| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "gui/menu.hpp" |
| 18 | |
| 19 | #include "control/input_manager.hpp" |
| 20 | #include "gui/item_action.hpp" |
| 21 | #include "gui/item_back.hpp" |
| 22 | #include "gui/item_badguy_select.hpp" |
| 23 | #include "gui/item_color.hpp" |
| 24 | #include "gui/item_colorchannel.hpp" |
| 25 | #include "gui/item_colordisplay.hpp" |
| 26 | #include "gui/item_controlfield.hpp" |
| 27 | #include "gui/item_file.hpp" |
| 28 | #include "gui/item_goto.hpp" |
| 29 | #include "gui/item_hl.hpp" |
| 30 | #include "gui/item_inactive.hpp" |
| 31 | #include "gui/item_intfield.hpp" |
| 32 | #include "gui/item_label.hpp" |
| 33 | #include "gui/item_floatfield.hpp" |
| 34 | #include "gui/item_script.hpp" |
| 35 | #include "gui/item_script_line.hpp" |
| 36 | #include "gui/item_stringselect.hpp" |
| 37 | #include "gui/item_textfield.hpp" |
| 38 | #include "gui/item_toggle.hpp" |
| 39 | #include "gui/menu_item.hpp" |
| 40 | #include "gui/menu_manager.hpp" |
| 41 | #include "gui/mousecursor.hpp" |
| 42 | #include "math/util.hpp" |
| 43 | #include "supertux/globals.hpp" |
| 44 | #include "supertux/resources.hpp" |
| 45 | #include "video/drawing_context.hpp" |
| 46 | #include "video/renderer.hpp" |
| 47 | #include "video/video_system.hpp" |
| 48 | #include "video/viewport.hpp" |
| 49 | |
| 50 | static const float = 0.4f; |
| 51 | static const float = 0.1f; |
| 52 | |
| 53 | Menu::() : |
| 54 | m_pos(Vector(static_cast<float>(SCREEN_WIDTH) / 2.0f, |
| 55 | static_cast<float>(SCREEN_HEIGHT) / 2.0f)), |
| 56 | m_delete_character(0), |
| 57 | m_mn_input_char('\0'), |
| 58 | m_menu_repeat_time(), |
| 59 | m_menu_width(), |
| 60 | m_items(), |
| 61 | m_arrange_left(0), |
| 62 | m_active_item(-1) |
| 63 | { |
| 64 | } |
| 65 | |
| 66 | Menu::() |
| 67 | { |
| 68 | } |
| 69 | |
| 70 | void |
| 71 | Menu::(float x, float y) |
| 72 | { |
| 73 | m_pos.x = x; |
| 74 | m_pos.y = y; |
| 75 | } |
| 76 | |
| 77 | /* Add an item to a menu */ |
| 78 | MenuItem& |
| 79 | Menu::(std::unique_ptr<MenuItem> new_item) |
| 80 | { |
| 81 | m_items.push_back(std::move(new_item)); |
| 82 | MenuItem& item = *m_items.back(); |
| 83 | |
| 84 | /* If a new menu is being built, the active item shouldn't be set to |
| 85 | * something that isn't selectable. Set the active_item to the first |
| 86 | * selectable item added. |
| 87 | */ |
| 88 | |
| 89 | if (m_active_item == -1 && !item.skippable()) |
| 90 | { |
| 91 | m_active_item = static_cast<int>(m_items.size()) - 1; |
| 92 | } |
| 93 | |
| 94 | calculate_width(); |
| 95 | |
| 96 | return item; |
| 97 | } |
| 98 | |
| 99 | MenuItem& |
| 100 | Menu::(std::unique_ptr<MenuItem> new_item, int pos_) |
| 101 | { |
| 102 | m_items.insert(m_items.begin()+pos_,std::move(new_item)); |
| 103 | MenuItem& item = *m_items[pos_]; |
| 104 | |
| 105 | // When the item is inserted before the selected item, the |
