| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
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| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
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| 3 | #pragma once | 
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| 4 |  | 
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| 5 | #include "Prerequisites/BsPrerequisitesUtil.h" | 
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| 6 | #include "Math/BsVector3.h" | 
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| 7 | #include "Math/BsMatrix4.h" | 
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| 8 |  | 
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| 9 | namespace bs | 
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| 10 | { | 
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| 11 | /** @addtogroup Math | 
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| 12 | *  @{ | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | /** Axis aligned box represented by minimum and maximum point. */ | 
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| 16 | class BS_UTILITY_EXPORT AABox | 
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| 17 | { | 
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| 18 | public: | 
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| 19 | /** Different corners of a box. */ | 
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| 20 | /* | 
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| 21 | 1-----2 | 
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| 22 | /|    /| | 
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| 23 | / |   / | | 
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| 24 | 5-----4  | | 
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| 25 | |  0--|--3 | 
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| 26 | | /   | / | 
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| 27 | |/    |/ | 
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| 28 | 6-----7 | 
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| 29 | */ | 
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| 30 | enum Corner | 
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| 31 | { | 
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| 32 | FAR_LEFT_BOTTOM = 0, | 
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| 33 | FAR_LEFT_TOP = 1, | 
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| 34 | FAR_RIGHT_TOP = 2, | 
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| 35 | FAR_RIGHT_BOTTOM = 3, | 
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| 36 | NEAR_RIGHT_BOTTOM = 7, | 
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| 37 | NEAR_LEFT_BOTTOM = 6, | 
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| 38 | NEAR_LEFT_TOP = 5, | 
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| 39 | NEAR_RIGHT_TOP = 4 | 
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| 40 | }; | 
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| 41 |  | 
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| 42 | AABox(); | 
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| 43 | AABox(const AABox& copy) = default; | 
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| 44 | AABox(const Vector3& min, const Vector3& max); | 
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| 45 |  | 
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| 46 | ~AABox() = default; | 
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| 47 |  | 
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| 48 | /** Gets the corner of the box with minimum values (opposite to maximum corner). */ | 
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| 49 | const Vector3& getMin() const { return mMinimum; } | 
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| 50 |  | 
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| 51 | /** Gets the corner of the box with maximum values (opposite to minimum corner). */ | 
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| 52 | const Vector3& getMax() const { return mMaximum; } | 
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| 53 |  | 
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| 54 | /** Sets the corner of the box with minimum values (opposite to maximum corner). */ | 
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| 55 | void setMin(const Vector3& vec) { mMinimum = vec; } | 
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| 56 |  | 
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| 57 | /** Sets the corner of the box with maximum values (opposite to minimum corner). */ | 
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| 58 | void setMax(const Vector3& vec) { mMaximum = vec; } | 
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| 59 |  | 
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| 60 | /** Sets the minimum and maximum corners. */ | 
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| 61 | void setExtents(const Vector3& min, const Vector3& max); | 
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| 62 |  | 
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| 63 | /** Scales the box around the center by multiplying its extents with the provided scale. */ | 
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| 64 | void scale(const Vector3& s); | 
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| 65 |  | 
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| 66 | /** Returns the coordinates of a specific corner. */ | 
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| 67 | Vector3 getCorner(Corner cornerToGet) const; | 
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| 68 |  | 
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| 69 | /** Merges the two boxes, creating a new bounding box that encapsulates them both. */ | 
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| 70 | void merge(const AABox& rhs); | 
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| 71 |  | 
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| 72 | /** Expands the bounding box so it includes the provided point. */ | 
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| 73 | void merge(const Vector3& point); | 
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| 74 |  | 
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| 75 | /** | 
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| 76 | * Transforms the bounding box by the given matrix. | 
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| 77 | * | 
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| 78 | * @note | 
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| 79 | * As the resulting box will no longer be axis aligned, an axis align box | 
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| 80 | * is instead created by encompassing the transformed oriented bounding box. | 
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| 81 | * Retrieving the value as an actual OBB would provide a tighter fit. | 
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| 82 | */ | 
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| 83 | void transform(const Matrix4& matrix); | 
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| 84 |  | 
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| 85 | /** | 
