| 1 | // Aseprite |
| 2 | // Copyright (C) 2020-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/ui/color_wheel.h" |
| 13 | |
| 14 | #include "app/color_utils.h" |
| 15 | #include "app/i18n/strings.h" |
| 16 | #include "app/pref/preferences.h" |
| 17 | #include "app/ui/skin/skin_theme.h" |
| 18 | #include "app/ui/status_bar.h" |
| 19 | #include "app/util/shader_helpers.h" |
| 20 | #include "base/pi.h" |
| 21 | #include "os/surface.h" |
| 22 | #include "ui/graphics.h" |
| 23 | #include "ui/menu.h" |
| 24 | #include "ui/message.h" |
| 25 | #include "ui/paint_event.h" |
| 26 | #include "ui/resize_event.h" |
| 27 | #include "ui/size_hint_event.h" |
| 28 | #include "ui/system.h" |
| 29 | |
| 30 | namespace app { |
| 31 | |
| 32 | using namespace app::skin; |
| 33 | using namespace gfx; |
| 34 | using namespace ui; |
| 35 | |
| 36 | static struct { |
| 37 | int n; |
| 38 | int hues[4]; |
| 39 | int sats[4]; |
| 40 | } harmonies[] = { |
| 41 | { 1, { 0, 0, 0, 0 }, { 100, 0, 0, 0 } }, // NONE |
| 42 | { 2, { 0, 180, 0, 0 }, { 100, 100, 0, 0 } }, // COMPLEMENTARY |
| 43 | { 2, { 0, 0, 0, 0 }, { 100, 50, 0, 0 } }, // MONOCHROMATIC |
| 44 | { 3, { 0, 30, 330, 0 }, { 100, 100, 100, 0 } }, // ANALOGOUS |
| 45 | { 3, { 0, 150, 210, 0 }, { 100, 100, 100, 0 } }, // SPLIT |
| 46 | { 3, { 0, 120, 240, 0 }, { 100, 100, 100, 0 } }, // TRIADIC |
| 47 | { 4, { 0, 120, 180, 300 }, { 100, 100, 100, 100 } }, // TETRADIC |
| 48 | { 4, { 0, 90, 180, 270 }, { 100, 100, 100, 100 } }, // SQUARE |
| 49 | }; |
| 50 | |
| 51 | ColorWheel::ColorWheel() |
| 52 | : m_discrete(Preferences::instance().colorBar.discreteWheel()) |
| 53 | , m_colorModel((ColorModel)Preferences::instance().colorBar.wheelModel()) |
| 54 | , m_harmony((Harmony)Preferences::instance().colorBar.harmony()) |
| 55 | , m_options("" ) |
| 56 | , m_harmonyPicked(false) |
| 57 | { |
| 58 | m_options.Click.connect([this]{ onOptions(); }); |
| 59 | addChild(&m_options); |
| 60 | |
| 61 | InitTheme.connect( |
| 62 | [this]{ |
| 63 | auto theme = skin::SkinTheme::get(this); |
| 64 | m_options.setStyle(theme->styles.colorWheelOptions()); |
| 65 | m_bgColor = theme->colors.editorFace(); |
| 66 | }); |
| 67 | initTheme(); |
| 68 | } |
| 69 | |
| 70 | #if SK_ENABLE_SKSL |
| 71 | |
| 72 | const char* ColorWheel::getMainAreaShader() |
| 73 | { |
| 74 | // TODO create one shader for each wheel mode (RGB, RYB, normal) |
| 75 | if (m_mainShader.empty()) { |
| 76 | m_mainShader += "uniform half3 iRes;" |
| 77 | "uniform half4 iHsv;" |
| 78 | "uniform half4 iBack;" |
| 79 | "uniform int iDiscrete;" |
| 80 | "uniform int iMode;" ; |
| 81 | m_mainShader += kRGB_to_HSV_sksl; |
| 82 | m_mainShader += kHSV_to_RGB_sksl; |
| 83 | m_mainShader += R"( |
| 84 | const half PI = 3.1415; |
| 85 | |
| 86 | half rybhue_to_rgbhue(half h) { |
