| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
|---|
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
|---|
| 3 | #pragma once | 
|---|
| 4 |  | 
|---|
| 5 | #include "BsCorePrerequisites.h" | 
|---|
| 6 | #include "Particles/BsParticleModule.h" | 
|---|
| 7 | #include "BsParticleDistribution.h" | 
|---|
| 8 |  | 
|---|
| 9 | namespace bs | 
|---|
| 10 | { | 
|---|
| 11 | class Random; | 
|---|
| 12 | class ParticleSet; | 
|---|
| 13 |  | 
|---|
| 14 | /** @addtogroup Particles | 
|---|
| 15 | *  @{ | 
|---|
| 16 | */ | 
|---|
| 17 |  | 
|---|
| 18 | /** Properties that describe a specific type of ParticleEvolver. */ | 
|---|
| 19 | struct ParticleEvolverProperties | 
|---|
| 20 | { | 
|---|
| 21 | ParticleEvolverProperties(bool analytical, INT32 priority) | 
|---|
| 22 | : analytical(analytical), priority(priority) | 
|---|
| 23 | { } | 
|---|
| 24 |  | 
|---|
| 25 | /** | 
|---|
| 26 | * True if the evolver can be evaluated analytically. This means the exact particle state can be retrieved based on | 
|---|
| 27 | * just the time value. Non-analytical (numerical) evolvers require the previous state of the particle and will | 
|---|
| 28 | * incrementally update the particle state. | 
|---|
| 29 | */ | 
|---|
| 30 | bool analytical; | 
|---|
| 31 |  | 
|---|
| 32 | /** | 
|---|
| 33 | * Determines the order in which this evolver will be evaluated relative to other active evolvers. Higher values | 
|---|
| 34 | * means that the evolver will be executed sooner. Negative values mean the evolver will be executed after | 
|---|
| 35 | * position/velocity is integrated. | 
|---|
| 36 | */ | 
|---|
| 37 | INT32 priority; | 
|---|
| 38 | }; | 
|---|
| 39 |  | 
|---|
| 40 | /** Updates properties of all active particles in a particle system in some way. */ | 
|---|
| 41 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleEvolver : public ParticleModule | 
|---|
| 42 | { | 
|---|
| 43 | public: | 
|---|
| 44 | ParticleEvolver() = default; | 
|---|
| 45 | virtual ~ParticleEvolver() = default; | 
|---|
| 46 |  | 
|---|
| 47 | /** Returns a set of properties that describe this evolver type. */ | 
|---|
| 48 | virtual const ParticleEvolverProperties& getProperties() const = 0; | 
|---|
| 49 | protected: | 
|---|
| 50 | friend class ParticleSystem; | 
|---|
| 51 |  | 
|---|
| 52 | /** | 
|---|
| 53 | * Updates properties of particles in the provided range according to the ruleset of the evolver. | 
|---|
| 54 | * | 
|---|
| 55 | * @param[in]	random			Utility class for generating random numbers. | 
|---|
| 56 | * @param[in]	state			Particle system state for this frame. | 
|---|
| 57 | * @param[in]	set				Set containing the particles to update. | 
|---|
| 58 | * @param[in]	startIdx		Index of the first particle in @p set to update. | 
|---|
| 59 | * @param[in]	count			Number of particles to update, starting from @p startIdx. | 
|---|
| 60 | * @param[in]	spacing			When false all particles will use the same time-step as provided by @p state. If | 
|---|
| 61 | *								true the time-step will be divided by @p count so particles are uniformly | 
|---|
| 62 | *								distributed over the time-step. | 
|---|
| 63 | * @param[in]	spacingOffset	Extra offset that controls the starting position of the first particle when | 
|---|
| 64 | *								calculating spacing. Should be in range [0, 1). 0 = beginning of the current | 
|---|
| 65 | *								time step, 1 = start of next particle. | 
|---|
| 66 | */ | 
|---|
| 67 | virtual void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 68 | UINT32 count, bool spacing, float spacingOffset) const = 0; | 
|---|
| 69 | }; | 
|---|
| 70 |  | 
|---|
| 71 | /** Structure used for initializing a ParticleTextureAnimation object. */ | 
|---|
| 72 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleTextureAnimationOptions) PARTICLE_TEXTURE_ANIMATION_DESC | 
|---|
| 73 | { | 
|---|
| 74 | /** | 
|---|
| 75 | * Randomly pick a row to use for animation when the particle is first spawned. This implies that only a single row | 
|---|
| 76 | * of the grid will be used for individual particle's animation. | 
|---|
| 77 | */ | 
|---|
| 78 | bool randomizeRow = false; | 
|---|
| 79 |  | 
|---|