| 106 | // same menu item should be still selected. |
| 107 | |
| 108 | if (m_active_item >= pos_) |
| 109 | { |
| 110 | m_active_item++; |
| 111 | } |
| 112 | |
| 113 | calculate_width(); |
| 114 | |
| 115 | return item; |
| 116 | } |
| 117 | |
| 118 | void |
| 119 | Menu::(int pos_) |
| 120 | { |
| 121 | m_items.erase(m_items.begin()+pos_); |
| 122 | |
| 123 | // When the item is deleted before the selected item, the |
| 124 | // same menu item should be still selected. |
| 125 | |
| 126 | if (m_active_item >= pos_) |
| 127 | { |
| 128 | do { |
| 129 | if (m_active_item > 0) |
| 130 | --m_active_item; |
| 131 | else |
| 132 | m_active_item = int(m_items.size())-1; |
| 133 | } while (m_items[m_active_item]->skippable()); |
| 134 | } |
| 135 | } |
| 136 | |
| 137 | ItemHorizontalLine& |
| 138 | Menu::() |
| 139 | { |
| 140 | auto item = std::make_unique<ItemHorizontalLine>(); |
| 141 | auto item_ptr = item.get(); |
| 142 | add_item(std::move(item)); |
| 143 | return *item_ptr; |
| 144 | } |
| 145 | |
| 146 | ItemLabel& |
| 147 | Menu::(const std::string& text) |
| 148 | { |
| 149 | auto item = std::make_unique<ItemLabel>(text); |
| 150 | auto item_ptr = item.get(); |
| 151 | add_item(std::move(item)); |
| 152 | return *item_ptr; |
| 153 | } |
| 154 | |
| 155 | ItemControlField& |
| 156 | Menu::(int id, const std::string& text, |
| 157 | const std::string& mapping) |
| 158 | { |
| 159 | auto item = std::make_unique<ItemControlField>(text, mapping, id); |
| 160 | auto item_ptr = item.get(); |
| 161 | add_item(std::move(item)); |
| 162 | return *item_ptr; |
| 163 | } |
| 164 | |
| 165 | ItemTextField& |
| 166 | Menu::(const std::string& text, std::string* input, int id) |
| 167 | { |
| 168 | auto item = std::make_unique<ItemTextField>(text, input, id); |
| 169 | auto item_ptr = item.get(); |
| 170 | add_item(std::move(item)); |
| 171 | return *item_ptr; |
| 172 | } |
| 173 | |
| 174 | ItemScript& |
| 175 | Menu::(const std::string& text, std::string* script, int id) |
| 176 | { |
| 177 | auto item = std::make_unique<ItemScript>(text, script, id); |
| 178 | auto item_ptr = item.get(); |
| 179 | add_item(std::move(item)); |
| 180 | return *item_ptr; |
| 181 | } |
| 182 | |
| 183 | ItemScriptLine& |
| 184 | Menu::(std::string* input, int id) |
| 185 | { |
| 186 | auto item = std::make_unique<ItemScriptLine>(input, id); |
| 187 | auto item_ptr = item.get(); |
| 188 | add_item(std::move(item)); |
| 189 | return *item_ptr; |
| 190 | } |
| 191 | |
| 192 | ItemIntField& |
| 193 | Menu::(const std::string& text, int* input, int id) |
| 194 | { |
| 195 | auto item = std::make_unique<ItemIntField>(text, input, id); |
| 196 | auto item_ptr = item.get(); |
| 197 | add_item(std::move(item)); |
| 198 | return *item_ptr; |
| 199 | } |
| 200 | |
| 201 | ItemFloatField& |
| 202 | Menu::(const std::string& text, float* input, int id) |
| 203 | { |
| 204 | auto item = std::make_unique<ItemFloatField>(text, input, id); |