| 87 | if (h >= 0 && h < 120) return h / 2; // from red to yellow |
| 88 | else if (h < 180) return (h-60.0); // from yellow to green |
| 89 | else if (h < 240) return 120 + 2*(h-180); // from green to blue |
| 90 | else return h; // from blue to red (same hue) |
| 91 | } |
| 92 | |
| 93 | half4 main(vec2 fragcoord) { |
| 94 | vec2 res = vec2(min(iRes.x, iRes.y), min(iRes.x, iRes.y)); |
| 95 | vec2 d = (fragcoord.xy-iRes.xy/2) / res.xy; |
| 96 | half r = length(d); |
| 97 | |
| 98 | if (r <= 0.5) { |
| 99 | half a = atan(-d.y, d.x); |
| 100 | half hue = (floor(180.0 * a / PI) |
| 101 | + 180 // To avoid [-180,0) range |
| 102 | + 180 + 30 // To locate green at 12 o'clock |
| 103 | ); |
| 104 | |
| 105 | hue = mod(hue, 360); // To leave hue in [0,360) range |
| 106 | if (iDiscrete != 0) { |
| 107 | hue += 15.0; |
| 108 | hue = floor(hue / 30.0); |
| 109 | hue *= 30.0; |
| 110 | } |
| 111 | if (iMode == 1) { // RYB color wheel |
| 112 | hue = rybhue_to_rgbhue(hue); |
| 113 | } |
| 114 | hue /= 360.0; |
| 115 | |
| 116 | if (iMode == 2) { // Normal map mode |
| 117 | float di = 0.5 * r / 0.5; |
| 118 | half3 rgb = half3(0.5+di*cos(a), 0.5+di*sin(a), 1.0-di); |
| 119 | return half4( |
| 120 | clamp(rgb.x, 0, 1), |
| 121 | clamp(rgb.y, 0, 1), |
| 122 | clamp(rgb.z, 0.5, 1), 1); |
| 123 | } |
| 124 | |
| 125 | half sat = r / 0.5; |
| 126 | if (iDiscrete != 0) { |
| 127 | sat *= 120.0; |
| 128 | sat = floor(sat / 20.0); |
| 129 | sat *= 20.0; |
| 130 | sat /= 100.0; |
| 131 | sat = clamp(sat, 0.0, 1.0); |
| 132 | } |
| 133 | return hsv_to_rgb(vec3(hue, sat, iHsv.w > 0 ? iHsv.z: 1.0)).rgb1; |
| 134 | } |
| 135 | else { |
| 136 | if (iMode == 2) // Normal map mode |
| 137 | return half4(0.5, 0.5, 1, 1); |
| 138 | return iBack; |
| 139 | } |
| 140 | } |
| 141 | )" ; |
| 142 | } |
| 143 | return m_mainShader.c_str(); |
| 144 | } |
| 145 | |
| 146 | const char* ColorWheel::getBottomBarShader() |
| 147 | { |
| 148 | if (m_bottomShader.empty()) { |
| 149 | m_bottomShader += "uniform half3 iRes;" |
| 150 | "uniform half4 iHsv;" ; |
| 151 | m_bottomShader += kHSV_to_RGB_sksl; |
| 152 | // TODO should we display the hue bar with the current sat/value? |
| 153 | m_bottomShader += R"( |
| 154 | half4 main(vec2 fragcoord) { |
| 155 | half v = (fragcoord.x / iRes.x); |
| 156 | return hsv_to_rgb(half3(iHsv.x, iHsv.y, v)).rgb1; |
| 157 | } |
| 158 | )" ; |
| 159 | } |
| 160 | return m_bottomShader.c_str(); |
| 161 | } |
| 162 | |
| 163 | void ColorWheel::setShaderParams(SkRuntimeShaderBuilder& builder, bool main) |
| 164 | { |
| 165 | builder.uniform("iHsv" ) = appColorHsv_to_SkV4(m_color); |
| 166 | if (main) { |
| 167 | builder.uniform("iBack" ) = gfxColor_to_SkV4(m_bgColor); |
| 168 | builder.uniform("iDiscrete" ) = (m_discrete ? 1: 0); |
