| 1 | // SuperTux |
| 2 | // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de> |
| 3 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
| 4 | // |
| 5 | // This program is free software: you can redistribute it and/or modify |
| 6 | // it under the terms of the GNU General Public License as published by |
| 7 | // the Free Software Foundation, either version 3 of the License, or |
| 8 | // (at your option) any later version. |
| 9 | // |
| 10 | // This program is distributed in the hope that it will be useful, |
| 11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | // GNU General Public License for more details. |
| 14 | // |
| 15 | // You should have received a copy of the GNU General Public License |
| 16 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 17 | |
| 18 | #include "supertux/title_screen.hpp" |
| 19 | |
| 20 | #include <version.h> |
| 21 | |
| 22 | #include "gui/menu_manager.hpp" |
| 23 | #include "object/camera.hpp" |
| 24 | #include "object/music_object.hpp" |
| 25 | #include "object/player.hpp" |
| 26 | #include "supertux/fadetoblack.hpp" |
| 27 | #include "supertux/game_session.hpp" |
| 28 | #include "supertux/level.hpp" |
| 29 | #include "supertux/menu/menu_storage.hpp" |
| 30 | #include "supertux/resources.hpp" |
| 31 | #include "supertux/screen_manager.hpp" |
| 32 | #include "supertux/sector.hpp" |
| 33 | #include "video/compositor.hpp" |
| 34 | #include "video/drawing_context.hpp" |
| 35 | #include "video/surface.hpp" |
| 36 | #include "video/video_system.hpp" |
| 37 | |
| 38 | TitleScreen::TitleScreen(Savegame& savegame) : |
| 39 | m_frame(Surface::from_file("images/engine/menu/frame.png" )), |
| 40 | m_controller(new CodeController()), |
| 41 | m_titlesession(new GameSession("levels/misc/menu.stl" , savegame)), |
| 42 | m_copyright_text("SuperTux " PACKAGE_VERSION "\n" + |
| 43 | _("Copyright" ) + " (c) 2003-2018 SuperTux Devel Team\n" + |
| 44 | _("This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n" |
| 45 | "redistribute it under certain conditions; see the license file for details.\n" |
| 46 | )), |
| 47 | m_videosystem_name(VideoSystem::current()->get_name()) |
| 48 | { |
| 49 | Player& player = m_titlesession->get_current_sector().get_player(); |
| 50 | player.set_controller(m_controller.get()); |
| 51 | player.set_speedlimit(230); //MAX_WALK_XM |
| 52 | } |
| 53 | |
| 54 | void |
| 55 | TitleScreen::make_tux_jump() |
| 56 | { |
| 57 | static bool jumpWasReleased = true; |
| 58 | Sector& sector = m_titlesession->get_current_sector(); |
| 59 | Player& tux = sector.get_player(); |
| 60 | |
| 61 | m_controller->update(); |
| 62 | m_controller->press(Control::RIGHT); |
| 63 | |
| 64 | // Check if we should press the jump button |
| 65 | Rectf lookahead = tux.get_bbox(); |
| 66 | lookahead.set_right(lookahead.get_right() + 96); |
| 67 | bool pathBlocked = !sector.is_free_of_statics(lookahead); |
| 68 | if ((pathBlocked && jumpWasReleased) || !tux.on_ground()) { |
| 69 | m_controller->press(Control::JUMP); |
| 70 | jumpWasReleased = false; |
| 71 | } else { |
| 72 | jumpWasReleased = true; |
| 73 | } |
| 74 | |
| 75 | // Wrap around at the end of the level back to the beginning |
| 76 | if (sector.get_width() - 320 < tux.get_pos().x) { |
| 77 | sector.activate("main" ); |
| 78 | sector.get_camera().reset(tux.get_pos()); |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | TitleScreen::~TitleScreen() |
| 83 | { |
| 84 | } |
| 85 | |
| 86 | void |
| 87 | TitleScreen::setup() |
| 88 | { |
| 89 | Sector& sector = m_titlesession->get_current_sector(); |
| 90 | if (Sector::current() != §or) { |
| 91 | auto& music = sector.get_singleton_by_type<MusicObject>(); |
| 92 | music.play_music(LEVEL_MUSIC); |
| 93 | sector.activate(sector.get_player().get_pos()); |
| 94 | } |
| 95 | |
| 96 | MenuManager::instance().set_menu(MenuStorage::MAIN_MENU); |
| 97 | ScreenManager::current()->set_screen_fade(std::make_unique<FadeToBlack>(FadeToBlack::FADEIN, 0.25)); |
| 98 | } |
| 99 | |
| 100 | void |
| 101 | TitleScreen::leave() |
| 102 | { |
| 103 | Sector& sector = m_titlesession->get_current_sector(); |
| 104 | sector.deactivate(); |
| 105 | MenuManager::instance().clear_menu_stack(); |
| 106 | } |
| 107 | |
| 108 | void |
| 109 | TitleScreen::draw(Compositor& compositor) |
| 110 | { |
| 111 | auto& context = compositor.make_context(); |
| 112 | |
| 113 | Sector& sector = m_titlesession->get_current_sector(); |
| 114 | sector.draw(context); |
| 115 | |
| 116 | context.color().draw_surface_scaled(m_frame, |
| 117 | Rectf(0, 0, static_cast<float>(context.get_width()), static_cast<float>(context.get_height())), |
| 118 | LAYER_FOREGROUND1); |
| 119 | |
| 120 | context.color().draw_text(Resources::small_font, |
| 121 | m_copyright_text, |
| 122 | Vector(5.0f, static_cast<float>(context.get_height()) - 50.0f), |
| 123 | ALIGN_LEFT, LAYER_FOREGROUND1); |
| 124 | |
| 125 | context.color().draw_text(Resources::small_font, |
| 126 | m_videosystem_name, |
| 127 | Vector(static_cast<float>(context.get_width()) - 5.0f, |
| 128 | static_cast<float>(context.get_height()) - 14.0f), |
| 129 | ALIGN_RIGHT, LAYER_FOREGROUND1); |
| 130 | } |
| 131 | |
| 132 | void |
| 133 | TitleScreen::update(float dt_sec, const Controller& controller) |
| 134 | { |
| 135 | ScreenManager::current()->set_speed(0.6f); |
| 136 | Sector& sector = m_titlesession->get_current_sector(); |
| 137 | sector.update(dt_sec); |
| 138 | |
| 139 | BIND_SECTOR(sector); |
| 140 | make_tux_jump(); |
| 141 | |
| 142 | // reopen menu if user closed it (so that the app doesn't close when user |
| 143 | // accidently hit ESC) |
| 144 | if (!MenuManager::instance().is_active() && !ScreenManager::current()->has_pending_fadeout()) |
| 145 | { |
| 146 | MenuManager::instance().set_menu(MenuStorage::MAIN_MENU); |
| 147 | } |
| 148 | } |
| 149 | |
| 150 | /* EOF */ |
| 151 | |