| 205 | auto item_ptr = item.get(); |
| 206 | add_item(std::move(item)); |
| 207 | return *item_ptr; |
| 208 | } |
| 209 | |
| 210 | ItemAction& |
| 211 | Menu::(int id, const std::string& text) |
| 212 | { |
| 213 | auto item = std::make_unique<ItemAction>(text, id); |
| 214 | auto item_ptr = item.get(); |
| 215 | add_item(std::move(item)); |
| 216 | return *item_ptr; |
| 217 | } |
| 218 | |
| 219 | ItemAction& |
| 220 | Menu::(const std::string& text, std::function<void()> callback) |
| 221 | { |
| 222 | auto item = std::make_unique<ItemAction>(text, -1, callback); |
| 223 | auto item_ptr = item.get(); |
| 224 | add_item(std::move(item)); |
| 225 | return *item_ptr; |
| 226 | } |
| 227 | |
| 228 | ItemInactive& |
| 229 | Menu::(const std::string& text) |
| 230 | { |
| 231 | auto item = std::make_unique<ItemInactive>(text); |
| 232 | auto item_ptr = item.get(); |
| 233 | add_item(std::move(item)); |
| 234 | return *item_ptr; |
| 235 | } |
| 236 | |
| 237 | ItemToggle& |
| 238 | Menu::(int id, const std::string& text, bool* toggled) |
| 239 | { |
| 240 | auto item = std::make_unique<ItemToggle>(text, toggled, id); |
| 241 | auto item_ptr = item.get(); |
| 242 | add_item(std::move(item)); |
| 243 | return *item_ptr; |
| 244 | } |
| 245 | |
| 246 | ItemToggle& |
| 247 | Menu::(int id, const std::string& text, |
| 248 | std::function<bool()> get_func, |
| 249 | std::function<void(bool)> set_func) |
| 250 | { |
| 251 | auto item = std::make_unique<ItemToggle>(text, get_func, set_func, id); |
| 252 | auto item_ptr = item.get(); |
| 253 | add_item(std::move(item)); |
| 254 | return *item_ptr; |
| 255 | } |
| 256 | |
| 257 | ItemStringSelect& |
| 258 | Menu::(int id, const std::string& text, int* selected, const std::vector<std::string>& strings) |
| 259 | { |
| 260 | auto item = std::make_unique<ItemStringSelect>(text, strings, selected, id); |
| 261 | auto item_ptr = item.get(); |
| 262 | add_item(std::move(item)); |
| 263 | return *item_ptr; |
| 264 | } |
| 265 | |
| 266 | ItemFile& |
| 267 | Menu::(const std::string& text, std::string* input, const std::vector<std::string>& extensions, |
| 268 | const std::string& basedir, int id) |
| 269 | { |
| 270 | auto item = std::make_unique<ItemFile>(text, input, extensions, basedir, id); |
| 271 | auto item_ptr = item.get(); |
| 272 | add_item(std::move(item)); |
| 273 | return *item_ptr; |
| 274 | } |
| 275 | |
| 276 | ItemBack& |
| 277 | Menu::(const std::string& text, int id) |
| 278 | { |
| 279 | auto item = std::make_unique<ItemBack>(text, id); |
| 280 | auto item_ptr = item.get(); |
| 281 | add_item(std::move(item)); |
| 282 | return *item_ptr; |
| 283 | } |
| 284 | |
| 285 | ItemGoTo& |
| 286 | Menu::(const std::string& text, int , int id) |
| 287 | { |
| 288 | auto item = std::make_unique<ItemGoTo>(text, submenu, id); |
| 289 | auto item_ptr = item.get(); |
| 290 | add_item(std::move(item)); |