| 169 | builder.uniform("iMode" ) = int(m_colorModel); |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | #endif // SK_ENABLE_SKSL |
| 174 | |
| 175 | app::Color ColorWheel::getMainAreaColor(const int _u, const int umax, |
| 176 | const int _v, const int vmax) |
| 177 | { |
| 178 | m_harmonyPicked = false; |
| 179 | |
| 180 | int u = _u - umax/2; |
| 181 | int v = _v - vmax/2; |
| 182 | |
| 183 | // Pick harmonies |
| 184 | if (m_color.getAlpha() > 0) { |
| 185 | const gfx::Point pos(_u, _v); |
| 186 | int n = getHarmonies(); |
| 187 | int boxsize = std::min(umax/10, vmax/10); |
| 188 | |
| 189 | for (int i=0; i<n; ++i) { |
| 190 | app::Color color = getColorInHarmony(i); |
| 191 | |
| 192 | if (gfx::Rect(umax-(n-i)*boxsize, |
| 193 | vmax-boxsize, |
| 194 | boxsize, boxsize).contains(pos)) { |
| 195 | m_harmonyPicked = true; |
| 196 | |
| 197 | color = app::Color::fromHsv(convertHueAngle(color.getHsvHue(), 1), |
| 198 | color.getHsvSaturation(), |
| 199 | color.getHsvValue(), |
| 200 | m_color.getAlpha()); |
| 201 | return color; |
| 202 | } |
| 203 | } |
| 204 | } |
| 205 | |
| 206 | double d = std::sqrt(u*u + v*v); |
| 207 | |
| 208 | // When we click the main area we can limit the distance to the |
| 209 | // wheel radius to pick colors even outside the wheel radius. |
| 210 | if (hasCaptureInMainArea() && d > m_wheelRadius) |
| 211 | d = m_wheelRadius; |
| 212 | |
| 213 | if (m_colorModel == ColorModel::NORMAL_MAP) { |
| 214 | double a = std::atan2(-v, u); |
| 215 | int di = int(128.0 * d / m_wheelRadius); |
| 216 | |
| 217 | if (m_discrete) { |
| 218 | int ai = (int(180.0 * a / PI) + 360); |
| 219 | ai += 15; |
| 220 | ai /= 30; |
| 221 | ai *= 30; |
| 222 | a = PI * ai / 180.0; |
| 223 | |
| 224 | di /= 32; |
| 225 | di *= 32; |
| 226 | } |
| 227 | |
| 228 | int r = 128 + di*std::cos(a); |
| 229 | int g = 128 + di*std::sin(a); |
| 230 | int b = 255 - di; |
| 231 | if (d <= m_wheelRadius) { |
| 232 | return app::Color::fromRgb( |
| 233 | std::clamp(r, 0, 255), |
| 234 | std::clamp(g, 0, 255), |
| 235 | std::clamp(b, 128, 255)); |
| 236 | } |
| 237 | else { |
| 238 | return app::Color::fromRgb(128, 128, 255); |
| 239 | } |
| 240 | } |
| 241 | |
| 242 | // Pick from the wheel |
| 243 | if (d <= m_wheelRadius) { |
| 244 | double a = std::atan2(-v, u); |
| 245 | |
| 246 | int hue = (int(180.0 * a / PI) |
| 247 | + 180 // To avoid [-180,0) range |
| 248 | + 180 + 30 // To locate green at 12 o'clock |
| 249 | ); |
| 250 | if (m_discrete) { |
| 251 | hue += 15; |
| 252 | hue /= 30; |
| 253 | hue *= 30; |
| 254 | } |
| 255 | hue %= 360; // To leave hue in [0,360) range |
| 256 | hue = convertHueAngle(hue, 1); |
| 257 | |
| 258 | int sat; |
| 259 | if (m_discrete) { |
| 260 | sat = int(120.0 * d / m_wheelRadius); |