| 80 | /** Number of cycles to loop the animation during particle's lifetime. */ | 
|---|
| 81 | UINT32 numCycles = 1; | 
|---|
| 82 | }; | 
|---|
| 83 |  | 
|---|
| 84 | /** | 
|---|
| 85 | * Provides functionality for particle texture animation. Uses the sprite texture assigned to the particle's material | 
|---|
| 86 | * to determine animation properties. | 
|---|
| 87 | */ | 
|---|
| 88 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleTextureAnimation : public ParticleEvolver | 
|---|
| 89 | { | 
|---|
| 90 | public: | 
|---|
| 91 | ParticleTextureAnimation() = default; | 
|---|
| 92 | ParticleTextureAnimation(const PARTICLE_TEXTURE_ANIMATION_DESC& desc); | 
|---|
| 93 |  | 
|---|
| 94 | /** Options describing the evolver. */ | 
|---|
| 95 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 96 | void setOptions(const PARTICLE_TEXTURE_ANIMATION_DESC& options) { mDesc = options; } | 
|---|
| 97 |  | 
|---|
| 98 | /** @copydoc setOptions */ | 
|---|
| 99 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 100 | const PARTICLE_TEXTURE_ANIMATION_DESC& getOptions() const { return mDesc; } | 
|---|
| 101 |  | 
|---|
| 102 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 103 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 104 | { | 
|---|
| 105 | static const ParticleEvolverProperties sProperties(true, 0); | 
|---|
| 106 | return sProperties; | 
|---|
| 107 | } | 
|---|
| 108 |  | 
|---|
| 109 | /** Creates a new particle texture animation evolver. */ | 
|---|
| 110 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 111 | static SPtr<ParticleTextureAnimation> create(const PARTICLE_TEXTURE_ANIMATION_DESC& desc); | 
|---|
| 112 |  | 
|---|
| 113 | /** Creates a new particle texture animation evolver. */ | 
|---|
| 114 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 115 | static SPtr<ParticleTextureAnimation> create(); | 
|---|
| 116 | private: | 
|---|
| 117 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 118 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 119 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 120 |  | 
|---|
| 121 | PARTICLE_TEXTURE_ANIMATION_DESC mDesc; | 
|---|
| 122 |  | 
|---|
| 123 | /************************************************************************/ | 
|---|
| 124 | /* 								RTTI		                     		*/ | 
|---|
| 125 | /************************************************************************/ | 
|---|
| 126 | public: | 
|---|
| 127 | friend class ParticleTextureAnimationRTTI; | 
|---|
| 128 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 129 | RTTITypeBase* getRTTI() const override; | 
|---|
| 130 | }; | 
|---|
| 131 |  | 
|---|
| 132 | /** Structure used for initializing a ParticleOrbit object. */ | 
|---|
| 133 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleOrbitOptions) PARTICLE_ORBIT_DESC | 
|---|
| 134 | { | 
|---|
| 135 | /** Position of the center around which to orbit. Evaluated over particle system lifetime. */ | 
|---|
| 136 | Vector3Distribution center = Vector3(0.0f, 0.0f, 0.0f); | 
|---|
| 137 |  | 
|---|
| 138 | /** | 
|---|
| 139 | * Determines the speed of rotation around each axis. The speed is specified in "turns" where 0 = no rotation, | 
|---|
| 140 | * 0.5 = 180 degree rotation and 1 = 360 degree rotation. Evaluated over particle lifetime. | 
|---|
| 141 | */ | 
|---|
| 142 | Vector3Distribution velocity = Vector3(0.0f, 1.0f, 0.0f); | 
|---|
| 143 |  | 
|---|
| 144 | /** Speed at which to push or pull the particles towards/away from the center. Evaluated over particle lifetime. */ | 
|---|
| 145 | FloatDistribution radial = 0.0f; | 
|---|
| 146 |  | 
|---|
| 147 | /** True if the properties provided are in world space, false if in local space. */ | 
|---|
| 148 | bool worldSpace = false; | 
|---|
| 149 | }; | 
|---|
| 150 |  | 
|---|
| 151 | /** Moves particles so that their sprites orbit their center according to the provided offset and rotation values. */ | 
|---|
| 152 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleOrbit : public ParticleEvolver | 
|---|
| 153 | { | 
|---|
| 154 | public: | 
|---|
| 155 | ParticleOrbit() = default; | 
|---|
| 156 | ParticleOrbit(const PARTICLE_ORBIT_DESC& desc); | 
|---|