| 291 | return *item_ptr; |
| 292 | } |
| 293 | |
| 294 | ItemColorChannel& |
| 295 | Menu::(float* input, Color channel, int id, bool is_linear) { |
| 296 | auto item = std::make_unique<ItemColorChannel>(input, channel, id, is_linear); |
| 297 | auto item_ptr = item.get(); |
| 298 | add_item(std::move(item)); |
| 299 | return *item_ptr; |
| 300 | } |
| 301 | |
| 302 | ItemColorDisplay& |
| 303 | Menu::(Color* color, int id) { |
| 304 | auto item = std::make_unique<ItemColorDisplay>(color, id); |
| 305 | auto item_ptr = item.get(); |
| 306 | add_item(std::move(item)); |
| 307 | return *item_ptr; |
| 308 | } |
| 309 | |
| 310 | ItemColor& |
| 311 | Menu::(const std::string& text, Color* color, int id) { |
| 312 | auto item = std::make_unique<ItemColor>(text, color, id); |
| 313 | auto item_ptr = item.get(); |
| 314 | add_item(std::move(item)); |
| 315 | return *item_ptr; |
| 316 | } |
| 317 | |
| 318 | ItemBadguySelect& |
| 319 | Menu::(const std::string& text, std::vector<std::string>* badguys, int id) { |
| 320 | auto item = std::make_unique<ItemBadguySelect>(text, badguys, id); |
| 321 | auto item_ptr = item.get(); |
| 322 | add_item(std::move(item)); |
| 323 | return *item_ptr; |
| 324 | } |
| 325 | |
| 326 | void |
| 327 | Menu::() |
| 328 | { |
| 329 | m_items.clear(); |
| 330 | m_active_item = -1; |
| 331 | } |
| 332 | |
| 333 | void |
| 334 | Menu::(const Controller& controller) |
| 335 | { |
| 336 | { // Scrolling |
| 337 | |
| 338 | // If a help text is present, make some space at the bottom of the |
| 339 | // menu so that the last few items don't overlap with the help |
| 340 | // text. |
| 341 | float help_height = 0.0f; |
| 342 | for (auto& item : m_items) { |
| 343 | if (!item->get_help().empty()) { |
| 344 | help_height = 96.0f; |
| 345 | break; |
| 346 | } |
| 347 | } |
| 348 | |
| 349 | // Find the first and last selectable item in the current menu, so |
| 350 | // that the top most selected item gives a scroll_pos of -1.0f and |
| 351 | // the bottom most gives 1.0f, as otherwise the non-selectable |
| 352 | // header would be cut off. |
| 353 | size_t first_idx = m_items.size(); |
| 354 | size_t last_idx = m_items.size(); |
| 355 | for (size_t i = 0; i < m_items.size(); ++i) { |
| 356 | if (!m_items[i]->skippable()) { |
| 357 | if (first_idx == m_items.size()) { |
| 358 | first_idx = i; |
| 359 | } |
| 360 | last_idx = i; |
| 361 | } |
| 362 | } |
| 363 | |
| 364 | const float screen_height = static_cast<float>(SCREEN_HEIGHT); |
| 365 | const float = screen_height - help_height; |
| 366 | // get_height() doesn't include the border, so we manually add some |
| 367 | const float = get_height() + 32.0f; |
| 368 | const float center_y = menu_area / 2.0f; |
| 369 | if (menu_height > menu_area) |
| 370 | { |
| 371 | const float scroll_range = (menu_height - menu_area) / 2.0f; |
| 372 | const float scroll_pos = ((static_cast<float>(m_active_item - first_idx) |