| 261 | sat /= 20; |
| 262 | sat *= 20; |
| 263 | } |
| 264 | else { |
| 265 | sat = int(100.0 * d / m_wheelRadius); |
| 266 | } |
| 267 | |
| 268 | return app::Color::fromHsv( |
| 269 | std::clamp(hue, 0, 360), |
| 270 | std::clamp(sat / 100.0, 0.0, 1.0), |
| 271 | (m_color.getType() != Color::MaskType ? m_color.getHsvValue(): 1.0), |
| 272 | getCurrentAlphaForNewColor()); |
| 273 | } |
| 274 | |
| 275 | return app::Color::fromMask(); |
| 276 | } |
| 277 | |
| 278 | app::Color ColorWheel::getBottomBarColor(const int u, const int umax) |
| 279 | { |
| 280 | double val = double(u) / double(umax); |
| 281 | return app::Color::fromHsv( |
| 282 | m_color.getHsvHue(), |
| 283 | m_color.getHsvSaturation(), |
| 284 | std::clamp(val, 0.0, 1.0), |
| 285 | getCurrentAlphaForNewColor()); |
| 286 | } |
| 287 | |
| 288 | void ColorWheel::onPaintMainArea(ui::Graphics* g, const gfx::Rect& rc) |
| 289 | { |
| 290 | bool oldHarmonyPicked = m_harmonyPicked; |
| 291 | |
| 292 | double r = std::max(1.0, std::min(rc.w, rc.h) / 2.0); |
| 293 | m_wheelRadius = r-0.1; |
| 294 | m_wheelBounds = gfx::Rect(rc.x+rc.w/2-r, |
| 295 | rc.y+rc.h/2-r, |
| 296 | r*2, r*2); |
| 297 | |
| 298 | if (m_color.getAlpha() > 0) { |
| 299 | if (m_colorModel == ColorModel::NORMAL_MAP) { |
| 300 | double angle = std::atan2(m_color.getGreen()-128, |
| 301 | m_color.getRed()-128); |
| 302 | double dist = (255-m_color.getBlue()) / 128.0; |
| 303 | dist = std::clamp(dist, 0.0, 1.0); |
| 304 | |
| 305 | gfx::Point pos = |
| 306 | m_wheelBounds.center() + |
| 307 | gfx::Point(int(+std::cos(angle)*double(m_wheelRadius)*dist), |
| 308 | int(-std::sin(angle)*double(m_wheelRadius)*dist)); |
| 309 | paintColorIndicator(g, pos, true); |
| 310 | } |
| 311 | else { |
| 312 | int n = getHarmonies(); |
| 313 | int boxsize = std::min(rc.w/10, rc.h/10); |
| 314 | |
| 315 | for (int i=0; i<n; ++i) { |
| 316 | app::Color color = getColorInHarmony(i); |
| 317 | double angle = color.getHsvHue()-30.0; |
| 318 | double dist = color.getHsvSaturation(); |
| 319 | |
| 320 | color = app::Color::fromHsv(convertHueAngle(color.getHsvHue(), 1), |
| 321 | color.getHsvSaturation(), |
| 322 | color.getHsvValue()); |
| 323 | |
| 324 | gfx::Point pos = |
| 325 | m_wheelBounds.center() + |
| 326 | gfx::Point(int(+std::cos(PI*angle/180.0)*double(m_wheelRadius)*dist), |
| 327 | int(-std::sin(PI*angle/180.0)*double(m_wheelRadius)*dist)); |
| 328 | |
| 329 | paintColorIndicator(g, pos, color.getHsvValue() < 0.5); |
| 330 | |
| 331 | g->fillRect(gfx::rgba(color.getRed(), |
| 332 | color.getGreen(), |
| 333 | color.getBlue(), 255), |
| 334 | gfx::Rect(rc.x+rc.w-(n-i)*boxsize, |
| 335 | rc.y+rc.h-boxsize, |
| 336 | boxsize, boxsize)); |
| 337 | } |
| 338 | } |
| 339 | } |
| 340 | |
| 341 | m_harmonyPicked = oldHarmonyPicked; |