| 157 |  | 
|---|
| 158 | /** Options describing the evolver. */ | 
|---|
| 159 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 160 | void setOptions(const PARTICLE_ORBIT_DESC& options) { mDesc = options; } | 
|---|
| 161 |  | 
|---|
| 162 | /** @copydoc setOptions */ | 
|---|
| 163 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 164 | const PARTICLE_ORBIT_DESC& getOptions() const { return mDesc; } | 
|---|
| 165 |  | 
|---|
| 166 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 167 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 168 | { | 
|---|
| 169 | static const ParticleEvolverProperties sProperties(true, 0); | 
|---|
| 170 | return sProperties; | 
|---|
| 171 | } | 
|---|
| 172 |  | 
|---|
| 173 | /** Creates a new particle orbit evolver. */ | 
|---|
| 174 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 175 | static SPtr<ParticleOrbit> create(const PARTICLE_ORBIT_DESC& desc); | 
|---|
| 176 |  | 
|---|
| 177 | /** Creates a new particle orbit evolver. */ | 
|---|
| 178 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 179 | static SPtr<ParticleOrbit> create(); | 
|---|
| 180 | private: | 
|---|
| 181 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 182 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 183 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 184 |  | 
|---|
| 185 | PARTICLE_ORBIT_DESC mDesc; | 
|---|
| 186 |  | 
|---|
| 187 | /************************************************************************/ | 
|---|
| 188 | /* 								RTTI		                     		*/ | 
|---|
| 189 | /************************************************************************/ | 
|---|
| 190 | public: | 
|---|
| 191 | friend class ParticleOrbitRTTI; | 
|---|
| 192 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 193 | RTTITypeBase* getRTTI() const override; | 
|---|
| 194 | }; | 
|---|
| 195 |  | 
|---|
| 196 | /** Structure used for initializing a ParticleVelocity object. */ | 
|---|
| 197 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleVelocityOptions) PARTICLE_VELOCITY_DESC | 
|---|
| 198 | { | 
|---|
| 199 | /** Determines the velocity of the particles evaluated over particle lifetime. */ | 
|---|
| 200 | Vector3Distribution velocity = Vector3(0.0f, 1.0f, 0.0f); | 
|---|
| 201 |  | 
|---|
| 202 | /** True if the velocity is provided in world space, false if in local space. */ | 
|---|
| 203 | bool worldSpace = false; | 
|---|
| 204 | }; | 
|---|
| 205 |  | 
|---|
| 206 | /** Applies linear velocity to the particles. */ | 
|---|
| 207 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleVelocity : public ParticleEvolver | 
|---|
| 208 | { | 
|---|
| 209 | public: | 
|---|
| 210 | ParticleVelocity() = default; | 
|---|
| 211 | ParticleVelocity(const PARTICLE_VELOCITY_DESC& desc); | 
|---|
| 212 |  | 
|---|
| 213 | /** Options describing the evolver. */ | 
|---|
| 214 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 215 | void setOptions(const PARTICLE_VELOCITY_DESC& options) { mDesc = options; } | 
|---|
| 216 |  | 
|---|
| 217 | /** @copydoc setOptions */ | 
|---|
| 218 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 219 | const PARTICLE_VELOCITY_DESC& getOptions() const { return mDesc; } | 
|---|
| 220 |  | 
|---|
| 221 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 222 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 223 | { | 
|---|
| 224 | static const ParticleEvolverProperties sProperties(true, 0); | 
|---|
| 225 | return sProperties; | 
|---|
| 226 | } | 
|---|
| 227 |  | 
|---|
| 228 | /** Creates a new particle velocity evolver. */ | 
|---|
| 229 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 230 | static SPtr<ParticleVelocity> create(const PARTICLE_VELOCITY_DESC& desc); | 
|---|
| 231 |  | 
|---|
| 232 | /** Creates a new particle velocity evolver. */ | 
|---|
| 233 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 234 | static SPtr<ParticleVelocity> create(); | 
|---|
| 235 | private: | 
|---|
| 236 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 237 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 238 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 239 |  | 
|---|
| 240 | PARTICLE_VELOCITY_DESC mDesc; | 