| 373 | / static_cast<float>(last_idx - first_idx)) - 0.5f) * 2.0f; |
| 374 | |
| 375 | m_pos.y = floorf(center_y - scroll_range * scroll_pos); |
| 376 | } |
| 377 | else |
| 378 | { |
| 379 | if (help_height != 0.0f) { |
| 380 | m_pos.y = floorf(center_y); |
| 381 | } |
| 382 | } |
| 383 | } |
| 384 | |
| 385 | MenuAction = MenuAction::NONE; |
| 386 | |
| 387 | /** check main input controller... */ |
| 388 | if (controller.pressed(Control::UP)) { |
| 389 | menuaction = MenuAction::UP; |
| 390 | m_menu_repeat_time = g_real_time + MENU_REPEAT_INITIAL; |
| 391 | } |
| 392 | if (controller.hold(Control::UP) && |
| 393 | m_menu_repeat_time != 0 && g_real_time > m_menu_repeat_time) { |
| 394 | menuaction = MenuAction::UP; |
| 395 | m_menu_repeat_time = g_real_time + MENU_REPEAT_RATE; |
| 396 | } |
| 397 | |
| 398 | if (controller.pressed(Control::DOWN)) { |
| 399 | menuaction = MenuAction::DOWN; |
| 400 | m_menu_repeat_time = g_real_time + MENU_REPEAT_INITIAL; |
| 401 | } |
| 402 | if (controller.hold(Control::DOWN) && |
| 403 | m_menu_repeat_time != 0 && g_real_time > m_menu_repeat_time) { |
| 404 | menuaction = MenuAction::DOWN; |
| 405 | m_menu_repeat_time = g_real_time + MENU_REPEAT_RATE; |
| 406 | } |
| 407 | |
| 408 | if (controller.pressed(Control::LEFT)) { |
| 409 | menuaction = MenuAction::LEFT; |
| 410 | m_menu_repeat_time = g_real_time + MENU_REPEAT_INITIAL; |
| 411 | } |
| 412 | if (controller.hold(Control::LEFT) && |
| 413 | m_menu_repeat_time != 0 && g_real_time > m_menu_repeat_time) { |
| 414 | menuaction = MenuAction::LEFT; |
| 415 | m_menu_repeat_time = g_real_time + MENU_REPEAT_RATE; |
| 416 | } |
| 417 | |
| 418 | if (controller.pressed(Control::RIGHT)) { |
| 419 | menuaction = MenuAction::RIGHT; |
| 420 | m_menu_repeat_time = g_real_time + MENU_REPEAT_INITIAL; |
| 421 | } |
| 422 | if (controller.hold(Control::RIGHT) && |
| 423 | m_menu_repeat_time != 0 && g_real_time > m_menu_repeat_time) { |
| 424 | menuaction = MenuAction::RIGHT; |
| 425 | m_menu_repeat_time = g_real_time + MENU_REPEAT_RATE; |
| 426 | } |
| 427 | |
| 428 | if (controller.pressed(Control::ACTION) || |
| 429 | controller.pressed(Control::MENU_SELECT) || |
| 430 | (!is_sensitive() && controller.pressed(Control::MENU_SELECT_SPACE))) { |
| 431 | menuaction = MenuAction::HIT; |
| 432 | } |
| 433 | |
| 434 | if (controller.pressed(Control::ESCAPE) || |
| 435 | controller.pressed(Control::CHEAT_MENU) || |
| 436 | controller.pressed(Control::DEBUG_MENU) || |
| 437 | controller.pressed(Control::MENU_BACK)) { |
| 438 | menuaction = MenuAction::BACK; |
| 439 | } |
| 440 | |
| 441 | if (controller.pressed(Control::REMOVE)) { |
| 442 | menuaction = MenuAction::REMOVE; |
| 443 | m_menu_repeat_time = g_real_time + MENU_REPEAT_INITIAL; |
| 444 | } |
| 445 | if (controller.hold(Control::REMOVE) && |
| 446 | m_menu_repeat_time != 0 && g_real_time > m_menu_repeat_time) { |
