| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #ifndef HEADER_SUPERTUX_BADGUY_MRICEBLOCK_HPP |
| 18 | #define |
| 19 | |
| 20 | #include "badguy/walking_badguy.hpp" |
| 21 | #include "object/portable.hpp" |
| 22 | |
| 23 | class MrIceBlock : public WalkingBadguy, |
| 24 | public Portable |
| 25 | { |
| 26 | public: |
| 27 | MrIceBlock(const ReaderMapping& reader); |
| 28 | |
| 29 | virtual void initialize() override; |
| 30 | virtual HitResponse collision(GameObject& object, const CollisionHit& hit) override; |
| 31 | virtual void collision_solid(const CollisionHit& hit) override; |
| 32 | virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override; |
| 33 | virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override; |
| 34 | |
| 35 | virtual void active_update(float dt_sec) override; |
| 36 | |
| 37 | virtual void grab(MovingObject& object, const Vector& pos, Direction dir) override; |
| 38 | virtual void ungrab(MovingObject& object, Direction dir) override; |
| 39 | virtual bool is_portable() const override; |
| 40 | |
| 41 | virtual bool can_break() const override; |
| 42 | |
| 43 | virtual void ignite() override; |
| 44 | |
| 45 | virtual std::string get_class() const override { return "mriceblock" ; } |
| 46 | virtual std::string get_display_name() const override { return _("Iceblock" ); } |
| 47 | |
| 48 | bool can_break(); |
| 49 | |
| 50 | protected: |
| 51 | enum IceState { |
| 52 | ICESTATE_NORMAL, |
| 53 | ICESTATE_FLAT, |
| 54 | ICESTATE_GRABBED, |
| 55 | ICESTATE_KICKED, |
| 56 | ICESTATE_WAKING |
| 57 | }; |
| 58 | |
| 59 | protected: |
| 60 | virtual bool collision_squished(GameObject& object) override; |
| 61 | void set_state(IceState state, bool up = false); |
| 62 | |
| 63 | private: |
| 64 | IceState ice_state; |
| 65 | Timer nokick_timer; |
| 66 | Timer flat_timer; |
| 67 | int squishcount; |
| 68 | |
| 69 | private: |
| 70 | MrIceBlock(const MrIceBlock&) = delete; |
| 71 | MrIceBlock& operator=(const MrIceBlock&) = delete; |
| 72 | }; |
| 73 | |
| 74 | #endif |
| 75 | |
| 76 | /* EOF */ |
| 77 | |