| 1 | #include "duckdb/execution/index/art/node48.hpp" |
| 2 | |
| 3 | #include "duckdb/execution/index/art/art.hpp" |
| 4 | #include "duckdb/execution/index/art/node.hpp" |
| 5 | #include "duckdb/execution/index/art/node16.hpp" |
| 6 | #include "duckdb/execution/index/art/node256.hpp" |
| 7 | #include "duckdb/storage/meta_block_reader.hpp" |
| 8 | #include "duckdb/storage/meta_block_writer.hpp" |
| 9 | |
| 10 | namespace duckdb { |
| 11 | |
| 12 | Node48 &Node48::New(ART &art, Node &node) { |
| 13 | |
| 14 | node.SetPtr(Node::GetAllocator(art, type: NType::NODE_48).New()); |
| 15 | node.type = (uint8_t)NType::NODE_48; |
| 16 | auto &n48 = Node48::Get(art, ptr: node); |
| 17 | |
| 18 | n48.count = 0; |
| 19 | n48.prefix.Initialize(); |
| 20 | |
| 21 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
| 22 | n48.child_index[i] = Node::EMPTY_MARKER; |
| 23 | } |
| 24 | |
| 25 | // necessary for faster child insertion/deletion |
| 26 | for (idx_t i = 0; i < Node::NODE_48_CAPACITY; i++) { |
| 27 | n48.children[i].Reset(); |
| 28 | } |
| 29 | |
| 30 | return n48; |
| 31 | } |
| 32 | |
| 33 | void Node48::Free(ART &art, Node &node) { |
| 34 | |
| 35 | D_ASSERT(node.IsSet()); |
| 36 | D_ASSERT(!node.IsSwizzled()); |
| 37 | |
| 38 | auto &n48 = Node48::Get(art, ptr: node); |
| 39 | |
| 40 | if (!n48.count) { |
| 41 | return; |
| 42 | } |
| 43 | |
| 44 | // free all children |
| 45 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
| 46 | if (n48.child_index[i] != Node::EMPTY_MARKER) { |
| 47 | Node::Free(art, node&: n48.children[n48.child_index[i]]); |
| 48 | } |
| 49 | } |
| 50 | } |
| 51 | |
| 52 | Node48 &Node48::GrowNode16(ART &art, Node &node48, Node &node16) { |
| 53 | |
| 54 | auto &n16 = Node16::Get(art, ptr: node16); |
| 55 | auto &n48 = Node48::New(art, node&: node48); |
| 56 | |
| 57 | n48.count = n16.count; |
| 58 | n48.prefix.Move(other&: n16.prefix); |
| 59 | |
| 60 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
| 61 | n48.child_index[i] = Node::EMPTY_MARKER; |
| 62 | } |
| 63 | |
| 64 | for (idx_t i = 0; i < n16.count; i++) { |
| 65 | n48.child_index[n16.key[i]] = i; |
| 66 | n48.children[i] = n16.children[i]; |
| 67 | } |
| 68 | |
| 69 | // necessary for faster child insertion/deletion |
| 70 | for (idx_t i = n16.count; i < Node::NODE_48_CAPACITY; i++) { |
| 71 | n48.children[i].Reset(); |
| 72 | } |
| 73 | |
| 74 | n16.count = 0; |
| 75 | Node::Free(art, node&: node16); |
| 76 | return n48; |
| 77 | } |
| 78 | |
| 79 | Node48 &Node48::ShrinkNode256(ART &art, Node &node48, Node &node256) { |
| 80 | |
| 81 | auto &n48 = Node48::New(art, node&: node48); |
| 82 | auto &n256 = Node256::Get(art, ptr: node256); |
| 83 | |
| 84 | n48.count = 0; |
| 85 | n48.prefix.Move(other&: n256.prefix); |
| 86 | |
| 87 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
| 88 | D_ASSERT(n48.count <= Node::NODE_48_CAPACITY); |
| 89 | if (n256.children[i].IsSet()) { |
| 90 | n48.child_index[i] = n48.count; |
| 91 | n48.children[n48.count] = n256.children[i]; |
| 92 | n48.count++; |
| 93 | } else { |
| 94 | n48.child_index[i] = Node::EMPTY_MARKER; |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | // necessary for faster child insertion/deletion |
| 99 | for (idx_t i = n48.count; i < Node::NODE_48_CAPACITY; i++) { |
| 100 | n48.children[i].Reset(); |
| 101 | } |
| 102 | |
| 103 | n256.count = 0; |
| 104 | Node::Free(art, node&: node256); |
| 105 | return n48; |
| 106 | } |
| 107 | |
| 108 | void Node48::InitializeMerge(ART &art, const ARTFlags &flags) { |
| 109 | |
| 110 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
| 111 | if (child_index[i] != Node::EMPTY_MARKER) { |
| 112 | children[child_index[i]].InitializeMerge(art, flags); |
| 113 | } |
| 114 | } |
| 115 | } |
| 116 | |
| 117 | void Node48::InsertChild(ART &art, Node &node, const uint8_t byte, const Node child) { |
| 118 | |
| 119 | D_ASSERT(node.IsSet()); |
| 120 | D_ASSERT(!node.IsSwizzled()); |
| 121 | auto &n48 = Node48::Get(art, ptr: node); |
