| 1 | /* | 
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| 2 | * Copyright 2012 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 | #ifndef SkPathOpsTypes_DEFINED | 
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| 8 | #define SkPathOpsTypes_DEFINED | 
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| 9 |  | 
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| 10 | #include <float.h>  // for FLT_EPSILON | 
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| 11 |  | 
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| 12 | #include "include/core/SkPath.h" | 
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| 13 | #include "include/core/SkScalar.h" | 
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| 14 | #include "include/pathops/SkPathOps.h" | 
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| 15 | #include "include/private/SkFloatingPoint.h" | 
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| 16 | #include "include/private/SkSafe_math.h" | 
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| 17 | #include "src/pathops/SkPathOpsDebug.h" | 
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| 18 |  | 
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| 19 | enum SkPathOpsMask { | 
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| 20 | kWinding_PathOpsMask = -1, | 
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| 21 | kNo_PathOpsMask = 0, | 
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| 22 | kEvenOdd_PathOpsMask = 1 | 
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| 23 | }; | 
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| 24 |  | 
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| 25 | class SkArenaAlloc; | 
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| 26 | class SkOpCoincidence; | 
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| 27 | class SkOpContour; | 
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| 28 | class SkOpContourHead; | 
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| 29 | class SkIntersections; | 
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| 30 | class SkIntersectionHelper; | 
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| 31 |  | 
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| 32 | enum class SkOpPhase : char { | 
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| 33 | kNoChange, | 
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| 34 | kIntersecting, | 
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| 35 | kWalking, | 
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| 36 | kFixWinding, | 
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| 37 | }; | 
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| 38 |  | 
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| 39 | class SkOpGlobalState { | 
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| 40 | public: | 
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| 41 | SkOpGlobalState(SkOpContourHead* head, | 
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| 42 | SkArenaAlloc* allocator SkDEBUGPARAMS(bool debugSkipAssert) | 
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| 43 | SkDEBUGPARAMS(const char* testName)); | 
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| 44 |  | 
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| 45 | enum { | 
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| 46 | kMaxWindingTries = 10 | 
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| 47 | }; | 
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| 48 |  | 
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| 49 | bool allocatedOpSpan() const { | 
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| 50 | return fAllocatedOpSpan; | 
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| 51 | } | 
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| 52 |  | 
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| 53 | SkArenaAlloc* allocator() { | 
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| 54 | return fAllocator; | 
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| 55 | } | 
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| 56 |  | 
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| 57 | void bumpNested() { | 
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| 58 | ++fNested; | 
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| 59 | } | 
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| 60 |  | 
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| 61 | void clearNested() { | 
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| 62 | fNested = 0; | 
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| 63 | } | 
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| 64 |  | 
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| 65 | SkOpCoincidence* coincidence() { | 
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| 66 | return fCoincidence; | 
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| 67 | } | 
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| 68 |  | 
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| 69 | SkOpContourHead* contourHead() { | 
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| 70 | return fContourHead; | 
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| 71 | } | 
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| 72 |  | 
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| 73 | #ifdef SK_DEBUG | 
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| 74 | const class SkOpAngle* debugAngle(int id) const; | 
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| 75 | const SkOpCoincidence* debugCoincidence() const; | 
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| 76 | SkOpContour* debugContour(int id) const; | 
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| 77 | const class SkOpPtT* debugPtT(int id) const; | 
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| 78 | #endif | 
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| 79 |  | 
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| 80 | static bool DebugRunFail(); | 
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| 81 |  | 
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| 82 | #ifdef SK_DEBUG | 
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| 83 | const class SkOpSegment* debugSegment(int id) const; | 
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| 84 | bool debugSkipAssert() const { return fDebugSkipAssert; } | 
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| 85 | const class SkOpSpanBase* debugSpan(int id) const; | 
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| 86 | const char* debugTestName() const { return fDebugTestName; } | 
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| 87 | #endif | 
