1 | // SuperTux |
2 | // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de> |
3 | // Copyright (C) 2006 Matthias Braun <matze@braunis.de> |
4 | // |
5 | // This program is free software: you can redistribute it and/or modify |
6 | // it under the terms of the GNU General Public License as published by |
7 | // the Free Software Foundation, either version 3 of the License, or |
8 | // (at your option) any later version. |
9 | // |
10 | // This program is distributed in the hope that it will be useful, |
11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | // GNU General Public License for more details. |
14 | // |
15 | // You should have received a copy of the GNU General Public License |
16 | // along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | |
18 | #include "supertux/title_screen.hpp" |
19 | |
20 | #include <version.h> |
21 | |
22 | #include "gui/menu_manager.hpp" |
23 | #include "object/camera.hpp" |
24 | #include "object/music_object.hpp" |
25 | #include "object/player.hpp" |
26 | #include "supertux/fadetoblack.hpp" |
27 | #include "supertux/game_session.hpp" |
28 | #include "supertux/level.hpp" |
29 | #include "supertux/menu/menu_storage.hpp" |
30 | #include "supertux/resources.hpp" |
31 | #include "supertux/screen_manager.hpp" |
32 | #include "supertux/sector.hpp" |
33 | #include "video/compositor.hpp" |
34 | #include "video/drawing_context.hpp" |
35 | #include "video/surface.hpp" |
36 | #include "video/video_system.hpp" |
37 | |
38 | TitleScreen::TitleScreen(Savegame& savegame) : |
39 | m_frame(Surface::from_file("images/engine/menu/frame.png" )), |
40 | m_controller(new CodeController()), |
41 | m_titlesession(new GameSession("levels/misc/menu.stl" , savegame)), |
42 | m_copyright_text("SuperTux " PACKAGE_VERSION "\n" + |
43 | _("Copyright" ) + " (c) 2003-2018 SuperTux Devel Team\n" + |
44 | _("This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n" |
45 | "redistribute it under certain conditions; see the license file for details.\n" |
46 | )), |
47 | m_videosystem_name(VideoSystem::current()->get_name()) |
48 | { |
49 | Player& player = m_titlesession->get_current_sector().get_player(); |
50 | player.set_controller(m_controller.get()); |
51 | player.set_speedlimit(230); //MAX_WALK_XM |
52 | } |
53 | |
54 | void |
55 | TitleScreen::make_tux_jump() |
56 | { |
57 | static bool jumpWasReleased = true; |
58 | Sector& sector = m_titlesession->get_current_sector(); |
59 | Player& tux = sector.get_player(); |
60 | |
61 | m_controller->update(); |
62 | m_controller->press(Control::RIGHT); |
63 | |
64 | // Check if we should press the jump button |
65 | Rectf lookahead = tux.get_bbox(); |
66 | lookahead.set_right(lookahead.get_right() + 96); |
67 | bool pathBlocked = !sector.is_free_of_statics(lookahead); |
68 | if ((pathBlocked && jumpWasReleased) || !tux.on_ground()) { |
69 | m_controller->press(Control::JUMP); |
70 | jumpWasReleased = false; |
71 | } else { |
72 | jumpWasReleased = true; |
73 | } |
74 | |
75 | // Wrap around at the end of the level back to the beginning |
76 | if (sector.get_width() - 320 < tux.get_pos().x) { |
77 | sector.activate("main" ); |
78 | sector.get_camera().reset(tux.get_pos()); |
79 | } |
80 | } |
81 | |
82 | TitleScreen::~TitleScreen() |
83 | { |
84 | } |
85 | |
86 | void |
87 | TitleScreen::setup() |
88 | { |
89 | Sector& sector = m_titlesession->get_current_sector(); |
90 | if (Sector::current() != §or) { |
91 | auto& music = sector.get_singleton_by_type<MusicObject>(); |
92 | music.play_music(LEVEL_MUSIC); |
93 | sector.activate(sector.get_player().get_pos()); |
94 | } |
95 | |
96 | MenuManager::instance().set_menu(MenuStorage::MAIN_MENU); |
97 | ScreenManager::current()->set_screen_fade(std::make_unique<FadeToBlack>(FadeToBlack::FADEIN, 0.25)); |
98 | } |
99 | |
100 | void |
101 | TitleScreen::leave() |
102 | { |
103 | Sector& sector = m_titlesession->get_current_sector(); |
104 | sector.deactivate(); |
105 | MenuManager::instance().clear_menu_stack(); |
106 | } |
107 | |
108 | void |
109 | TitleScreen::draw(Compositor& compositor) |
110 | { |
111 | auto& context = compositor.make_context(); |
112 | |
113 | Sector& sector = m_titlesession->get_current_sector(); |
114 | sector.draw(context); |
115 | |
116 | context.color().draw_surface_scaled(m_frame, |
117 | Rectf(0, 0, static_cast<float>(context.get_width()), static_cast<float>(context.get_height())), |
118 | LAYER_FOREGROUND1); |
119 | |
120 | context.color().draw_text(Resources::small_font, |
121 | m_copyright_text, |
122 | Vector(5.0f, static_cast<float>(context.get_height()) - 50.0f), |
123 | ALIGN_LEFT, LAYER_FOREGROUND1); |
124 | |
125 | context.color().draw_text(Resources::small_font, |
126 | m_videosystem_name, |
127 | Vector(static_cast<float>(context.get_width()) - 5.0f, |
128 | static_cast<float>(context.get_height()) - 14.0f), |
129 | ALIGN_RIGHT, LAYER_FOREGROUND1); |
130 | } |
131 | |
132 | void |
133 | TitleScreen::update(float dt_sec, const Controller& controller) |
134 | { |
135 | ScreenManager::current()->set_speed(0.6f); |
136 | Sector& sector = m_titlesession->get_current_sector(); |
137 | sector.update(dt_sec); |
138 | |
139 | BIND_SECTOR(sector); |
140 | make_tux_jump(); |
141 | |
142 | // reopen menu if user closed it (so that the app doesn't close when user |
143 | // accidently hit ESC) |
144 | if (!MenuManager::instance().is_active() && !ScreenManager::current()->has_pending_fadeout()) |
145 | { |
146 | MenuManager::instance().set_menu(MenuStorage::MAIN_MENU); |
147 | } |
148 | } |
149 | |
150 | /* EOF */ |
151 | |