| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Resources/BsResource.h" |
| 7 | #include "Math/BsVector3I.h" |
| 8 | #include "Math/BsAABox.h" |
| 9 | #include "Importer/BsSpecificImporter.h" |
| 10 | |
| 11 | namespace bs |
| 12 | { |
| 13 | namespace ct { class VectorField; } |
| 14 | |
| 15 | /** @addtogroup Particles |
| 16 | * @{ |
| 17 | */ |
| 18 | |
| 19 | /** Descriptor structure used for initialization of a VectorField. */ |
| 20 | struct BS_SCRIPT_EXPORT(m:Particles,pl:true,n:VectorFieldOptions) VECTOR_FIELD_DESC |
| 21 | { |
| 22 | /** Number of entries in the vector field along the X axis. */ |
| 23 | UINT32 countX = 1; |
| 24 | |
| 25 | /** Number of entries in the vector field along the Y axis. */ |
| 26 | UINT32 countY = 1; |
| 27 | |
| 28 | /** Number of entries in the vector field along the Z axis. */ |
| 29 | UINT32 countZ = 1; |
| 30 | |
| 31 | /** Spatial bounds of the vector field. */ |
| 32 | AABox bounds = AABox::BOX_EMPTY; |
| 33 | }; |
| 34 | |
| 35 | /** @} */ |
| 36 | |
| 37 | /** @addtogroup Implementation |
| 38 | * @{ |
| 39 | */ |
| 40 | |
| 41 | namespace detail |
| 42 | { |
| 43 | /** Common functionality for both the sim and core thread variants of VectorField. */ |
| 44 | template<bool Core> |
| 45 | class BS_CORE_EXPORT TVectorField |
| 46 | { |
| 47 | public: |
| 48 | using TextureType = SPtr<CoreVariantType<Texture, Core>>; |
| 49 | |
| 50 | TVectorField() = default; |
| 51 | TVectorField(const VECTOR_FIELD_DESC& desc) |
| 52 | :mDesc(desc) |
| 53 | { } |
| 54 | virtual ~TVectorField() = default; |
| 55 | |
| 56 | /** Returns the internal texture representing the vector field. */ |
| 57 | TextureType getTexture() const { return mTexture; } |
| 58 | |
| 59 | /** Returns a structure describing the properties of the object. */ |
| 60 | const VECTOR_FIELD_DESC& getDesc() const { return mDesc; } |
| 61 | |
| 62 | protected: |
| 63 | VECTOR_FIELD_DESC mDesc; |
| 64 | TextureType mTexture; |
| 65 | }; |
| 66 | } |
| 67 | |
| 68 | /** @} */ |
| 69 | |
| 70 | /** @addtogroup Particles |
| 71 | * @{ |
| 72 | */ |
| 73 | |
| 74 | /** |
| 75 | * Represents a three dimensional field of vectors. It is represented by spatial bounds which are split into a grid |
| 76 | * of values with user-defined density, where each grid cell is assigned a vector. |
| 77 | */ |
| 78 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Particles) VectorField : public Resource, public detail::TVectorField<false> |
| 79 | { |
| 80 | public: |
| 81 | /** Retrieves a core implementation of a vector field usable only from the core thread. */ |
| 82 | SPtr<ct::VectorField> getCore() const; |
| 83 | |
| 84 | /************************************************************************/ |
| 85 | /* STATICS */ |
| 86 | /************************************************************************/ |
| 87 | |
| 88 | /** |
| 89 | * Creates a new vector field. |
| 90 | * |
| 91 | * @param[in] desc Description of the vector field to create. |
| 92 | * @param[in] values Values to assign to the vector field. Number of entries must match |
| 93 | * countX * countY * countZ. |
| 94 | */ |
| 95 | BS_SCRIPT_EXPORT(ec:T) |
| 96 | static HVectorField create(const VECTOR_FIELD_DESC& desc, const Vector<Vector3>& values); |
| 97 | |
| 98 | /** @name Internal |
| 99 | * @{ |
| 100 | */ |
| 101 | |
| 102 | /** Same as create() excepts it creates a pointer to the vector field instead of a handle. */ |
| 103 | static SPtr<VectorField> _createPtr(const VECTOR_FIELD_DESC& desc, const Vector<Vector3>& values); |
| 104 | |
| 105 | /** Creates the resource without initializing it. */ |
| 106 | static SPtr<VectorField> _createEmpty(); |
| 107 | |
| 108 | /** @} */ |
| 109 | |
| 110 | protected: |
| 111 | VectorField(const VECTOR_FIELD_DESC& desc, const Vector<Vector3>& values); |
| 112 | |
| 113 | /** @copydoc CoreObject::createCore */ |
| 114 | SPtr<ct::CoreObject> createCore() const override; |
| 115 | |
| 116 | /************************************************************************/ |
| 117 | /* SERIALIZATION */ |
| 118 | /************************************************************************/ |
| 119 | public: |
| 120 | VectorField() = default; // Serialization only |
| 121 | |
| 122 | friend class VectorFieldRTTI; |
| 123 | static RTTITypeBase* getRTTIStatic(); |
| 124 | RTTITypeBase* getRTTI() const override; |
| 125 | }; |
| 126 | |
| 127 | /** @} */ |
| 128 | |
| 129 | namespace ct |
| 130 | { |
| 131 | /** @addtogroup Particles-Internal |
| 132 | * @{ |
| 133 | */ |
| 134 | |
| 135 | /** Core thread version of a bs::VectorField. */ |
| 136 | class BS_CORE_EXPORT VectorField : public CoreObject, public detail::TVectorField<true> |
| 137 | { |
| 138 | public: |
| 139 | VectorField(const VECTOR_FIELD_DESC& desc, const SPtr<Texture>& texture); |
| 140 | }; |
| 141 | |
| 142 | /** @} */ |
| 143 | } |
| 144 | |
| 145 | /** @addtogroup Particles-Internal |
| 146 | * @{ |
| 147 | */ |
| 148 | |
| 149 | /** Imports vector fields from Fluid Grid ASCII (.fga) files. */ |
| 150 | class BS_CORE_EXPORT FGAImporter : public SpecificImporter |
| 151 | { |
| 152 | public: |
| 153 | /** @copydoc SpecificImporter::isExtensionSupported */ |
| 154 | bool isExtensionSupported(const String& ext) const override; |
| 155 | |
| 156 | /** @copydoc SpecificImporter::isMagicNumberSupported */ |
| 157 | bool isMagicNumberSupported(const UINT8* magicNumPtr, UINT32 numBytes) const override; |
| 158 | |
| 159 | /** @copydoc SpecificImporter::import */ |
| 160 | SPtr<Resource> import(const Path& filePath, SPtr<const ImportOptions> importOptions) override; |
| 161 | }; |
| 162 | |
| 163 | /** @} */ |
| 164 | } |
| 165 | |