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| 88 |  | 
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| 89 | #if DEBUG_T_SECT_LOOP_COUNT | 
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| 90 | void debugAddLoopCount(SkIntersections* , const SkIntersectionHelper& , | 
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| 91 | const SkIntersectionHelper& ); | 
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| 92 | void debugDoYourWorst(SkOpGlobalState* ); | 
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| 93 | void debugLoopReport(); | 
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| 94 | void debugResetLoopCounts(); | 
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| 95 | #endif | 
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| 96 |  | 
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| 97 | #if DEBUG_COINCIDENCE | 
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| 98 | void debugSetCheckHealth(bool check) { fDebugCheckHealth = check; } | 
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| 99 | bool debugCheckHealth() const { return fDebugCheckHealth; } | 
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| 100 | #endif | 
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| 101 |  | 
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| 102 | #if DEBUG_VALIDATE || DEBUG_COIN | 
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| 103 | void debugSetPhase(const char* funcName  DEBUG_COIN_DECLARE_PARAMS()) const; | 
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| 104 | #endif | 
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| 105 |  | 
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| 106 | #if DEBUG_COIN | 
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| 107 | void debugAddToCoinChangedDict(); | 
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| 108 | void debugAddToGlobalCoinDicts(); | 
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| 109 | SkPathOpsDebug::CoinDict* debugCoinChangedDict() { return &fCoinChangedDict; } | 
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| 110 | const SkPathOpsDebug::CoinDictEntry& debugCoinDictEntry() const { return fCoinDictEntry; } | 
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| 111 |  | 
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| 112 | static void DumpCoinDict(); | 
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| 113 | #endif | 
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| 114 |  | 
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| 115 |  | 
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| 116 | int nested() const { | 
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| 117 | return fNested; | 
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| 118 | } | 
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| 119 |  | 
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| 120 | #ifdef SK_DEBUG | 
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| 121 | int nextAngleID() { | 
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| 122 | return ++fAngleID; | 
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| 123 | } | 
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| 124 |  | 
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| 125 | int nextCoinID() { | 
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| 126 | return ++fCoinID; | 
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| 127 | } | 
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| 128 |  | 
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| 129 | int nextContourID() { | 
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| 130 | return ++fContourID; | 
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| 131 | } | 
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| 132 |  | 
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| 133 | int nextPtTID() { | 
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| 134 | return ++fPtTID; | 
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| 135 | } | 
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| 136 |  | 
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| 137 | int nextSegmentID() { | 
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| 138 | return ++fSegmentID; | 
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| 139 | } | 
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| 140 |  | 
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| 141 | int nextSpanID() { | 
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| 142 | return ++fSpanID; | 
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| 143 | } | 
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| 144 | #endif | 
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| 145 |  | 
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| 146 | SkOpPhase phase() const { | 
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| 147 | return fPhase; | 
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| 148 | } | 
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| 149 |  | 
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| 150 | void resetAllocatedOpSpan() { | 
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| 151 | fAllocatedOpSpan = false; | 
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| 152 | } | 
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| 153 |  | 
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| 154 | void setAllocatedOpSpan() { | 
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| 155 | fAllocatedOpSpan = true; | 
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| 156 | } | 
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| 157 |  | 
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| 158 | void setCoincidence(SkOpCoincidence* coincidence) { | 
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| 159 | fCoincidence = coincidence; | 
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| 160 | } | 
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| 161 |  | 
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| 162 | void setContourHead(SkOpContourHead* contourHead) { | 
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| 163 | fContourHead = contourHead; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | void setPhase(SkOpPhase phase) { | 
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| 167 | if (SkOpPhase::kNoChange == phase) { | 
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| 168 | return; | 
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| 169 | } | 
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| 170 | SkASSERT(fPhase != phase); | 
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| 171 | fPhase = phase; | 
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| 172 | } | 
