| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxnurbscurve.h |
| 13 | #ifndef _FBXSDK_SCENE_GEOMETRY_NURBS_CURVE_H_ |
| 14 | #define _FBXSDK_SCENE_GEOMETRY_NURBS_CURVE_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/scene/geometry/fbxgeometry.h> |
| 19 | #include <fbxsdk/scene/geometry/fbxline.h> |
| 20 | |
| 21 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 22 | |
| 23 | /** |
| 24 | A Non-Uniform Rational B-Spline (NURBS) curve is a type of parametric geometry. A NURBS |
| 25 | curve is defined by the order, form, knot vector and control points. |
| 26 | |
| 27 | Let M be the order of the curve. |
| 28 | Let N be the number of control points of the curve. |
| 29 | |
| 30 | The form of the curve can be open, closed or periodic. A curve with end points |
| 31 | that do not meet is defined as an open curve. The number of knots in an open curve |
| 32 | is defined as N+(M+1). |
| 33 | |
| 34 | A closed curve simply has its last control point equal to its first control point. |
| 35 | Note that this does not imply tangent continuity at the end point. The curve may |
| 36 | have a kink at this point. In FBX the last control point is not specified by the user |
| 37 | in the InitControlPoints() method. For example, if there are to be 10 control points in |
| 38 | total, and the curve is to be closed, than only 9 control points need to be passed |
| 39 | into the InitControlPoints() method. The last control point is implied to be equal |
| 40 | to the first control point. Thus N represents the number of unique CVs. |
| 41 | |
| 42 | A periodic curve has its last M control points equal to its first M control points. |
| 43 | A periodic curve is tangent continuous at the ends. Similar to a closed curve, |
| 44 | when creating a periodic curve, only the unique control points need to be set. For |
| 45 | example a periodic curve of order 3 with 10 control points requires only 7 CVs to |
| 46 | be specified in the InitControlPoints() method. The last 3 CVs, which are the same as |
| 47 | the first 3, are not included. |
| 48 | |
| 49 | The calculation of the number of knots in closed and periodic curves is more complex. |
| 50 | Since we have excluded one CV in N in a closed curve, the number of knots is N+(M+1)+1. |
| 51 | Similarly, we excluded M CVs in periodic curves so the number of knots is N+(M+1)+M. |
| 52 | |
| 53 | Note that FBX stores one extra knot at the beginning and and end of the knot vector, |
| 54 | compared to some other graphics applications such as Maya. The two knots are not |
| 55 | used in calculation, but they are included so that no data is lost when converting |
| 56 | from file formats that do store the extra knots. |
| 57 | |
| 58 | * \nosubgrouping |
| 59 | */ |
| 60 | class FBXSDK_DLL FbxNurbsCurve : public FbxGeometry |
| 61 | { |
| 62 | FBXSDK_OBJECT_DECLARE(FbxNurbsCurve,FbxGeometry); |
| 63 | |
| 64 | public: |
| 65 | //! Returns the EType::eNurbsCurve node attribute type. |
| 66 | virtual FbxNodeAttribute::EType GetAttributeType() const; |
| 67 | |
| 68 | /** \enum EDimension The dimension of the CVs. |
| 69 | * - \e e2D The CVs are two dimensional points. |
| 70 | * - \e e3D The CVs are three dimensional points. |
| 71 | */ |
| 72 | enum EDimension |
| 73 | { |
| 74 | e2D = 2, |
| 75 | e3D |
| 76 | }; |
| 77 | |
| 78 | /** \enum EType The curve's form. |
| 79 | * - \e eOpen |
| 80 | * - \e eClosed |
| 81 | * - \e ePeriodic |
| 82 | */ |
| 83 | enum EType |
| 84 | { |
| 85 | eOpen, |
| 86 | eClosed, |
| 87 | ePeriodic |
| 88 | }; |
| 89 | |
| 90 | /** Allocates memory space for the control points array as well as for the knot |
| 91 | * vector. |
| 92 | * \param pCount Number of control points. |
| 93 | * \param pVType NURBS type. |
| 94 | * \remarks This function should always be called after FbxNurbsCurve::SetOrder(). |
| 95 | */ |
| 96 | void InitControlPoints( int pCount, EType pVType ); |
| 97 | |
| 98 | /** Returns the knot vector. |
| 99 | * \return Pointer to the knots array. |
| 100 | */ |
| 101 | inline double* GetKnotVector() const { return mKnotVector; } |
| 102 | |
| 103 | /** Returns the number of elements in the knot vector. |
| 104 | * \return The number of knots. |
| 105 | */ |
| 106 | int GetKnotCount() const; |
| 107 | |
| 108 | /** Sets the order of the curve. |
| 109 | * \param pOrder The curve order. |
| 110 | * \remarks The curve order must be set before InitControlPoints() is called. |
| 111 | */ |
| 112 | inline void SetOrder( int pOrder ) { mOrder = pOrder; } |
| 113 | |
| 114 | /** Returns the NURBS curve order. |
| 115 | * \return The NURBS curve order. |
| 116 | */ |
| 117 | inline int GetOrder() const { return mOrder; } |
| 118 | |
| 119 | /** Sets the step of the curve. |
| 120 | * \param pStep The curve step. |
| 121 | * \remarks To tessellate curve, it denotes the evaluation frequency between two neighbor knots. |
| 122 | */ |
