1// SuperTux
2// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3//
4// This program is free software: you can redistribute it and/or modify
5// it under the terms of the GNU General Public License as published by
6// the Free Software Foundation, either version 3 of the License, or
7// (at your option) any later version.
8//
9// This program is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12// GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License
15// along with this program. If not, see <http://www.gnu.org/licenses/>.
16
17#include "object/rainsplash.hpp"
18
19#include "sprite/sprite.hpp"
20
21RainSplash::RainSplash(const Vector& pos, bool vertical) :
22 sprite(),
23 position(pos),
24 frame(0)
25{
26 if (vertical) sprite = SpriteManager::current()->create("images/objects/particles/rainsplash-vertical.sprite");
27 else sprite = SpriteManager::current()->create("images/objects/particles/rainsplash.sprite");
28}
29
30RainSplash::~RainSplash() {
31 remove_me();
32}
33
34void
35RainSplash::hit(Player& )
36{
37}
38
39void
40RainSplash::update(float dt_sec)
41{
42 frame++;
43 if (frame >= 10) remove_me();
44}
45
46void
47RainSplash::draw(DrawingContext& context)
48{
49 sprite->draw(context.color(), position, LAYER_OBJECTS);
50}
51
52/* EOF */
53