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| 173 |  | 
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| 174 | // called in very rare cases where angles are sorted incorrectly -- signfies op will fail | 
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| 175 | void setWindingFailed() { | 
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| 176 | fWindingFailed = true; | 
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| 177 | } | 
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| 178 |  | 
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| 179 | bool windingFailed() const { | 
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| 180 | return fWindingFailed; | 
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| 181 | } | 
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| 182 |  | 
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| 183 | private: | 
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| 184 | SkArenaAlloc* fAllocator; | 
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| 185 | SkOpCoincidence* fCoincidence; | 
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| 186 | SkOpContourHead* fContourHead; | 
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| 187 | int fNested; | 
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| 188 | bool fAllocatedOpSpan; | 
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| 189 | bool fWindingFailed; | 
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| 190 | SkOpPhase fPhase; | 
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| 191 | #ifdef SK_DEBUG | 
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| 192 | const char* fDebugTestName; | 
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| 193 | void* fDebugReporter; | 
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| 194 | int fAngleID; | 
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| 195 | int fCoinID; | 
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| 196 | int fContourID; | 
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| 197 | int fPtTID; | 
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| 198 | int fSegmentID; | 
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| 199 | int fSpanID; | 
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| 200 | bool fDebugSkipAssert; | 
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| 201 | #endif | 
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| 202 | #if DEBUG_T_SECT_LOOP_COUNT | 
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| 203 | int fDebugLoopCount[3]; | 
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| 204 | SkPath::Verb fDebugWorstVerb[6]; | 
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| 205 | SkPoint fDebugWorstPts[24]; | 
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| 206 | float fDebugWorstWeight[6]; | 
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| 207 | #endif | 
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| 208 | #if DEBUG_COIN | 
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| 209 | SkPathOpsDebug::CoinDict fCoinChangedDict; | 
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| 210 | SkPathOpsDebug::CoinDict fCoinVisitedDict; | 
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| 211 | SkPathOpsDebug::CoinDictEntry fCoinDictEntry; | 
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| 212 | const char* fPreviousFuncName; | 
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| 213 | #endif | 
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| 214 | #if DEBUG_COINCIDENCE | 
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| 215 | bool fDebugCheckHealth; | 
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| 216 | #endif | 
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| 217 | }; | 
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| 218 |  | 
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| 219 | #ifdef SK_DEBUG | 
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| 220 | #if DEBUG_COINCIDENCE | 
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| 221 | #define SkOPASSERT(cond) SkASSERT((this->globalState() && \ | 
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| 222 | (this->globalState()->debugCheckHealth() || \ | 
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| 223 | this->globalState()->debugSkipAssert())) || (cond)) | 
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| 224 | #else | 
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| 225 | #define SkOPASSERT(cond) SkASSERT((this->globalState() && \ | 
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| 226 | this->globalState()->debugSkipAssert()) || (cond)) | 
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| 227 | #endif | 
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| 228 | #define SkOPOBJASSERT(obj, cond) SkASSERT((obj->globalState() && \ | 
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| 229 | obj->globalState()->debugSkipAssert()) || (cond)) | 
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| 230 | #else | 
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| 231 | #define SkOPASSERT(cond) | 
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| 232 | #define SkOPOBJASSERT(obj, cond) | 
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| 233 | #endif | 
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| 234 |  | 
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| 235 | // Use Almost Equal when comparing coordinates. Use epsilon to compare T values. | 
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| 236 | bool AlmostEqualUlps(float a, float b); | 
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| 237 | inline bool AlmostEqualUlps(double a, double b) { | 
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| 238 | return AlmostEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 239 | } | 
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| 240 |  | 
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| 241 | bool AlmostEqualUlpsNoNormalCheck(float a, float b); | 
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| 242 | inline bool AlmostEqualUlpsNoNormalCheck(double a, double b) { | 
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| 243 | return AlmostEqualUlpsNoNormalCheck(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 244 | } | 
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| 245 |  | 
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| 246 | bool AlmostEqualUlps_Pin(float a, float b); | 
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| 247 | inline bool AlmostEqualUlps_Pin(double a, double b) { | 
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| 248 | return AlmostEqualUlps_Pin(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 249 | } | 
