| 1 | /* | 
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| 2 | * Copyright 2016 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef Sk4fGradientBase_DEFINED | 
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| 9 | #define Sk4fGradientBase_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkColor.h" | 
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| 12 | #include "include/private/SkNx.h" | 
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| 13 | #include "include/private/SkTArray.h" | 
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| 14 | #include "src/core/SkMatrixPriv.h" | 
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| 15 | #include "src/shaders/SkShaderBase.h" | 
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| 16 | #include "src/shaders/gradients/Sk4fGradientPriv.h" | 
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| 17 | #include "src/shaders/gradients/SkGradientShaderPriv.h" | 
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| 18 |  | 
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| 19 | struct Sk4fGradientInterval { | 
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| 20 | Sk4fGradientInterval(const Sk4f& c0, SkScalar t0, | 
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| 21 | const Sk4f& c1, SkScalar t1); | 
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| 22 |  | 
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| 23 | bool contains(SkScalar t) const { | 
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| 24 | // True if t is in [p0,p1].  Note: this helper assumes a | 
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| 25 | // natural/increasing interval - so it's not usable in Sk4fLinearGradient. | 
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| 26 | SkASSERT(fT0 < fT1); | 
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| 27 | return t >= fT0 && t <= fT1; | 
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| 28 | } | 
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| 29 |  | 
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| 30 | // Color bias and color gradient, such that for a t in this interval | 
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| 31 | // | 
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| 32 | //   C = fCb + t * fCg; | 
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| 33 | SkPMColor4f fCb, fCg; | 
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| 34 | SkScalar    fT0, fT1; | 
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| 35 | }; | 
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| 36 |  | 
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| 37 | class Sk4fGradientIntervalBuffer { | 
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| 38 | public: | 
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| 39 | void init(const SkGradientShaderBase&, SkColorSpace* dstCS, SkTileMode tileMode, | 
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| 40 | bool premulColors, SkScalar alpha, bool reverse); | 
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| 41 |  | 
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| 42 | const Sk4fGradientInterval* find(SkScalar t) const; | 
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| 43 | const Sk4fGradientInterval* findNext(SkScalar t, const Sk4fGradientInterval* prev, | 
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| 44 | bool increasing) const; | 
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| 45 |  | 
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| 46 | using BufferType = SkSTArray<8, Sk4fGradientInterval, true>; | 
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| 47 |  | 
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| 48 | const BufferType* operator->() const { return &fIntervals; } | 
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| 49 |  | 
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| 50 | private: | 
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| 51 | BufferType fIntervals; | 
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| 52 | }; | 
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| 53 |  | 
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| 54 | class SkGradientShaderBase:: | 
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| 55 | GradientShaderBase4fContext : public Context { | 
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| 56 | public: | 
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| 57 | GradientShaderBase4fContext(const SkGradientShaderBase&, | 
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| 58 | const ContextRec&); | 
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| 59 |  | 
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| 60 | uint32_t getFlags() const override { return fFlags; } | 
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| 61 |  | 
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| 62 | bool isValid() const; | 
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| 63 |  | 
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| 64 | protected: | 
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| 65 | Sk4fGradientIntervalBuffer fIntervals; | 
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| 66 | SkMatrix                   fDstToPos; | 
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| 67 | SkMatrixPriv::MapXYProc    fDstToPosProc; | 
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| 68 | uint8_t                    fFlags; | 
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| 69 | bool                       fColorsArePremul; | 
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| 70 | bool                       fDither; | 
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| 71 |  | 
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| 72 | private: | 
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| 73 | using INHERITED = Context; | 
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| 74 |  | 
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| 75 | void addMirrorIntervals(const SkGradientShaderBase&, | 
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| 76 | const Sk4f& componentScale, bool reverse); | 
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| 77 | }; | 
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| 78 |  | 
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| 79 | #endif // Sk4fGradientBase_DEFINED | 
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| 80 |  | 
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