1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_BADGUY_BOMB_HPP |
18 | #define |
19 | |
20 | #include "badguy/badguy.hpp" |
21 | #include "object/portable.hpp" |
22 | |
23 | class SoundSource; |
24 | |
25 | class Bomb final : public BadGuy, |
26 | public Portable |
27 | { |
28 | public: |
29 | Bomb(const Vector& pos, Direction dir, const std::string& custom_sprite = "images/creatures/mr_bomb/bomb.sprite" ); |
30 | virtual bool is_saveable() const override { |
31 | return false; |
32 | } |
33 | |
34 | virtual void collision_solid(const CollisionHit& hit) override; |
35 | virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override; |
36 | virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override; |
37 | |
38 | virtual void active_update(float dt_sec) override; |
39 | virtual void kill_fall() override; |
40 | virtual void ignite() override; |
41 | void explode(); |
42 | |
43 | virtual void grab(MovingObject& object, const Vector& pos, Direction dir) override; |
44 | virtual void ungrab(MovingObject& object, Direction dir) override; |
45 | |
46 | virtual void stop_looping_sounds() override; |
47 | virtual void play_looping_sounds() override; |
48 | |
49 | private: |
50 | std::unique_ptr<SoundSource> ticking; |
51 | |
52 | private: |
53 | Bomb(const Bomb&) = delete; |
54 | Bomb& operator=(const Bomb&) = delete; |
55 | }; |
56 | |
57 | #endif |
58 | |
59 | /* EOF */ |
60 | |