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| 250 |  | 
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| 251 | // Use Almost Dequal when comparing should not special case denormalized values. | 
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| 252 | bool AlmostDequalUlps(float a, float b); | 
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| 253 | bool AlmostDequalUlps(double a, double b); | 
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| 254 |  | 
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| 255 | bool NotAlmostEqualUlps(float a, float b); | 
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| 256 | inline bool NotAlmostEqualUlps(double a, double b) { | 
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| 257 | return NotAlmostEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 258 | } | 
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| 259 |  | 
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| 260 | bool NotAlmostEqualUlps_Pin(float a, float b); | 
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| 261 | inline bool NotAlmostEqualUlps_Pin(double a, double b) { | 
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| 262 | return NotAlmostEqualUlps_Pin(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 263 | } | 
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| 264 |  | 
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| 265 | bool NotAlmostDequalUlps(float a, float b); | 
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| 266 | inline bool NotAlmostDequalUlps(double a, double b) { | 
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| 267 | return NotAlmostDequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 268 | } | 
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| 269 |  | 
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| 270 | // Use Almost Bequal when comparing coordinates in conjunction with between. | 
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| 271 | bool AlmostBequalUlps(float a, float b); | 
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| 272 | inline bool AlmostBequalUlps(double a, double b) { | 
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| 273 | return AlmostBequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 274 | } | 
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| 275 |  | 
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| 276 | bool AlmostPequalUlps(float a, float b); | 
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| 277 | inline bool AlmostPequalUlps(double a, double b) { | 
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| 278 | return AlmostPequalUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 279 | } | 
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| 280 |  | 
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| 281 | bool RoughlyEqualUlps(float a, float b); | 
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| 282 | inline bool RoughlyEqualUlps(double a, double b) { | 
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| 283 | return RoughlyEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 284 | } | 
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| 285 |  | 
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| 286 | bool AlmostLessUlps(float a, float b); | 
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| 287 | inline bool AlmostLessUlps(double a, double b) { | 
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| 288 | return AlmostLessUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 289 | } | 
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| 290 |  | 
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| 291 | bool AlmostLessOrEqualUlps(float a, float b); | 
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| 292 | inline bool AlmostLessOrEqualUlps(double a, double b) { | 
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| 293 | return AlmostLessOrEqualUlps(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 294 | } | 
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| 295 |  | 
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| 296 | bool AlmostBetweenUlps(float a, float b, float c); | 
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| 297 | inline bool AlmostBetweenUlps(double a, double b, double c) { | 
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| 298 | return AlmostBetweenUlps(SkDoubleToScalar(a), SkDoubleToScalar(b), SkDoubleToScalar(c)); | 
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| 299 | } | 
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| 300 |  | 
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| 301 | int UlpsDistance(float a, float b); | 
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| 302 | inline int UlpsDistance(double a, double b) { | 
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| 303 | return UlpsDistance(SkDoubleToScalar(a), SkDoubleToScalar(b)); | 
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| 304 | } | 
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| 305 |  | 
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| 306 | // FLT_EPSILON == 1.19209290E-07 == 1 / (2 ^ 23) | 
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| 307 | // DBL_EPSILON == 2.22045e-16 | 
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| 308 | const double FLT_EPSILON_CUBED = FLT_EPSILON * FLT_EPSILON * FLT_EPSILON; | 
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| 309 | const double FLT_EPSILON_HALF = FLT_EPSILON / 2; | 
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| 310 | const double FLT_EPSILON_DOUBLE = FLT_EPSILON * 2; | 
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| 311 | const double FLT_EPSILON_ORDERABLE_ERR = FLT_EPSILON * 16; | 
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| 312 | const double FLT_EPSILON_SQUARED = FLT_EPSILON * FLT_EPSILON; | 
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| 313 | // Use a compile-time constant for FLT_EPSILON_SQRT to avoid initializers. | 
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| 314 | // A 17 digit constant guarantees exact results. | 
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| 315 | const double FLT_EPSILON_SQRT = 0.00034526697709225118; // sqrt(FLT_EPSILON); | 
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| 316 | const double FLT_EPSILON_INVERSE = 1 / FLT_EPSILON; | 
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| 317 | const double DBL_EPSILON_ERR = DBL_EPSILON * 4;  // FIXME: tune -- allow a few bits of error | 
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| 318 | const double DBL_EPSILON_SUBDIVIDE_ERR = DBL_EPSILON * 16; | 
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| 319 | const double ROUGH_EPSILON = FLT_EPSILON * 64; | 