| 123 | inline void SetStep( int pStep ) { mStep = pStep; } |
| 124 | |
| 125 | /** Returns the NURBS curve step. |
| 126 | * \return The NURBS curve step. |
| 127 | * \remarks To tessellate curve, it denotes the evaluation frequency between two neighbor knots. |
| 128 | */ |
| 129 | inline int GetStep() const { return mStep; } |
| 130 | |
| 131 | /** Sets the dimension of the CVs. |
| 132 | * For 3D curves: control point = ( x, y, z, w ), where w is the weight. |
| 133 | * For 2D curves: control point = ( x, y, 0, w ), where the z component is unused, and w is the weight. |
| 134 | * \param pDimension The control points dimension(3D or 2D). |
| 135 | */ |
| 136 | inline void SetDimension( EDimension pDimension ) { mDimension = pDimension; } |
| 137 | |
| 138 | /** Returns the control points dimension. |
| 139 | * \return The curve dimension. |
| 140 | */ |
| 141 | inline EDimension GetDimension() const { return mDimension; } |
| 142 | |
| 143 | /** Determines if the curve is rational or not. |
| 144 | * \return \c True if the curve is rational, return \c false if not. |
| 145 | */ |
| 146 | bool IsRational(); |
| 147 | |
| 148 | /** Calculates the number of curve spans with the following: |
| 149 | * Where |
| 150 | * S = Number of spans |
| 151 | * N = Number of CVs |
| 152 | * M = Order of the curve |
| 153 | * |
| 154 | * S = N - M + 1; |
| 155 | * |
| 156 | * In this calculation N includes the duplicate CVs for closed and periodic curves. |
| 157 | * |
| 158 | * \return The number of curve spans if the curve has been initialized, returns -1 if the curve has not been initialized. |
| 159 | */ |
| 160 | int GetSpanCount() const; |
| 161 | |
| 162 | /** Returns NURBS type. |
| 163 | * \return NURBS type identifier. |
| 164 | */ |
| 165 | inline EType GetType() const { return mNurbsType; } |
| 166 | |
| 167 | /** Checks if the curve is a poly line. (A poly line is a |
| 168 | * linear NURBS curve ) |
| 169 | * |
| 170 | * \return \c True if curve is a poly line, return \c false if it is not a poly line. |
| 171 | */ |
| 172 | inline bool IsPolyline() const { return ( GetOrder() == 2 ); } |
| 173 | |
| 174 | /** This function determines if this NURBS curve is a Bezier curve. |
| 175 | * Bezier curves are a special case of NURBS curve. |
| 176 | * \return \c True if curve is a Bezier curve. If it is not a Bezier curve return \c false. |
| 177 | */ |
| 178 | bool IsBezier() const; |
| 179 | |
| 180 | /** Evaluate the point on the curve. Save the result as a point array. Meanwhile, return the length of the point array. |
| 181 | * \param pPointArray Save the evaluate result as a point array. |
| 182 | * \param pStep The evaluation frequency between two neighbor knots. Its default value is 16, which is same as Maya. |
| 183 | * \return The length of the point array. |
| 184 | */ |
| 185 | int TessellateCurve(FbxArray<FbxVector4>& pPointArray, int pStep = 16); |
| 186 | |
| 187 | /** Evaluate the point on the curve. Per the evaluation result, create a FbxLine and return the pointer to the line. |
| 188 | * \param pStep The evaluation frequency between two neighbor knots. Its default value is 16, which is same as Maya. |
| 189 | * \return A line to hold the tessellate points. |
| 190 | */ |
| 191 | FbxLine* TessellateCurve(int pStep = 16); |
| 192 | |
| 193 | /***************************************************************************************************************************** |
| 194 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 195 | *****************************************************************************************************************************/ |
| 196 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 197 | virtual FbxObject& Copy(const FbxObject& pObject); |
| 198 | |
| 199 | bool FullMultiplicity() const; |
| 200 | |
| 201 | // Error identifiers, these are only used internally. |
| 202 | enum EErrorCode |
| 203 | { |
| 204 | eNurbsCurveTypeUnknown, |
| 205 | eWeightTooSmall, |
| 206 | eKnotVectorError, |
| 207 | eWrongNumberOfControlPoint, |
| 208 | eErrorCount |
| 209 | }; |
| 210 | |
| 211 | bool mIsRational; |
| 212 | |
| 213 | virtual void SetControlPointAt(const FbxVector4 &pCtrlPoint , int pIndex) { ParentClass::SetControlPointAt(pCtrlPoint, pIndex); } |
| 214 | virtual void InitControlPoints(int pCount) { ParentClass::InitControlPoints(pCount); } |
| 215 | |
| 216 | protected: |
| 217 | virtual void Construct(const FbxObject* pFrom); |
| 218 | virtual void Destruct(bool pRecursive); |
| 219 | |
| 220 | void Reset(); |
| 221 | |
| 222 | private: |
| 223 | double* mKnotVector; |
| 224 | EType mNurbsType; |
| 225 | int mOrder; |
| 226 | EDimension mDimension; |
| 227 | int mStep; |
| 228 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 229 | }; |
| 230 | |
| 231 | #include <fbxsdk/fbxsdk_nsend.h> |
| 232 | |
| 233 | #endif /* _FBXSDK_SCENE_GEOMETRY_NURBS_CURVE_H_ */ |
| 234 | |