| 342 | } |
| 343 | |
| 344 | void ColorWheel::onPaintBottomBar(ui::Graphics* g, const gfx::Rect& rc) |
| 345 | { |
| 346 | if (m_color.getType() != app::Color::MaskType) { |
| 347 | double val = m_color.getHsvValue(); |
| 348 | gfx::Point pos(rc.x + int(double(rc.w) * val), |
| 349 | rc.y + rc.h/2); |
| 350 | paintColorIndicator(g, pos, val < 0.5); |
| 351 | } |
| 352 | } |
| 353 | |
| 354 | void ColorWheel::onPaintSurfaceInBgThread(os::Surface* s, |
| 355 | const gfx::Rect& main, |
| 356 | const gfx::Rect& bottom, |
| 357 | const gfx::Rect& alpha, |
| 358 | bool& stop) |
| 359 | { |
| 360 | if (m_paintFlags & MainAreaFlag) { |
| 361 | int umax = std::max(1, main.w-1); |
| 362 | int vmax = std::max(1, main.h-1); |
| 363 | |
| 364 | for (int y=0; y<main.h && !stop; ++y) { |
| 365 | for (int x=0; x<main.w && !stop; ++x) { |
| 366 | app::Color appColor = |
| 367 | getMainAreaColor(x, umax, |
| 368 | y, vmax); |
| 369 | |
| 370 | gfx::Color color; |
| 371 | if (appColor.getType() != app::Color::MaskType) { |
| 372 | appColor.setAlpha(255); |
| 373 | color = color_utils::color_for_ui(appColor); |
| 374 | } |
| 375 | else { |
| 376 | color = m_bgColor; |
| 377 | } |
| 378 | |
| 379 | s->putPixel(color, main.x+x, main.y+y); |
| 380 | } |
| 381 | } |
| 382 | if (stop) |
| 383 | return; |
| 384 | m_paintFlags ^= MainAreaFlag; |
| 385 | } |
| 386 | |
| 387 | if (m_paintFlags & BottomBarFlag) { |
| 388 | double hue = m_color.getHsvHue(); |
| 389 | double sat = m_color.getHsvSaturation(); |
| 390 | os::Paint paint; |
| 391 | for (int x=0; x<bottom.w && !stop; ++x) { |
| 392 | paint.color( |
| 393 | color_utils::color_for_ui( |
| 394 | app::Color::fromHsv(hue, sat, double(x) / double(bottom.w)))); |
| 395 | |
| 396 | s->drawRect(gfx::Rect(bottom.x+x, bottom.y, 1, bottom.h), paint); |
| 397 | } |
| 398 | if (stop) |
| 399 | return; |
| 400 | m_paintFlags ^= BottomBarFlag; |
| 401 | } |
| 402 | |
| 403 | // Paint alpha bar |
| 404 | ColorSelector::onPaintSurfaceInBgThread(s, main, bottom, alpha, stop); |
| 405 | } |
| 406 | |
| 407 | int ColorWheel::onNeedsSurfaceRepaint(const app::Color& newColor) |
| 408 | { |
| 409 | return |
| 410 | // Only if the saturation changes we have to redraw the main surface. |
| 411 | (m_colorModel != ColorModel::NORMAL_MAP && |
| 412 | cs_double_diff(m_color.getHsvValue(), newColor.getHsvValue()) ? MainAreaFlag: 0) | |
| 413 | (cs_double_diff(m_color.getHsvHue(), newColor.getHsvHue()) || |
| 414 | cs_double_diff(m_color.getHsvSaturation(), newColor.getHsvSaturation()) ? BottomBarFlag: 0) | |
| 415 | ColorSelector::onNeedsSurfaceRepaint(newColor); |
| 416 | } |
| 417 | |
| 418 | void ColorWheel::setDiscrete(bool state) |
| 419 | { |
| 420 | if (m_discrete != state) |
| 421 | m_paintFlags = AllAreasFlag; |