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| 320 | const double MORE_ROUGH_EPSILON = FLT_EPSILON * 256; | 
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| 321 | const double WAY_ROUGH_EPSILON = FLT_EPSILON * 2048; | 
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| 322 | const double BUMP_EPSILON = FLT_EPSILON * 4096; | 
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| 323 |  | 
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| 324 | const SkScalar INVERSE_NUMBER_RANGE = FLT_EPSILON_ORDERABLE_ERR; | 
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| 325 |  | 
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| 326 | inline bool zero_or_one(double x) { | 
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| 327 | return x == 0 || x == 1; | 
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| 328 | } | 
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| 329 |  | 
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| 330 | inline bool approximately_zero(double x) { | 
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| 331 | return fabs(x) < FLT_EPSILON; | 
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| 332 | } | 
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| 333 |  | 
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| 334 | inline bool precisely_zero(double x) { | 
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| 335 | return fabs(x) < DBL_EPSILON_ERR; | 
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| 336 | } | 
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| 337 |  | 
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| 338 | inline bool precisely_subdivide_zero(double x) { | 
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| 339 | return fabs(x) < DBL_EPSILON_SUBDIVIDE_ERR; | 
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| 340 | } | 
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| 341 |  | 
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| 342 | inline bool approximately_zero(float x) { | 
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| 343 | return fabs(x) < FLT_EPSILON; | 
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| 344 | } | 
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| 345 |  | 
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| 346 | inline bool approximately_zero_cubed(double x) { | 
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| 347 | return fabs(x) < FLT_EPSILON_CUBED; | 
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| 348 | } | 
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| 349 |  | 
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| 350 | inline bool approximately_zero_half(double x) { | 
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| 351 | return fabs(x) < FLT_EPSILON_HALF; | 
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| 352 | } | 
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| 353 |  | 
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| 354 | inline bool approximately_zero_double(double x) { | 
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| 355 | return fabs(x) < FLT_EPSILON_DOUBLE; | 
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| 356 | } | 
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| 357 |  | 
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| 358 | inline bool approximately_zero_orderable(double x) { | 
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| 359 | return fabs(x) < FLT_EPSILON_ORDERABLE_ERR; | 
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| 360 | } | 
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| 361 |  | 
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| 362 | inline bool approximately_zero_squared(double x) { | 
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| 363 | return fabs(x) < FLT_EPSILON_SQUARED; | 
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| 364 | } | 
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| 365 |  | 
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| 366 | inline bool approximately_zero_sqrt(double x) { | 
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| 367 | return fabs(x) < FLT_EPSILON_SQRT; | 
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| 368 | } | 
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| 369 |  | 
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| 370 | inline bool roughly_zero(double x) { | 
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| 371 | return fabs(x) < ROUGH_EPSILON; | 
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| 372 | } | 
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| 373 |  | 
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| 374 | inline bool approximately_zero_inverse(double x) { | 
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| 375 | return fabs(x) > FLT_EPSILON_INVERSE; | 
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| 376 | } | 
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| 377 |  | 
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| 378 | inline bool approximately_zero_when_compared_to(double x, double y) { | 
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| 379 | return x == 0 || fabs(x) < fabs(y * FLT_EPSILON); | 
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| 380 | } | 
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| 381 |  | 
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| 382 | inline bool precisely_zero_when_compared_to(double x, double y) { | 
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| 383 | return x == 0 || fabs(x) < fabs(y * DBL_EPSILON); | 
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| 384 | } | 
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| 385 |  | 
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| 386 | inline bool roughly_zero_when_compared_to(double x, double y) { | 
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| 387 | return x == 0 || fabs(x) < fabs(y * ROUGH_EPSILON); | 
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| 388 | } | 
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| 389 |  | 
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| 390 | // Use this for comparing Ts in the range of 0 to 1. For general numbers (larger and smaller) use | 
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| 391 | // AlmostEqualUlps instead. | 
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| 392 | inline bool approximately_equal(double x, double y) { | 
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| 393 | return approximately_zero(x - y); | 
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| 394 | } | 
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| 395 |  | 
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| 396 | inline bool precisely_equal(double x, double y) { | 