|---|
| 241 |  | 
|---|
| 242 | /************************************************************************/ | 
|---|
| 243 | /* 								RTTI		                     		*/ | 
|---|
| 244 | /************************************************************************/ | 
|---|
| 245 | public: | 
|---|
| 246 | friend class ParticleVelocityRTTI; | 
|---|
| 247 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 248 | RTTITypeBase* getRTTI() const override; | 
|---|
| 249 | }; | 
|---|
| 250 |  | 
|---|
| 251 | /** Structure used for initializing a ParticleForce object. */ | 
|---|
| 252 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleForceOptions) PARTICLE_FORCE_DESC | 
|---|
| 253 | { | 
|---|
| 254 | /** Determines the force of the particles evaluated over particle lifetime. */ | 
|---|
| 255 | Vector3Distribution force = Vector3(0.0f, 0.0f, 0.0f); | 
|---|
| 256 |  | 
|---|
| 257 | /** True if the force is provided in world space, false if in local space. */ | 
|---|
| 258 | bool worldSpace = false; | 
|---|
| 259 | }; | 
|---|
| 260 |  | 
|---|
| 261 | /** Applies an arbitrary force to the particles. */ | 
|---|
| 262 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleForce : public ParticleEvolver | 
|---|
| 263 | { | 
|---|
| 264 | public: | 
|---|
| 265 | ParticleForce() = default; | 
|---|
| 266 | ParticleForce(const PARTICLE_FORCE_DESC&desc); | 
|---|
| 267 |  | 
|---|
| 268 | /** Options describing the evolver. */ | 
|---|
| 269 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 270 | void setOptions(const PARTICLE_FORCE_DESC& options) { mDesc = options; } | 
|---|
| 271 |  | 
|---|
| 272 | /** @copydoc setOptions */ | 
|---|
| 273 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 274 | const PARTICLE_FORCE_DESC& getOptions() const { return mDesc; } | 
|---|
| 275 |  | 
|---|
| 276 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 277 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 278 | { | 
|---|
| 279 | static const ParticleEvolverProperties sProperties(true, 0); | 
|---|
| 280 | return sProperties; | 
|---|
| 281 | } | 
|---|
| 282 |  | 
|---|
| 283 | /** Creates a new particle force evolver. */ | 
|---|
| 284 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 285 | static SPtr<ParticleForce> create(const PARTICLE_FORCE_DESC& desc); | 
|---|
| 286 |  | 
|---|
| 287 | /** Creates a new particle force evolver. */ | 
|---|
| 288 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 289 | static SPtr<ParticleForce> create(); | 
|---|
| 290 | private: | 
|---|
| 291 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 292 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 293 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 294 |  | 
|---|
| 295 | PARTICLE_FORCE_DESC mDesc; | 
|---|
| 296 |  | 
|---|
| 297 | /************************************************************************/ | 
|---|
| 298 | /* 								RTTI		                     		*/ | 
|---|
| 299 | /************************************************************************/ | 
|---|
| 300 | public: | 
|---|
| 301 | friend class ParticleForceRTTI; | 
|---|
| 302 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 303 | RTTITypeBase* getRTTI() const override; | 
|---|
| 304 | }; | 
|---|
| 305 |  | 
|---|
| 306 | /** Structure used for initializing a ParticleGravity object. */ | 
|---|
| 307 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleGravityOptions) PARTICLE_GRAVITY_DESC | 
|---|
| 308 | { | 
|---|
| 309 | /** Scale which to apply to the gravity value retrieved from the physics sub-system. */ | 
|---|
| 310 | float scale = 1.0f; | 
|---|
| 311 | }; | 
|---|
| 312 |  | 
|---|
| 313 | /** Applies gravity to the particles. */ | 
|---|
| 314 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleGravity : public ParticleEvolver | 
|---|
| 315 | { | 
|---|
| 316 | public: | 
|---|
| 317 | ParticleGravity() = default; | 
|---|
| 318 | ParticleGravity(const PARTICLE_GRAVITY_DESC& desc); | 
|---|
| 319 |  | 
|---|
| 320 | /** Options describing the evolver. */ | 
|---|
| 321 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 322 | void setOptions(const PARTICLE_GRAVITY_DESC& options) { mDesc = options; } | 
|---|