| 122 | |
| 123 | // ensure that there is no other child at the same byte |
| 124 | D_ASSERT(n48.child_index[byte] == Node::EMPTY_MARKER); |
| 125 | |
| 126 | // insert new child node into node |
| 127 | if (n48.count < Node::NODE_48_CAPACITY) { |
| 128 | // still space, just insert the child |
| 129 | idx_t child_pos = n48.count; |
| 130 | if (n48.children[child_pos].IsSet()) { |
| 131 | // find an empty position in the node list if the current position is occupied |
| 132 | child_pos = 0; |
| 133 | while (n48.children[child_pos].IsSet()) { |
| 134 | child_pos++; |
| 135 | } |
| 136 | } |
| 137 | n48.children[child_pos] = child; |
| 138 | n48.child_index[byte] = child_pos; |
| 139 | n48.count++; |
| 140 | |
| 141 | } else { |
| 142 | // node is full, grow to Node256 |
| 143 | auto node48 = node; |
| 144 | Node256::GrowNode48(art, node256&: node, node48); |
| 145 | Node256::InsertChild(art, node, byte, child); |
| 146 | } |
| 147 | } |
| 148 | |
| 149 | void Node48::DeleteChild(ART &art, Node &node, const uint8_t byte) { |
| 150 | |
| 151 | D_ASSERT(node.IsSet()); |
| 152 | D_ASSERT(!node.IsSwizzled()); |
| 153 | auto &n48 = Node48::Get(art, ptr: node); |
| 154 | |
| 155 | // free the child and decrease the count |
| 156 | Node::Free(art, node&: n48.children[n48.child_index[byte]]); |
| 157 | n48.child_index[byte] = Node::EMPTY_MARKER; |
| 158 | n48.count--; |
| 159 | |
| 160 | // shrink node to Node16 |
| 161 | if (n48.count < Node::NODE_48_SHRINK_THRESHOLD) { |
| 162 | auto node48 = node; |
| 163 | Node16::ShrinkNode48(art, node16&: node, node48); |
| 164 | } |
| 165 | } |
| 166 | |
| 167 | optional_ptr<Node> Node48::GetNextChild(uint8_t &byte) { |
| 168 | |
| 169 | for (idx_t i = byte; i < Node::NODE_256_CAPACITY; i++) { |
| 170 | if (child_index[i] != Node::EMPTY_MARKER) { |
| 171 | byte = i; |
| 172 | D_ASSERT(children[child_index[i]].IsSet()); |
| 173 | return &children[child_index[i]]; |
| 174 | } |
| 175 | } |
| 176 | return nullptr; |
| 177 | } |
| 178 | |
| 179 | BlockPointer Node48::Serialize(ART &art, MetaBlockWriter &writer) { |
| 180 | |
| 181 | // recurse into children and retrieve child block pointers |
| 182 | vector<BlockPointer> child_block_pointers; |
| 183 | for (idx_t i = 0; i < Node::NODE_48_CAPACITY; i++) { |
| 184 | child_block_pointers.push_back(x: children[i].Serialize(art, writer)); |
| 185 | } |
| 186 | |
| 187 | // get pointer and write fields |
| 188 | auto block_pointer = writer.GetBlockPointer(); |
| 189 | writer.Write(element: NType::NODE_48); |
| 190 | writer.Write<uint8_t>(element: count); |
| 191 | prefix.Serialize(art, writer); |
| 192 | |
| 193 | // write key values |
| 194 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
| 195 | writer.Write(element: child_index[i]); |
| 196 | } |
| 197 | |
| 198 | // write child block pointers |
| 199 | for (auto &child_block_pointer : child_block_pointers) { |
| 200 | writer.Write(element: child_block_pointer.block_id); |
| 201 | writer.Write(element: child_block_pointer.offset); |
| 202 | } |
| 203 | |
| 204 | return block_pointer; |
| 205 | } |
| 206 | |
| 207 | void Node48::Deserialize(ART &art, MetaBlockReader &reader) { |
| 208 | |
| 209 | count = reader.Read<uint8_t>(); |
| 210 | prefix.Deserialize(art, reader); |
| 211 | |
| 212 | // read key values |
| 213 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
| 214 | child_index[i] = reader.Read<uint8_t>(); |
| 215 | } |
| 216 | |
| 217 | // read child block pointers |
| 218 | for (idx_t i = 0; i < Node::NODE_48_CAPACITY; i++) { |
| 219 | children[i] = Node(reader); |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | void Node48::Vacuum(ART &art, const ARTFlags &flags) { |
| 224 | |
| 225 | for (idx_t i = 0; i < Node::NODE_256_CAPACITY; i++) { |
| 226 | if (child_index[i] != Node::EMPTY_MARKER) { |
| 227 | Node::Vacuum(art, node&: children[child_index[i]], flags); |
| 228 | } |
| 229 | } |
| 230 | } |
| 231 | |
| 232 | } // namespace duckdb |
| 233 | |