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| 397 | return precisely_zero(x - y); | 
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| 398 | } | 
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| 399 |  | 
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| 400 | inline bool precisely_subdivide_equal(double x, double y) { | 
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| 401 | return precisely_subdivide_zero(x - y); | 
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| 402 | } | 
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| 403 |  | 
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| 404 | inline bool approximately_equal_half(double x, double y) { | 
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| 405 | return approximately_zero_half(x - y); | 
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| 406 | } | 
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| 407 |  | 
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| 408 | inline bool approximately_equal_double(double x, double y) { | 
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| 409 | return approximately_zero_double(x - y); | 
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| 410 | } | 
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| 411 |  | 
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| 412 | inline bool approximately_equal_orderable(double x, double y) { | 
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| 413 | return approximately_zero_orderable(x - y); | 
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| 414 | } | 
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| 415 |  | 
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| 416 | inline bool approximately_equal_squared(double x, double y) { | 
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| 417 | return approximately_equal(x, y); | 
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| 418 | } | 
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| 419 |  | 
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| 420 | inline bool approximately_greater(double x, double y) { | 
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| 421 | return x - FLT_EPSILON >= y; | 
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| 422 | } | 
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| 423 |  | 
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| 424 | inline bool approximately_greater_double(double x, double y) { | 
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| 425 | return x - FLT_EPSILON_DOUBLE >= y; | 
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| 426 | } | 
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| 427 |  | 
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| 428 | inline bool approximately_greater_orderable(double x, double y) { | 
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| 429 | return x - FLT_EPSILON_ORDERABLE_ERR >= y; | 
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| 430 | } | 
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| 431 |  | 
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| 432 | inline bool approximately_greater_or_equal(double x, double y) { | 
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| 433 | return x + FLT_EPSILON > y; | 
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| 434 | } | 
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| 435 |  | 
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| 436 | inline bool approximately_greater_or_equal_double(double x, double y) { | 
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| 437 | return x + FLT_EPSILON_DOUBLE > y; | 
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| 438 | } | 
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| 439 |  | 
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| 440 | inline bool approximately_greater_or_equal_orderable(double x, double y) { | 
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| 441 | return x + FLT_EPSILON_ORDERABLE_ERR > y; | 
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| 442 | } | 
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| 443 |  | 
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| 444 | inline bool approximately_lesser(double x, double y) { | 
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| 445 | return x + FLT_EPSILON <= y; | 
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| 446 | } | 
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| 447 |  | 
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| 448 | inline bool approximately_lesser_double(double x, double y) { | 
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| 449 | return x + FLT_EPSILON_DOUBLE <= y; | 
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| 450 | } | 
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| 451 |  | 
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| 452 | inline bool approximately_lesser_orderable(double x, double y) { | 
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| 453 | return x + FLT_EPSILON_ORDERABLE_ERR <= y; | 
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| 454 | } | 
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| 455 |  | 
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| 456 | inline bool approximately_lesser_or_equal(double x, double y) { | 
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| 457 | return x - FLT_EPSILON < y; | 
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| 458 | } | 
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| 459 |  | 
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| 460 | inline bool approximately_lesser_or_equal_double(double x, double y) { | 
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| 461 | return x - FLT_EPSILON_DOUBLE < y; | 
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| 462 | } | 
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| 463 |  | 
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| 464 | inline bool approximately_lesser_or_equal_orderable(double x, double y) { | 
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| 465 | return x - FLT_EPSILON_ORDERABLE_ERR < y; | 
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| 466 | } | 
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| 467 |  | 
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| 468 | inline bool approximately_greater_than_one(double x) { | 
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| 469 | return x > 1 - FLT_EPSILON; | 
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| 470 | } | 
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| 471 |  | 
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| 472 | inline bool precisely_greater_than_one(double x) { | 
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| 473 | return x > 1 - DBL_EPSILON_ERR; | 
