| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
|---|---|
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Components/BsCParticleSystem.h" |
| 4 | #include "Scene/BsSceneObject.h" |
| 5 | #include "Utility/BsTime.h" |
| 6 | #include "Private/RTTI/BsCParticleSystemRTTI.h" |
| 7 | #include "Scene/BsSceneManager.h" |
| 8 | |
| 9 | using namespace std::placeholders; |
| 10 | |
| 11 | namespace bs |
| 12 | { |
| 13 | CParticleSystem::CParticleSystem() |
| 14 | { |
| 15 | setName("ParticleSystem"); |
| 16 | setFlag(ComponentFlag::AlwaysRun, true); |
| 17 | } |
| 18 | |
| 19 | CParticleSystem::CParticleSystem(const HSceneObject& parent) |
| 20 | : Component(parent) |
| 21 | { |
| 22 | setName("ParticleSystem"); |
| 23 | setFlag(ComponentFlag::AlwaysRun, true); |
| 24 | } |
| 25 | |
| 26 | void CParticleSystem::setSettings(const ParticleSystemSettings& settings) |
| 27 | { |
| 28 | mSettings = settings; |
| 29 | |
| 30 | if(mInternal) |
| 31 | mInternal->setSettings(settings); |
| 32 | } |
| 33 | |
| 34 | void CParticleSystem::setGpuSimulationSettings(const ParticleGpuSimulationSettings& settings) |
| 35 | { |
| 36 | mGpuSimulationSettings = settings; |
| 37 | |
| 38 | if(mInternal) |
| 39 | mInternal->setGpuSimulationSettings(settings); |
| 40 | } |
| 41 | |
| 42 | void CParticleSystem::setEvolvers(const Vector<SPtr<ParticleEvolver>>& evolvers) |
| 43 | { |
| 44 | mEvolvers = evolvers; |
| 45 | |
| 46 | if(mInternal) |
| 47 | mInternal->setEvolvers(evolvers); |
| 48 | } |
| 49 | |
| 50 | void CParticleSystem::setEmitters(const Vector<SPtr<ParticleEmitter>>& emitters) |
| 51 | { |
| 52 | mEmitters = emitters; |
| 53 | |
| 54 | if(mInternal) |
| 55 | mInternal->setEmitters(emitters); |
| 56 | } |
| 57 | |
| 58 | void CParticleSystem::setLayer(UINT64 layer) |
| 59 | { |
| 60 | mLayer = layer; |
| 61 | |
| 62 | if(mInternal) |
| 63 | mInternal->setLayer(layer); |
| 64 | } |
| 65 | |
| 66 | void CParticleSystem::onDestroyed() |
| 67 | { |
| 68 | destroyInternal(); |
| 69 | } |
| 70 | |
| 71 | void CParticleSystem::onDisabled() |
| 72 | { |
| 73 | destroyInternal(); |
| 74 | } |
| 75 | |
| 76 | void CParticleSystem::onEnabled() |
| 77 | { |
| 78 | if(mPreviewMode) |
| 79 | { |
| 80 | destroyInternal(); |
| 81 | mPreviewMode = false; |
| 82 | } |
| 83 | |
| 84 | if(SceneManager::instance().isRunning()) |
| 85 | { |
| 86 | restoreInternal(); |
| 87 | mInternal->play(); |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | void CParticleSystem::restoreInternal() |
| 92 | { |
| 93 | if (mInternal == nullptr) |
| 94 | { |
| 95 | mInternal = ParticleSystem::create(); |
| 96 | gSceneManager()._bindActor(mInternal, sceneObject()); |
| 97 | } |
| 98 | |
| 99 | mInternal->setSettings(mSettings); |
| 100 | mInternal->setGpuSimulationSettings(mGpuSimulationSettings); |
| 101 | mInternal->setEmitters(mEmitters); |
| 102 | mInternal->setEvolvers(mEvolvers); |
| 103 | mInternal->setLayer(mLayer); |
| 104 | } |
| 105 | |
| 106 | void CParticleSystem::destroyInternal() |
| 107 | { |
| 108 | if(mInternal) |
| 109 | { |
| 110 | mEmitters = mInternal->getEmitters(); |
| 111 | mEvolvers = mInternal->getEvolvers(); |
| 112 | |
| 113 | gSceneManager()._unbindActor(mInternal); |
| 114 | } |
| 115 | |
| 116 | // This should release the last reference and destroy the internal object |
| 117 | mInternal = nullptr; |
| 118 | } |
| 119 | |
| 120 | bool CParticleSystem::_togglePreviewMode(bool enabled) |
| 121 | { |
| 122 | bool isRunning = SceneManager::instance().isRunning(); |
| 123 | |
| 124 | if(enabled) |
| 125 | { |
| 126 | // Cannot enable preview while running |
| 127 | if (isRunning) |
| 128 | return false; |
| 129 | |
| 130 | if(!mPreviewMode) |
| 131 | { |
| 132 | restoreInternal(); |
| 133 | mInternal->play(); |
| 134 | mPreviewMode = true; |
| 135 | } |
| 136 | |
| 137 | return true; |
| 138 | } |
| 139 | else |
| 140 | { |
| 141 | if (!isRunning) |
| 142 | destroyInternal(); |
| 143 | |
| 144 | mPreviewMode = false; |
| 145 | return false; |
| 146 | } |
| 147 | } |
| 148 | |
| 149 | RTTITypeBase* CParticleSystem::getRTTIStatic() |
| 150 | { |
| 151 | return CParticleSystemRTTI::instance(); |
| 152 | } |
| 153 | |
| 154 | RTTITypeBase* CParticleSystem::getRTTI() const |
| 155 | { |
| 156 | return CParticleSystem::getRTTIStatic(); |
| 157 | } |
| 158 | } |