 244 | return false; | 
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| 245 | } | 
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| 246 | SkOpRayHit* hitHead = &hitBase; | 
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| 247 | dir = static_cast<SkOpRayDir>(static_cast<int>(dir) + dirOffset); | 
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| 248 | if (hitBase.fSpan && hitBase.fSpan->segment()->verb() > SkPath::kLine_Verb | 
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| 249 | && !pt_dydx(hitBase.fSlope, dir)) { | 
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| 250 | return false; | 
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| 251 | } | 
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| 252 | SkOpContour* contour = contourHead; | 
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| 253 | do { | 
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| 254 | if (!contour->count()) { | 
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| 255 | continue; | 
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| 256 | } | 
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| 257 | contour->rayCheck(hitBase, dir, &hitHead, &allocator); | 
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| 258 | } while ((contour = contour->next())); | 
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| 259 | // sort hits | 
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| 260 | SkSTArray<1, SkOpRayHit*> sorted; | 
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| 261 | SkOpRayHit* hit = hitHead; | 
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| 262 | while (hit) { | 
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| 263 | sorted.push_back(hit); | 
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| 264 | hit = hit->fNext; | 
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| 265 | } | 
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| 266 | int count = sorted.count(); | 
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| 267 | SkTQSort(sorted.begin(), sorted.end() - 1, xy_index(dir) | 
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| 268 | ? less_than(dir) ? hit_compare_y : reverse_hit_compare_y | 
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| 269 | : less_than(dir) ? hit_compare_x : reverse_hit_compare_x); | 
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| 270 | // verify windings | 
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| 271 | #if DEBUG_WINDING | 
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| 272 | SkDebugf( "%s dir=%s seg=%d t=%1.9g pt=(%1.9g,%1.9g)\n", __FUNCTION__, | 
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| 273 | gDebugRayDirName[static_cast<int>(dir)], hitBase.fSpan->segment()->debugID(), | 
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| 274 | hitBase.fT, hitBase.fPt.fX, hitBase.fPt.fY); | 
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| 275 | for (int index = 0; index < count; ++index) { | 
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| 276 | hit = sorted[index]; | 
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| 277 | SkOpSpan* span = hit->fSpan; | 
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| 278 | SkOpSegment* hitSegment = span ? span->segment() : nullptr; | 
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| 279 | bool operand = span ? hitSegment->operand() : false; | 
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| 280 | bool ccw = ccw_dxdy(hit->fSlope, dir); | 
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| 281 | SkDebugf( "%s [%d] valid=%d operand=%d span=%d ccw=%d ", __FUNCTION__, index, | 
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| 282 | hit->fValid, operand, span ? span->debugID() : -1, ccw); | 
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| 283 | if (span) { | 
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| 284 | hitSegment->dumpPtsInner(); | 
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| 285 | } | 
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| 286 | SkDebugf( " t=%1.9g pt=(%1.9g,%1.9g) slope=(%1.9g,%1.9g)\n", hit->fT, | 
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| 287 | hit->fPt.fX, hit->fPt.fY, hit->fSlope.fX, hit->fSlope.fY); | 
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| 288 | } | 
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| 289 | #endif | 
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| 290 | const SkPoint* last = nullptr; | 
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| 291 | int wind = 0; | 
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| 292 | int oppWind = 0; | 
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| 293 | for (int index = 0; index < count; ++index) { | 
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| 294 | hit = sorted[index]; | 
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| 295 | if (!hit->fValid) { | 
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| 296 | return false; | 
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| 297 | } | 
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| 298 | bool ccw = ccw_dxdy(hit->fSlope, dir); | 
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| 299 | //        SkASSERT(!approximately_zero(hit->fT) || !hit->fValid); | 
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| 300 | SkOpSpan* span = hit->fSpan; | 
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| 301 | if (!span) { | 
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| 302 | return false; | 
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| 303 | } | 
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| 304 | SkOpSegment* hitSegment = span->segment(); | 
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| 305 | if (span->windValue() == 0 && span->oppValue() == 0) { | 
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| 306 | continue; | 
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| 307 | } | 
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| 308 | if (last && SkDPoint::ApproximatelyEqual(*last, hit->fPt)) { | 
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| 309 | return false; | 
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| 310 | } | 
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| 311 | if (index < count - 1) { | 
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| 312 | const SkPoint& next = sorted[index + 1]->fPt; | 
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| 313 | if (SkDPoint::ApproximatelyEqual(next, hit->fPt)) { | 
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| 314 | return false; | 
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| 315 | } | 
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| 316 | } | 
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| 317 | bool operand = hitSegment->operand(); | 
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| 318 | if (operand) { | 
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| 319 | using std::swap; | 
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| 320 | swap(wind, oppWind); | 
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| 321 | } | 
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| 322 | int lastWind = wind; | 
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| 323 | int lastOpp = oppWind; | 
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| 324 | int windValue = ccw ? -span->windValue() : span->windValue(); | 
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| 325 | int oppValue = ccw ? -span->oppValue() : span->oppValue(); | 
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| 326 | wind += windValue; | 
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| 327 | oppWind += oppValue; | 
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| 328 | bool sumSet = false; | 
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| 329 | int spanSum = span->windSum(); | 
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| 330 | int windSum = SkOpSegment::UseInnerWinding(lastWind, wind) ? wind : lastWind; | 
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| 331 | if (spanSum == SK_MinS32) { | 
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| 332 | span->setWindSum(windSum); | 