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| 474 | } | 
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| 475 |  | 
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| 476 | inline bool approximately_less_than_zero(double x) { | 
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| 477 | return x < FLT_EPSILON; | 
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| 478 | } | 
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| 479 |  | 
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| 480 | inline bool precisely_less_than_zero(double x) { | 
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| 481 | return x < DBL_EPSILON_ERR; | 
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| 482 | } | 
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| 483 |  | 
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| 484 | inline bool approximately_negative(double x) { | 
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| 485 | return x < FLT_EPSILON; | 
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| 486 | } | 
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| 487 |  | 
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| 488 | inline bool approximately_negative_orderable(double x) { | 
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| 489 | return x < FLT_EPSILON_ORDERABLE_ERR; | 
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| 490 | } | 
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| 491 |  | 
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| 492 | inline bool precisely_negative(double x) { | 
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| 493 | return x < DBL_EPSILON_ERR; | 
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| 494 | } | 
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| 495 |  | 
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| 496 | inline bool approximately_one_or_less(double x) { | 
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| 497 | return x < 1 + FLT_EPSILON; | 
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| 498 | } | 
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| 499 |  | 
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| 500 | inline bool approximately_one_or_less_double(double x) { | 
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| 501 | return x < 1 + FLT_EPSILON_DOUBLE; | 
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| 502 | } | 
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| 503 |  | 
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| 504 | inline bool approximately_positive(double x) { | 
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| 505 | return x > -FLT_EPSILON; | 
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| 506 | } | 
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| 507 |  | 
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| 508 | inline bool approximately_positive_squared(double x) { | 
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| 509 | return x > -(FLT_EPSILON_SQUARED); | 
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| 510 | } | 
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| 511 |  | 
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| 512 | inline bool approximately_zero_or_more(double x) { | 
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| 513 | return x > -FLT_EPSILON; | 
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| 514 | } | 
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| 515 |  | 
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| 516 | inline bool approximately_zero_or_more_double(double x) { | 
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| 517 | return x > -FLT_EPSILON_DOUBLE; | 
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| 518 | } | 
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| 519 |  | 
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| 520 | inline bool approximately_between_orderable(double a, double b, double c) { | 
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| 521 | return a <= c | 
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| 522 | ? approximately_negative_orderable(a - b) && approximately_negative_orderable(b - c) | 
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| 523 | : approximately_negative_orderable(b - a) && approximately_negative_orderable(c - b); | 
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| 524 | } | 
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| 525 |  | 
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| 526 | inline bool approximately_between(double a, double b, double c) { | 
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| 527 | return a <= c ? approximately_negative(a - b) && approximately_negative(b - c) | 
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| 528 | : approximately_negative(b - a) && approximately_negative(c - b); | 
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| 529 | } | 
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| 530 |  | 
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| 531 | inline bool precisely_between(double a, double b, double c) { | 
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| 532 | return a <= c ? precisely_negative(a - b) && precisely_negative(b - c) | 
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| 533 | : precisely_negative(b - a) && precisely_negative(c - b); | 
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| 534 | } | 
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| 535 |  | 
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| 536 | // returns true if (a <= b <= c) || (a >= b >= c) | 
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| 537 | inline bool between(double a, double b, double c) { | 
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| 538 | SkASSERT(((a <= b && b <= c) || (a >= b && b >= c)) == ((a - b) * (c - b) <= 0) | 
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| 539 | || (precisely_zero(a) && precisely_zero(b) && precisely_zero(c))); | 
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| 540 | return (a - b) * (c - b) <= 0; | 
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| 541 | } | 
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| 542 |  | 
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| 543 | inline bool roughly_equal(double x, double y) { | 
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| 544 | return fabs(x - y) < ROUGH_EPSILON; | 
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| 545 | } | 
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| 546 |  | 
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| 547 | inline bool roughly_negative(double x) { | 
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| 548 | return x < ROUGH_EPSILON; | 