| 323 |  | 
|---|
| 324 | /** @copydoc setOptions */ | 
|---|
| 325 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 326 | const PARTICLE_GRAVITY_DESC& getOptions() const { return mDesc; } | 
|---|
| 327 |  | 
|---|
| 328 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 329 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 330 | { | 
|---|
| 331 | static const ParticleEvolverProperties sProperties(true, 0); | 
|---|
| 332 | return sProperties; | 
|---|
| 333 | } | 
|---|
| 334 |  | 
|---|
| 335 | /** Creates a new particle gravity evolver. */ | 
|---|
| 336 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 337 | static SPtr<ParticleGravity> create(const PARTICLE_GRAVITY_DESC& desc); | 
|---|
| 338 |  | 
|---|
| 339 | /** Creates a new particle gravity evolver. */ | 
|---|
| 340 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 341 | static SPtr<ParticleGravity> create(); | 
|---|
| 342 | private: | 
|---|
| 343 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 344 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 345 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 346 |  | 
|---|
| 347 | PARTICLE_GRAVITY_DESC mDesc; | 
|---|
| 348 |  | 
|---|
| 349 | /************************************************************************/ | 
|---|
| 350 | /* 								RTTI		                     		*/ | 
|---|
| 351 | /************************************************************************/ | 
|---|
| 352 | public: | 
|---|
| 353 | friend class ParticleGravityRTTI; | 
|---|
| 354 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 355 | RTTITypeBase* getRTTI() const override; | 
|---|
| 356 | }; | 
|---|
| 357 |  | 
|---|
| 358 | /** Structure used for initializing a ParticleColor object. */ | 
|---|
| 359 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleColorOptions) PARTICLE_COLOR_DESC | 
|---|
| 360 | { | 
|---|
| 361 | /** Determines the color of the particles evaluated over particle lifetime. */ | 
|---|
| 362 | ColorDistribution color = Color::White; | 
|---|
| 363 | }; | 
|---|
| 364 |  | 
|---|
| 365 | /** Changes the color of the particles over the particle lifetime. */ | 
|---|
| 366 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleColor : public ParticleEvolver | 
|---|
| 367 | { | 
|---|
| 368 | public: | 
|---|
| 369 | ParticleColor() = default; // RTTI only | 
|---|
| 370 | ParticleColor(const PARTICLE_COLOR_DESC& desc); | 
|---|
| 371 |  | 
|---|
| 372 | /** Options describing the evolver. */ | 
|---|
| 373 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 374 | void setOptions(const PARTICLE_COLOR_DESC& options) { mDesc = options; } | 
|---|
| 375 |  | 
|---|
| 376 | /** @copydoc setOptions */ | 
|---|
| 377 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 378 | const PARTICLE_COLOR_DESC& getOptions() const { return mDesc; } | 
|---|
| 379 |  | 
|---|
| 380 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 381 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 382 | { | 
|---|
| 383 | static const ParticleEvolverProperties sProperties(true, 0); | 
|---|
| 384 | return sProperties; | 
|---|
| 385 | } | 
|---|
| 386 |  | 
|---|
| 387 | /** Creates a new particle color evolver. */ | 
|---|
| 388 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 389 | static SPtr<ParticleColor> create(const PARTICLE_COLOR_DESC& desc); | 
|---|
| 390 |  | 
|---|
| 391 | /** Creates a new particle color evolver. */ | 
|---|
| 392 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 393 | static SPtr<ParticleColor> create(); | 
|---|
| 394 | private: | 
|---|
| 395 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 396 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 397 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 398 |  | 
|---|
| 399 | PARTICLE_COLOR_DESC mDesc; | 
|---|
| 400 |  | 
|---|
| 401 | /************************************************************************/ | 
|---|
| 402 | /* 								RTTI		                     		*/ | 
|---|
| 403 | /************************************************************************/ | 
|---|
| 404 | public: | 
|---|
| 405 | friend class ParticleColorRTTI; | 
|---|
| 406 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 407 | RTTITypeBase* getRTTI() const override; | 
