| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "gui/mousecursor.hpp" |
| 18 | |
| 19 | #include <SDL.h> |
| 20 | |
| 21 | #include "sprite/sprite.hpp" |
| 22 | #include "video/drawing_context.hpp" |
| 23 | #include "video/renderer.hpp" |
| 24 | #include "video/surface.hpp" |
| 25 | #include "video/video_system.hpp" |
| 26 | #include "video/viewport.hpp" |
| 27 | |
| 28 | MouseCursor* MouseCursor::current_ = nullptr; |
| 29 | |
| 30 | MouseCursor::MouseCursor(SpritePtr sprite) : |
| 31 | m_state(MouseCursorState::NORMAL), |
| 32 | m_applied_state(MouseCursorState::HIDE), |
| 33 | m_sprite(std::move(sprite)), |
| 34 | m_icon() |
| 35 | { |
| 36 | } |
| 37 | |
| 38 | void |
| 39 | MouseCursor::set_state(MouseCursorState state) |
| 40 | { |
| 41 | m_state = state; |
| 42 | } |
| 43 | |
| 44 | void |
| 45 | MouseCursor::set_icon(SurfacePtr icon) |
| 46 | { |
| 47 | m_icon = std::move(icon); |
| 48 | } |
| 49 | |
| 50 | void |
| 51 | MouseCursor::apply_state(MouseCursorState state) |
| 52 | { |
| 53 | if (m_applied_state != state) |
| 54 | { |
| 55 | m_applied_state = state; |
| 56 | |
| 57 | switch(state) |
| 58 | { |
| 59 | case MouseCursorState::NORMAL: |
| 60 | m_sprite->set_action("normal" ); |
| 61 | break; |
| 62 | |
| 63 | case MouseCursorState::CLICK: |
| 64 | m_sprite->set_action("click" ); |
| 65 | break; |
| 66 | |
| 67 | case MouseCursorState::LINK: |
| 68 | m_sprite->set_action("link" ); |
| 69 | break; |
| 70 | |
| 71 | case MouseCursorState::HIDE: |
| 72 | break; |
| 73 | } |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | void |
| 78 | MouseCursor::draw(DrawingContext& context) |
| 79 | { |
| 80 | if (m_state != MouseCursorState::HIDE) |
| 81 | { |
| 82 | int x, y; |
| 83 | Uint32 ispressed = SDL_GetMouseState(&x, &y); |
| 84 | |
| 85 | if (ispressed & SDL_BUTTON(1) || ispressed & SDL_BUTTON(2)) |
| 86 | { |
| 87 | apply_state(MouseCursorState::CLICK); |
| 88 | } |
| 89 | else |
| 90 | { |
| 91 | apply_state(m_state); |
| 92 | } |
| 93 | |
| 94 | Vector mouse_pos = VideoSystem::current()->get_viewport().to_logical(x, y); |
| 95 | |
| 96 | m_sprite->draw(context.color(), mouse_pos, LAYER_GUI + 100); |
| 97 | |
| 98 | if (m_icon) { |
| 99 | context.color().draw_surface(m_icon, |
| 100 | Vector(mouse_pos.x, |
| 101 | mouse_pos.y - static_cast<float>(m_icon->get_height())), |
| 102 | LAYER_GUI + 100); |
| 103 | } |
| 104 | } |
| 105 | } |
| 106 | |
| 107 | /* EOF */ |
| 108 | |