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| 333 | sumSet = true; | 
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| 334 | } else { | 
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| 335 | // the need for this condition suggests that UseInnerWinding is flawed | 
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| 336 | // happened when last = 1 wind = -1 | 
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| 337 | #if 0 | 
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| 338 | SkASSERT((hitSegment->isXor() ? (windSum & 1) == (spanSum & 1) : windSum == spanSum) | 
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| 339 | || (abs(wind) == abs(lastWind) | 
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| 340 | && (windSum ^ wind ^ lastWind) == spanSum)); | 
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| 341 | #endif | 
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| 342 | } | 
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| 343 | int oSpanSum = span->oppSum(); | 
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| 344 | int oppSum = SkOpSegment::UseInnerWinding(lastOpp, oppWind) ? oppWind : lastOpp; | 
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| 345 | if (oSpanSum == SK_MinS32) { | 
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| 346 | span->setOppSum(oppSum); | 
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| 347 | } else { | 
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| 348 | #if 0 | 
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| 349 | SkASSERT(hitSegment->oppXor() ? (oppSum & 1) == (oSpanSum & 1) : oppSum == oSpanSum | 
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| 350 | || (abs(oppWind) == abs(lastOpp) | 
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| 351 | && (oppSum ^ oppWind ^ lastOpp) == oSpanSum)); | 
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| 352 | #endif | 
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| 353 | } | 
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| 354 | if (sumSet) { | 
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| 355 | if (this->globalState()->phase() == SkOpPhase::kFixWinding) { | 
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| 356 | hitSegment->contour()->setCcw(ccw); | 
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| 357 | } else { | 
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| 358 | (void) hitSegment->markAndChaseWinding(span, span->next(), windSum, oppSum, nullptr); | 
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| 359 | (void) hitSegment->markAndChaseWinding(span->next(), span, windSum, oppSum, nullptr); | 
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| 360 | } | 
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| 361 | } | 
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| 362 | if (operand) { | 
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| 363 | using std::swap; | 
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| 364 | swap(wind, oppWind); | 
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| 365 | } | 
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| 366 | last = &hit->fPt; | 
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| 367 | this->globalState()->bumpNested(); | 
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| 368 | } | 
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| 369 | return true; | 
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| 370 | } | 
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| 371 |  | 
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| 372 | SkOpSpan* SkOpSegment::findSortableTop(SkOpContour* contourHead) { | 
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| 373 | SkOpSpan* span = &fHead; | 
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| 374 | SkOpSpanBase* next; | 
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| 375 | do { | 
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| 376 | next = span->next(); | 
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| 377 | if (span->done()) { | 
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| 378 | continue; | 
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| 379 | } | 
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| 380 | if (span->windSum() != SK_MinS32) { | 
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| 381 | return span; | 
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| 382 | } | 
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| 383 | if (span->sortableTop(contourHead)) { | 
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| 384 | return span; | 
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| 385 | } | 
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| 386 | } while (!next->final() && (span = next->upCast())); | 
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| 387 | return nullptr; | 
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| 388 | } | 
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| 389 |  | 
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| 390 | SkOpSpan* SkOpContour::findSortableTop(SkOpContour* contourHead) { | 
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| 391 | bool allDone = true; | 
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| 392 | if (fCount) { | 
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| 393 | SkOpSegment* testSegment = &fHead; | 
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| 394 | do { | 
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| 395 | if (testSegment->done()) { | 
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| 396 | continue; | 
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| 397 | } | 
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| 398 | allDone = false; | 
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| 399 | SkOpSpan* result = testSegment->findSortableTop(contourHead); | 
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| 400 | if (result) { | 
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| 401 | return result; | 
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| 402 | } | 
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| 403 | } while ((testSegment = testSegment->next())); | 
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| 404 | } | 
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| 405 | if (allDone) { | 
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| 406 | fDone = true; | 
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| 407 | } | 
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| 408 | return nullptr; | 
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| 409 | } | 
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| 410 |  | 
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| 411 | SkOpSpan* FindSortableTop(SkOpContourHead* contourHead) { | 
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| 412 | for (int index = 0; index < SkOpGlobalState::kMaxWindingTries; ++index) { | 
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| 413 | SkOpContour* contour = contourHead; | 
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| 414 | do { | 
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| 415 | if (contour->done()) { | 
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| 416 | continue; | 
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| 417 | } | 
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| 418 | SkOpSpan* result = contour->findSortableTop(contourHead); | 
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| 419 | if (result) { | 
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| 420 | return result; | 
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| 421 | } | 
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| 422 | } while ((contour = contour->next())); | 
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| 423 | } | 
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| 424 | return nullptr; | 
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| 425 | } | 
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| 426 |  | 
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