|---|
| 408 | }; | 
|---|
| 409 |  | 
|---|
| 410 | /** Structure used for initializing a ParticleSize object. */ | 
|---|
| 411 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleSizeOptions) PARTICLE_SIZE_DESC | 
|---|
| 412 | { | 
|---|
| 413 | /** | 
|---|
| 414 | * Determines the uniform size of the particles evaluated over particle lifetime. Only used if 3D size is disabled. | 
|---|
| 415 | */ | 
|---|
| 416 | FloatDistribution size = 1.0f; | 
|---|
| 417 |  | 
|---|
| 418 | /** | 
|---|
| 419 | * Determines the non-uniform size of the particles evaluated over particle lifetime. Only used if 3D size is | 
|---|
| 420 | * enabled. | 
|---|
| 421 | */ | 
|---|
| 422 | Vector3Distribution size3D = Vector3::ONE; | 
|---|
| 423 |  | 
|---|
| 424 | /** | 
|---|
| 425 | * Determines should the size be evaluated uniformly for all dimensions, or evaluate each dimension with its own | 
|---|
| 426 | * distribution. | 
|---|
| 427 | */ | 
|---|
| 428 | bool use3DSize = false; | 
|---|
| 429 | }; | 
|---|
| 430 |  | 
|---|
| 431 | /** Changes the size of the particles over the particle lifetime. */ | 
|---|
| 432 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleSize : public ParticleEvolver | 
|---|
| 433 | { | 
|---|
| 434 | public: | 
|---|
| 435 | ParticleSize() = default; | 
|---|
| 436 | ParticleSize(const PARTICLE_SIZE_DESC& desc); | 
|---|
| 437 |  | 
|---|
| 438 | /** Options describing the evolver. */ | 
|---|
| 439 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 440 | void setOptions(const PARTICLE_SIZE_DESC& options) { mDesc = options; } | 
|---|
| 441 |  | 
|---|
| 442 | /** @copydoc setOptions */ | 
|---|
| 443 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 444 | const PARTICLE_SIZE_DESC& getOptions() const { return mDesc; } | 
|---|
| 445 |  | 
|---|
| 446 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 447 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 448 | { | 
|---|
| 449 | static const ParticleEvolverProperties sProperties(true, 0); | 
|---|
| 450 | return sProperties; | 
|---|
| 451 | } | 
|---|
| 452 |  | 
|---|
| 453 | /** Creates a new particle size evolver. */ | 
|---|
| 454 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 455 | static SPtr<ParticleSize> create(const PARTICLE_SIZE_DESC& desc); | 
|---|
| 456 |  | 
|---|
| 457 | /** Creates a new particle size evolver. */ | 
|---|
| 458 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 459 | static SPtr<ParticleSize> create(); | 
|---|
| 460 | private: | 
|---|
| 461 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 462 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 463 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 464 |  | 
|---|
| 465 | PARTICLE_SIZE_DESC mDesc; | 
|---|
| 466 |  | 
|---|
| 467 | /************************************************************************/ | 
|---|
| 468 | /* 								RTTI		                     		*/ | 
|---|
| 469 | /************************************************************************/ | 
|---|
| 470 | public: | 
|---|
| 471 | friend class ParticleSizeRTTI; | 
|---|
| 472 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 473 | RTTITypeBase* getRTTI() const override; | 
|---|
| 474 | }; | 
|---|
| 475 |  | 
|---|
| 476 | /** Structure used for initializing a ParticleRotation object. */ | 
|---|
| 477 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleRotationOptions) PARTICLE_ROTATION_DESC | 
|---|
| 478 | { | 
|---|
| 479 | /** | 
|---|
| 480 | * Determines the rotation of the particles in degrees, applied around the particle's local Z axis. Only used if | 
|---|
| 481 | * 3D rotation is disabled. | 
|---|
| 482 | */ | 
|---|
| 483 | FloatDistribution rotation = 0.0f; | 
|---|
| 484 |  | 
|---|
| 485 | /** Determines the rotation of the particles in degrees as Euler angles. Only used if 3D rotation is enabled. */ | 
|---|
| 486 | Vector3Distribution rotation3D = Vector3::ZERO; | 
|---|
| 487 |  | 
|---|
| 488 | /** | 
|---|
| 489 | * Determines should the particle rotation be a single angle applied around a Z axis (if disabled), or a | 
|---|
| 490 | * set of Euler angles that allow you to rotate around every axis (if enabled). | 
