| 1 | // SuperTux |
| 2 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 3 | // |
| 4 | // This program is free software: you can redistribute it and/or modify |
| 5 | // it under the terms of the GNU General Public License as published by |
| 6 | // the Free Software Foundation, either version 3 of the License, or |
| 7 | // (at your option) any later version. |
| 8 | // |
| 9 | // This program is distributed in the hope that it will be useful, |
| 10 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | // GNU General Public License for more details. |
| 13 | // |
| 14 | // You should have received a copy of the GNU General Public License |
| 15 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | |
| 17 | #include "object/particles.hpp" |
| 18 | |
| 19 | #include <math.h> |
| 20 | |
| 21 | #include "math/random.hpp" |
| 22 | #include "math/util.hpp" |
| 23 | #include "object/camera.hpp" |
| 24 | #include "supertux/sector.hpp" |
| 25 | #include "video/drawing_context.hpp" |
| 26 | #include "video/video_system.hpp" |
| 27 | #include "video/viewport.hpp" |
| 28 | |
| 29 | //TODO: remove this function in favor of the one below |
| 30 | Particles::Particles(const Vector& epicenter, int min_angle, int max_angle, |
| 31 | const Vector& initial_velocity, const Vector& acceleration, int number, |
| 32 | Color color_, int size_, float life_time, int drawing_layer_) : |
| 33 | accel(acceleration), |
| 34 | timer(), |
| 35 | live_forever(), |
| 36 | color(color_), |
| 37 | size(static_cast<float>(size_)), |
| 38 | drawing_layer(drawing_layer_), |
| 39 | particles() |
| 40 | { |
| 41 | if (life_time == 0) { |
| 42 | live_forever = true; |
| 43 | } else { |
| 44 | live_forever = false; |
| 45 | timer.start(life_time); |
| 46 | } |
| 47 | |
| 48 | // create particles |
| 49 | for (int p = 0; p < number; p++) |
| 50 | { |
| 51 | auto particle = std::make_unique<Particle>(); |
| 52 | particle->pos = epicenter; |
| 53 | |
| 54 | float angle = math::radians(graphicsRandom.randf(static_cast<float>(min_angle), static_cast<float>(max_angle))); |
| 55 | particle->vel.x = /*fabs*/(sinf(angle)) * initial_velocity.x; |
| 56 | // if(angle >= math::PI && angle < math::TAU) |
| 57 | // particle->vel.x *= -1; // work around to fix signal |
| 58 | particle->vel.y = /*fabs*/(cosf(angle)) * initial_velocity.y; |
| 59 | // if(angle >= math::PI_2 && angle < 3*math::PI_2) |
| 60 | // particle->vel.y *= -1; |
| 61 | |
| 62 | particles.push_back(std::move(particle)); |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | Particles::Particles(const Vector& epicenter, int min_angle, int max_angle, |
| 67 | const float min_initial_velocity, const float max_initial_velocity, |
| 68 | const Vector& acceleration, int number, Color color_, |
| 69 | int size_, float life_time, int drawing_layer_) : |
| 70 | |
| 71 | accel(acceleration), |
| 72 | timer(), |
| 73 | live_forever(), |
| 74 | color(color_), |
| 75 | size(static_cast<float>(size_)), |
| 76 | drawing_layer(drawing_layer_), |
| 77 | particles() |
| 78 | { |
| 79 | if (life_time == 0) { |
| 80 | live_forever = true; |
| 81 | } else { |
| 82 | live_forever = false; |
| 83 | timer.start(life_time); |
| 84 | } |
| 85 | |
| 86 | // create particles |
| 87 | for (int p = 0; p < number; p++) |
| 88 | { |
| 89 | auto particle = std::make_unique<Particle>(); |
| 90 | particle->pos = epicenter; |
| 91 | |
| 92 | float velocity = (min_initial_velocity == max_initial_velocity) ? min_initial_velocity : |
| 93 | graphicsRandom.randf(min_initial_velocity, max_initial_velocity); |
| 94 | float angle = (min_angle == max_angle) ? |
| 95 | math::radians(static_cast<float>(min_angle)) : |
| 96 | math::radians(graphicsRandom.randf(static_cast<float>(min_angle), static_cast<float>(max_angle))); |
| 97 | // Note that angle defined as clockwise from vertical (up is zero degrees, right is 90 degrees) |
| 98 | particle->vel.x = (sinf(angle)) * velocity; |
| 99 | particle->vel.y = (-cosf(angle)) * velocity; |
| 100 | |
| 101 | particles.push_back(std::move(particle)); |
| 102 | } |
| 103 | } |
| 104 | |
| 105 | void |
| 106 | Particles::update(float dt_sec) |
| 107 | { |
| 108 | Vector camera = Sector::get().get_camera().get_translation(); |
| 109 | |
| 110 | // update particles |
| 111 | for (auto i = particles.begin(); i != particles.end(); ) { |
| 112 | (*i)->pos.x += (*i)->vel.x * dt_sec; |
| 113 | (*i)->pos.y += (*i)->vel.y * dt_sec; |
| 114 | |
| 115 | (*i)->vel.x += accel.x * dt_sec; |
| 116 | (*i)->vel.y += accel.y * dt_sec; |
| 117 | |
| 118 | if ((*i)->pos.x < camera.x || (*i)->pos.x > static_cast<float>(SCREEN_WIDTH) + camera.x || |
| 119 | (*i)->pos.y < camera.y || (*i)->pos.y > static_cast<float>(SCREEN_HEIGHT) + camera.y) { |
| 120 | i = particles.erase(i); |
| 121 | } else { |
| 122 | ++i; |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | if ((timer.check() && !live_forever) || particles.size() == 0) |
| 127 | remove_me(); |
| 128 | } |
| 129 | |
| 130 | void |
| 131 | Particles::draw(DrawingContext& context) |
| 132 | { |
| 133 | // draw particles |
| 134 | for (auto& particle : particles) { |
| 135 | context.color().draw_filled_rect(Rectf(particle->pos, Sizef(size,size)), color, drawing_layer); |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | /* EOF */ |
| 140 | |