1 | // SuperTux |
2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
3 | // |
4 | // This program is free software: you can redistribute it and/or modify |
5 | // it under the terms of the GNU General Public License as published by |
6 | // the Free Software Foundation, either version 3 of the License, or |
7 | // (at your option) any later version. |
8 | // |
9 | // This program is distributed in the hope that it will be useful, |
10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
12 | // GNU General Public License for more details. |
13 | // |
14 | // You should have received a copy of the GNU General Public License |
15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
16 | |
17 | #ifndef HEADER_SUPERTUX_BADGUY_MRICEBLOCK_HPP |
18 | #define |
19 | |
20 | #include "badguy/walking_badguy.hpp" |
21 | #include "object/portable.hpp" |
22 | |
23 | class MrIceBlock : public WalkingBadguy, |
24 | public Portable |
25 | { |
26 | public: |
27 | MrIceBlock(const ReaderMapping& reader); |
28 | |
29 | virtual void initialize() override; |
30 | virtual HitResponse collision(GameObject& object, const CollisionHit& hit) override; |
31 | virtual void collision_solid(const CollisionHit& hit) override; |
32 | virtual HitResponse collision_badguy(BadGuy& badguy, const CollisionHit& hit) override; |
33 | virtual HitResponse collision_player(Player& player, const CollisionHit& hit) override; |
34 | |
35 | virtual void active_update(float dt_sec) override; |
36 | |
37 | virtual void grab(MovingObject& object, const Vector& pos, Direction dir) override; |
38 | virtual void ungrab(MovingObject& object, Direction dir) override; |
39 | virtual bool is_portable() const override; |
40 | |
41 | virtual bool can_break() const override; |
42 | |
43 | virtual void ignite() override; |
44 | |
45 | virtual std::string get_class() const override { return "mriceblock" ; } |
46 | virtual std::string get_display_name() const override { return _("Iceblock" ); } |
47 | |
48 | bool can_break(); |
49 | |
50 | protected: |
51 | enum IceState { |
52 | ICESTATE_NORMAL, |
53 | ICESTATE_FLAT, |
54 | ICESTATE_GRABBED, |
55 | ICESTATE_KICKED, |
56 | ICESTATE_WAKING |
57 | }; |
58 | |
59 | protected: |
60 | virtual bool collision_squished(GameObject& object) override; |
61 | void set_state(IceState state, bool up = false); |
62 | |
63 | private: |
64 | IceState ice_state; |
65 | Timer nokick_timer; |
66 | Timer flat_timer; |
67 | int squishcount; |
68 | |
69 | private: |
70 | MrIceBlock(const MrIceBlock&) = delete; |
71 | MrIceBlock& operator=(const MrIceBlock&) = delete; |
72 | }; |
73 | |
74 | #endif |
75 | |
76 | /* EOF */ |
77 | |