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| 86 | * Transforms the bounding box by the given matrix. | 
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| 87 | * | 
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| 88 | * @note | 
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| 89 | * As the resulting box will no longer be axis aligned, an axis align box | 
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| 90 | * is instead created by encompassing the transformed oriented bounding box. | 
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| 91 | * Retrieving the value as an actual OBB would provide a tighter fit. | 
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| 92 | * | 
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| 93 | * @note | 
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| 94 | * Provided matrix must be affine. | 
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| 95 | */ | 
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| 96 | void transformAffine(const Matrix4& matrix); | 
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| 97 |  | 
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| 98 | /** Returns true if this and the provided box intersect. */ | 
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| 99 | bool intersects(const AABox& b2) const; | 
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| 100 |  | 
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| 101 | /** Returns true if the sphere intersects the bounding box. */ | 
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| 102 | bool intersects(const Sphere& s) const; | 
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| 103 |  | 
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| 104 | /** Returns true if the plane intersects the bounding box. */ | 
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| 105 | bool intersects(const Plane& p) const; | 
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| 106 |  | 
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| 107 | /** Ray / box intersection, returns a boolean result and nearest distance to intersection. */ | 
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| 108 | std::pair<bool, float> intersects(const Ray& ray) const; | 
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| 109 |  | 
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| 110 | /** Ray / box intersection, returns boolean result and near and far intersection distance. */ | 
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| 111 | bool intersects(const Ray& ray, float& d1, float& d2) const; | 
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| 112 |  | 
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| 113 | /** Center of the box. */ | 
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| 114 | Vector3 getCenter() const; | 
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| 115 |  | 
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| 116 | /** Size of the box (difference between minimum and maximum corners) */ | 
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| 117 | Vector3 getSize() const; | 
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| 118 |  | 
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| 119 | /** Extents of the box (distance from center to one of the corners) */ | 
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| 120 | Vector3 getHalfSize() const; | 
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| 121 |  | 
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| 122 | /** Radius of a sphere that fully encompasses the box. */ | 
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| 123 | float getRadius() const; | 
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| 124 |  | 
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| 125 | /** Size of the volume in the box. */ | 
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| 126 | float getVolume() const; | 
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| 127 |  | 
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| 128 | /** Returns true if the provided point is inside the bounding box. */ | 
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| 129 | bool contains(const Vector3& v) const; | 
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| 130 |  | 
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| 131 | /** | 
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| 132 | * Returns true if the provided point is inside the bounding box while expanding the bounds by @p extra in every | 
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| 133 | * direction. | 
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| 134 | */ | 
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| 135 | bool contains(const Vector3& v, float ) const; | 
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| 136 |  | 
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| 137 | /** Returns true if the provided bounding box is completely inside the bounding box. */ | 
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| 138 | bool contains(const AABox& other) const; | 
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| 139 |  | 
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| 140 | bool operator== (const AABox& rhs) const; | 
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| 141 | bool operator!= (const AABox& rhs) const; | 
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| 142 |  | 
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| 143 | static const AABox BOX_EMPTY; | 
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| 144 | static const AABox UNIT_BOX; | 
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| 145 | static const AABox INF_BOX; | 
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| 146 |  | 
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| 147 | /** | 
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| 148 | * Indices that can be used for rendering a box constructed from 8 corner vertices, using AABox::Corner for | 
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| 149 | * mapping. | 
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| 150 | */ | 
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| 151 | static const UINT32 CUBE_INDICES[36]; | 
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| 152 |  | 
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| 153 | protected: | 
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| 154 | Vector3 mMinimum{Vector3::ZERO}; | 
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| 155 | Vector3 mMaximum{Vector3::ONE}; | 
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| 156 | }; | 
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| 157 |  | 
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| 158 | /** @} */ | 
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| 159 |  | 
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| 160 | /** @cond SPECIALIZATIONS */ | 
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| 161 | BS_ALLOW_MEMCPY_SERIALIZATION(AABox); | 
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| 162 | /** @endcond */ | 
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| 163 | } | 
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| 164 |  | 
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