| 447 | menuaction = MenuAction::REMOVE; |
| 448 | m_menu_repeat_time = g_real_time + MENU_REPEAT_RATE; |
| 449 | } |
| 450 | |
| 451 | if (m_items.size() == 0) |
| 452 | return; |
| 453 | |
| 454 | // The menu_action() call can pop() the menu from the stack and thus |
| 455 | // delete it, so it's important that no further member variables are |
| 456 | // accessed after this call |
| 457 | process_action(menuaction); |
| 458 | } |
| 459 | |
| 460 | void |
| 461 | Menu::(const MenuAction& ) |
| 462 | { |
| 463 | const int last_active_item = m_active_item; |
| 464 | |
| 465 | switch (menuaction) { |
| 466 | case MenuAction::UP: |
| 467 | do { |
| 468 | if (m_active_item > 0) |
| 469 | --m_active_item; |
| 470 | else |
| 471 | m_active_item = int(m_items.size())-1; |
| 472 | } while (m_items[m_active_item]->skippable() |
| 473 | && (m_active_item != last_active_item)); |
| 474 | break; |
| 475 | |
| 476 | case MenuAction::DOWN: |
| 477 | do { |
| 478 | if (m_active_item < int(m_items.size())-1 ) |
| 479 | ++m_active_item; |
| 480 | else |
| 481 | m_active_item = 0; |
| 482 | } while (m_items[m_active_item]->skippable() |
| 483 | && (m_active_item != last_active_item)); |
| 484 | break; |
| 485 | |
| 486 | case MenuAction::BACK: |
| 487 | if (on_back_action()) { |
| 488 | MenuManager::instance().pop_menu(); |
| 489 | } |
| 490 | return; |
| 491 | |
| 492 | default: |
| 493 | break; |
| 494 | } |
| 495 | |
| 496 | if (m_items[m_active_item]->no_other_action()) { |
| 497 | m_items[m_active_item]->process_action(menuaction); |
| 498 | return; |
| 499 | } |
| 500 | |
| 501 | m_items[m_active_item]->process_action(menuaction); |
| 502 | if (m_items[m_active_item]->changes_width()) { |
| 503 | calculate_width(); |
| 504 | } |
| 505 | if (menuaction == MenuAction::HIT) { |
| 506 | menu_action(*m_items[m_active_item]); |
| 507 | } |
| 508 | } |
| 509 | |
| 510 | void |
| 511 | Menu::(DrawingContext& context, int index) |
| 512 | { |
| 513 | const float = get_height(); |
| 514 | const float = get_width(); |
| 515 | |
| 516 | MenuItem* pitem = m_items[index].get(); |
| 517 | |
| 518 | const float x_pos = m_pos.x - menu_width / 2.0f; |
| 519 | const float y_pos = m_pos.y + 24.0f * static_cast<float>(index) - menu_height / 2.0f + 12.0f; |
| 520 | |
| 521 | pitem->draw(context, Vector(x_pos, y_pos), static_cast<int>(menu_width), m_active_item == index); |
| 522 | |
| 523 | if (m_active_item == index) |
| 524 | { |
| 525 | float blink = (sinf(g_real_time * math::PI * 1.0f)/2.0f + 0.5f) * 0.5f + 0.25f; |
| 526 | context.color().draw_filled_rect(Rectf(Vector(m_pos.x - menu_width/2 + 10 - 2, y_pos - 12 - 2), |
| 527 | Vector(m_pos.x + menu_width/2 - 10 + 2, y_pos + 12 + 2)), |
| 528 | Color(1.0f, 1.0f, 1.0f, blink), |
| 529 | 14.0f, |
| 530 | LAYER_GUI-10); |
| 531 | context.color().draw_filled_rect(Rectf(Vector(m_pos.x - menu_width/2 + 10, y_pos - 12), |
