| 1 | //  SuperTux | 
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| 2 | //  Copyright (C) 2006 Matthias Braun <matze@braunis.de> | 
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| 3 | // | 
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| 4 | //  This program is free software: you can redistribute it and/or modify | 
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| 5 | //  it under the terms of the GNU General Public License as published by | 
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| 6 | //  the Free Software Foundation, either version 3 of the License, or | 
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| 7 | //  (at your option) any later version. | 
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| 8 | // | 
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| 9 | //  This program is distributed in the hope that it will be useful, | 
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| 10 | //  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 11 | //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 12 | //  GNU General Public License for more details. | 
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| 13 | // | 
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| 14 | //  You should have received a copy of the GNU General Public License | 
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| 15 | //  along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
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| 16 |  | 
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| 17 | #ifndef HEADER_SUPERTUX_BADGUY_MRICEBLOCK_HPP | 
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| 18 | #define | 
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| 19 |  | 
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| 20 | #include "badguy/walking_badguy.hpp" | 
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| 21 | #include "object/portable.hpp" | 
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| 22 |  | 
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| 23 | class MrIceBlock : public WalkingBadguy, | 
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| 24 | public Portable | 
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| 25 | { | 
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| 26 | public: | 
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| 27 | MrIceBlock(const ReaderMapping& reader); | 
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| 28 |  | 
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| 29 | virtual void initialize() override; | 
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| 30 | virtual HitResponse collision(GameObject& object, const CollisionHit& hit) override; | 
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| 31 | virtual void collision_solid(const CollisionHit& hit) override; | 
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| 32 | virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override; | 
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| 33 | virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override; | 
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| 34 |  | 
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| 35 | virtual void active_update(float dt_sec) override; | 
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| 36 |  | 
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| 37 | virtual void grab(MovingObject& object, const Vector& pos, Direction dir) override; | 
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| 38 | virtual void ungrab(MovingObject& object, Direction dir) override; | 
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| 39 | virtual bool is_portable() const override; | 
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| 40 |  | 
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| 41 | virtual bool can_break() const override; | 
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| 42 |  | 
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| 43 | virtual void ignite() override; | 
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| 44 |  | 
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| 45 | virtual std::string get_class() const override { return "mriceblock"; } | 
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| 46 | virtual std::string get_display_name() const override { return _( "Iceblock"); } | 
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| 47 |  | 
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| 48 | bool can_break(); | 
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| 49 |  | 
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| 50 | protected: | 
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| 51 | enum IceState { | 
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| 52 | ICESTATE_NORMAL, | 
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| 53 | ICESTATE_FLAT, | 
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| 54 | ICESTATE_GRABBED, | 
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| 55 | ICESTATE_KICKED, | 
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| 56 | ICESTATE_WAKING | 
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| 57 | }; | 
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| 58 |  | 
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| 59 | protected: | 
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| 60 | virtual bool collision_squished(GameObject& object) override; | 
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| 61 | void set_state(IceState state, bool up = false); | 
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| 62 |  | 
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| 63 | private: | 
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| 64 | IceState ice_state; | 
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| 65 | Timer nokick_timer; | 
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| 66 | Timer flat_timer; | 
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| 67 | int squishcount; | 
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| 68 |  | 
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| 69 | private: | 
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| 70 | MrIceBlock(const MrIceBlock&) = delete; | 
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| 71 | MrIceBlock& operator=(const MrIceBlock&) = delete; | 
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| 72 | }; | 
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| 73 |  | 
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| 74 | #endif | 
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| 75 |  | 
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| 76 | /* EOF */ | 
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| 77 |  | 
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