|---|
| 491 | */ | 
|---|
| 492 | bool use3DRotation = false; | 
|---|
| 493 | }; | 
|---|
| 494 |  | 
|---|
| 495 | /** Rotates the particles over the particle lifetime. */ | 
|---|
| 496 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleRotation : public ParticleEvolver | 
|---|
| 497 | { | 
|---|
| 498 | public: | 
|---|
| 499 | ParticleRotation() = default; | 
|---|
| 500 | ParticleRotation(const PARTICLE_ROTATION_DESC& desc); | 
|---|
| 501 |  | 
|---|
| 502 | /** Options describing the evolver. */ | 
|---|
| 503 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 504 | void setOptions(const PARTICLE_ROTATION_DESC& options) { mDesc = options; } | 
|---|
| 505 |  | 
|---|
| 506 | /** @copydoc setOptions */ | 
|---|
| 507 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 508 | const PARTICLE_ROTATION_DESC& getOptions() const { return mDesc; } | 
|---|
| 509 |  | 
|---|
| 510 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 511 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 512 | { | 
|---|
| 513 | static const ParticleEvolverProperties sProperties(true, 0); | 
|---|
| 514 | return sProperties; | 
|---|
| 515 | } | 
|---|
| 516 |  | 
|---|
| 517 | /** Creates a new particle rotation evolver. */ | 
|---|
| 518 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 519 | static SPtr<ParticleRotation> create(const PARTICLE_ROTATION_DESC& desc); | 
|---|
| 520 |  | 
|---|
| 521 | /** Creates a new particle rotation evolver. */ | 
|---|
| 522 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 523 | static SPtr<ParticleRotation> create(); | 
|---|
| 524 | private: | 
|---|
| 525 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 526 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 527 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 528 |  | 
|---|
| 529 | PARTICLE_ROTATION_DESC mDesc; | 
|---|
| 530 |  | 
|---|
| 531 | /************************************************************************/ | 
|---|
| 532 | /* 								RTTI		                     		*/ | 
|---|
| 533 | /************************************************************************/ | 
|---|
| 534 | public: | 
|---|
| 535 | friend class ParticleRotationRTTI; | 
|---|
| 536 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 537 | RTTITypeBase* getRTTI() const override; | 
|---|
| 538 | }; | 
|---|
| 539 |  | 
|---|
| 540 | /** Types of collision modes that ParticleCollisions evolver can operate in. */ | 
|---|
| 541 | enum class BS_SCRIPT_EXPORT(m:Particles) ParticleCollisionMode | 
|---|
| 542 | { | 
|---|
| 543 | /** Particles will collide with a user-provided set of planes. */ | 
|---|
| 544 | Plane, | 
|---|
| 545 |  | 
|---|
| 546 | /** Particles will collide with physics colliders in the scene. */ | 
|---|
| 547 | World, | 
|---|
| 548 | }; | 
|---|
| 549 |  | 
|---|
| 550 | /** Structure used for initializing a ParticleCollisions object. */ | 
|---|
| 551 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:ParticleCollisionsOptions) PARTICLE_COLLISIONS_DESC | 
|---|
| 552 | { | 
|---|
| 553 | /** Collision mode determining with which geometry the particles will interact with. */ | 
|---|
| 554 | ParticleCollisionMode mode = ParticleCollisionMode::Plane; | 
|---|
| 555 |  | 
|---|
| 556 | /** | 
|---|
| 557 | * Determines the elasticity (bounciness) of the particle collision. Lower values make the collision less bouncy | 
|---|
| 558 | * and higher values more. | 
|---|
| 559 | */ | 
|---|
| 560 | float restitution = 1.0f; | 
|---|
| 561 |  | 
|---|
| 562 | /** | 
|---|
| 563 | * Determines how much velocity should a particle lose after a collision, in percent of its current velocity. In | 
|---|
| 564 | * range [0, 1]. | 
|---|
| 565 | */ | 
|---|
| 566 | float dampening = 0.5f; | 
|---|
| 567 |  | 
|---|
| 568 | /** | 
|---|
| 569 | * Determines how much should the particle lifetime be reduced after a collision, in percent of its original | 
|---|
| 570 | * lifetime. In range [0, 1]. | 
|---|
| 571 | */ | 
|---|
| 572 | float lifetimeLoss = 0.0f; | 
|---|
| 573 |  | 
|---|
| 574 | /** Radius of every individual particle used for collisions, in meters. */ | 
|---|
