1//************************************ bs::framework - Copyright 2018 Marko Pintera **************************************//
2//*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********//
3#pragma once
4
5#include "BsCorePrerequisites.h"
6#include "Reflection/BsRTTIType.h"
7#include "Components/BsCMeshCollider.h"
8#include "Private/RTTI/BsGameObjectRTTI.h"
9
10namespace bs
11{
12 /** @cond RTTI */
13 /** @addtogroup RTTI-Impl-Core
14 * @{
15 */
16
17 class BS_CORE_EXPORT CMeshColliderRTTI : public RTTIType<CMeshCollider, CCollider, CMeshColliderRTTI>
18 {
19 private:
20 BS_BEGIN_RTTI_MEMBERS
21 BS_RTTI_MEMBER_REFL(mMesh, 0)
22 BS_END_RTTI_MEMBERS
23 public:
24 const String& getRTTIName() override
25 {
26 static String name = "CMeshCollider";
27 return name;
28 }
29
30 UINT32 getRTTIId() override
31 {
32 return TID_CMeshCollider;
33 }
34
35 SPtr<IReflectable> newRTTIObject() override
36 {
37 return SceneObject::createEmptyComponent<CMeshCollider>();
38 }
39 };
40
41 /** @} */
42 /** @endcond */
43}
44