| 422 | |
| 423 | m_discrete = state; |
| 424 | Preferences::instance().colorBar.discreteWheel(m_discrete); |
| 425 | |
| 426 | invalidate(); |
| 427 | } |
| 428 | |
| 429 | void ColorWheel::setColorModel(ColorModel colorModel) |
| 430 | { |
| 431 | m_colorModel = colorModel; |
| 432 | Preferences::instance().colorBar.wheelModel((int)m_colorModel); |
| 433 | |
| 434 | invalidate(); |
| 435 | } |
| 436 | |
| 437 | void ColorWheel::setHarmony(Harmony harmony) |
| 438 | { |
| 439 | m_harmony = harmony; |
| 440 | Preferences::instance().colorBar.harmony((int)m_harmony); |
| 441 | |
| 442 | invalidate(); |
| 443 | } |
| 444 | |
| 445 | int ColorWheel::getHarmonies() const |
| 446 | { |
| 447 | int i = std::clamp((int)m_harmony, 0, (int)Harmony::LAST); |
| 448 | return harmonies[i].n; |
| 449 | } |
| 450 | |
| 451 | app::Color ColorWheel::getColorInHarmony(int j) const |
| 452 | { |
| 453 | int i = std::clamp((int)m_harmony, 0, (int)Harmony::LAST); |
| 454 | j = std::clamp(j, 0, harmonies[i].n-1); |
| 455 | double hue = convertHueAngle(m_color.getHsvHue(), -1) + harmonies[i].hues[j]; |
| 456 | double sat = m_color.getHsvSaturation() * harmonies[i].sats[j] / 100.0; |
| 457 | return app::Color::fromHsv(std::fmod(hue, 360), |
| 458 | std::clamp(sat, 0.0, 1.0), |
| 459 | m_color.getHsvValue()); |
| 460 | } |
| 461 | |
| 462 | void ColorWheel::onResize(ui::ResizeEvent& ev) |
| 463 | { |
| 464 | ColorSelector::onResize(ev); |
| 465 | |
| 466 | gfx::Rect rc = clientChildrenBounds(); |
| 467 | gfx::Size prefSize = m_options.sizeHint(); |
| 468 | rc = childrenBounds(); |
| 469 | rc.x += rc.w-prefSize.w; |
| 470 | rc.w = prefSize.w; |
| 471 | rc.h = prefSize.h; |
| 472 | m_options.setBounds(rc); |
| 473 | } |
| 474 | |
| 475 | void ColorWheel::onOptions() |
| 476 | { |
| 477 | Menu ; |
| 478 | MenuItem discrete(Strings::color_wheel_discrete()); |
| 479 | MenuItem none(Strings::color_wheel_no_harmonies()); |
| 480 | MenuItem complementary(Strings::color_wheel_complementary()); |
| 481 | MenuItem monochromatic(Strings::color_wheel_monochromatic()); |
| 482 | MenuItem analogous(Strings::color_wheel_analogous()); |
| 483 | MenuItem split(Strings::color_wheel_split_complementary()); |
| 484 | MenuItem triadic(Strings::color_wheel_triadic()); |
| 485 | MenuItem tetradic(Strings::color_wheel_tetradic()); |
| 486 | MenuItem square(Strings::color_wheel_square()); |
| 487 | menu.addChild(&discrete); |
| 488 | if (m_colorModel != ColorModel::NORMAL_MAP) { |
| 489 | menu.addChild(new MenuSeparator); |
| 490 | menu.addChild(&none); |
| 491 | menu.addChild(&complementary); |
| 492 | menu.addChild(&monochromatic); |
| 493 | menu.addChild(&analogous); |
| 494 | menu.addChild(&split); |
| 495 | menu.addChild(&triadic); |
| 496 | menu.addChild(&tetradic); |