| 532 | Vector(m_pos.x + menu_width/2 - 10, y_pos + 12)), |
| 533 | Color(1.0f, 1.0f, 1.0f, 0.5f), |
| 534 | 12.0f, |
| 535 | LAYER_GUI-10); |
| 536 | } |
| 537 | } |
| 538 | |
| 539 | void |
| 540 | Menu::() |
| 541 | { |
| 542 | /* The width of the menu has to be more than the width of the text |
| 543 | with the most characters */ |
| 544 | float max_width = 0; |
| 545 | for (unsigned int i = 0; i < m_items.size(); ++i) |
| 546 | { |
| 547 | float w = static_cast<float>(m_items[i]->get_width()); |
| 548 | if (w > max_width) |
| 549 | max_width = w; |
| 550 | } |
| 551 | m_menu_width = max_width; |
| 552 | } |
| 553 | |
| 554 | float |
| 555 | Menu::() const |
| 556 | { |
| 557 | return m_menu_width + 24; |
| 558 | } |
| 559 | |
| 560 | float |
| 561 | Menu::() const |
| 562 | { |
| 563 | return static_cast<float>(m_items.size() * 24); |
| 564 | } |
| 565 | |
| 566 | void |
| 567 | Menu::() |
| 568 | { |
| 569 | m_pos.x = static_cast<float>(SCREEN_WIDTH) / 2.0f; |
| 570 | m_pos.y = static_cast<float>(SCREEN_HEIGHT) / 2.0f; |
| 571 | } |
| 572 | |
| 573 | void |
| 574 | Menu::(DrawingContext& context) |
| 575 | { |
| 576 | for (unsigned int i = 0; i < m_items.size(); ++i) |
| 577 | { |
| 578 | draw_item(context, i); |
| 579 | } |
| 580 | |
| 581 | if (!m_items[m_active_item]->get_help().empty()) |
| 582 | { |
| 583 | const int text_width = static_cast<int>(Resources::normal_font->get_text_width(m_items[m_active_item]->get_help())); |
| 584 | const int text_height = static_cast<int>(Resources::normal_font->get_text_height(m_items[m_active_item]->get_help())); |
| 585 | |
| 586 | const Rectf text_rect(m_pos.x - static_cast<float>(text_width) / 2.0f - 8.0f, |
| 587 | static_cast<float>(SCREEN_HEIGHT) - 48.0f - static_cast<float>(text_height) / 2.0f - 4.0f, |
| 588 | m_pos.x + static_cast<float>(text_width) / 2.0f + 8.0f, |
| 589 | static_cast<float>(SCREEN_HEIGHT) - 48.0f + static_cast<float>(text_height) / 2.0f + 4.0f); |
| 590 | |
| 591 | context.color().draw_filled_rect(Rectf(text_rect.p1() - Vector(4,4), |
| 592 | text_rect.p2() + Vector(4,4)), |
| 593 | Color(0.5f, 0.6f, 0.7f, 0.8f), |
| 594 | 16.0f, |
| 595 | LAYER_GUI); |
| 596 | |
| 597 | context.color().draw_filled_rect(text_rect, |
| 598 | Color(0.8f, 0.9f, 1.0f, 0.5f), |
| 599 | 16.0f, |
| 600 | LAYER_GUI); |
| 601 | |
| 602 | context.color().draw_text(Resources::normal_font, m_items[m_active_item]->get_help(), |
| 603 | Vector(m_pos.x, static_cast<float>(SCREEN_HEIGHT) - 48.0f - static_cast<float>(text_height) / 2.0f), |
| 604 | ALIGN_CENTER, LAYER_GUI); |
| 605 | } |
| 606 | } |
| 607 | |
| 608 | MenuItem& |
| 609 | Menu::(int id) |
| 610 | { |
| 611 | for (const auto& item : m_items) |
| 612 | { |
| 613 | if (item->get_id() == id) |
| 614 | { |
| 615 | return *item; |
| 616 | } |
| 617 | } |
| 618 | |
| 619 | throw std::runtime_error("MenuItem not found: " + std::to_string(id)); |
| 620 | } |
| 621 | |
| 622 | const MenuItem& |