| 575 | float radius = 0.01f; | 
|---|
| 576 |  | 
|---|
| 577 | /** | 
|---|
| 578 | * Physics layers that determine which objects will particle collide with. Only relevant when using the World | 
|---|
| 579 | * collision mode. | 
|---|
| 580 | */ | 
|---|
| 581 | UINT64 layer = 0xFFFFFFFFFFFFFFFF; | 
|---|
| 582 | }; | 
|---|
| 583 |  | 
|---|
| 584 | /** Particle evolver that allows particles to collide with the world. */ | 
|---|
| 585 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) ParticleCollisions : public ParticleEvolver | 
|---|
| 586 | { | 
|---|
| 587 | public: | 
|---|
| 588 | ParticleCollisions() = default; | 
|---|
| 589 | ParticleCollisions(const PARTICLE_COLLISIONS_DESC& desc); | 
|---|
| 590 |  | 
|---|
| 591 | /** | 
|---|
| 592 | * Determines a set of planes to use when using the Plane collision mode. Planes are expected to be in world | 
|---|
| 593 | * space. | 
|---|
| 594 | */ | 
|---|
| 595 | BS_SCRIPT_EXPORT(pr:setter,n:Planes) | 
|---|
| 596 | void setPlanes(Vector<Plane> planes) { mCollisionPlanes = std::move(planes); } | 
|---|
| 597 |  | 
|---|
| 598 | /** @copydoc setPlanes */ | 
|---|
| 599 | BS_SCRIPT_EXPORT(pr:getter,n:Planes) | 
|---|
| 600 | const Vector<Plane>& getPlanes() const { return mCollisionPlanes; } | 
|---|
| 601 |  | 
|---|
| 602 | /** | 
|---|
| 603 | * Determines a set of objects whose transforms to derive the collision planes from. Objects can move in the world | 
|---|
| 604 | * and collision planes will be updated automatically. Object's negative Z axis is considered to be plane normal. | 
|---|
| 605 | */ | 
|---|
| 606 | BS_SCRIPT_EXPORT(pr:setter,n:PlaneObjects) | 
|---|
| 607 | void setPlaneObjects(Vector<HSceneObject> objects) { mCollisionPlaneObjects = std::move(objects); } | 
|---|
| 608 |  | 
|---|
| 609 | /** @copydoc setPlaneObjects */ | 
|---|
| 610 | BS_SCRIPT_EXPORT(pr:getter,n:PlaneObjects) | 
|---|
| 611 | const Vector<HSceneObject>& getPlaneObjects() const { return mCollisionPlaneObjects; } | 
|---|
| 612 |  | 
|---|
| 613 | /** Options describing the evolver. */ | 
|---|
| 614 | BS_SCRIPT_EXPORT(pr:setter,n:Options) | 
|---|
| 615 | void setOptions(const PARTICLE_COLLISIONS_DESC& options) { mDesc = options; } | 
|---|
| 616 |  | 
|---|
| 617 | /** @copydoc setOptions */ | 
|---|
| 618 | BS_SCRIPT_EXPORT(pr:getter,n:Options) | 
|---|
| 619 | const PARTICLE_COLLISIONS_DESC& getOptions() const { return mDesc; } | 
|---|
| 620 |  | 
|---|
| 621 | /** @copydoc ParticleEvolver::getProperties */ | 
|---|
| 622 | const ParticleEvolverProperties& getProperties() const override | 
|---|
| 623 | { | 
|---|
| 624 | static const ParticleEvolverProperties sProperties(false, -10000); | 
|---|
| 625 | return sProperties; | 
|---|
| 626 | } | 
|---|
| 627 |  | 
|---|
| 628 | /** Creates a new particle collision evolver. */ | 
|---|
| 629 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 630 | static SPtr<ParticleCollisions> create(const PARTICLE_COLLISIONS_DESC& desc); | 
|---|
| 631 |  | 
|---|
| 632 | /** Creates a new particle collision evolver. */ | 
|---|
| 633 | BS_SCRIPT_EXPORT(ec:T) | 
|---|
| 634 | static SPtr<ParticleCollisions> create(); | 
|---|
| 635 | private: | 
|---|
| 636 | /** @copydoc ParticleEvolver::evolve */ | 
|---|
| 637 | void evolve(Random& random, const ParticleSystemState& state, ParticleSet& set, UINT32 startIdx, | 
|---|
| 638 | UINT32 count, bool spacing, float spacingOffset) const override; | 
|---|
| 639 |  | 
|---|
| 640 | PARTICLE_COLLISIONS_DESC mDesc; | 
|---|
| 641 |  | 
|---|
| 642 | Vector<Plane> mCollisionPlanes; | 
|---|
| 643 | Vector<HSceneObject> mCollisionPlaneObjects; | 
|---|
| 644 |  | 
|---|
| 645 | /************************************************************************/ | 
|---|
| 646 | /* 								RTTI		                     		*/ | 
|---|
| 647 | /************************************************************************/ | 
|---|
| 648 | public: | 
|---|
| 649 | friend class ParticleCollisionsRTTI; | 
|---|
| 650 | static RTTITypeBase* getRTTIStatic(); | 
|---|
| 651 | RTTITypeBase* getRTTI() const override; | 
|---|
| 652 | }; | 
|---|
| 653 |  | 
|---|
| 654 | /** @} */ | 
|---|
| 655 | } | 
|---|
| 656 |  | 
|---|