| 497 | menu.addChild(&square); |
| 498 | } |
| 499 | |
| 500 | if (isDiscrete()) |
| 501 | discrete.setSelected(true); |
| 502 | discrete.Click.connect([this]{ setDiscrete(!isDiscrete()); }); |
| 503 | |
| 504 | if (m_colorModel != ColorModel::NORMAL_MAP) { |
| 505 | switch (m_harmony) { |
| 506 | case Harmony::NONE: none.setSelected(true); break; |
| 507 | case Harmony::COMPLEMENTARY: complementary.setSelected(true); break; |
| 508 | case Harmony::MONOCHROMATIC: monochromatic.setSelected(true); break; |
| 509 | case Harmony::ANALOGOUS: analogous.setSelected(true); break; |
| 510 | case Harmony::SPLIT: split.setSelected(true); break; |
| 511 | case Harmony::TRIADIC: triadic.setSelected(true); break; |
| 512 | case Harmony::TETRADIC: tetradic.setSelected(true); break; |
| 513 | case Harmony::SQUARE: square.setSelected(true); break; |
| 514 | } |
| 515 | none.Click.connect([this]{ setHarmony(Harmony::NONE); }); |
| 516 | complementary.Click.connect([this]{ setHarmony(Harmony::COMPLEMENTARY); }); |
| 517 | monochromatic.Click.connect([this]{ setHarmony(Harmony::MONOCHROMATIC); }); |
| 518 | analogous.Click.connect([this]{ setHarmony(Harmony::ANALOGOUS); }); |
| 519 | split.Click.connect([this]{ setHarmony(Harmony::SPLIT); }); |
| 520 | triadic.Click.connect([this]{ setHarmony(Harmony::TRIADIC); }); |
| 521 | tetradic.Click.connect([this]{ setHarmony(Harmony::TETRADIC); }); |
| 522 | square.Click.connect([this]{ setHarmony(Harmony::SQUARE); }); |
| 523 | } |
| 524 | |
| 525 | gfx::Rect rc = m_options.bounds(); |
| 526 | menu.showPopup(gfx::Point(rc.x2(), rc.y), display()); |
| 527 | } |
| 528 | |
| 529 | float ColorWheel::convertHueAngle(float h, int dir) const |
| 530 | { |
| 531 | if (m_colorModel == ColorModel::RYB) { |
| 532 | if (dir == 1) { |
| 533 | // rybhue_to_rgbhue() maps: |
| 534 | // [0,120) -> [0,60) |
| 535 | // [120,180) -> [60,120) |
| 536 | // [180,240) -> [120,240) |
| 537 | // [240,360] -> [240,360] |
| 538 | if (h >= 0 && h < 120) return h / 2; // from red to yellow |
| 539 | else if (h < 180) return (h-60); // from yellow to green |
| 540 | else if (h < 240) return 120 + 2*(h-180); // from green to blue |
| 541 | else return h; // from blue to red (same hue) |
| 542 | } |
| 543 | else { |
| 544 | // rgbhue_to_rybhue() |
| 545 | // [0,60) -> [0,120) |
| 546 | // [60,120) -> [120,180) |
| 547 | // [120,240) -> [180,240) |
| 548 | // [240,360] -> [240,360] |
| 549 | if (h >= 0 && h < 60) return 2 * h; // from red to yellow |
| 550 | else if (h < 120) return 60 + h; // from yellow to green |
| 551 | else if (h < 240) return 180 + (h-120)/2; // from green to blue |
| 552 | else return h; // from blue to red (same hue) |
| 553 | } |
| 554 | } |
| 555 | return h; |
| 556 | } |
| 557 | |
| 558 | } // namespace app |
| 559 | |