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| 549 | } | 
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| 550 |  | 
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| 551 | inline bool roughly_between(double a, double b, double c) { | 
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| 552 | return a <= c ? roughly_negative(a - b) && roughly_negative(b - c) | 
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| 553 | : roughly_negative(b - a) && roughly_negative(c - b); | 
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| 554 | } | 
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| 555 |  | 
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| 556 | inline bool more_roughly_equal(double x, double y) { | 
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| 557 | return fabs(x - y) < MORE_ROUGH_EPSILON; | 
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| 558 | } | 
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| 559 |  | 
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| 560 | struct SkDPoint; | 
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| 561 | struct SkDVector; | 
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| 562 | struct SkDLine; | 
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| 563 | struct SkDQuad; | 
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| 564 | struct SkDConic; | 
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| 565 | struct SkDCubic; | 
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| 566 | struct SkDRect; | 
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| 567 |  | 
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| 568 | inline SkPath::Verb SkPathOpsPointsToVerb(int points) { | 
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| 569 | int verb = (1 << points) >> 1; | 
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| 570 | #ifdef SK_DEBUG | 
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| 571 | switch (points) { | 
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| 572 | case 0: SkASSERT(SkPath::kMove_Verb == verb); break; | 
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| 573 | case 1: SkASSERT(SkPath::kLine_Verb == verb); break; | 
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| 574 | case 2: SkASSERT(SkPath::kQuad_Verb == verb); break; | 
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| 575 | case 3: SkASSERT(SkPath::kCubic_Verb == verb); break; | 
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| 576 | default: SkDEBUGFAIL( "should not be here"); | 
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| 577 | } | 
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| 578 | #endif | 
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| 579 | return (SkPath::Verb)verb; | 
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| 580 | } | 
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| 581 |  | 
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| 582 | inline int SkPathOpsVerbToPoints(SkPath::Verb verb) { | 
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| 583 | int points = (int) verb - (((int) verb + 1) >> 2); | 
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| 584 | #ifdef SK_DEBUG | 
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| 585 | switch (verb) { | 
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| 586 | case SkPath::kLine_Verb: SkASSERT(1 == points); break; | 
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| 587 | case SkPath::kQuad_Verb: SkASSERT(2 == points); break; | 
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| 588 | case SkPath::kConic_Verb: SkASSERT(2 == points); break; | 
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| 589 | case SkPath::kCubic_Verb: SkASSERT(3 == points); break; | 
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| 590 | default: SkDEBUGFAIL( "should not get here"); | 
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| 591 | } | 
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| 592 | #endif | 
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| 593 | return points; | 
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| 594 | } | 
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| 595 |  | 
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| 596 | inline double SkDInterp(double A, double B, double t) { | 
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| 597 | return A + (B - A) * t; | 
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| 598 | } | 
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| 599 |  | 
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| 600 | double SkDCubeRoot(double x); | 
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| 601 |  | 
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| 602 | /* Returns -1 if negative, 0 if zero, 1 if positive | 
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| 603 | */ | 
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| 604 | inline int SkDSign(double x) { | 
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| 605 | return (x > 0) - (x < 0); | 
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| 606 | } | 
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| 607 |  | 
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| 608 | /* Returns 0 if negative, 1 if zero, 2 if positive | 
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| 609 | */ | 
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| 610 | inline int SKDSide(double x) { | 
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| 611 | return (x > 0) + (x >= 0); | 
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| 612 | } | 
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| 613 |  | 
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| 614 | /* Returns 1 if negative, 2 if zero, 4 if positive | 
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| 615 | */ | 
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| 616 | inline int SkDSideBit(double x) { | 
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| 617 | return 1 << SKDSide(x); | 
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| 618 | } | 
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| 619 |  | 
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| 620 | inline double SkPinT(double t) { | 
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| 621 | return precisely_less_than_zero(t) ? 0 : precisely_greater_than_one(t) ? 1 : t; | 
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| 622 | } | 
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| 623 |  | 
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| 624 | #endif | 
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| 625 |  | 
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