| 623 | Menu::(int id) const |
| 624 | { |
| 625 | for (const auto& item : m_items) |
| 626 | { |
| 627 | if (item->get_id() == id) |
| 628 | { |
| 629 | return *item; |
| 630 | } |
| 631 | } |
| 632 | |
| 633 | throw std::runtime_error("MenuItem not found" ); |
| 634 | } |
| 635 | |
| 636 | int Menu::() const |
| 637 | { |
| 638 | return m_items[m_active_item]->get_id(); |
| 639 | } |
| 640 | |
| 641 | void |
| 642 | Menu::(const SDL_Event& ev) |
| 643 | { |
| 644 | m_items[m_active_item]->event(ev); |
| 645 | switch (ev.type) |
| 646 | { |
| 647 | case SDL_KEYDOWN: |
| 648 | case SDL_TEXTINPUT: |
| 649 | if (((ev.type == SDL_KEYDOWN && ev.key.keysym.sym == SDLK_BACKSPACE) || |
| 650 | ev.type == SDL_TEXTINPUT) && m_items[m_active_item]->changes_width()) |
| 651 | { |
| 652 | // Changed item value? Let's recalculate width: |
| 653 | calculate_width(); |
| 654 | } |
| 655 | break; |
| 656 | |
| 657 | case SDL_MOUSEBUTTONDOWN: |
| 658 | if (ev.button.button == SDL_BUTTON_LEFT) |
| 659 | { |
| 660 | Vector mouse_pos = VideoSystem::current()->get_viewport().to_logical(ev.motion.x, ev.motion.y); |
| 661 | |
| 662 | if (mouse_pos.x > m_pos.x - get_width() / 2.0f && |
| 663 | mouse_pos.x < m_pos.x + get_width() / 2.0f && |
| 664 | mouse_pos.y > m_pos.y - get_height() / 2.0f && |
| 665 | mouse_pos.y < m_pos.y + get_height() / 2.0f) |
| 666 | { |
| 667 | process_action(MenuAction::HIT); |
| 668 | } |
| 669 | } |
| 670 | break; |
| 671 | |
| 672 | case SDL_MOUSEMOTION: |
| 673 | { |
| 674 | Vector mouse_pos = VideoSystem::current()->get_viewport().to_logical(ev.motion.x, ev.motion.y); |
| 675 | float x = mouse_pos.x; |
| 676 | float y = mouse_pos.y; |
| 677 | |
| 678 | if (x > m_pos.x - get_width()/2 && |
| 679 | x < m_pos.x + get_width()/2 && |
| 680 | y > m_pos.y - get_height()/2 && |
| 681 | y < m_pos.y + get_height()/2) |
| 682 | { |
| 683 | int new_active_item |
| 684 | = static_cast<int> ((y - (m_pos.y - get_height()/2)) / 24); |
| 685 | |
| 686 | /* only change the mouse focus to a selectable item */ |
| 687 | if (!m_items[new_active_item]->skippable()) |
| 688 | m_active_item = new_active_item; |
| 689 | |
| 690 | if (MouseCursor::current()) |
| 691 | MouseCursor::current()->set_state(MouseCursorState::LINK); |
| 692 | } |
| 693 | else |
| 694 | { |
| 695 | if (MouseCursor::current()) |
| 696 | MouseCursor::current()->set_state(MouseCursorState::NORMAL); |
| 697 | } |
| 698 | } |
| 699 | break; |
| 700 | |
| 701 | default: |
| 702 | break; |
| 703 | } |
| 704 | } |
| 705 | |
| 706 | void |
| 707 | Menu::(int id) |
| 708 | { |
| 709 | for (size_t i = 0; i < m_items.size(); ++i) { |
| 710 | if (m_items[i]->get_id() == id) { |
| 711 | m_active_item = static_cast<int>(i); |
| 712 | break; |
| 713 | } |
| 714 | } |
| 715 | } |
| 716 | |
| 717 | bool |
| 718 | Menu::() const |
| 719 | { |
| 720 | return false; |
| 721 | } |
| 722 | |
| 723 | /* EOF */ |
| 724 | |